/* * This file and its contents are supplied under the terms of the * Common Development and Distribution License ("CDDL"), version 1.0. * You may only use this file in accordance with the terms of version * 1.0 of the CDDL. * * A full copy of the text of the CDDL should have accompanied this * source. A copy of the CDDL is also available via the Internet at * http://www.illumos.org/license/CDDL. */ /* * Copyright 2020, The University of Queensland */ #ifndef _MLXCX_ENDINT_H #define _MLXCX_ENDINT_H #include #include /* * The inlines and structs in this file are used by mlxcx to ensure endian * safety when dealing with memory-mapped structures from the device, and * also simpler use of 24-bit integers (which Mellanox loves). * * By declaring all of these values in the memory-mapped structures as structs * (e.g. uint32be_t) rather than bare integers (uint32_t) we ensure that the * compiler will not allow them to be silently converted to integers and used * without doing the necessary byte-swapping work. * * The uintXbe_t structs are designed to be used inside a #pragma pack(1) * context only and we don't try to fix up their alignment. * * Also present in here are a number of bitsX_t types which can be used to * gain a little bit of type safety when dealing with endian-swapped bitfields. */ #pragma pack(1) typedef struct { uint16_t be_val; } uint16be_t; typedef struct { uint8_t be_val[3]; } uint24be_t; typedef struct { uint32_t be_val; } uint32be_t; typedef struct { uint64_t be_val; } uint64be_t; #pragma pack() static inline uint16_t from_be16(uint16be_t v) { return (BE_16(v.be_val)); } static inline uint32_t from_be24(uint24be_t v) { return (((uint32_t)v.be_val[0] << 16) | ((uint32_t)v.be_val[1] << 8) | ((uint32_t)v.be_val[2])); } static inline uint32_t from_be32(uint32be_t v) { return (BE_32(v.be_val)); } static inline uint64_t from_be64(uint64be_t v) { return (BE_64(v.be_val)); } static inline uint16be_t to_be16(uint16_t v) { /* CSTYLED */ return ((uint16be_t){ .be_val = BE_16(v) }); } static inline uint24be_t to_be24(uint32_t v) { /* CSTYLED */ return ((uint24be_t){ .be_val = { (v & 0xFF0000) >> 16, (v & 0x00FF00) >> 8, (v & 0x0000FF) }}); } static inline uint32be_t to_be32(uint32_t v) { /* CSTYLED */ return ((uint32be_t){ .be_val = BE_32(v) }); } static inline uint64be_t to_be64(uint64_t v) { /* CSTYLED */ return ((uint64be_t){ .be_val = BE_64(v) }); } #pragma pack(1) typedef struct { uint8_t bit_val; } bits8_t; typedef struct { uint16_t bit_val; } bits16_t; typedef struct { uint32_t bit_val; } bits32_t; typedef struct { uint24be_t bit_val; } bits24_t; typedef struct { uint64_t bit_val; } bits64_t; typedef struct { uint64_t bit_shift; uint64_t bit_mask; } bitdef_t; #pragma pack() static inline uint8_t get_bits8(bits8_t v, bitdef_t d) { return ((v.bit_val & d.bit_mask) >> d.bit_shift); } static inline void set_bits8(bits8_t *v, bitdef_t d, uint8_t val) { v->bit_val &= ~d.bit_mask; v->bit_val |= (val << d.bit_shift) & d.bit_mask; } static inline uint8_t get_bit8(bits8_t v, uint8_t mask) { return ((v.bit_val & mask) != 0); } static inline void set_bit8(bits8_t *v, uint8_t mask) { v->bit_val |= mask; } static inline void clear_bit8(bits8_t *v, uint8_t mask) { v->bit_val &= ~mask; } static inline bits8_t new_bits8(void) { /* CSTYLED */ return ((bits8_t){ .bit_val = 0 }); } static inline uint8_t from_bits8(bits8_t v) { return (v.bit_val); } static inline uint16_t get_bits16(bits16_t v, bitdef_t d) { return ((BE_16(v.bit_val) & d.bit_mask) >> d.bit_shift); } static inline void set_bits16(bits16_t *v, bitdef_t d, uint16_t val) { v->bit_val &= BE_16(~d.bit_mask); v->bit_val |= BE_16((val << d.bit_shift) & d.bit_mask); } static inline uint16_t get_bit16(bits16_t v, uint16_t mask) { return ((BE_16(v.bit_val) & mask) != 0); } static inline void set_bit16(bits16_t *v, uint16_t mask) { v->bit_val |= BE_16(mask); } static inline void clear_bit16(bits16_t *v, uint16_t mask) { v->bit_val &= BE_16(~mask); } static inline bits16_t new_bits16(void) { /* CSTYLED */ return ((bits16_t){ .bit_val = 0 }); } static inline uint16_t from_bits16(bits16_t v) { return (BE_16(v.bit_val)); } static inline uint32_t get_bits32(bits32_t v, bitdef_t d) { return ((BE_32(v.bit_val) & d.bit_mask) >> d.bit_shift); } static inline void set_bits32(bits32_t *v, bitdef_t d, uint32_t val) { v->bit_val &= BE_32(~d.bit_mask); v->bit_val |= BE_32((val << d.bit_shift) & d.bit_mask); } static inline uint32_t get_bit32(bits32_t v, uint32_t mask) { return ((BE_32(v.bit_val) & mask) != 0); } static inline void set_bit32(bits32_t *v, uint32_t mask) { v->bit_val |= BE_32(mask); } static inline void clear_bit32(bits32_t *v, uint32_t mask) { v->bit_val &= BE_32(~mask); } static inline bits32_t new_bits32(void) { /* CSTYLED */ return ((bits32_t){ .bit_val = 0 }); } static inline uint32_t from_bits32(bits32_t v) { return (BE_32(v.bit_val)); } static inline uint32_t get_bits24(bits24_t v, bitdef_t d) { return ((from_be24(v.bit_val) & d.bit_mask) >> d.bit_shift); } static inline void set_bits24(bits24_t *v, bitdef_t d, uint32_t val) { uint32_t vv = from_be24(v->bit_val); vv &= ~d.bit_mask; vv |= (val << d.bit_shift) & d.bit_mask; v->bit_val = to_be24(vv); } static inline uint32_t get_bit24(bits24_t v, uint32_t mask) { return ((from_be24(v.bit_val) & mask) != 0); } static inline void set_bit24(bits24_t *v, uint32_t mask) { v->bit_val = to_be24(from_be24(v->bit_val) | mask); } static inline void clear_bit24(bits24_t *v, uint32_t mask) { v->bit_val = to_be24(from_be24(v->bit_val) & ~mask); } static inline bits24_t new_bits24(void) { /* CSTYLED */ return ((bits24_t){ .bit_val = to_be24(0) }); } static inline uint32_t from_bits24(bits24_t v) { return (from_be24(v.bit_val)); } static inline uint64_t get_bits64(bits64_t v, bitdef_t d) { return ((BE_64(v.bit_val) & d.bit_mask) >> d.bit_shift); } static inline void set_bits64(bits64_t *v, bitdef_t d, uint64_t val) { v->bit_val &= BE_64(~d.bit_mask); v->bit_val |= BE_64((val << d.bit_shift) & d.bit_mask); } static inline uint64_t get_bit64(bits64_t v, uint64_t mask) { return ((BE_64(v.bit_val) & mask) != 0); } static inline void set_bit64(bits64_t *v, uint64_t mask) { v->bit_val |= BE_64(mask); } static inline void clear_bit64(bits64_t *v, uint64_t mask) { v->bit_val &= BE_64(~mask); } static inline bits64_t new_bits64(void) { /* CSTYLED */ return ((bits64_t){ .bit_val = 0 }); } static inline uint64_t from_bits64(bits64_t v) { return (BE_64(v.bit_val)); } #endif /* _MLXCX_ENDINT_H */