/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #ifndef _SYS_DMU_H #define _SYS_DMU_H #pragma ident "%Z%%M% %I% %E% SMI" /* * This file describes the interface that the DMU provides for its * consumers. * * The DMU also interacts with the SPA. That interface is described in * dmu_spa.h. */ #include #include #include #ifdef __cplusplus extern "C" { #endif struct uio; struct vnode; struct spa; struct zilog; struct zio; struct blkptr; struct zap_cursor; struct dsl_dataset; struct dsl_pool; struct dnode; struct drr_begin; struct drr_end; typedef struct objset objset_t; typedef struct dmu_tx dmu_tx_t; typedef struct dsl_dir dsl_dir_t; typedef enum dmu_object_type { DMU_OT_NONE, /* general: */ DMU_OT_OBJECT_DIRECTORY, /* ZAP */ DMU_OT_OBJECT_ARRAY, /* UINT64 */ DMU_OT_PACKED_NVLIST, /* UINT8 (XDR by nvlist_pack/unpack) */ DMU_OT_PACKED_NVLIST_SIZE, /* UINT64 */ DMU_OT_BPLIST, /* UINT64 */ DMU_OT_BPLIST_HDR, /* UINT64 */ /* spa: */ DMU_OT_SPACE_MAP_HEADER, /* UINT64 */ DMU_OT_SPACE_MAP, /* UINT64 */ /* zil: */ DMU_OT_INTENT_LOG, /* UINT64 */ /* dmu: */ DMU_OT_DNODE, /* DNODE */ DMU_OT_OBJSET, /* OBJSET */ /* dsl: */ DMU_OT_DSL_DIR, /* UINT64 */ DMU_OT_DSL_DIR_CHILD_MAP, /* ZAP */ DMU_OT_DSL_DS_SNAP_MAP, /* ZAP */ DMU_OT_DSL_PROPS, /* ZAP */ DMU_OT_DSL_DATASET, /* UINT64 */ /* zpl: */ DMU_OT_ZNODE, /* ZNODE */ DMU_OT_ACL, /* ACL */ DMU_OT_PLAIN_FILE_CONTENTS, /* UINT8 */ DMU_OT_DIRECTORY_CONTENTS, /* ZAP */ DMU_OT_MASTER_NODE, /* ZAP */ DMU_OT_DELETE_QUEUE, /* ZAP */ /* zvol: */ DMU_OT_ZVOL, /* UINT8 */ DMU_OT_ZVOL_PROP, /* ZAP */ /* other; for testing only! */ DMU_OT_PLAIN_OTHER, /* UINT8 */ DMU_OT_UINT64_OTHER, /* UINT64 */ DMU_OT_ZAP_OTHER, /* ZAP */ /* new object types: */ DMU_OT_ERROR_LOG, /* ZAP */ DMU_OT_NUMTYPES } dmu_object_type_t; typedef enum dmu_objset_type { DMU_OST_NONE, DMU_OST_META, DMU_OST_ZFS, DMU_OST_ZVOL, DMU_OST_OTHER, /* For testing only! */ DMU_OST_ANY, /* Be careful! */ DMU_OST_NUMTYPES } dmu_objset_type_t; void byteswap_uint64_array(void *buf, size_t size); void byteswap_uint32_array(void *buf, size_t size); void byteswap_uint16_array(void *buf, size_t size); void byteswap_uint8_array(void *buf, size_t size); void zap_byteswap(void *buf, size_t size); void zfs_acl_byteswap(void *buf, size_t size); void zfs_znode_byteswap(void *buf, size_t size); #define DS_MODE_NONE 0 /* invalid, to aid debugging */ #define DS_MODE_STANDARD 1 /* normal access, no special needs */ #define DS_MODE_PRIMARY 2 /* the "main" access, e.g. a mount */ #define DS_MODE_EXCLUSIVE 3 /* exclusive access, e.g. to destroy */ #define DS_MODE_LEVELS 4 #define DS_MODE_LEVEL(x) ((x) & (DS_MODE_LEVELS - 1)) #define DS_MODE_READONLY 0x8 #define DS_MODE_IS_READONLY(x) ((x) & DS_MODE_READONLY) #define DS_MODE_RESTORE 0x10 #define DS_MODE_IS_RESTORE(x) ((x) & DS_MODE_RESTORE) #define DS_FIND_SNAPSHOTS 0x01 /* * The maximum number of bytes that can be accessed as part of one * operation, including metadata. */ #define DMU_MAX_ACCESS (10<<20) /* 10MB */ /* * Public routines to create, destroy, open, and close objsets. */ int dmu_objset_open(const char *name, dmu_objset_type_t type, int mode, objset_t **osp); void dmu_objset_close(objset_t *os); int dmu_objset_evict_dbufs(objset_t *os, int try); int dmu_objset_create(const char *name, dmu_objset_type_t type, objset_t *clone_parent, void (*func)(objset_t *os, void *arg, dmu_tx_t *tx), void *arg); int dmu_objset_destroy(const char *name); int dmu_objset_rollback(const char *name); int dmu_objset_rename(const char *name, const char *newname); void dmu_objset_set_quota(objset_t *os, uint64_t quota); uint64_t dmu_objset_get_quota(objset_t *os); int dmu_objset_request_reservation(objset_t *os, uint64_t reservation); void dmu_objset_find(char *name, void func(char *, void *), void *arg, int flags); void dmu_objset_byteswap(void *buf, size_t size); typedef struct dmu_buf { uint64_t db_object; /* object that this buffer is part of */ uint64_t db_offset; /* byte offset in this object */ uint64_t db_size; /* size of buffer in bytes */ void *db_data; /* data in buffer */ } dmu_buf_t; typedef void dmu_buf_evict_func_t(struct dmu_buf *db, void *user_ptr); /* * Callback function to perform byte swapping on a block. */ typedef void dmu_byteswap_func_t(void *buf, size_t size); #define DMU_POOL_DIRECTORY_OBJECT 1 #define DMU_POOL_CONFIG "config" #define DMU_POOL_ROOT_DATASET "root_dataset" #define DMU_POOL_SYNC_BPLIST "sync_bplist" #define DMU_POOL_ERRLOG_SCRUB "errlog_scrub" #define DMU_POOL_ERRLOG_LAST "errlog_last" /* * Allocate an object from this objset. The range of object numbers * available is (0, DN_MAX_OBJECT). Object 0 is the meta-dnode. * * The transaction must be assigned to a txg. The newly allocated * object will be "held" in the transaction (ie. you can modify the * newly allocated object in this transaction). * * dmu_object_alloc() chooses an object and returns it in *objectp. * * dmu_object_claim() allocates a specific object number. If that * number is already allocated, it fails and returns EEXIST. * * Return 0 on success, or ENOSPC or EEXIST as specified above. */ uint64_t dmu_object_alloc(objset_t *os, dmu_object_type_t ot, int blocksize, dmu_object_type_t bonus_type, int bonus_len, dmu_tx_t *tx); int dmu_object_claim(objset_t *os, uint64_t object, dmu_object_type_t ot, int blocksize, dmu_object_type_t bonus_type, int bonus_len, dmu_tx_t *tx); int dmu_object_reclaim(objset_t *os, uint64_t object, dmu_object_type_t ot, int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx); /* * Free an object from this objset. * * The object's data will be freed as well (ie. you don't need to call * dmu_free(object, 0, -1, tx)). * * The object need not be held in the transaction. * * If there are any holds on this object's buffers (via dmu_buf_hold()), * or tx holds on the object (via dmu_tx_hold_object()), you can not * free it; it fails and returns EBUSY. * * If the object is not allocated, it fails and returns ENOENT. * * Return 0 on success, or EBUSY or ENOENT as specified above. */ int dmu_object_free(objset_t *os, uint64_t object, dmu_tx_t *tx); /* * Find the next allocated or free object. * * The objectp parameter is in-out. It will be updated to be the next * object which is allocated. * * XXX Can only be called on a objset with no dirty data. * * Returns 0 on success, or ENOENT if there are no more objects. */ int dmu_object_next(objset_t *os, uint64_t *objectp, boolean_t hole); /* * Set the data blocksize for an object. * * The object cannot have any blocks allcated beyond the first. If * the first block is allocated already, the new size must be greater * than the current block size. If these conditions are not met, * ENOTSUP will be returned. * * Returns 0 on success, or EBUSY if there are any holds on the object * contents, or ENOTSUP as described above. */ int dmu_object_set_blocksize(objset_t *os, uint64_t object, uint64_t size, int ibs, dmu_tx_t *tx); /* * Set the checksum property on a dnode. The new checksum algorithm will * apply to all newly written blocks; existing blocks will not be affected. */ void dmu_object_set_checksum(objset_t *os, uint64_t object, uint8_t checksum, dmu_tx_t *tx); /* * Set the compress property on a dnode. The new compression algorithm will * apply to all newly written blocks; existing blocks will not be affected. */ void dmu_object_set_compress(objset_t *os, uint64_t object, uint8_t compress, dmu_tx_t *tx); /* * The bonus data is accessed more or less like a regular buffer. * You must dmu_bonus_hold() to get the buffer, which will give you a * dmu_buf_t with db_offset==-1ULL, and db_size = the size of the bonus * data. As with any normal buffer, you must call dmu_buf_read() to * read db_data, dmu_buf_will_dirty() before modifying it, and the * object must be held in an assigned transaction before calling * dmu_buf_will_dirty. You may use dmu_buf_set_user() on the bonus * buffer as well. You must release your hold with dmu_buf_rele(). */ int dmu_bonus_hold(objset_t *os, uint64_t object, void *tag, dmu_buf_t **); int dmu_bonus_max(void); /* * Obtain the DMU buffer from the specified object which contains the * specified offset. dmu_buf_hold() puts a "hold" on the buffer, so * that it will remain in memory. You must release the hold with * dmu_buf_rele(). You musn't access the dmu_buf_t after releasing your * hold. You must have a hold on any dmu_buf_t* you pass to the DMU. * * You must call dmu_buf_read, dmu_buf_will_dirty, or dmu_buf_will_fill * on the returned buffer before reading or writing the buffer's * db_data. The comments for those routines describe what particular * operations are valid after calling them. * * The object number must be a valid, allocated object number. */ int dmu_buf_hold(objset_t *os, uint64_t object, uint64_t offset, void *tag, dmu_buf_t **); void dmu_buf_add_ref(dmu_buf_t *db, void* tag); void dmu_buf_rele(dmu_buf_t *db, void *tag); uint64_t dmu_buf_refcount(dmu_buf_t *db); /* * dmu_buf_hold_array holds the DMU buffers which contain all bytes in a * range of an object. A pointer to an array of dmu_buf_t*'s is * returned (in *dbpp). * * dmu_buf_rele_array releases the hold on an array of dmu_buf_t*'s, and * frees the array. The hold on the array of buffers MUST be released * with dmu_buf_rele_array. You can NOT release the hold on each buffer * individually with dmu_buf_rele. */ int dmu_buf_hold_array(objset_t *os, uint64_t object, uint64_t offset, uint64_t length, int read, void *tag, int *numbufsp, dmu_buf_t ***dbpp); void dmu_buf_rele_array(dmu_buf_t **, int numbufs, void *tag); /* * Returns NULL on success, or the existing user ptr if it's already * been set. * * user_ptr is for use by the user and can be obtained via dmu_buf_get_user(). * * user_data_ptr_ptr should be NULL, or a pointer to a pointer which * will be set to db->db_data when you are allowed to access it. Note * that db->db_data (the pointer) can change when you do dmu_buf_read(), * dmu_buf_tryupgrade(), dmu_buf_will_dirty(), or dmu_buf_will_fill(). * *user_data_ptr_ptr will be set to the new value when it changes. * * If non-NULL, pageout func will be called when this buffer is being * excised from the cache, so that you can clean up the data structure * pointed to by user_ptr. * * dmu_evict_user() will call the pageout func for all buffers in a * objset with a given pageout func. */ void *dmu_buf_set_user(dmu_buf_t *db, void *user_ptr, void *user_data_ptr_ptr, dmu_buf_evict_func_t *pageout_func); /* * set_user_ie is the same as set_user, but request immediate eviction * when hold count goes to zero. */ void *dmu_buf_set_user_ie(dmu_buf_t *db, void *user_ptr, void *user_data_ptr_ptr, dmu_buf_evict_func_t *pageout_func); void *dmu_buf_update_user(dmu_buf_t *db_fake, void *old_user_ptr, void *user_ptr, void *user_data_ptr_ptr, dmu_buf_evict_func_t *pageout_func); void dmu_evict_user(objset_t *os, dmu_buf_evict_func_t *func); void dmu_buf_hold_data(dmu_buf_t *db); void dmu_buf_rele_data(dmu_buf_t *db); /* * Returns the user_ptr set with dmu_buf_set_user(), or NULL if not set. */ void *dmu_buf_get_user(dmu_buf_t *db); /* * Indicate that you are going to modify the buffer's data (db_data). * * The transaction (tx) must be assigned to a txg (ie. you've called * dmu_tx_assign()). The buffer's object must be held in the tx * (ie. you've called dmu_tx_hold_object(tx, db->db_object)). */ void dmu_buf_will_dirty(dmu_buf_t *db, dmu_tx_t *tx); /* * You must create a transaction, then hold the objects which you will * (or might) modify as part of this transaction. Then you must assign * the transaction to a transaction group. Once the transaction has * been assigned, you can modify buffers which belong to held objects as * part of this transaction. You can't modify buffers before the * transaction has been assigned; you can't modify buffers which don't * belong to objects which this transaction holds; you can't hold * objects once the transaction has been assigned. You may hold an * object which you are going to free (with dmu_object_free()), but you * don't have to. * * You can abort the transaction before it has been assigned. * * Note that you may hold buffers (with dmu_buf_hold) at any time, * regardless of transaction state. */ #define DMU_NEW_OBJECT (-1ULL) #define DMU_OBJECT_END (-1ULL) dmu_tx_t *dmu_tx_create(objset_t *os); void dmu_tx_hold_write(dmu_tx_t *tx, uint64_t object, uint64_t off, int len); void dmu_tx_hold_free(dmu_tx_t *tx, uint64_t object, uint64_t off, uint64_t len); void dmu_tx_hold_zap(dmu_tx_t *tx, uint64_t object, int add, char *name); void dmu_tx_hold_bonus(dmu_tx_t *tx, uint64_t object); void dmu_tx_abort(dmu_tx_t *tx); int dmu_tx_assign(dmu_tx_t *tx, uint64_t txg_how); void dmu_tx_commit(dmu_tx_t *tx); /* * Free up the data blocks for a defined range of a file. If size is * zero, the range from offset to end-of-file is freed. */ int dmu_free_range(objset_t *os, uint64_t object, uint64_t offset, uint64_t size, dmu_tx_t *tx); /* * Convenience functions. * * Canfail routines will return 0 on success, or an errno if there is a * nonrecoverable I/O error. */ int dmu_read(objset_t *os, uint64_t object, uint64_t offset, uint64_t size, void *buf); void dmu_write(objset_t *os, uint64_t object, uint64_t offset, uint64_t size, const void *buf, dmu_tx_t *tx); int dmu_write_uio(objset_t *os, uint64_t object, uint64_t offset, uint64_t size, struct uio *uio, dmu_tx_t *tx); /* * Asynchronously try to read in the data. */ void dmu_prefetch(objset_t *os, uint64_t object, uint64_t offset, uint64_t len); typedef struct dmu_object_info { /* All sizes are in bytes. */ uint32_t doi_data_block_size; uint32_t doi_metadata_block_size; uint64_t doi_bonus_size; dmu_object_type_t doi_type; dmu_object_type_t doi_bonus_type; uint8_t doi_indirection; /* 2 = dnode->indirect->data */ uint8_t doi_checksum; uint8_t doi_compress; uint8_t doi_pad[5]; /* Values below are number of 512-byte blocks. */ uint64_t doi_physical_blks; /* data + metadata */ uint64_t doi_max_block_offset; } dmu_object_info_t; typedef struct dmu_object_type_info { dmu_byteswap_func_t *ot_byteswap; boolean_t ot_metadata; char *ot_name; } dmu_object_type_info_t; extern const dmu_object_type_info_t dmu_ot[DMU_OT_NUMTYPES]; /* * Get information on a DMU object. * * Return 0 on success or ENOENT if object is not allocated. * * If doi is NULL, just indicates whether the object exists. */ int dmu_object_info(objset_t *os, uint64_t object, dmu_object_info_t *doi); void dmu_object_info_from_dnode(struct dnode *dn, dmu_object_info_t *doi); void dmu_object_info_from_db(dmu_buf_t *db, dmu_object_info_t *doi); void dmu_object_size_from_db(dmu_buf_t *db, uint32_t *blksize, u_longlong_t *nblk512); /* * Get the maximum nonzero offset in the object (ie. this offset and all * offsets following are zero). * * XXX Perhaps integrate this with dmu_object_info(), although that * would then have to bring in the indirect blocks. */ uint64_t dmu_object_max_nonzero_offset(objset_t *os, uint64_t object); typedef struct dmu_objset_stats { dmu_objset_type_t dds_type; uint8_t dds_is_snapshot; uint8_t dds_pad[3]; uint64_t dds_creation_time; uint64_t dds_creation_txg; char dds_clone_of[MAXNAMELEN]; /* How much data is there in this objset? */ /* * Space referenced, taking into account pending writes and * frees. Only relavent to filesystems and snapshots (not * collections). */ uint64_t dds_space_refd; /* * Space "used", taking into account pending writes and frees, and * children's reservations (in bytes). This is the amount of * space that will be freed if this and all dependent items are * destroyed (eg. child datasets, objsets, and snapshots). So * for snapshots, this is the amount of space unique to this * snapshot. */ uint64_t dds_space_used; /* * Compressed and uncompressed bytes consumed. Does not take * into account reservations. Used for computing compression * ratio. */ uint64_t dds_compressed_bytes; uint64_t dds_uncompressed_bytes; /* * The ds_fsid_guid is a 56-bit ID that can change to avoid * collisions. The ds_guid is a 64-bit ID that will never * change, so there is a small probability that it will collide. */ uint64_t dds_fsid_guid; uint64_t dds_objects_used; /* number of objects used */ uint64_t dds_objects_avail; /* number of objects available */ uint64_t dds_num_clones; /* number of clones of this */ /* The dataset's administratively-set quota, in bytes. */ uint64_t dds_quota; /* The dataset's administratively-set reservation, in bytes */ uint64_t dds_reserved; /* * The amount of additional space that this dataset can consume. * Takes into account quotas & reservations. * (Assuming that no other datasets consume it first.) */ uint64_t dds_available; /* * Used for debugging purposes */ uint64_t dds_last_txg; } dmu_objset_stats_t; /* * Get stats on a dataset. */ void dmu_objset_stats(objset_t *os, dmu_objset_stats_t *dds); int dmu_objset_is_snapshot(objset_t *os); extern struct spa *dmu_objset_spa(objset_t *os); extern struct zilog *dmu_objset_zil(objset_t *os); extern struct dsl_pool *dmu_objset_pool(objset_t *os); extern struct dsl_dataset *dmu_objset_ds(objset_t *os); extern void dmu_objset_name(objset_t *os, char *buf); extern dmu_objset_type_t dmu_objset_type(objset_t *os); extern uint64_t dmu_objset_id(objset_t *os); extern int dmu_snapshot_list_next(objset_t *os, int namelen, char *name, uint64_t *id, uint64_t *offp); extern int dmu_dir_list_next(objset_t *os, int namelen, char *name, uint64_t *idp, uint64_t *offp); /* * Return the txg number for the given assigned transaction. */ uint64_t dmu_tx_get_txg(dmu_tx_t *tx); /* * Synchronous write. * On success returns 0 and fills in the blk pointed at by bp. * Note that while the data covered by this function will be on stable * storage when the function returns this new data does not become a * permanent part of the file until the associated transaction commits. */ int dmu_sync(objset_t *os, uint64_t object, uint64_t offset, uint64_t *blkoff, struct blkptr *bp, uint64_t txg); /* * Find the next hole or data block in file starting at *off * Return found offset in *off. Return ESRCH for end of file. */ int dmu_offset_next(objset_t *os, uint64_t object, boolean_t hole, uint64_t *off); /* * Initial setup and final teardown. */ extern void dmu_init(void); extern void dmu_fini(void); typedef void (*dmu_traverse_cb_t)(objset_t *os, void *arg, struct blkptr *bp, uint64_t object, uint64_t offset, int len); void dmu_traverse_objset(objset_t *os, uint64_t txg_start, dmu_traverse_cb_t cb, void *arg); int dmu_sendbackup(objset_t *tosnap, objset_t *fromsnap, struct vnode *vp); int dmu_recvbackup(char *tosnap, struct drr_begin *drrb, uint64_t *sizep, struct vnode *vp, uint64_t voffset); /* CRC64 table */ #define ZFS_CRC64_POLY 0xC96C5795D7870F42ULL /* ECMA-182, reflected form */ extern uint64_t zfs_crc64_table[256]; #ifdef __cplusplus } #endif #endif /* _SYS_DMU_H */