/* SPDX-License-Identifier: GPL-2.0 */ /* Copyright (c) 2017, 2019 The Linux Foundation. All rights reserved. */ #ifndef __A6XX_GPU_H__ #define __A6XX_GPU_H__ #include "adreno_gpu.h" #include "a6xx.xml.h" #include "a6xx_gmu.h" extern bool hang_debug; /** * struct a6xx_info - a6xx specific information from device table * * @hwcg: hw clock gating register sequence * @protect: CP_PROTECT settings */ struct a6xx_info { const struct adreno_reglist *hwcg; const struct adreno_protect *protect; u32 gmu_chipid; u32 gmu_cgc_mode; u32 prim_fifo_threshold; }; struct a6xx_gpu { struct adreno_gpu base; struct drm_gem_object *sqe_bo; uint64_t sqe_iova; struct msm_ringbuffer *cur_ring; struct a6xx_gmu gmu; struct drm_gem_object *shadow_bo; uint64_t shadow_iova; uint32_t *shadow; bool has_whereami; void __iomem *llc_mmio; void *llc_slice; void *htw_llc_slice; bool have_mmu500; bool hung; }; #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base) /* * Given a register and a count, return a value to program into * REG_CP_PROTECT_REG(n) - this will block both reads and writes for * _len + 1 registers starting at _reg. */ #define A6XX_PROTECT_NORDWR(_reg, _len) \ ((1 << 31) | \ (((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF)) /* * Same as above, but allow reads over the range. For areas of mixed use (such * as performance counters) this allows us to protect a much larger range with a * single register */ #define A6XX_PROTECT_RDONLY(_reg, _len) \ ((((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF)) static inline bool a6xx_has_gbif(struct adreno_gpu *gpu) { if(adreno_is_a630(gpu)) return false; return true; } static inline void a6xx_llc_rmw(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 mask, u32 or) { return msm_rmw(a6xx_gpu->llc_mmio + (reg << 2), mask, or); } static inline u32 a6xx_llc_read(struct a6xx_gpu *a6xx_gpu, u32 reg) { return readl(a6xx_gpu->llc_mmio + (reg << 2)); } static inline void a6xx_llc_write(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 value) { writel(value, a6xx_gpu->llc_mmio + (reg << 2)); } #define shadowptr(_a6xx_gpu, _ring) ((_a6xx_gpu)->shadow_iova + \ ((_ring)->id * sizeof(uint32_t))) int a6xx_gmu_resume(struct a6xx_gpu *gpu); int a6xx_gmu_stop(struct a6xx_gpu *gpu); int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu); bool a6xx_gmu_isidle(struct a6xx_gmu *gmu); int a6xx_gmu_set_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state); void a6xx_gmu_clear_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state); int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node); int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node); void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu); void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp, bool suspended); unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu); void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state, struct drm_printer *p); struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu); int a6xx_gpu_state_put(struct msm_gpu_state *state); void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off); void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert); #endif /* __A6XX_GPU_H__ */