/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* Copyright (c) 1988 AT&T */ /* All Rights Reserved */ /* * Copyright (c) 1997, by Sun Microsystems, Inc. * All rights reserved. */ /* A panels subsystem built on curses--Delete panel routines */ #pragma ident "%Z%%M% %I% %E% SMI" /* SVr4.0 1.3 */ /*LINTLIBRARY*/ #include #include #include #include "private.h" /* hide_panel - Unlink a panel from the pile and remove it from the screen. */ int hide_panel(PANEL *panel) { if (!panel) return (ERR); /* It is ok to hide a panel that is already hidden. */ if (panel == panel -> below) return (OK); /* unlink panel */ _remove_overlap(panel); if (panel == _Bottom_panel) _Bottom_panel = panel -> above; else panel -> below -> above = panel -> above; if (panel == _Top_panel) _Top_panel = panel -> below; else panel -> above -> below = panel -> below; _Panel_cnt--; panel -> below = panel; return (OK); } /* * del_panel - Delete a panel from the pile * and free all memory associated with it. */ int del_panel(PANEL *panel) { return ((hide_panel(panel) == OK) ? free(panel), OK : ERR); } /* * _remove_overlap * Remove all references to a panel from the obscured lists of all panels. * Also remove all obscured nodes from the given panel. This routine * touches the appropriate places to ensure that everybody is properly * updated. */ void _remove_overlap(PANEL *panel) { PANEL *pnl; _obscured_list *obs; _obscured_list *prev_obs; /* Make sure that the background gets updated */ (void) touchline(stdscr, panel->wstarty, panel->wendy - panel->wstarty + 1); /* Remove all references to the panel from the remaining panels */ for (pnl = _Bottom_panel; pnl != panel; pnl = pnl->above) { if (obs = _unlink_obs(pnl, panel)) _free_overlap(obs); } /* delete the obscured list from the panel */ if ((obs = panel -> obscured) != 0) { do { prev_obs = obs; obs = obs -> next; _free_overlap(prev_obs); } while (obs != panel -> obscured); panel -> obscured = 0; } }