/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #ifndef _ZIO_IMPL_H #define _ZIO_IMPL_H #pragma ident "%Z%%M% %I% %E% SMI" #include #include #ifdef __cplusplus extern "C" { #endif /* * I/O Groups: pipeline stage definitions. */ typedef enum zio_stage { ZIO_STAGE_OPEN = 0, /* RWFCI */ ZIO_STAGE_WAIT_CHILDREN_READY, /* RWFCI */ ZIO_STAGE_WRITE_COMPRESS, /* -W--- */ ZIO_STAGE_CHECKSUM_GENERATE, /* -W--- */ ZIO_STAGE_GANG_PIPELINE, /* -WFC- */ ZIO_STAGE_GET_GANG_HEADER, /* -WFC- */ ZIO_STAGE_REWRITE_GANG_MEMBERS, /* -W--- */ ZIO_STAGE_FREE_GANG_MEMBERS, /* --F-- */ ZIO_STAGE_CLAIM_GANG_MEMBERS, /* ---C- */ ZIO_STAGE_DVA_ALLOCATE, /* -W--- */ ZIO_STAGE_DVA_FREE, /* --F-- */ ZIO_STAGE_DVA_CLAIM, /* ---C- */ ZIO_STAGE_GANG_CHECKSUM_GENERATE, /* -W--- */ ZIO_STAGE_READY, /* RWFCI */ ZIO_STAGE_DVA_TRANSLATE, /* RW--- */ ZIO_STAGE_VDEV_IO_SETUP, /* RW--I */ ZIO_STAGE_VDEV_IO_START, /* RW--I */ ZIO_STAGE_VDEV_IO_DONE, /* RW--I */ ZIO_STAGE_VDEV_IO_ASSESS, /* RW--I */ ZIO_STAGE_WAIT_CHILDREN_DONE, /* RWFCI */ ZIO_STAGE_CHECKSUM_VERIFY, /* R---- */ ZIO_STAGE_READ_GANG_MEMBERS, /* R---- */ ZIO_STAGE_READ_DECOMPRESS, /* R---- */ ZIO_STAGE_DONE /* RWFCI */ } zio_stage_t; /* * The stages for which there's some performance value in going async. * When compression is enabled, ZIO_STAGE_WRITE_COMPRESS is ORed in as well. */ #define ZIO_ASYNC_PIPELINE_STAGES \ ((1U << ZIO_STAGE_CHECKSUM_GENERATE) | \ (1U << ZIO_STAGE_VDEV_IO_DONE) | \ (1U << ZIO_STAGE_CHECKSUM_VERIFY) | \ (1U << ZIO_STAGE_READ_DECOMPRESS)) #define ZIO_VDEV_IO_PIPELINE \ ((1U << ZIO_STAGE_VDEV_IO_SETUP) | \ (1U << ZIO_STAGE_VDEV_IO_START) | \ (1U << ZIO_STAGE_VDEV_IO_DONE) | \ (1U << ZIO_STAGE_VDEV_IO_ASSESS)) #define ZIO_READ_PHYS_PIPELINE \ ((1U << ZIO_STAGE_OPEN) | \ (1U << ZIO_STAGE_WAIT_CHILDREN_READY) | \ (1U << ZIO_STAGE_READY) | \ ZIO_VDEV_IO_PIPELINE | \ (1U << ZIO_STAGE_WAIT_CHILDREN_DONE) | \ (1U << ZIO_STAGE_CHECKSUM_VERIFY) | \ (1U << ZIO_STAGE_DONE)) #define ZIO_READ_PIPELINE \ ((1U << ZIO_STAGE_DVA_TRANSLATE) | \ ZIO_READ_PHYS_PIPELINE) #define ZIO_WRITE_PHYS_PIPELINE \ ((1U << ZIO_STAGE_OPEN) | \ (1U << ZIO_STAGE_WAIT_CHILDREN_READY) | \ (1U << ZIO_STAGE_CHECKSUM_GENERATE) | \ (1U << ZIO_STAGE_READY) | \ ZIO_VDEV_IO_PIPELINE | \ (1U << ZIO_STAGE_WAIT_CHILDREN_DONE) | \ (1U << ZIO_STAGE_DONE)) #define ZIO_WRITE_COMMON_PIPELINE \ ((1U << ZIO_STAGE_DVA_TRANSLATE) | \ ZIO_WRITE_PHYS_PIPELINE) #define ZIO_WRITE_PIPELINE \ ((1U << ZIO_STAGE_WRITE_COMPRESS) | \ ZIO_WRITE_COMMON_PIPELINE) #define ZIO_GANG_STAGES \ ((1U << ZIO_STAGE_GET_GANG_HEADER) | \ (1U << ZIO_STAGE_REWRITE_GANG_MEMBERS) | \ (1U << ZIO_STAGE_FREE_GANG_MEMBERS) | \ (1U << ZIO_STAGE_CLAIM_GANG_MEMBERS) | \ (1U << ZIO_STAGE_GANG_CHECKSUM_GENERATE) | \ (1U << ZIO_STAGE_READ_GANG_MEMBERS)) #define ZIO_REWRITE_PIPELINE \ ((1U << ZIO_STAGE_GANG_PIPELINE) | \ (1U << ZIO_STAGE_GET_GANG_HEADER) | \ (1U << ZIO_STAGE_REWRITE_GANG_MEMBERS) | \ (1U << ZIO_STAGE_GANG_CHECKSUM_GENERATE) | \ ZIO_WRITE_COMMON_PIPELINE) #define ZIO_WRITE_ALLOCATE_PIPELINE \ ((1U << ZIO_STAGE_DVA_ALLOCATE) | \ ZIO_WRITE_COMMON_PIPELINE) #define ZIO_GANG_FREE_STAGES \ ((1U << ZIO_STAGE_GET_GANG_HEADER) | \ (1U << ZIO_STAGE_FREE_GANG_MEMBERS)) #define ZIO_FREE_PIPELINE \ ((1U << ZIO_STAGE_OPEN) | \ (1U << ZIO_STAGE_WAIT_CHILDREN_READY) | \ (1U << ZIO_STAGE_GANG_PIPELINE) | \ (1U << ZIO_STAGE_GET_GANG_HEADER) | \ (1U << ZIO_STAGE_FREE_GANG_MEMBERS) | \ (1U << ZIO_STAGE_DVA_FREE) | \ (1U << ZIO_STAGE_READY) | \ (1U << ZIO_STAGE_WAIT_CHILDREN_DONE) | \ (1U << ZIO_STAGE_DONE)) #define ZIO_CLAIM_PIPELINE \ ((1U << ZIO_STAGE_OPEN) | \ (1U << ZIO_STAGE_WAIT_CHILDREN_READY) | \ (1U << ZIO_STAGE_GANG_PIPELINE) | \ (1U << ZIO_STAGE_GET_GANG_HEADER) | \ (1U << ZIO_STAGE_CLAIM_GANG_MEMBERS) | \ (1U << ZIO_STAGE_DVA_CLAIM) | \ (1U << ZIO_STAGE_READY) | \ (1U << ZIO_STAGE_WAIT_CHILDREN_DONE) | \ (1U << ZIO_STAGE_DONE)) #define ZIO_IOCTL_PIPELINE \ ((1U << ZIO_STAGE_OPEN) | \ (1U << ZIO_STAGE_WAIT_CHILDREN_READY) | \ (1U << ZIO_STAGE_READY) | \ ZIO_VDEV_IO_PIPELINE | \ (1U << ZIO_STAGE_WAIT_CHILDREN_DONE) | \ (1U << ZIO_STAGE_DONE)) #define ZIO_WAIT_FOR_CHILDREN_PIPELINE \ ((1U << ZIO_STAGE_WAIT_CHILDREN_READY) | \ (1U << ZIO_STAGE_READY) | \ (1U << ZIO_STAGE_WAIT_CHILDREN_DONE) | \ (1U << ZIO_STAGE_DONE)) #define ZIO_WAIT_FOR_CHILDREN_DONE_PIPELINE \ ((1U << ZIO_STAGE_WAIT_CHILDREN_DONE) | \ (1U << ZIO_STAGE_DONE)) #define ZIO_VDEV_CHILD_PIPELINE \ (ZIO_WAIT_FOR_CHILDREN_DONE_PIPELINE | \ ZIO_VDEV_IO_PIPELINE) #define ZIO_ERROR_PIPELINE_MASK \ ZIO_WAIT_FOR_CHILDREN_PIPELINE struct zio_transform { void *zt_data; uint64_t zt_size; uint64_t zt_bufsize; zio_transform_t *zt_next; }; extern void zio_inject_init(void); extern void zio_inject_fini(void); #ifdef __cplusplus } #endif #endif /* _ZIO_IMPL_H */