/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2009 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #ifndef _AUDIO_CLIENT_H #define _AUDIO_CLIENT_H /* * Structure implementation in audio_impl.h */ #include typedef struct audio_client_ops { const char *aco_minor_prefix; void *(*aco_dev_init)(audio_dev_t *); void (*aco_dev_fini)(void *); int (*aco_open)(audio_client_t *, int); void (*aco_close)(audio_client_t *); int (*aco_read)(audio_client_t *, struct uio *, cred_t *); int (*aco_write)(audio_client_t *, struct uio *, cred_t *); int (*aco_ioctl)(audio_client_t *, int, intptr_t, int, cred_t *, int *); int (*aco_chpoll)(audio_client_t *, short, int, short *, struct pollhead **); int (*aco_mmap)(audio_client_t *, ...); void (*aco_input)(audio_client_t *); void (*aco_output)(audio_client_t *); void (*aco_notify)(audio_client_t *); void (*aco_drain)(audio_client_t *); } audio_client_ops_t; void *auclnt_get_private(audio_client_t *); void auclnt_set_private(audio_client_t *, void *); int auclnt_drain(audio_client_t *); int auclnt_start_drain(audio_client_t *); int auclnt_set_rate(audio_stream_t *, int); int auclnt_get_rate(audio_stream_t *); int auclnt_set_format(audio_stream_t *, int); int auclnt_get_format(audio_stream_t *); int auclnt_set_channels(audio_stream_t *, int); int auclnt_get_channels(audio_stream_t *); void auclnt_set_gain(audio_stream_t *, uint8_t); uint8_t auclnt_get_gain(audio_stream_t *); void auclnt_set_muted(audio_stream_t *, boolean_t); boolean_t auclnt_get_muted(audio_stream_t *); uint64_t auclnt_get_samples(audio_stream_t *); void auclnt_set_samples(audio_stream_t *, uint64_t); uint64_t auclnt_get_errors(audio_stream_t *); void auclnt_set_errors(audio_stream_t *, uint64_t); uint64_t auclnt_get_eof(audio_stream_t *); void auclnt_set_eof(audio_stream_t *, uint64_t); void auclnt_start(audio_stream_t *); void auclnt_stop(audio_stream_t *); void auclnt_set_paused(audio_stream_t *); void auclnt_clear_paused(audio_stream_t *); boolean_t auclnt_is_paused(audio_stream_t *); void auclnt_flush(audio_stream_t *); void auclnt_get_output_qlen(audio_client_t *, unsigned *, unsigned *); unsigned auclnt_get_fragsz(audio_stream_t *); unsigned auclnt_get_framesz(audio_stream_t *); unsigned auclnt_get_nfrags(audio_stream_t *); unsigned auclnt_get_nframes(audio_stream_t *); unsigned auclnt_get_count(audio_stream_t *); uint64_t auclnt_get_head(audio_stream_t *); uint64_t auclnt_get_tail(audio_stream_t *); unsigned auclnt_get_hidx(audio_stream_t *); unsigned auclnt_get_tidx(audio_stream_t *); void auclnt_set_latency(audio_stream_t *, unsigned, unsigned); audio_stream_t *auclnt_input_stream(audio_client_t *); audio_stream_t *auclnt_output_stream(audio_client_t *); int auclnt_get_oflag(audio_client_t *); int auclnt_open(audio_client_t *, unsigned, int); void auclnt_close(audio_client_t *); void auclnt_register_ops(minor_t, audio_client_ops_t *); minor_t auclnt_get_minor(audio_client_t *); minor_t auclnt_get_original_minor(audio_client_t *); minor_t auclnt_get_minor_type(audio_client_t *); unsigned auclnt_produce(audio_stream_t *, unsigned); unsigned auclnt_produce_data(audio_stream_t *, caddr_t, unsigned); unsigned auclnt_consume(audio_stream_t *, unsigned); unsigned auclnt_consume_data(audio_stream_t *, caddr_t, unsigned); int auclnt_read(audio_client_t *, struct uio *); int auclnt_write(audio_client_t *, struct uio *); int auclnt_chpoll(audio_client_t *, short, int, short *, struct pollhead **); void auclnt_pollwakeup(audio_client_t *, short); /* * Return the process id that performed the original open() of the client. */ pid_t auclnt_get_pid(audio_client_t *); /* * Return the credentials of the process that opened the client. */ cred_t *auclnt_get_cred(audio_client_t *); /* * Get an opaque handle the underlying device for an audio client. */ audio_dev_t *auclnt_get_dev(audio_client_t *); audio_dev_t *auclnt_hold_dev_by_index(int); void auclnt_release_dev(audio_dev_t *); void auclnt_notify_dev(audio_dev_t *); int auclnt_get_dev_index(audio_dev_t *); int auclnt_get_dev_number(audio_dev_t *); void auclnt_set_dev_number(audio_dev_t *, int); const char *auclnt_get_dev_name(audio_dev_t *); const char *auclnt_get_dev_driver(audio_dev_t *); dev_info_t *auclnt_get_dev_devinfo(audio_dev_t *); int auclnt_get_dev_instance(audio_dev_t *); const char *auclnt_get_dev_description(audio_dev_t *); const char *auclnt_get_dev_version(audio_dev_t *); const char *auclnt_get_dev_hw_info(audio_dev_t *, void **); unsigned auclnt_get_dev_capab(audio_dev_t *); #define AUDIO_CLIENT_CAP_PLAY (1U << 0) #define AUDIO_CLIENT_CAP_RECORD (1U << 1) #define AUDIO_CLIENT_CAP_DUPLEX (1U << 2) #define AUDIO_CLIENT_CAP_SNDSTAT (1U << 3) /* * Walk all the open client structures for a named audio device. * Clients can use this to find "peer" clients accessing the same * audio device. (This is useful for implementing special linkages, * e.g. between /dev/audio and /dev/audioctl.) */ void auclnt_dev_walk_clients(audio_dev_t *, int (*)(audio_client_t *, void *), void *); /* * Audio control functions for use by clients. */ /* * This will walk all controls registered to my device and callback * to walker for each one with its audio_ctrl_desc_t.. * * Note that walk_func may return values to continue (AUDIO_WALK_CONTINUE) * or stop walk (AUDIO_WALK_STOP). * */ void auclnt_walk_controls(audio_dev_t *, int (*)(audio_ctrl_t *, void *), void *); /* * This will search all controls attached to a clients * audio device for a control with the desired name. * * On successful return a ctrl handle will be returned. On * failure NULL is returned. */ audio_ctrl_t *auclnt_find_control(audio_dev_t *, const char *); /* * Given a known control, get its attributes. * * The caller must supply a audio_ctrl_desc_t structure. Also the * values in the structure are ignored when making the call and filled * in by this function. * * If an error occurs then a non-zero is returned. */ int auclnt_control_describe(audio_ctrl_t *, audio_ctrl_desc_t *); /* * This is used to read the current value of a control. * Note, this will cause a callback into the driver to get the value. * * On return zero is returned on success else errno is returned. */ int auclnt_control_read(audio_ctrl_t *, uint64_t *); /* * This is used to write a value to a control. * Note, this will cause a callback into the driver to write the value. * * On return zero is returned on success else errno is returned. * */ int auclnt_control_write(audio_ctrl_t *, uint64_t); /* * Walk all the audio devices on the system. Useful for clients * like sndstat, which may need to inquire about every audio device * on the system. */ void auclnt_walk_devs(int (*walker)(audio_dev_t *, void *), void *); void auclnt_walk_devs_by_number(int (*walker)(audio_dev_t *, void *), void *); audio_client_t *auclnt_hold_by_devt(dev_t); void auclnt_release(audio_client_t *); /* * Engine rlated accesses. Note that normally clients don't need this level * of information. */ void auclnt_dev_walk_engines(audio_dev_t *, int (*)(audio_engine_t *, void *), void *); int auclnt_engine_get_format(audio_engine_t *); int auclnt_engine_get_rate(audio_engine_t *); int auclnt_engine_get_channels(audio_engine_t *); unsigned auclnt_engine_get_capab(audio_engine_t *); /* * Retrieve minor-specific data for the instance. This allows for * personality modules to store persistent state data on a physical * device (e.g. to store persistent settings.) Synchronization of * stored settings between personality modules is up to the * personality modules themselves. */ void *auclnt_get_minor_data(audio_client_t *, minor_t); void *auclnt_get_dev_minor_data(audio_dev_t *, minor_t); /* * Simpler warning message, alternative to cmn_err. */ void auclnt_warn(audio_client_t *, const char *fmt, ...); #endif /* _AUDIO_CLIENT_H */