/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2008 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ /* * Polled I/O safe ANSI terminal emulator module; * Supporting TERM types 'sun' and 'sun-color, parsing * ANSI x3.64 escape sequences, and the like. (See wscons(7d) * for more information). * * IMPORTANT: * * The functions in this file *must* be able to function in * standalone mode, ie. on a quiesced system. In that state, * access is single threaded, only one CPU is running. * System services are NOT available. * * The following restrictions pertain to every function * in this file: * * - CANNOT use the DDI or LDI interfaces * - CANNOT call system services * - CANNOT use mutexes * - CANNOT wait for interrupts * - CANNOT allocate memory * * All non-static functions in this file which: * - Operates on tems and tem_vt_state * - Not only called from standalone mode, i.e. has * a "calledfrom" argument * should assert this at the beginning: * * ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || * called_from == CALLED_FROM_STANDALONE); */ #include #include #include #include #include #include #include #include #include #include #include tem_safe_callbacks_t tem_safe_text_callbacks = { &tem_safe_text_display, &tem_safe_text_copy, &tem_safe_text_cursor, NULL, &tem_safe_text_cls }; tem_safe_callbacks_t tem_safe_pix_callbacks = { &tem_safe_pix_display, &tem_safe_pix_copy, &tem_safe_pix_cursor, &tem_safe_pix_bit2pix, &tem_safe_pix_cls }; static void tem_safe_control(struct tem_vt_state *, uchar_t, cred_t *, enum called_from); static void tem_safe_setparam(struct tem_vt_state *, int, int); static void tem_safe_selgraph(struct tem_vt_state *); static void tem_safe_chkparam(struct tem_vt_state *, uchar_t, cred_t *, enum called_from); static void tem_safe_getparams(struct tem_vt_state *, uchar_t, cred_t *, enum called_from); static void tem_safe_outch(struct tem_vt_state *, uchar_t, cred_t *, enum called_from); static void tem_safe_parse(struct tem_vt_state *, uchar_t, cred_t *, enum called_from); static void tem_safe_new_line(struct tem_vt_state *, cred_t *, enum called_from); static void tem_safe_cr(struct tem_vt_state *); static void tem_safe_lf(struct tem_vt_state *, cred_t *, enum called_from); static void tem_safe_send_data(struct tem_vt_state *, cred_t *, enum called_from); static void tem_safe_cls(struct tem_vt_state *, cred_t *, enum called_from); static void tem_safe_tab(struct tem_vt_state *, cred_t *, enum called_from); static void tem_safe_back_tab(struct tem_vt_state *, cred_t *, enum called_from); static void tem_safe_clear_tabs(struct tem_vt_state *, int); static void tem_safe_set_tab(struct tem_vt_state *); static void tem_safe_mv_cursor(struct tem_vt_state *, int, int, cred_t *, enum called_from); static void tem_safe_shift(struct tem_vt_state *, int, int, cred_t *, enum called_from); static void tem_safe_scroll(struct tem_vt_state *, int, int, int, int, cred_t *, enum called_from); static void tem_safe_clear_chars(struct tem_vt_state *tem, int count, screen_pos_t row, screen_pos_t col, cred_t *credp, enum called_from called_from); static void tem_safe_copy_area(struct tem_vt_state *tem, screen_pos_t s_col, screen_pos_t s_row, screen_pos_t e_col, screen_pos_t e_row, screen_pos_t t_col, screen_pos_t t_row, cred_t *credp, enum called_from called_from); static void tem_safe_image_display(struct tem_vt_state *, uchar_t *, int, int, screen_pos_t, screen_pos_t, cred_t *, enum called_from); static void tem_safe_bell(struct tem_vt_state *tem, enum called_from called_from); static void tem_safe_pix_clear_prom_output(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from); static void tem_safe_virtual_cls(struct tem_vt_state *, int, screen_pos_t, screen_pos_t); static void tem_safe_virtual_display(struct tem_vt_state *, unsigned char *, int, screen_pos_t, screen_pos_t, text_color_t, text_color_t); static void tem_safe_virtual_copy(struct tem_vt_state *, screen_pos_t, screen_pos_t, screen_pos_t, screen_pos_t, screen_pos_t, screen_pos_t); static void tem_safe_align_cursor(struct tem_vt_state *tem); static void bit_to_pix4(struct tem_vt_state *tem, uchar_t c, text_color_t fg_color, text_color_t bg_color); static void bit_to_pix8(struct tem_vt_state *tem, uchar_t c, text_color_t fg_color, text_color_t bg_color); static void bit_to_pix24(struct tem_vt_state *tem, uchar_t c, text_color_t fg_color, text_color_t bg_color); /* BEGIN CSTYLED */ /* Bk Rd Gr Br Bl Mg Cy Wh */ static text_color_t fg_dim_xlate[] = { 1, 5, 3, 7, 2, 6, 4, 8 }; static text_color_t fg_brt_xlate[] = { 9, 13, 11, 15, 10, 14, 12, 0 }; static text_color_t bg_xlate[] = { 1, 5, 3, 7, 2, 6, 4, 0 }; /* END CSTYLED */ text_cmap_t cmap4_to_24 = { /* BEGIN CSTYLED */ /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Wh+ Bk Bl Gr Cy Rd Mg Br Wh Bk+ Bl+ Gr+ Cy+ Rd+ Mg+ Yw */ 0xff,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x40,0x00,0x00,0x00,0xff,0xff,0xff, 0xff,0x00,0x00,0x80,0x80,0x00,0x00,0x80,0x80,0x40,0x00,0xff,0xff,0x00,0x00,0xff, 0xff,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x40,0xff,0x00,0xff,0x00,0xff,0x00 /* END CSTYLED */ }; #define PIX4TO32(pix4) (pixel32_t)( \ cmap4_to_24.red[pix4] << 16 | \ cmap4_to_24.green[pix4] << 8 | \ cmap4_to_24.blue[pix4]) /* * Fonts are statically linked with this module. At some point an * RFE might be desireable to allow dynamic font loading. The * original intention to facilitate dynamic fonts can be seen * by examining the data structures and set_font(). As much of * the original code is retained but modified to be suited to * traversing a list of static fonts. */ extern struct fontlist fonts[]; #define DEFAULT_FONT_DATA font_data_12x22 extern bitmap_data_t font_data_12x22; extern bitmap_data_t font_data_7x14; extern bitmap_data_t font_data_6x10; /* * Must be sorted by font size in descending order */ struct fontlist fonts[] = { { &font_data_12x22, NULL }, { &font_data_7x14, NULL }, { &font_data_6x10, NULL }, { NULL, NULL } }; #define INVERSE(ch) (ch ^ 0xff) #define tem_safe_callback_display (*tems.ts_callbacks->tsc_display) #define tem_safe_callback_copy (*tems.ts_callbacks->tsc_copy) #define tem_safe_callback_cursor (*tems.ts_callbacks->tsc_cursor) #define tem_safe_callback_cls (*tems.ts_callbacks->tsc_cls) #define tem_safe_callback_bit2pix(tem, c, fg, bg) { \ ASSERT(tems.ts_callbacks->tsc_bit2pix != NULL); \ (void) (*tems.ts_callbacks->tsc_bit2pix)((tem), (c), (fg), (bg));\ } void tem_safe_check_first_time( struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { static int first_time = 1; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); /* * Realign the console cursor. We did this in tem_init(). * However, drivers in the console stream may emit additional * messages before we are ready. This causes text overwrite * on the screen. This is a workaround. */ if (!first_time) return; first_time = 0; if (tems.ts_display_mode == VIS_TEXT) { tem_safe_text_cursor(tem, VIS_GET_CURSOR, credp, called_from); tem_safe_align_cursor(tem); } } /* * This entry point handles output requests from restricted contexts like * kmdb, where services like mutexes are not available. This function * is entered when OBP or when a kernel debugger (such as kmdb) * are generating console output. In those cases, power management * concerns are handled by the abort sequence initiation (ie. when * the user hits L1+A or the equivalent to enter OBP or the debugger.). * It is also entered when the kernel is panicing. */ void tem_safe_polled_write( tem_vt_state_t tem_arg, uchar_t *buf, int len) { struct tem_vt_state *tem = (struct tem_vt_state *)tem_arg; #ifdef __lock_lint _NOTE(NO_COMPETING_THREADS_NOW) _NOTE(NO_COMPETING_THREADS_AS_SIDE_EFFECT) #endif if (!tem->tvs_initialized) { return; } tem_safe_check_first_time(tem, kcred, CALLED_FROM_STANDALONE); tem_safe_terminal_emulate(tem, buf, len, NULL, CALLED_FROM_STANDALONE); } /* * This is the main entry point into the terminal emulator. * * For each data message coming downstream, ANSI assumes that it is composed * of ASCII characters, which are treated as a byte-stream input to the * parsing state machine. All data is parsed immediately -- there is * no enqueing. */ void tem_safe_terminal_emulate( struct tem_vt_state *tem, uchar_t *buf, int len, cred_t *credp, enum called_from called_from) { ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); if (tem->tvs_isactive) tem_safe_callback_cursor(tem, VIS_HIDE_CURSOR, credp, called_from); for (; len > 0; len--, buf++) tem_safe_parse(tem, *buf, credp, called_from); /* * Send the data we just got to the framebuffer. */ tem_safe_send_data(tem, credp, called_from); if (tem->tvs_isactive) tem_safe_callback_cursor(tem, VIS_DISPLAY_CURSOR, credp, called_from); } /* * Display an rectangular image on the frame buffer using the * mechanism appropriate for the system state being called * from quiesced or normal (ie. use polled I/O vs. layered ioctls) */ static void tems_safe_display( struct vis_consdisplay *pda, cred_t *credp, enum called_from called_from) { if (called_from == CALLED_FROM_STANDALONE) tems.ts_fb_polledio->display(tems.ts_fb_polledio->arg, pda); else tems_display_layered(pda, credp); } /* * Copy a rectangle from one location to another on the frame buffer * using the mechanism appropriate for the system state being called * from, quiesced or normal (ie. use polled I/O vs. layered ioctls) */ void tems_safe_copy( struct vis_conscopy *pca, cred_t *credp, enum called_from called_from) { if (called_from == CALLED_FROM_STANDALONE) tems.ts_fb_polledio->copy(tems.ts_fb_polledio->arg, pca); else tems_copy_layered(pca, credp); } /* * Display or hide a rectangular block text cursor of a specificsize * at a specific location on frame buffer* using the mechanism * appropriate for the system state being called from, quisced or * normal (ie. use polled I/O vs. layered ioctls). */ static void tems_safe_cursor( struct vis_conscursor *pca, cred_t *credp, enum called_from called_from) { if (called_from == CALLED_FROM_STANDALONE) tems.ts_fb_polledio->cursor(tems.ts_fb_polledio->arg, pca); else tems_cursor_layered(pca, credp); } /* * send the appropriate control message or set state based on the * value of the control character ch */ static void tem_safe_control( struct tem_vt_state *tem, uchar_t ch, cred_t *credp, enum called_from called_from) { tem->tvs_state = A_STATE_START; switch (ch) { case A_BEL: tem_safe_bell(tem, called_from); break; case A_BS: tem_safe_mv_cursor(tem, tem->tvs_c_cursor.row, tem->tvs_c_cursor.col - 1, credp, called_from); break; case A_HT: tem_safe_tab(tem, credp, called_from); break; case A_NL: /* * tem_safe_send_data(tem, credp, called_from); * tem_safe_new_line(tem, credp, called_from); * break; */ case A_VT: tem_safe_send_data(tem, credp, called_from); tem_safe_lf(tem, credp, called_from); break; case A_FF: tem_safe_send_data(tem, credp, called_from); tem_safe_cls(tem, credp, called_from); break; case A_CR: tem_safe_send_data(tem, credp, called_from); tem_safe_cr(tem); break; case A_ESC: tem->tvs_state = A_STATE_ESC; break; case A_CSI: { int i; tem->tvs_curparam = 0; tem->tvs_paramval = 0; tem->tvs_gotparam = B_FALSE; /* clear the parameters */ for (i = 0; i < TEM_MAXPARAMS; i++) tem->tvs_params[i] = -1; tem->tvs_state = A_STATE_CSI; } break; case A_GS: tem_safe_back_tab(tem, credp, called_from); break; default: break; } } /* * if parameters [0..count - 1] are not set, set them to the value * of newparam. */ static void tem_safe_setparam(struct tem_vt_state *tem, int count, int newparam) { int i; for (i = 0; i < count; i++) { if (tem->tvs_params[i] == -1) tem->tvs_params[i] = newparam; } } /* * select graphics mode based on the param vals stored in a_params */ static void tem_safe_selgraph(struct tem_vt_state *tem) { int curparam; int count = 0; int param; tem->tvs_state = A_STATE_START; curparam = tem->tvs_curparam; do { param = tem->tvs_params[count]; switch (param) { case -1: case 0: /* reset to initial normal settings */ tem->tvs_fg_color = tems.ts_init_color.fg_color; tem->tvs_bg_color = tems.ts_init_color.bg_color; tem->tvs_flags = tems.ts_init_color.a_flags; break; case 1: /* Bold Intense */ tem->tvs_flags |= TEM_ATTR_BOLD; break; case 2: /* Faint Intense */ tem->tvs_flags &= ~TEM_ATTR_BOLD; break; case 5: /* Blink */ tem->tvs_flags |= TEM_ATTR_BLINK; break; case 7: /* Reverse video */ if (tem->tvs_flags & TEM_ATTR_SCREEN_REVERSE) { tem->tvs_flags &= ~TEM_ATTR_REVERSE; } else { tem->tvs_flags |= TEM_ATTR_REVERSE; } break; case 30: /* black (grey) foreground */ case 31: /* red (light red) foreground */ case 32: /* green (light green) foreground */ case 33: /* brown (yellow) foreground */ case 34: /* blue (light blue) foreground */ case 35: /* magenta (light magenta) foreground */ case 36: /* cyan (light cyan) foreground */ case 37: /* white (bright white) foreground */ tem->tvs_fg_color = param - 30; break; case 40: /* black (grey) background */ case 41: /* red (light red) background */ case 42: /* green (light green) background */ case 43: /* brown (yellow) background */ case 44: /* blue (light blue) background */ case 45: /* magenta (light magenta) background */ case 46: /* cyan (light cyan) background */ case 47: /* white (bright white) background */ tem->tvs_bg_color = param - 40; break; default: break; } count++; curparam--; } while (curparam > 0); } /* * perform the appropriate action for the escape sequence * * General rule: This code does not validate the arguments passed. * It assumes that the next lower level will do so. */ static void tem_safe_chkparam( struct tem_vt_state *tem, uchar_t ch, cred_t *credp, enum called_from called_from) { int i; int row; int col; ASSERT((called_from == CALLED_FROM_STANDALONE) || MUTEX_HELD(&tem->tvs_lock)); row = tem->tvs_c_cursor.row; col = tem->tvs_c_cursor.col; switch (ch) { case 'm': /* select terminal graphics mode */ tem_safe_send_data(tem, credp, called_from); tem_safe_selgraph(tem); break; case '@': /* insert char */ tem_safe_setparam(tem, 1, 1); tem_safe_shift(tem, tem->tvs_params[0], TEM_SHIFT_RIGHT, credp, called_from); break; case 'A': /* cursor up */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, row - tem->tvs_params[0], col, credp, called_from); break; case 'd': /* VPA - vertical position absolute */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, tem->tvs_params[0] - 1, col, credp, called_from); break; case 'e': /* VPR - vertical position relative */ case 'B': /* cursor down */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, row + tem->tvs_params[0], col, credp, called_from); break; case 'a': /* HPR - horizontal position relative */ case 'C': /* cursor right */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, row, col + tem->tvs_params[0], credp, called_from); break; case '`': /* HPA - horizontal position absolute */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, row, tem->tvs_params[0] - 1, credp, called_from); break; case 'D': /* cursor left */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, row, col - tem->tvs_params[0], credp, called_from); break; case 'E': /* CNL cursor next line */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, row + tem->tvs_params[0], 0, credp, called_from); break; case 'F': /* CPL cursor previous line */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, row - tem->tvs_params[0], 0, credp, called_from); break; case 'G': /* cursor horizontal position */ tem_safe_setparam(tem, 1, 1); tem_safe_mv_cursor(tem, row, tem->tvs_params[0] - 1, credp, called_from); break; case 'g': /* clear tabs */ tem_safe_setparam(tem, 1, 0); tem_safe_clear_tabs(tem, tem->tvs_params[0]); break; case 'f': /* HVP Horizontal and Vertical Position */ case 'H': /* CUP position cursor */ tem_safe_setparam(tem, 2, 1); tem_safe_mv_cursor(tem, tem->tvs_params[0] - 1, tem->tvs_params[1] - 1, credp, called_from); break; case 'I': /* CHT - Cursor Horizontal Tab */ /* Not implemented */ break; case 'J': /* ED - Erase in Display */ tem_safe_send_data(tem, credp, called_from); tem_safe_setparam(tem, 1, 0); switch (tem->tvs_params[0]) { case 0: /* erase cursor to end of screen */ /* FIRST erase cursor to end of line */ tem_safe_clear_chars(tem, tems.ts_c_dimension.width - tem->tvs_c_cursor.col, tem->tvs_c_cursor.row, tem->tvs_c_cursor.col, credp, called_from); /* THEN erase lines below the cursor */ for (row = tem->tvs_c_cursor.row + 1; row < tems.ts_c_dimension.height; row++) { tem_safe_clear_chars(tem, tems.ts_c_dimension.width, row, 0, credp, called_from); } break; case 1: /* erase beginning of screen to cursor */ /* FIRST erase lines above the cursor */ for (row = 0; row < tem->tvs_c_cursor.row; row++) { tem_safe_clear_chars(tem, tems.ts_c_dimension.width, row, 0, credp, called_from); } /* THEN erase beginning of line to cursor */ tem_safe_clear_chars(tem, tem->tvs_c_cursor.col + 1, tem->tvs_c_cursor.row, 0, credp, called_from); break; case 2: /* erase whole screen */ for (row = 0; row < tems.ts_c_dimension.height; row++) { tem_safe_clear_chars(tem, tems.ts_c_dimension.width, row, 0, credp, called_from); } break; } break; case 'K': /* EL - Erase in Line */ tem_safe_send_data(tem, credp, called_from); tem_safe_setparam(tem, 1, 0); switch (tem->tvs_params[0]) { case 0: /* erase cursor to end of line */ tem_safe_clear_chars(tem, (tems.ts_c_dimension.width - tem->tvs_c_cursor.col), tem->tvs_c_cursor.row, tem->tvs_c_cursor.col, credp, called_from); break; case 1: /* erase beginning of line to cursor */ tem_safe_clear_chars(tem, tem->tvs_c_cursor.col + 1, tem->tvs_c_cursor.row, 0, credp, called_from); break; case 2: /* erase whole line */ tem_safe_clear_chars(tem, tems.ts_c_dimension.width, tem->tvs_c_cursor.row, 0, credp, called_from); break; } break; case 'L': /* insert line */ tem_safe_send_data(tem, credp, called_from); tem_safe_setparam(tem, 1, 1); tem_safe_scroll(tem, tem->tvs_c_cursor.row, tems.ts_c_dimension.height - 1, tem->tvs_params[0], TEM_SCROLL_DOWN, credp, called_from); break; case 'M': /* delete line */ tem_safe_send_data(tem, credp, called_from); tem_safe_setparam(tem, 1, 1); tem_safe_scroll(tem, tem->tvs_c_cursor.row, tems.ts_c_dimension.height - 1, tem->tvs_params[0], TEM_SCROLL_UP, credp, called_from); break; case 'P': /* DCH - delete char */ tem_safe_setparam(tem, 1, 1); tem_safe_shift(tem, tem->tvs_params[0], TEM_SHIFT_LEFT, credp, called_from); break; case 'S': /* scroll up */ tem_safe_send_data(tem, credp, called_from); tem_safe_setparam(tem, 1, 1); tem_safe_scroll(tem, 0, tems.ts_c_dimension.height - 1, tem->tvs_params[0], TEM_SCROLL_UP, credp, called_from); break; case 'T': /* scroll down */ tem_safe_send_data(tem, credp, called_from); tem_safe_setparam(tem, 1, 1); tem_safe_scroll(tem, 0, tems.ts_c_dimension.height - 1, tem->tvs_params[0], TEM_SCROLL_DOWN, credp, called_from); break; case 'X': /* erase char */ tem_safe_setparam(tem, 1, 1); tem_safe_clear_chars(tem, tem->tvs_params[0], tem->tvs_c_cursor.row, tem->tvs_c_cursor.col, credp, called_from); break; case 'Z': /* cursor backward tabulation */ tem_safe_setparam(tem, 1, 1); /* * Rule exception - We do sanity checking here. * * Restrict the count to a sane value to keep from * looping for a long time. There can't be more than one * tab stop per column, so use that as a limit. */ if (tem->tvs_params[0] > tems.ts_c_dimension.width) tem->tvs_params[0] = tems.ts_c_dimension.width; for (i = 0; i < tem->tvs_params[0]; i++) tem_safe_back_tab(tem, credp, called_from); break; } tem->tvs_state = A_STATE_START; } /* * Gather the parameters of an ANSI escape sequence */ static void tem_safe_getparams(struct tem_vt_state *tem, uchar_t ch, cred_t *credp, enum called_from called_from) { ASSERT((called_from == CALLED_FROM_STANDALONE) || MUTEX_HELD(&tem->tvs_lock)); if (ch >= '0' && ch <= '9') { tem->tvs_paramval = ((tem->tvs_paramval * 10) + (ch - '0')); tem->tvs_gotparam = B_TRUE; /* Remember got parameter */ return; /* Return immediately */ } else if (tem->tvs_state == A_STATE_CSI_EQUAL || tem->tvs_state == A_STATE_CSI_QMARK) { tem->tvs_state = A_STATE_START; } else { if (tem->tvs_curparam < TEM_MAXPARAMS) { if (tem->tvs_gotparam) { /* get the parameter value */ tem->tvs_params[tem->tvs_curparam] = tem->tvs_paramval; } tem->tvs_curparam++; } if (ch == ';') { /* Restart parameter search */ tem->tvs_gotparam = B_FALSE; tem->tvs_paramval = 0; /* No parame value yet */ } else { /* Handle escape sequence */ tem_safe_chkparam(tem, ch, credp, called_from); } } } /* * Add character to internal buffer. * When its full, send it to the next layer. */ static void tem_safe_outch(struct tem_vt_state *tem, uchar_t ch, cred_t *credp, enum called_from called_from) { ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); /* buffer up the character until later */ tem->tvs_outbuf[tem->tvs_outindex++] = ch; tem->tvs_c_cursor.col++; if (tem->tvs_c_cursor.col >= tems.ts_c_dimension.width) { tem_safe_send_data(tem, credp, called_from); tem_safe_new_line(tem, credp, called_from); } } static void tem_safe_new_line(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { tem_safe_cr(tem); tem_safe_lf(tem, credp, called_from); } static void tem_safe_cr(struct tem_vt_state *tem) { tem->tvs_c_cursor.col = 0; tem_safe_align_cursor(tem); } static void tem_safe_lf(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { int row; ASSERT((called_from == CALLED_FROM_STANDALONE) || MUTEX_HELD(&tem->tvs_lock)); /* * Sanity checking notes: * . a_nscroll was validated when it was set. * . Regardless of that, tem_safe_scroll and tem_safe_mv_cursor * will prevent anything bad from happening. */ row = tem->tvs_c_cursor.row + 1; if (row >= tems.ts_c_dimension.height) { if (tem->tvs_nscroll != 0) { tem_safe_scroll(tem, 0, tems.ts_c_dimension.height - 1, tem->tvs_nscroll, TEM_SCROLL_UP, credp, called_from); row = tems.ts_c_dimension.height - tem->tvs_nscroll; } else { /* no scroll */ /* * implement Esc[#r when # is zero. This means no * scroll but just return cursor to top of screen, * do not clear screen. */ row = 0; } } tem_safe_mv_cursor(tem, row, tem->tvs_c_cursor.col, credp, called_from); if (tem->tvs_nscroll == 0) { /* erase rest of cursor line */ tem_safe_clear_chars(tem, tems.ts_c_dimension.width - tem->tvs_c_cursor.col, tem->tvs_c_cursor.row, tem->tvs_c_cursor.col, credp, called_from); } tem_safe_align_cursor(tem); } static void tem_safe_send_data(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { text_color_t fg_color; text_color_t bg_color; ASSERT((called_from == CALLED_FROM_STANDALONE) || MUTEX_HELD(&tem->tvs_lock)); if (tem->tvs_outindex == 0) { tem_safe_align_cursor(tem); return; } tem_safe_get_color(tem, &fg_color, &bg_color, TEM_ATTR_REVERSE); tem_safe_virtual_display(tem, tem->tvs_outbuf, tem->tvs_outindex, tem->tvs_s_cursor.row, tem->tvs_s_cursor.col, fg_color, bg_color); if (tem->tvs_isactive) { /* * Call the primitive to render this data. */ tem_safe_callback_display(tem, tem->tvs_outbuf, tem->tvs_outindex, tem->tvs_s_cursor.row, tem->tvs_s_cursor.col, fg_color, bg_color, credp, called_from); } tem->tvs_outindex = 0; tem_safe_align_cursor(tem); } /* * We have just done something to the current output point. Reset the start * point for the buffered data in a_outbuf. There shouldn't be any data * buffered yet. */ static void tem_safe_align_cursor(struct tem_vt_state *tem) { tem->tvs_s_cursor.row = tem->tvs_c_cursor.row; tem->tvs_s_cursor.col = tem->tvs_c_cursor.col; } /* * State machine parser based on the current state and character input * major terminations are to control character or normal character */ static void tem_safe_parse(struct tem_vt_state *tem, uchar_t ch, cred_t *credp, enum called_from called_from) { int i; ASSERT((called_from == CALLED_FROM_STANDALONE) || MUTEX_HELD(&tem->tvs_lock)); if (tem->tvs_state == A_STATE_START) { /* Normal state? */ if (ch == A_CSI || ch == A_ESC || ch < ' ') { /* Control */ tem_safe_control(tem, ch, credp, called_from); } else { /* Display */ tem_safe_outch(tem, ch, credp, called_from); } return; } /* In sequence */ if (tem->tvs_state != A_STATE_ESC) { /* Need to get parameters? */ if (tem->tvs_state != A_STATE_CSI) { tem_safe_getparams(tem, ch, credp, called_from); return; } switch (ch) { case '?': tem->tvs_state = A_STATE_CSI_QMARK; return; case '=': tem->tvs_state = A_STATE_CSI_EQUAL; return; case 's': /* * As defined below, this sequence * saves the cursor. However, Sun * defines ESC[s as reset. We resolved * the conflict by selecting reset as it * is exported in the termcap file for * sun-mon, while the "save cursor" * definition does not exist anywhere in * /etc/termcap. * However, having no coherent * definition of reset, we have not * implemented it. */ /* * Original code * tem->tvs_r_cursor.row = tem->tvs_c_cursor.row; * tem->tvs_r_cursor.col = tem->tvs_c_cursor.col; * tem->tvs_state = A_STATE_START; */ tem->tvs_state = A_STATE_START; return; case 'u': tem_safe_mv_cursor(tem, tem->tvs_r_cursor.row, tem->tvs_r_cursor.col, credp, called_from); tem->tvs_state = A_STATE_START; return; case 'p': /* sunbow */ tem_safe_send_data(tem, credp, called_from); /* * Don't set anything if we are * already as we want to be. */ if (tem->tvs_flags & TEM_ATTR_SCREEN_REVERSE) { tem->tvs_flags &= ~TEM_ATTR_SCREEN_REVERSE; /* * If we have switched the characters to be the * inverse from the screen, then switch them as * well to keep them the inverse of the screen. */ if (tem->tvs_flags & TEM_ATTR_REVERSE) tem->tvs_flags &= ~TEM_ATTR_REVERSE; else tem->tvs_flags |= TEM_ATTR_REVERSE; } tem_safe_cls(tem, credp, called_from); tem->tvs_state = A_STATE_START; return; case 'q': /* sunwob */ tem_safe_send_data(tem, credp, called_from); /* * Don't set anything if we are * already where as we want to be. */ if (!(tem->tvs_flags & TEM_ATTR_SCREEN_REVERSE)) { tem->tvs_flags |= TEM_ATTR_SCREEN_REVERSE; /* * If we have switched the characters to be the * inverse from the screen, then switch them as * well to keep them the inverse of the screen. */ if (!(tem->tvs_flags & TEM_ATTR_REVERSE)) tem->tvs_flags |= TEM_ATTR_REVERSE; else tem->tvs_flags &= ~TEM_ATTR_REVERSE; } tem_safe_cls(tem, credp, called_from); tem->tvs_state = A_STATE_START; return; case 'r': /* sunscrl */ /* * Rule exception: check for validity here. */ tem->tvs_nscroll = tem->tvs_paramval; if (tem->tvs_nscroll > tems.ts_c_dimension.height) tem->tvs_nscroll = tems.ts_c_dimension.height; if (tem->tvs_nscroll < 0) tem->tvs_nscroll = 1; tem->tvs_state = A_STATE_START; return; default: tem_safe_getparams(tem, ch, credp, called_from); return; } } /* Previous char was */ if (ch == '[') { tem->tvs_curparam = 0; tem->tvs_paramval = 0; tem->tvs_gotparam = B_FALSE; /* clear the parameters */ for (i = 0; i < TEM_MAXPARAMS; i++) tem->tvs_params[i] = -1; tem->tvs_state = A_STATE_CSI; } else if (ch == 'Q') { /* Q ? */ tem->tvs_state = A_STATE_START; } else if (ch == 'C') { /* C ? */ tem->tvs_state = A_STATE_START; } else { tem->tvs_state = A_STATE_START; if (ch == 'c') { /* ESC c resets display */ tem_safe_reset_display(tem, credp, called_from, B_TRUE, B_TRUE); } else if (ch == 'H') { /* ESC H sets a tab */ tem_safe_set_tab(tem); } else if (ch == '7') { /* ESC 7 Save Cursor position */ tem->tvs_r_cursor.row = tem->tvs_c_cursor.row; tem->tvs_r_cursor.col = tem->tvs_c_cursor.col; } else if (ch == '8') { /* ESC 8 Restore Cursor position */ tem_safe_mv_cursor(tem, tem->tvs_r_cursor.row, tem->tvs_r_cursor.col, credp, called_from); /* check for control chars */ } else if (ch < ' ') { tem_safe_control(tem, ch, credp, called_from); } else { tem_safe_outch(tem, ch, credp, called_from); } } } /* ARGSUSED */ static void tem_safe_bell(struct tem_vt_state *tem, enum called_from called_from) { if (called_from == CALLED_FROM_STANDALONE) (void) beep_polled(BEEP_CONSOLE); else (void) beep(BEEP_CONSOLE); } static void tem_safe_scroll(struct tem_vt_state *tem, int start, int end, int count, int direction, cred_t *credp, enum called_from called_from) { int row; int lines_affected; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); lines_affected = end - start + 1; if (count > lines_affected) count = lines_affected; if (count <= 0) return; switch (direction) { case TEM_SCROLL_UP: if (count < lines_affected) { tem_safe_copy_area(tem, 0, start + count, tems.ts_c_dimension.width - 1, end, 0, start, credp, called_from); } for (row = (end - count) + 1; row <= end; row++) { tem_safe_clear_chars(tem, tems.ts_c_dimension.width, row, 0, credp, called_from); } break; case TEM_SCROLL_DOWN: if (count < lines_affected) { tem_safe_copy_area(tem, 0, start, tems.ts_c_dimension.width - 1, end - count, 0, start + count, credp, called_from); } for (row = start; row < start + count; row++) { tem_safe_clear_chars(tem, tems.ts_c_dimension.width, row, 0, credp, called_from); } break; } } static void tem_safe_copy_area(struct tem_vt_state *tem, screen_pos_t s_col, screen_pos_t s_row, screen_pos_t e_col, screen_pos_t e_row, screen_pos_t t_col, screen_pos_t t_row, cred_t *credp, enum called_from called_from) { int rows; int cols; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); if (s_col < 0 || s_row < 0 || e_col < 0 || e_row < 0 || t_col < 0 || t_row < 0 || s_col >= tems.ts_c_dimension.width || e_col >= tems.ts_c_dimension.width || t_col >= tems.ts_c_dimension.width || s_row >= tems.ts_c_dimension.height || e_row >= tems.ts_c_dimension.height || t_row >= tems.ts_c_dimension.height) return; if (s_row > e_row || s_col > e_col) return; rows = e_row - s_row + 1; cols = e_col - s_col + 1; if (t_row + rows > tems.ts_c_dimension.height || t_col + cols > tems.ts_c_dimension.width) return; tem_safe_virtual_copy(tem, s_col, s_row, e_col, e_row, t_col, t_row); if (!tem->tvs_isactive) return; tem_safe_callback_copy(tem, s_col, s_row, e_col, e_row, t_col, t_row, credp, called_from); } static void tem_safe_clear_chars(struct tem_vt_state *tem, int count, screen_pos_t row, screen_pos_t col, cred_t *credp, enum called_from called_from) { ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); if (row < 0 || row >= tems.ts_c_dimension.height || col < 0 || col >= tems.ts_c_dimension.width || count < 0) return; /* * Note that very large values of "count" could cause col+count * to overflow, so we check "count" independently. */ if (count > tems.ts_c_dimension.width || col + count > tems.ts_c_dimension.width) count = tems.ts_c_dimension.width - col; tem_safe_virtual_cls(tem, count, row, col); if (!tem->tvs_isactive) return; tem_safe_callback_cls(tem, count, row, col, credp, called_from); } /*ARGSUSED*/ void tem_safe_text_display(struct tem_vt_state *tem, uchar_t *string, int count, screen_pos_t row, screen_pos_t col, text_color_t fg_color, text_color_t bg_color, cred_t *credp, enum called_from called_from) { struct vis_consdisplay da; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); da.data = string; da.width = (screen_size_t)count; da.row = row; da.col = col; da.fg_color = fg_color; da.bg_color = bg_color; tems_safe_display(&da, credp, called_from); } /* * This function is used to blit a rectangular color image, * unperturbed on the underlying framebuffer, to render * icons and pictures. The data is a pixel pattern that * fills a rectangle bounded to the width and height parameters. * The color pixel data must to be pre-adjusted by the caller * for the current video depth. * * This function is unused now. */ /*ARGSUSED*/ static void tem_safe_image_display(struct tem_vt_state *tem, uchar_t *image, int height, int width, screen_pos_t row, screen_pos_t col, cred_t *credp, enum called_from called_from) { struct vis_consdisplay da; mutex_enter(&tems.ts_lock); mutex_enter(&tem->tvs_lock); da.data = image; da.width = (screen_size_t)width; da.height = (screen_size_t)height; da.row = row; da.col = col; tems_safe_display(&da, credp, called_from); mutex_exit(&tem->tvs_lock); mutex_exit(&tems.ts_lock); } /*ARGSUSED*/ void tem_safe_text_copy(struct tem_vt_state *tem, screen_pos_t s_col, screen_pos_t s_row, screen_pos_t e_col, screen_pos_t e_row, screen_pos_t t_col, screen_pos_t t_row, cred_t *credp, enum called_from called_from) { struct vis_conscopy da; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); da.s_row = s_row; da.s_col = s_col; da.e_row = e_row; da.e_col = e_col; da.t_row = t_row; da.t_col = t_col; tems_safe_copy(&da, credp, called_from); } void tem_safe_text_cls(struct tem_vt_state *tem, int count, screen_pos_t row, screen_pos_t col, cred_t *credp, enum called_from called_from) { struct vis_consdisplay da; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); da.data = tems.ts_blank_line; da.width = (screen_size_t)count; da.row = row; da.col = col; tem_safe_get_color(tem, &da.fg_color, &da.bg_color, TEM_ATTR_SCREEN_REVERSE); tems_safe_display(&da, credp, called_from); } void tem_safe_pix_display(struct tem_vt_state *tem, uchar_t *string, int count, screen_pos_t row, screen_pos_t col, text_color_t fg_color, text_color_t bg_color, cred_t *credp, enum called_from called_from) { struct vis_consdisplay da; int i; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); da.data = (uchar_t *)tem->tvs_pix_data; da.width = tems.ts_font.width; da.height = tems.ts_font.height; da.row = (row * da.height) + tems.ts_p_offset.y; da.col = (col * da.width) + tems.ts_p_offset.x; for (i = 0; i < count; i++) { tem_safe_callback_bit2pix(tem, string[i], fg_color, bg_color); tems_safe_display(&da, credp, called_from); da.col += da.width; } } void tem_safe_pix_copy(struct tem_vt_state *tem, screen_pos_t s_col, screen_pos_t s_row, screen_pos_t e_col, screen_pos_t e_row, screen_pos_t t_col, screen_pos_t t_row, cred_t *credp, enum called_from called_from) { struct vis_conscopy ma; static boolean_t need_clear = B_TRUE; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); if (need_clear && tem->tvs_first_line > 0) { /* * Clear OBP output above our kernel console term * when our kernel console term begins to scroll up, * we hope it is user friendly. * (Also see comments on tem_safe_pix_clear_prom_output) * * This is only one time call. */ tem_safe_pix_clear_prom_output(tem, credp, called_from); } need_clear = B_FALSE; ma.s_row = s_row * tems.ts_font.height + tems.ts_p_offset.y; ma.e_row = (e_row + 1) * tems.ts_font.height + tems.ts_p_offset.y - 1; ma.t_row = t_row * tems.ts_font.height + tems.ts_p_offset.y; /* * Check if we're in process of clearing OBP's columns area, * which only happens when term scrolls up a whole line. */ if (tem->tvs_first_line > 0 && t_row < s_row && t_col == 0 && e_col == tems.ts_c_dimension.width - 1) { /* * We need to clear OBP's columns area outside our kernel * console term. So that we set ma.e_col to entire row here. */ ma.s_col = s_col * tems.ts_font.width; ma.e_col = tems.ts_p_dimension.width - 1; ma.t_col = t_col * tems.ts_font.width; } else { ma.s_col = s_col * tems.ts_font.width + tems.ts_p_offset.x; ma.e_col = (e_col + 1) * tems.ts_font.width + tems.ts_p_offset.x - 1; ma.t_col = t_col * tems.ts_font.width + tems.ts_p_offset.x; } tems_safe_copy(&ma, credp, called_from); if (tem->tvs_first_line > 0 && t_row < s_row) { /* We have scrolled up (s_row - t_row) rows. */ tem->tvs_first_line -= (s_row - t_row); if (tem->tvs_first_line <= 0) { /* All OBP rows have been cleared. */ tem->tvs_first_line = 0; } } } void tem_safe_pix_bit2pix(struct tem_vt_state *tem, unsigned char c, unsigned char fg, unsigned char bg) { void (*fp)(struct tem_vt_state *, unsigned char, unsigned char, unsigned char); switch (tems.ts_pdepth) { case 4: fp = bit_to_pix4; break; case 8: fp = bit_to_pix8; break; case 24: case 32: fp = bit_to_pix24; } fp(tem, c, fg, bg); } /* * This function only clears count of columns in one row */ void tem_safe_pix_cls(struct tem_vt_state *tem, int count, screen_pos_t row, screen_pos_t col, cred_t *credp, enum called_from called_from) { ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); tem_safe_pix_cls_range(tem, row, 1, tems.ts_p_offset.y, col, count, tems.ts_p_offset.x, B_FALSE, credp, called_from); } /* * This function clears OBP output above our kernel console term area * because OBP's term may have a bigger terminal window than that of * our kernel console term. So we need to clear OBP output garbage outside * of our kernel console term at a proper time, which is when the first * row output of our kernel console term scrolls at the first screen line. * * _________________________________ * | _____________________ | ---> OBP's bigger term window * | | | | * |___| | | * | | | | | * | | | | | * |_|_|___________________|_______| * | | | ---> first line * | |___________________|---> our kernel console term window * | * |---> columns area to be cleared * * This function only takes care of the output above our kernel console term, * and tem_prom_scroll_up takes care of columns area outside of our kernel * console term. */ static void tem_safe_pix_clear_prom_output(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { int nrows, ncols, width, height; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); width = tems.ts_font.width; height = tems.ts_font.height; nrows = (tems.ts_p_offset.y + (height - 1))/ height; ncols = (tems.ts_p_dimension.width + (width - 1))/ width; tem_safe_pix_cls_range(tem, 0, nrows, 0, 0, ncols, 0, B_FALSE, credp, called_from); } /* * clear the whole screen for pixel mode, just clear the * physical screen. */ void tem_safe_pix_clear_entire_screen(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { int nrows, ncols, width, height; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); width = tems.ts_font.width; height = tems.ts_font.height; nrows = (tems.ts_p_dimension.height + (height - 1))/ height; ncols = (tems.ts_p_dimension.width + (width - 1))/ width; tem_safe_pix_cls_range(tem, 0, nrows, 0, 0, ncols, 0, B_FALSE, credp, called_from); /* * Since the whole screen is cleared, we don't need * to clear OBP output later. */ if (tem->tvs_first_line > 0) tem->tvs_first_line = 0; } /* * clear the whole screen, including the virtual screen buffer, * and reset the cursor to start point. */ static void tem_safe_cls(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { int row; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); if (tems.ts_display_mode == VIS_TEXT) { for (row = 0; row < tems.ts_c_dimension.height; row++) { tem_safe_clear_chars(tem, tems.ts_c_dimension.width, row, 0, credp, called_from); } tem->tvs_c_cursor.row = 0; tem->tvs_c_cursor.col = 0; tem_safe_align_cursor(tem); return; } ASSERT(tems.ts_display_mode == VIS_PIXEL); for (row = 0; row < tems.ts_c_dimension.height; row++) { tem_safe_virtual_cls(tem, tems.ts_c_dimension.width, row, 0); } tem->tvs_c_cursor.row = 0; tem->tvs_c_cursor.col = 0; tem_safe_align_cursor(tem); if (!tem->tvs_isactive) return; tem_safe_pix_clear_entire_screen(tem, credp, called_from); } static void tem_safe_back_tab(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { int i; screen_pos_t tabstop; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); tabstop = 0; for (i = tem->tvs_ntabs - 1; i >= 0; i--) { if (tem->tvs_tabs[i] < tem->tvs_c_cursor.col) { tabstop = tem->tvs_tabs[i]; break; } } tem_safe_mv_cursor(tem, tem->tvs_c_cursor.row, tabstop, credp, called_from); } static void tem_safe_tab(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { int i; screen_pos_t tabstop; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); tabstop = tems.ts_c_dimension.width - 1; for (i = 0; i < tem->tvs_ntabs; i++) { if (tem->tvs_tabs[i] > tem->tvs_c_cursor.col) { tabstop = tem->tvs_tabs[i]; break; } } tem_safe_mv_cursor(tem, tem->tvs_c_cursor.row, tabstop, credp, called_from); } static void tem_safe_set_tab(struct tem_vt_state *tem) { int i; int j; if (tem->tvs_ntabs == TEM_MAXTAB) return; if (tem->tvs_ntabs == 0 || tem->tvs_tabs[tem->tvs_ntabs] < tem->tvs_c_cursor.col) { tem->tvs_tabs[tem->tvs_ntabs++] = tem->tvs_c_cursor.col; return; } for (i = 0; i < tem->tvs_ntabs; i++) { if (tem->tvs_tabs[i] == tem->tvs_c_cursor.col) return; if (tem->tvs_tabs[i] > tem->tvs_c_cursor.col) { for (j = tem->tvs_ntabs - 1; j >= i; j--) tem->tvs_tabs[j+ 1] = tem->tvs_tabs[j]; tem->tvs_tabs[i] = tem->tvs_c_cursor.col; tem->tvs_ntabs++; return; } } } static void tem_safe_clear_tabs(struct tem_vt_state *tem, int action) { int i; int j; switch (action) { case 3: /* clear all tabs */ tem->tvs_ntabs = 0; break; case 0: /* clr tab at cursor */ for (i = 0; i < tem->tvs_ntabs; i++) { if (tem->tvs_tabs[i] == tem->tvs_c_cursor.col) { tem->tvs_ntabs--; for (j = i; j < tem->tvs_ntabs; j++) tem->tvs_tabs[j] = tem->tvs_tabs[j + 1]; return; } } break; } } static void tem_safe_mv_cursor(struct tem_vt_state *tem, int row, int col, cred_t *credp, enum called_from called_from) { ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); /* * Sanity check and bounds enforcement. Out of bounds requests are * clipped to the screen boundaries. This seems to be what SPARC * does. */ if (row < 0) row = 0; if (row >= tems.ts_c_dimension.height) row = tems.ts_c_dimension.height - 1; if (col < 0) col = 0; if (col >= tems.ts_c_dimension.width) col = tems.ts_c_dimension.width - 1; tem_safe_send_data(tem, credp, called_from); tem->tvs_c_cursor.row = (screen_pos_t)row; tem->tvs_c_cursor.col = (screen_pos_t)col; tem_safe_align_cursor(tem); } /* ARGSUSED */ void tem_safe_reset_emulator(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from, boolean_t init_color) { int j; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); tem->tvs_c_cursor.row = 0; tem->tvs_c_cursor.col = 0; tem->tvs_r_cursor.row = 0; tem->tvs_r_cursor.col = 0; tem->tvs_s_cursor.row = 0; tem->tvs_s_cursor.col = 0; tem->tvs_outindex = 0; tem->tvs_state = A_STATE_START; tem->tvs_gotparam = B_FALSE; tem->tvs_curparam = 0; tem->tvs_paramval = 0; tem->tvs_nscroll = 1; if (init_color) { /* use initial settings */ tem->tvs_fg_color = tems.ts_init_color.fg_color; tem->tvs_bg_color = tems.ts_init_color.bg_color; tem->tvs_flags = tems.ts_init_color.a_flags; } /* * set up the initial tab stops */ tem->tvs_ntabs = 0; for (j = 8; j < tems.ts_c_dimension.width; j += 8) tem->tvs_tabs[tem->tvs_ntabs++] = (screen_pos_t)j; for (j = 0; j < TEM_MAXPARAMS; j++) tem->tvs_params[j] = 0; } void tem_safe_reset_display(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from, boolean_t clear_txt, boolean_t init_color) { ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); tem_safe_reset_emulator(tem, credp, called_from, init_color); if (clear_txt) { if (tem->tvs_isactive) tem_safe_callback_cursor(tem, VIS_HIDE_CURSOR, credp, called_from); tem_safe_cls(tem, credp, called_from); if (tem->tvs_isactive) tem_safe_callback_cursor(tem, VIS_DISPLAY_CURSOR, credp, called_from); } } static void tem_safe_shift( struct tem_vt_state *tem, int count, int direction, cred_t *credp, enum called_from called_from) { int rest_of_line; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); rest_of_line = tems.ts_c_dimension.width - tem->tvs_c_cursor.col; if (count > rest_of_line) count = rest_of_line; if (count <= 0) return; switch (direction) { case TEM_SHIFT_LEFT: if (count < rest_of_line) { tem_safe_copy_area(tem, tem->tvs_c_cursor.col + count, tem->tvs_c_cursor.row, tems.ts_c_dimension.width - 1, tem->tvs_c_cursor.row, tem->tvs_c_cursor.col, tem->tvs_c_cursor.row, credp, called_from); } tem_safe_clear_chars(tem, count, tem->tvs_c_cursor.row, (tems.ts_c_dimension.width - count), credp, called_from); break; case TEM_SHIFT_RIGHT: if (count < rest_of_line) { tem_safe_copy_area(tem, tem->tvs_c_cursor.col, tem->tvs_c_cursor.row, tems.ts_c_dimension.width - count - 1, tem->tvs_c_cursor.row, tem->tvs_c_cursor.col + count, tem->tvs_c_cursor.row, credp, called_from); } tem_safe_clear_chars(tem, count, tem->tvs_c_cursor.row, tem->tvs_c_cursor.col, credp, called_from); break; } } void tem_safe_text_cursor(struct tem_vt_state *tem, short action, cred_t *credp, enum called_from called_from) { struct vis_conscursor ca; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); ca.row = tem->tvs_c_cursor.row; ca.col = tem->tvs_c_cursor.col; ca.action = action; tems_safe_cursor(&ca, credp, called_from); if (action == VIS_GET_CURSOR) { tem->tvs_c_cursor.row = ca.row; tem->tvs_c_cursor.col = ca.col; } } void tem_safe_pix_cursor(struct tem_vt_state *tem, short action, cred_t *credp, enum called_from called_from) { struct vis_conscursor ca; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); ca.row = tem->tvs_c_cursor.row * tems.ts_font.height + tems.ts_p_offset.y; ca.col = tem->tvs_c_cursor.col * tems.ts_font.width + tems.ts_p_offset.x; ca.width = tems.ts_font.width; ca.height = tems.ts_font.height; if (tems.ts_pdepth == 8 || tems.ts_pdepth == 4) { if (tem->tvs_flags & TEM_ATTR_REVERSE) { ca.fg_color.mono = TEM_TEXT_WHITE; ca.bg_color.mono = TEM_TEXT_BLACK; } else { ca.fg_color.mono = TEM_TEXT_BLACK; ca.bg_color.mono = TEM_TEXT_WHITE; } } else if (tems.ts_pdepth == 24 || tems.ts_pdepth == 32) { if (tem->tvs_flags & TEM_ATTR_REVERSE) { ca.fg_color.twentyfour[0] = TEM_TEXT_WHITE24_RED; ca.fg_color.twentyfour[1] = TEM_TEXT_WHITE24_GREEN; ca.fg_color.twentyfour[2] = TEM_TEXT_WHITE24_BLUE; ca.bg_color.twentyfour[0] = TEM_TEXT_BLACK24_RED; ca.bg_color.twentyfour[1] = TEM_TEXT_BLACK24_GREEN; ca.bg_color.twentyfour[2] = TEM_TEXT_BLACK24_BLUE; } else { ca.fg_color.twentyfour[0] = TEM_TEXT_BLACK24_RED; ca.fg_color.twentyfour[1] = TEM_TEXT_BLACK24_GREEN; ca.fg_color.twentyfour[2] = TEM_TEXT_BLACK24_BLUE; ca.bg_color.twentyfour[0] = TEM_TEXT_WHITE24_RED; ca.bg_color.twentyfour[1] = TEM_TEXT_WHITE24_GREEN; ca.bg_color.twentyfour[2] = TEM_TEXT_WHITE24_BLUE; } } ca.action = action; tems_safe_cursor(&ca, credp, called_from); } #define BORDER_PIXELS 10 void set_font(struct font *f, short *rows, short *cols, short height, short width) { bitmap_data_t *font_selected = NULL; struct fontlist *fl; /* * Find best font for these dimensions, or use default * * A 1 pixel border is the absolute minimum we could have * as a border around the text window (BORDER_PIXELS = 2), * however a slightly larger border not only looks better * but for the fonts currently statically built into the * emulator causes much better font selection for the * normal range of screen resolutions. */ for (fl = fonts; fl->data; fl++) { if ((((*rows * fl->data->height) + BORDER_PIXELS) <= height) && (((*cols * fl->data->width) + BORDER_PIXELS) <= width)) { font_selected = fl->data; break; } } /* * The minus 2 is to make sure we have at least a 1 pixel * boarder around the entire screen. */ if (font_selected == NULL) { if (((*rows * DEFAULT_FONT_DATA.height) > height) || ((*cols * DEFAULT_FONT_DATA.width) > width)) { *rows = (height - 2) / DEFAULT_FONT_DATA.height; *cols = (width - 2) / DEFAULT_FONT_DATA.width; } font_selected = &DEFAULT_FONT_DATA; } f->width = font_selected->width; f->height = font_selected->height; bcopy((caddr_t)font_selected->encoding, (caddr_t)f->char_ptr, sizeof (f->char_ptr)); f->image_data = font_selected->image; } /* * bit_to_pix4 is for 4-bit frame buffers. It will write one output byte * for each 2 bits of input bitmap. It inverts the input bits before * doing the output translation, for reverse video. * * Assuming foreground is 0001 and background is 0000... * An input data byte of 0x53 will output the bit pattern * 00000001 00000001 00000000 00010001. */ static void bit_to_pix4( struct tem_vt_state *tem, uchar_t c, text_color_t fg_color, text_color_t bg_color) { int row; int byte; int i; uint8_t *cp; uint8_t data; uint8_t nibblett; int bytes_wide; uint8_t *dest; dest = (uint8_t *)tem->tvs_pix_data; cp = tems.ts_font.char_ptr[c]; bytes_wide = (tems.ts_font.width + 7) / 8; for (row = 0; row < tems.ts_font.height; row++) { for (byte = 0; byte < bytes_wide; byte++) { data = *cp++; for (i = 0; i < 4; i++) { nibblett = (data >> ((3-i) * 2)) & 0x3; switch (nibblett) { case 0x0: *dest++ = bg_color << 4 | bg_color; break; case 0x1: *dest++ = bg_color << 4 | fg_color; break; case 0x2: *dest++ = fg_color << 4 | bg_color; break; case 0x3: *dest++ = fg_color << 4 | fg_color; break; } } } } } /* * bit_to_pix8 is for 8-bit frame buffers. It will write one output byte * for each bit of input bitmap. It inverts the input bits before * doing the output translation, for reverse video. * * Assuming foreground is 00000001 and background is 00000000... * An input data byte of 0x53 will output the bit pattern * 0000000 000000001 00000000 00000001 00000000 00000000 00000001 00000001. */ static void bit_to_pix8( struct tem_vt_state *tem, uchar_t c, text_color_t fg_color, text_color_t bg_color) { int row; int byte; int i; uint8_t *cp; uint8_t data; int bytes_wide; uint8_t mask; int bitsleft, nbits; uint8_t *dest; dest = (uint8_t *)tem->tvs_pix_data; cp = tems.ts_font.char_ptr[c]; bytes_wide = (tems.ts_font.width + 7) / 8; for (row = 0; row < tems.ts_font.height; row++) { bitsleft = tems.ts_font.width; for (byte = 0; byte < bytes_wide; byte++) { data = *cp++; mask = 0x80; nbits = MIN(8, bitsleft); bitsleft -= nbits; for (i = 0; i < nbits; i++) { *dest++ = (data & mask ? fg_color: bg_color); mask = mask >> 1; } } } } /* * bit_to_pix24 is for 24-bit frame buffers. It will write four output bytes * for each bit of input bitmap. It inverts the input bits before * doing the output translation, for reverse video. Note that each * 24-bit RGB value is finally stored in a 32-bit unsigned int, with the * high-order byte set to zero. * * Assuming foreground is 00000000 11111111 11111111 11111111 * and background is 00000000 00000000 00000000 00000000 * An input data byte of 0x53 will output the bit pattern * * 00000000 00000000 00000000 00000000 * 00000000 11111111 11111111 11111111 * 00000000 00000000 00000000 00000000 * 00000000 11111111 11111111 11111111 * 00000000 00000000 00000000 00000000 * 00000000 00000000 00000000 00000000 * 00000000 11111111 11111111 11111111 * 00000000 11111111 11111111 11111111 * */ typedef uint32_t pixel32_t; static void bit_to_pix24( struct tem_vt_state *tem, uchar_t c, text_color_t fg_color4, text_color_t bg_color4) { int row; int byte; int i; uint8_t *cp; uint8_t data; int bytes_wide; int bitsleft, nbits; pixel32_t fg_color32, bg_color32, *destp; ASSERT(fg_color4 < 16 && bg_color4 < 16); fg_color32 = PIX4TO32(fg_color4); bg_color32 = PIX4TO32(bg_color4); destp = (pixel32_t *)tem->tvs_pix_data; cp = tems.ts_font.char_ptr[c]; bytes_wide = (tems.ts_font.width + 7) / 8; for (row = 0; row < tems.ts_font.height; row++) { bitsleft = tems.ts_font.width; for (byte = 0; byte < bytes_wide; byte++) { data = *cp++; nbits = MIN(8, bitsleft); bitsleft -= nbits; for (i = 0; i < nbits; i++) { *destp++ = ((data << i) & 0x80 ? fg_color32 : bg_color32); } } } } /* ARGSUSED */ static text_color_t ansi_bg_to_solaris(struct tem_vt_state *tem, int ansi) { return (bg_xlate[ansi]); } static text_color_t ansi_fg_to_solaris(struct tem_vt_state *tem, int ansi) { if (tem->tvs_flags & TEM_ATTR_BOLD) return (fg_brt_xlate[ansi]); else return (fg_dim_xlate[ansi]); } /* * flag: TEM_ATTR_SCREEN_REVERSE or TEM_ATTR_REVERSE */ void tem_safe_get_color(struct tem_vt_state *tem, text_color_t *fg, text_color_t *bg, uint8_t flag) { if (tem->tvs_flags & flag) { *fg = ansi_fg_to_solaris(tem, tem->tvs_bg_color); *bg = ansi_bg_to_solaris(tem, tem->tvs_fg_color); } else { *fg = ansi_fg_to_solaris(tem, tem->tvs_fg_color); *bg = ansi_bg_to_solaris(tem, tem->tvs_bg_color); } } /* * Clear a rectangle of screen for pixel mode. * * arguments: * row: start row# * nrows: the number of rows to clear * offset_y: the offset of height in pixels to begin clear * col: start col# * ncols: the number of cols to clear * offset_x: the offset of width in pixels to begin clear * scroll_up: whether this function is called during sroll up, * which is called only once. */ void tem_safe_pix_cls_range(struct tem_vt_state *tem, screen_pos_t row, int nrows, int offset_y, screen_pos_t col, int ncols, int offset_x, boolean_t sroll_up, cred_t *credp, enum called_from called_from) { struct vis_consdisplay da; int i, j; int row_add = 0; text_color_t fg_color; text_color_t bg_color; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); if (sroll_up) row_add = tems.ts_c_dimension.height - 1; da.width = tems.ts_font.width; da.height = tems.ts_font.height; tem_safe_get_color(tem, &fg_color, &bg_color, TEM_ATTR_SCREEN_REVERSE); tem_safe_callback_bit2pix(tem, ' ', fg_color, bg_color); da.data = (uchar_t *)tem->tvs_pix_data; for (i = 0; i < nrows; i++, row++) { da.row = (row + row_add) * da.height + offset_y; da.col = col * da.width + offset_x; for (j = 0; j < ncols; j++) { tems_safe_display(&da, credp, called_from); da.col += da.width; } } } /* * virtual screen operations */ static void tem_safe_virtual_display(struct tem_vt_state *tem, unsigned char *string, int count, screen_pos_t row, screen_pos_t col, text_color_t fg_color, text_color_t bg_color) { int i, width; unsigned char *addr; text_color_t *pfgcolor; text_color_t *pbgcolor; if (row < 0 || row >= tems.ts_c_dimension.height || col < 0 || col >= tems.ts_c_dimension.width || col + count > tems.ts_c_dimension.width) return; width = tems.ts_c_dimension.width; addr = tem->tvs_screen_buf + (row * width + col); pfgcolor = tem->tvs_fg_buf + (row * width + col); pbgcolor = tem->tvs_bg_buf + (row * width + col); for (i = 0; i < count; i++) { *addr++ = string[i]; *pfgcolor++ = fg_color; *pbgcolor++ = bg_color; } } static void i_virtual_copy(unsigned char *base, screen_pos_t s_col, screen_pos_t s_row, screen_pos_t e_col, screen_pos_t e_row, screen_pos_t t_col, screen_pos_t t_row) { unsigned char *from; unsigned char *to; int cnt; screen_size_t chars_per_row; unsigned char *to_row_start; unsigned char *from_row_start; screen_size_t rows_to_move; int cols = tems.ts_c_dimension.width; chars_per_row = e_col - s_col + 1; rows_to_move = e_row - s_row + 1; to_row_start = base + ((t_row * cols) + t_col); from_row_start = base + ((s_row * cols) + s_col); if (to_row_start < from_row_start) { while (rows_to_move-- > 0) { to = to_row_start; from = from_row_start; to_row_start += cols; from_row_start += cols; for (cnt = chars_per_row; cnt-- > 0; ) *to++ = *from++; } } else { /* * Offset to the end of the region and copy backwards. */ cnt = rows_to_move * cols + chars_per_row; to_row_start += cnt; from_row_start += cnt; while (rows_to_move-- > 0) { to_row_start -= cols; from_row_start -= cols; to = to_row_start; from = from_row_start; for (cnt = chars_per_row; cnt-- > 0; ) *--to = *--from; } } } static void tem_safe_virtual_copy(struct tem_vt_state *tem, screen_pos_t s_col, screen_pos_t s_row, screen_pos_t e_col, screen_pos_t e_row, screen_pos_t t_col, screen_pos_t t_row) { screen_size_t chars_per_row; screen_size_t rows_to_move; int rows = tems.ts_c_dimension.height; int cols = tems.ts_c_dimension.width; if (s_col < 0 || s_col >= cols || s_row < 0 || s_row >= rows || e_col < 0 || e_col >= cols || e_row < 0 || e_row >= rows || t_col < 0 || t_col >= cols || t_row < 0 || t_row >= rows || s_col > e_col || s_row > e_row) return; chars_per_row = e_col - s_col + 1; rows_to_move = e_row - s_row + 1; /* More sanity checks. */ if (t_row + rows_to_move > rows || t_col + chars_per_row > cols) return; i_virtual_copy(tem->tvs_screen_buf, s_col, s_row, e_col, e_row, t_col, t_row); /* text_color_t is the same size as char */ i_virtual_copy((unsigned char *)tem->tvs_fg_buf, s_col, s_row, e_col, e_row, t_col, t_row); i_virtual_copy((unsigned char *)tem->tvs_bg_buf, s_col, s_row, e_col, e_row, t_col, t_row); } static void tem_safe_virtual_cls(struct tem_vt_state *tem, int count, screen_pos_t row, screen_pos_t col) { text_color_t fg_color; text_color_t bg_color; tem_safe_get_color(tem, &fg_color, &bg_color, TEM_ATTR_SCREEN_REVERSE); tem_safe_virtual_display(tem, tems.ts_blank_line, count, row, col, fg_color, bg_color); } /* * only blank screen, not clear our screen buffer */ void tem_safe_blank_screen(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { int row; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); if (tems.ts_display_mode == VIS_PIXEL) { tem_safe_pix_clear_entire_screen(tem, credp, called_from); return; } for (row = 0; row < tems.ts_c_dimension.height; row++) { tem_safe_callback_cls(tem, tems.ts_c_dimension.width, row, 0, credp, called_from); } } /* * unblank screen with associated tem from its screen buffer */ void tem_safe_unblank_screen(struct tem_vt_state *tem, cred_t *credp, enum called_from called_from) { text_color_t fg_color, fg_last; text_color_t bg_color, bg_last; size_t tc_size = sizeof (text_color_t); int row, col, count, col_start; int width; unsigned char *buf; ASSERT((MUTEX_HELD(&tems.ts_lock) && MUTEX_HELD(&tem->tvs_lock)) || called_from == CALLED_FROM_STANDALONE); if (tems.ts_display_mode == VIS_PIXEL) tem_safe_pix_clear_entire_screen(tem, credp, called_from); tem_safe_callback_cursor(tem, VIS_HIDE_CURSOR, credp, called_from); width = tems.ts_c_dimension.width; /* * Display data in tvs_screen_buf to the actual framebuffer in a * row by row way. * When dealing with one row, output data with the same foreground * and background color all together. */ for (row = 0; row < tems.ts_c_dimension.height; row++) { buf = tem->tvs_screen_buf + (row * width); count = col_start = 0; for (col = 0; col < width; col++) { fg_color = tem->tvs_fg_buf[(row * width + col) * tc_size]; bg_color = tem->tvs_bg_buf[(row * width + col) * tc_size]; if (col == 0) { fg_last = fg_color; bg_last = bg_color; } if ((fg_color != fg_last) || (bg_color != bg_last)) { /* * Call the primitive to render this data. */ tem_safe_callback_display(tem, buf, count, row, col_start, fg_last, bg_last, credp, called_from); buf += count; count = 1; col_start = col; fg_last = fg_color; bg_last = bg_color; } else { count++; } } if (col_start == (width - 1)) continue; /* * Call the primitive to render this data. */ tem_safe_callback_display(tem, buf, count, row, col_start, fg_last, bg_last, credp, called_from); } tem_safe_callback_cursor(tem, VIS_DISPLAY_CURSOR, credp, called_from); }