/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. * Copyright 2019 Toomas Soome */ #ifndef _SYS_FONT_H #define _SYS_FONT_H #include #ifdef __cplusplus extern "C" { #endif enum vfnt_map { VFNT_MAP_NORMAL = 0, /* Normal font. */ VFNT_MAP_NORMAL_RH, /* Normal font right hand. */ VFNT_MAP_BOLD, /* Bold font. */ VFNT_MAP_BOLD_RH, /* Bold font right hand. */ VFNT_MAPS /* Number of maps. */ }; /* * If the custom console font was loaded, pass it for kernel as a module. * We do not just load the font file, as the font file needs to be processed, * and the early boot has very little resources. So we just set up the * needed structures and make a copy of the byte arrays. * * Note we cannot copy the structures one to one due to the pointer size, * so we record the data by using fixed size structure. */ struct font_info { int32_t fi_checksum; uint32_t fi_width; uint32_t fi_height; uint32_t fi_bitmap_size; uint32_t fi_map_count[VFNT_MAPS]; }; struct font_map { uint32_t font_src; /* Source glyph. */ uint16_t font_dst; /* Target glyph. */ uint16_t font_len; /* The number of glyphs in sequence. */ }; /* Any unknown glyph is mapped as first (offset 0) glyph in bitmap. */ struct font { struct font_map *vf_map[VFNT_MAPS]; /* Mapping tables. */ uint8_t *vf_bytes; /* Font bitmap data. */ uint32_t vf_width; /* Glyph width. */ uint32_t vf_height; /* Glyph height. */ uint32_t vf_map_count[VFNT_MAPS]; /* Entries in map */ }; typedef struct bitmap_data { uint32_t width; uint32_t height; uint32_t compressed_size; uint32_t uncompressed_size; uint8_t *compressed_data; struct font *font; } bitmap_data_t; typedef enum { FONT_AUTO, FONT_MANUAL, FONT_BOOT } FONT_FLAGS; struct fontlist { char *font_name; FONT_FLAGS font_flags; bitmap_data_t *font_data; bitmap_data_t *(*font_load)(char *); STAILQ_ENTRY(fontlist) font_next; }; #define FONT_HEADER_MAGIC "VFNT0002" struct font_header { uint8_t fh_magic[8]; uint8_t fh_width; uint8_t fh_height; uint16_t fh_pad; uint32_t fh_glyph_count; uint32_t fh_map_count[4]; } __attribute__((__packed__)); typedef STAILQ_HEAD(font_list, fontlist) font_list_t; extern font_list_t fonts; /* * Built in fonts. We are using Gallant as default on sparc to keep * smooth transition from prom and 8x16 on x86, for vga text mode. */ #ifdef sparc #define DEFAULT_FONT_DATA font_data_12x22 extern bitmap_data_t font_data_12x22; #else #define DEFAULT_FONT_DATA font_data_8x16 extern bitmap_data_t font_data_8x16; #endif #define BORDER_PIXELS 10 /* space from screen border */ bitmap_data_t *set_font(short *, short *, short, short); const uint8_t *font_lookup(const struct font *, uint32_t); void font_bit_to_pix4(struct font *, uint8_t *, uint32_t, uint8_t, uint8_t); void font_bit_to_pix8(struct font *, uint8_t *, uint32_t, uint8_t, uint8_t); void font_bit_to_pix16(struct font *, uint16_t *, uint32_t, uint16_t, uint16_t); void font_bit_to_pix24(struct font *, uint8_t *, uint32_t, uint32_t, uint32_t); void font_bit_to_pix32(struct font *, uint32_t *, uint32_t, uint32_t, uint32_t); #ifdef __cplusplus } #endif #endif /* !_SYS_FONT_H */