/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2009 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #include #include #include #include #include #include #include "audio_impl.h" /* * Audio Control functions. */ /* * Given a control structure - free all names * strings allocated to it. * * ctrl - The control who's names that will be free'd. */ static void audio_control_freenames(audio_ctrl_t *ctrl) { int indx; if (ctrl->ctrl_name != NULL) strfree((char *)ctrl->ctrl_name); ctrl->ctrl_name = NULL; for (indx = 0; indx < 64; indx++) { if (ctrl->ctrl_enum[indx] != NULL) { strfree((char *)ctrl->ctrl_enum[indx]); ctrl->ctrl_enum[indx] = NULL; } } } /* * This will allocate and register a control for my audio device. * * d - The audio device the control will be attached to. * desc - Attributes about this new control * read_fn - Callback function in driver to read control * write_fn - Callback function in driver to write control. * arg - driver private context passed to read_fn/write_fn * * On success this will return a control structure else NULL. * * The value passed in for a control number in the audio_ctrl_desc_t * has some special meaning. If it is less then AUDIO_CONTROL_EXTBASE * then the control is assumed to be a known control. If it is * AUDIO_CONTROL_EXTBASE then the framework will allocate a unique * control number and replace it in the audio_ctrl_desc_t structure * and this control is considered an extended driver private control. * The number that is replaced in audio_ctrl_desc_t will be greater * then AUDIO_CONTROL_EXTBASE. * */ audio_ctrl_t * audio_dev_add_control(audio_dev_t *d, audio_ctrl_desc_t *desc, audio_ctrl_rd_t read_fn, audio_ctrl_wr_t write_fn, void *arg) { audio_ctrl_t *ctrl; audio_ctrl_desc_t *new_desc; char scratch[16]; const char *name; /* Verify arguments */ ASSERT(d); ASSERT(desc); /* We cannot deal with unnamed controls */ if ((name = desc->acd_name) == NULL) { return (NULL); } /* * If this was called with a control name that was already * added, then we do some special things. First we reuse the * control audio_ctrl_t and as far as outside users are * concerned the handle is reused. To users this looks like we * are changing the controls attributes. But what we really do * is free every thing allocated to the control and then * reinit everything. That way the same code can get used for * both. * * We verify anything that could fail before we change the * control or commit to any changes. If there is something bad * return null to indicate an error but the original control * is still usable and untouched. */ ctrl = auclnt_find_control(d, name); if (ctrl == NULL) { /* Allocate a new control */ ctrl = kmem_zalloc(sizeof (*ctrl), KM_SLEEP); } else { /* Re-configure an existing control */ switch (desc->acd_type) { case AUDIO_CTRL_TYPE_BOOLEAN: case AUDIO_CTRL_TYPE_STEREO: case AUDIO_CTRL_TYPE_MONO: case AUDIO_CTRL_TYPE_METER: case AUDIO_CTRL_TYPE_ENUM: break; default: audio_dev_warn(d, "bad control type %d for %s " "not replaced", desc->acd_type, desc->acd_name); return (NULL); } /* * By removing it from the list we prevent the need to lock * and check for locks on the control itself. * Also by doing this we can use the normal add code to do * what it normally does below. */ rw_enter(&d->d_ctrl_lock, RW_WRITER); list_remove(&d->d_controls, ctrl); rw_exit(&d->d_ctrl_lock); audio_control_freenames(ctrl); ctrl->ctrl_read_fn = NULL; ctrl->ctrl_write_fn = NULL; ctrl->ctrl_arg = NULL; ctrl->ctrl_dev = NULL; mutex_destroy(&ctrl->ctrl_lock); } new_desc = &ctrl->ctrl_des; /* Fill in new control description */ new_desc->acd_type = desc->acd_type; new_desc->acd_flags = desc->acd_flags; new_desc->acd_maxvalue = desc->acd_maxvalue; new_desc->acd_minvalue = desc->acd_minvalue; new_desc->acd_name = strdup(name); /* Process type of control special actions, if any */ switch (desc->acd_type) { case AUDIO_CTRL_TYPE_BOOLEAN: case AUDIO_CTRL_TYPE_STEREO: case AUDIO_CTRL_TYPE_MONO: case AUDIO_CTRL_TYPE_METER: break; case AUDIO_CTRL_TYPE_ENUM: for (int bit = 0; bit < 64; bit++) { if (((1U << bit) & desc->acd_maxvalue) == 0) continue; name = desc->acd_enum[bit]; if (name == NULL) { (void) snprintf(scratch, sizeof (scratch), "bit%d", bit); name = scratch; } new_desc->acd_enum[bit] = strdup(name); } break; default: audio_dev_warn(d, "bad control type %d for %s", desc->acd_type, desc->acd_name); goto ctrl_fail; } ctrl->ctrl_dev = d; if (new_desc->acd_flags & AUDIO_CTRL_FLAG_READABLE) { ASSERT(read_fn); ctrl->ctrl_read_fn = read_fn; ctrl->ctrl_arg = arg; } if (new_desc->acd_flags & AUDIO_CTRL_FLAG_WRITEABLE) { ASSERT(write_fn); ctrl->ctrl_write_fn = write_fn; ctrl->ctrl_arg = arg; } mutex_init(&ctrl->ctrl_lock, NULL, MUTEX_DRIVER, NULL); rw_enter(&d->d_ctrl_lock, RW_WRITER); list_insert_tail(&d->d_controls, ctrl); rw_exit(&d->d_ctrl_lock); return (ctrl); ctrl_fail: if (ctrl) { audio_control_freenames(ctrl); kmem_free(ctrl, sizeof (*ctrl)); } return (NULL); } /* * This will remove a control from my audio device. * * ctrl - The control will be removed. */ void audio_dev_del_control(audio_ctrl_t *ctrl) { audio_dev_t *d; /* Verify argument */ ASSERT(ctrl); d = ctrl->ctrl_dev; ASSERT(d); rw_enter(&d->d_ctrl_lock, RW_WRITER); list_remove(&d->d_controls, ctrl); rw_exit(&d->d_ctrl_lock); mutex_destroy(&ctrl->ctrl_lock); audio_control_freenames(ctrl); kmem_free(ctrl, sizeof (*ctrl)); } int audio_dev_add_soft_volume(audio_dev_t *d) { audio_ctrl_desc_t desc; bzero(&desc, sizeof (desc)); if (d->d_pcmvol_ctrl == NULL) { desc.acd_name = AUDIO_CTRL_ID_VOLUME; desc.acd_type = AUDIO_CTRL_TYPE_MONO; desc.acd_minvalue = 0; desc.acd_maxvalue = 100; desc.acd_flags = AUDIO_CTRL_FLAG_RW | AUDIO_CTRL_FLAG_PLAY | AUDIO_CTRL_FLAG_PCMVOL; d->d_pcmvol_ctrl = audio_dev_add_control(d, &desc, auimpl_get_pcmvol, auimpl_set_pcmvol, d); d->d_pcmvol = 75; } return (0); } /* * This will notify clients of need to reread control * values since they have changed. * * There will be a routine that allows a client to register * a callback. For now we just update the serial number. * * d - The device that needs updates. */ void audio_dev_update_controls(audio_dev_t *d) { atomic_inc_uint(&d->d_serial); } /* * This is used to read the current value of a control. * Note, this will cause a callback into the driver to get the value. * * ctrl - should be the valid control being read. * value - is a pointer to the place that will contain the value read. * * On return zero is returned on success else errno is returned. * */ int audio_control_read(audio_ctrl_t *ctrl, uint64_t *value) { uint64_t my_value; int ret; /* Verify arguments */ ASSERT(ctrl); ASSERT(value); ASSERT(ctrl->ctrl_dev); if (!(ctrl->ctrl_flags & AUDIO_CTRL_FLAG_READABLE)) { return (ENXIO); } ASSERT(ctrl->ctrl_read_fn); if ((ret = ctrl->ctrl_read_fn(ctrl->ctrl_arg, &my_value)) != 0) { return (ret); } *value = my_value; return (ret); } /* * This is used to write a value to a control. * Note, this will cause a callback into the driver to write the value. * * ctrl - should be the valid control being written. * value - is value to set the control to. * * On return zero is returned on success else errno is returned. * */ int audio_control_write(audio_ctrl_t *ctrl, uint64_t value) { int ret; audio_dev_t *d = ctrl->ctrl_dev; /* Verify arguments */ ASSERT(ctrl); ASSERT(d); if (!(ctrl->ctrl_flags & AUDIO_CTRL_FLAG_WRITEABLE)) { return (ENXIO); } ASSERT(ctrl->ctrl_write_fn); ret = ctrl->ctrl_write_fn(ctrl->ctrl_arg, value); if (ret == 0) audio_dev_update_controls(d); return (ret); }