/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2005 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #ifndef _SYS_VGAREG_H #define _SYS_VGAREG_H #pragma ident "%Z%%M% %I% %E% SMI" #ifdef __cplusplus extern "C" { #endif /* * VGA frame buffer hardware definitions. */ #define VGA8_DEPTH 8 #define VGA8_CMAP_ENTRIES 256 #define VGA_TEXT_CMAP_ENTRIES 64 /* * General VGA registers * These are relative to their register set, which * the 3c0-3df set. */ #define VGA_ATR_AD 0x00 #define VGA_ATR_DATA 0x01 #define VGA_MISC_W 0x02 #define VGA_SEQ_ADR 0x04 #define VGA_SEQ_DATA 0x05 #define VGA_DAC_BASE 0x06 #define VGA_DAC_AD_MK 0x06 #define VGA_DAC_RD_AD 0x07 #define VGA_DAC_STS 0x07 #define VGA_DAC_WR_AD 0x08 #define VGA_DAC_DATA 0x09 #define VGA_MISC_R 0x0c #define VGA_GRC_ADR 0x0e #define VGA_GRC_DATA 0x0f #define VGA_CRTC_ADR 0x14 #define VGA_CRTC_DATA 0x15 #define CGA_STAT 0x1a /* * Attribute controller index bits */ #define VGA_ATR_ENB_PLT 0x20 /* * Miscellaneous output bits */ #define VGA_MISC_IOA_SEL 0x01 #define VGA_MISC_ENB_RAM 0x02 #define VGA_MISC_VCLK 0x0c #define VGA_MISC_VCLK0 0x00 #define VGA_MISC_VCLK1 0x04 #define VGA_MISC_VCLK2 0x08 #define VGA_MISC_VCLK3 0x0c #define VGA_MISC_PGSL 0x20 #define VGA_MISC_HSP 0x40 #define VGA_MISC_VSP 0x80 /* * CRT Controller registers */ #define VGA_CRTC_H_TOTAL 0x00 #define VGA_CRTC_H_D_END 0x01 #define VGA_CRTC_S_H_BLNK 0x02 #define VGA_CRTC_E_H_BLNK 0x03 #define VGA_CRTC_E_H_BLNK_PUT_EHB(n) \ ((n)&0x1f) #define VGA_CRTC_S_H_SY_P 0x04 #define VGA_CRTC_E_H_SY_P 0x05 #define VGA_CRTC_E_H_SY_P_HOR_SKW_SHIFT 5 #define VGA_CRTC_E_H_SY_P_HOR_SKW 0x60 #define VGA_CRTC_E_H_SY_P_EHB5 7 #define VGA_CRTC_E_H_SY_P_PUT_HOR_SKW(skew) \ ((skew)<<VGA_CRTC_E_H_SY_P_HOR_SKW_SHIFT) #define VGA_CRTC_E_H_SY_P_PUT_EHB(n) \ ((((n)>>5)&1)<<VGA_CRTC_E_H_SY_P_EHB5) #define VGA_CRTC_E_H_SY_P_PUT_EHS(n) \ ((n)&0x1f) #define VGA_CRTC_V_TOTAL 0x06 #define VGA_CRTC_OVFL_REG 0x07 #define VGA_CRTC_OVFL_REG_VT8 0 #define VGA_CRTC_OVFL_REG_VDE8 1 #define VGA_CRTC_OVFL_REG_VRS8 2 #define VGA_CRTC_OVFL_REG_SVB8 3 #define VGA_CRTC_OVFL_REG_LCM8 4 #define VGA_CRTC_OVFL_REG_VT9 5 #define VGA_CRTC_OVFL_REG_VDE9 6 #define VGA_CRTC_OVFL_REG_VRS9 7 #define VGA_CRTC_OVFL_REG_PUT_VT(n) \ ((((n)>>8)&1)<<VGA_CRTC_OVFL_REG_VT8) \ | ((((n)>>9)&1)<<VGA_CRTC_OVFL_REG_VT9) #define VGA_CRTC_OVFL_REG_PUT_VDE(n) \ ((((n)>>8)&1)<<VGA_CRTC_OVFL_REG_VDE8) \ | ((((n)>>9)&1)<<VGA_CRTC_OVFL_REG_VDE9) #define VGA_CRTC_OVFL_REG_PUT_VRS(n) \ ((((n)>>8)&1)<<VGA_CRTC_OVFL_REG_VRS8) \ | ((((n)>>9)&1)<<VGA_CRTC_OVFL_REG_VRS9) #define VGA_CRTC_OVFL_REG_PUT_LCM(n) \ ((((n)>>8)&1)<<VGA_CRTC_OVFL_REG_LCM8) #define VGA_CRTC_OVFL_REG_PUT_SVB(n) \ ((((n)>>8)&1)<<VGA_CRTC_OVFL_REG_SVB8) #define VGA_CRTC_P_R_SCAN 0x08 #define VGA_CRTC_MAX_S_LN 0x09 #define VGA_CRTC_MAX_S_LN_SVB9 5 #define VGA_CRTC_MAX_S_LN_LCM9 6 #define VGA_CRTC_MAX_S_LN_PUT_SVB(n) \ ((((n)>>9)&1)<<VGA_CRTC_MAX_S_LN_SVB9) #define VGA_CRTC_MAX_S_LN_PUT_LCM(n) \ ((((n)>>9)&1)<<VGA_CRTC_MAX_S_LN_LCM9) #define VGA_CRTC_CSSL 0x0a #define VGA_CRTC_CESL 0x0b #define VGA_CRTC_STAH 0x0c #define VGA_CRTC_STAL 0x0d #define VGA_CRTC_CLAH 0x0e #define VGA_CRTC_CLAL 0x0f #define VGA_CRTC_VRS 0x10 #define VGA_CRTC_VRE 0x11 #define VGA_CRTC_VRE_LOCK 0x80 #define VGA_CRTC_VRE_DIS_VINT 0x20 #define VGA_CRTC_VRE_PUT_VRE(n) \ ((n)&0x0f) #define VGA_CRTC_VDE 0x12 #define VGA_CRTC_SCREEN_OFFSET 0x13 #define VGA_CRTC_ULL 0x14 #define VGA_CRTC_SVB 0x15 #define VGA_CRTC_EVB 0x16 #define VGA_CRTC_CRT_MD 0x17 #define VGA_CRTC_CRT_MD_2BK_CGA 0x01 #define VGA_CRTC_CRT_MD_4BK_HGC 0x02 #define VGA_CRTC_CRT_MD_VT_X2 0x04 #define VGA_CRTC_CRT_MD_WRD_MODE 0x08 #define VGA_CRTC_CRT_MD_ADW_16K 0x20 #define VGA_CRTC_CRT_MD_BYTE_MODE 0x40 #define VGA_CRTC_CRT_MD_NO_RESET 0x80 #define VGA_CRTC_LCM 0x18 /* * Sequencer registers */ #define VGA_SEQ_RST_SYN 0x00 #define VGA_SEQ_RST_SYN_ASYNC_RESET 0x00 #define VGA_SEQ_RST_SYN_NO_ASYNC_RESET 0x01 #define VGA_SEQ_RST_SYN_SYNC_RESET 0x00 #define VGA_SEQ_RST_SYN_NO_SYNC_RESET 0x02 #define VGA_SEQ_CLK_MODE 0x01 #define VGA_SEQ_CLK_MODE_8DC 0x01 #define VGA_SEQ_EN_WT_PL 0x02 #define VGA_SEQ_EN_WT_PL_ALL 0x0f #define VGA_SEQ_MEM_MODE 0x04 #define VGA_SEQ_MEM_MODE_EXT_MEM 0x02 #define VGA_SEQ_MEM_MODE_SEQ_MODE 0x04 #define VGA_SEQ_MEM_MODE_CHN_4M 0x08 /* * Graphics Controller */ #define VGA_GRC_SET_RST_DT 0x00 #define VGA_GRC_EN_S_R_DT 0x01 #define VGA_GRC_COLOR_CMP 0x02 #define VGA_GRC_WT_ROP_RTC 0x03 #define VGA_GRC_RD_PL_SL 0x04 #define VGA_GRC_GRP_MODE 0x05 #define VGA_GRC_GRP_MODE_SHF_MODE_256 0x40 #define VGA_GRC_MISC_GM 0x06 #define VGA_GRC_MISC_GM_GRAPH 0x01 #define VGA_GRC_MISC_GM_MEM_MAP_1 0x04 #define VGA_GRC_CMP_DNTC 0x07 #define VGA_GRC_CMP_DNTC_ALL 0x0f #define VGA_GRC_BIT_MASK 0x08 /* * Attribute controller registers */ #define VGA_ATR_PLT_REG 0x00 #define VGA_ATR_NUM_PLT 0x10 #define VGA_ATR_MODE 0x10 #define VGA_ATR_MODE_GRAPH 0x01 #define VGA_ATR_MODE_9WIDE 0x04 #define VGA_ATR_MODE_BLINK 0x08 #define VGA_ATR_MODE_256CLR 0x40 #define VGA_ATR_BDR_CLR 0x11 #define VGA_ATR_DISP_PLN 0x12 #define VGA_ATR_DISP_PLN_ALL 0x0f #define VGA_ATR_H_PX_PAN 0x13 #define VGA_ATR_PX_PADD 0x14 /* * Low-memory frame buffer definitions. These are relative to the * A0000 register set. */ #define VGA_MONO_BASE 0x10000 /* Base of monochrome text */ #define VGA_COLOR_BASE 0x18000 /* Base of color text */ #define VGA_TEXT_SIZE 0x8000 /* Size of text frame buffer */ #ifdef __cplusplus } #endif #endif /* _SYS_VGAREG_H */