/* SPDX-License-Identifier: GPL-2.0 OR MIT * * Copyright 2026 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __AMDGPU_WB_H__ #define __AMDGPU_WB_H__ #include #include #include /* * Writeback */ #define AMDGPU_MAX_WB 1024 /* Reserve at most 1024 WB slots for amdgpu-owned rings. */ /** * struct amdgpu_wb - This struct is used for small GPU memory allocation. * * This struct is used to allocate a small amount of GPU memory that can be * used to shadow certain states into the memory. This is especially useful for * providing easy CPU access to some states without requiring register access * (e.g., if some block is power gated, reading register may be problematic). * * Note: the term writeback was initially used because many of the amdgpu * components had some level of writeback memory, and this struct initially * described those components. */ struct amdgpu_bo; struct amdgpu_device; struct amdgpu_wb { /** * @wb_obj: * * Buffer Object used for the writeback memory. */ struct amdgpu_bo *wb_obj; /** * @wb: * * Pointer to the first writeback slot. In terms of CPU address * this value can be accessed directly by using the offset as an index. * For the GPU address, it is necessary to use gpu_addr and the offset. */ uint32_t *wb; /** * @gpu_addr: * * Writeback base address in the GPU. */ uint64_t gpu_addr; /** * @num_wb: * * Number of writeback slots reserved for amdgpu. */ u32 num_wb; /** * @used: * * Track the writeback slot already used. */ unsigned long used[DIV_ROUND_UP(AMDGPU_MAX_WB, BITS_PER_LONG)]; /** * @lock: * * Protects read and write of the used field array. */ spinlock_t lock; }; void amdgpu_wb_fini(struct amdgpu_device *adev); int amdgpu_wb_init(struct amdgpu_device *adev); int amdgpu_wb_get(struct amdgpu_device *adev, u32 *wb); void amdgpu_wb_free(struct amdgpu_device *adev, u32 wb); #endif