/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2008 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #ifndef _REPCACHE_PROTOCOL_H #define _REPCACHE_PROTOCOL_H #pragma ident "%Z%%M% %I% %E% SMI" /* * The Repository Cache Protocol * ----------------------------- * * 1. Introduction * --------------- * This header file defines the private protocols between libscf(3lib) and * svc.configd(1m). There are two separate protocols: * * 1. The 'global' protocol, accessible via an fattach(3C)ed door located * at REPOSITORY_DOOR_NAME. * * 2. The 'client' protocol, accessible through a door created using the * global protocol, which allows access to the repository. * * 1.1 Design restrictions * ----------------------- * A basic constraint of the door IPC mechanism is that there is no reliable * delivery. In particular: * * 1. If libscf(3lib) recieves an EINTR from door_call(), it doesn't know * whether or not the server recieved (and is processing) its request. * * 2. When svc.configd(1M) calls door_return(), the client may have already * received an EINTR, aborting its door_call(). In this case, the * returned values are dropped on the floor. * * The practical upshot of all of this is simple: * * Every individual protocol action must be idempotent. * * That is, a client must be able to retry any single request multiple times, * and get the correct results. * * 1.2. Protocol shorthand * ----------------------- * We represent by "REQUEST(arg1, arg2) -> result, res1, [desc]" a request code * of REP_PROTOCOL_REQUEST (or REPOSITORY_DOOR_REQUEST), which takes two * additional arguments, arg1 and arg2, and returns a result code, res1, and * a file descriptor desc. * * If an error occurs, the server will usually only send the result code. (a * short return) * * Inside the protocol destription, indicates the type foo indicates. * * 2. The Global protocol * ---------------------- * Everything starting with "REPOSITORY_DOOR" or "repository_door" belongs * to the global protocol. * * 2.1. Global requests * -------------------- * * REQUEST_CONNECT(rdr_flags, ...) -> result, [new_door] * Request a new Client door. rdr_flags determines attributes of the * connection: * * FLAG_DEBUG * Sets connection debugging flags to those in rdr_debug. * * The new door is returned with DOOR_RELEASE set, so if the client does * not recieve the response, the new door will recieve an unref * notification. This makes this request idempotent. * * 2.2. Global reponse codes * ------------------------- * GLXXX: This needs to be thought through. * * SUCCESS * FAIL_BAD_REQUEST * FAIL_VERSION_MISMATCH * FAIL_BAD_FLAG * FAIL_BAD_USER * FAIL_NO_RESOURCES * * 3. The Client protocol * ---------------------- * Everything starting with "REP_PROTOCOL" or "rep_protocol" belongs to the * client protocol. * * 3.1. Techniques used * -------------------- * 3.1.1. Client-controlled identifiers * * An idiom the protocol uses to lower the number of round trips is * client-controlled identifiers. The basic idea is this: whenever a * client wants to set up and use a piece of server state, he picks an * integer *which he knows is not in use* to identify it. The server then * maintains per-client, per-resource id->resource maps. This has a number * of advantages: * * 1. Since the client allocates the identifiers, we don't need to do * a round-trip just to allocate a number. * * 2. Since it is the client's job to make sure identifiers don't collide, * idempotency for setup (destroy) are simple: If the identifier * already exists (does not exist), we just return success. * * 3. Since the identifiers are per-client, the design automatically * precludes clients being able to manipulate other client's state. * * 3.1.2 Sequence numbers * * A standard way of gaining idempotency is introducing sequence numbers. * These are simply integers which get incremented at points in the protocol, * and make sure the client and server are in sync. * * In this protocol, we use sequence numbers for requests (like ITER_READ) * which are repeated, returning different data each time. Since requests * can also be repeated due to unreliable dispatch, the client increments * the sequence number after every successful request. This allows the server * to differentiate the two cases. (note that this means that failing * requests have no side effects and are repeatable) * * 3.2. Client abstractions * ------------------------ * 3.2.1 Entities * * An "entity" is a typed register which the client can manipulate. * Entities are named in the protocol by client-controlled identifiers. * They have a fixed type for their entire lifetime, and may be in one * of two states: * * valid * The entity has a valid value, and may be read from. This state * is reached by a successful write to the entity by some protocol * step. * * invalid * The entity does not contain a valid value. There are a number * of ways to reach this state: * * 1. The entity was just created. * 2. The underlying object that this entity refers to was destroyed. * 3. A protocol request which would have modified this entity * failed. * * An entity is an element in the tree of repository data. Every entity * (except for the most distant SCOPE) has exactly one parent. Entities * can have multiple children of different types, restricted by its base * type. * * The ENTITY_GET call is used to get the root of the tree (the most local * scope) * * 3.2.2. The entity tree * ---------------------- * The structure of a scope is as follows: * * _______ * | SCOPE | * |_______| * \ . * \ . * \_________ * | SERVICE | * |_________| * /. \ . * /. \ . * ____/ \__________ * | PG | | INSTANCE | * |____| |__________| * /. \ . * /. \ . * ____/ \__________ * | PG | | SNAPSHOT | * |____| |__________| * \ . * \ . * \___________ * | SNAPLEVEL | * |___________| * /. * /. * ____/ * | PG | * |____| * * Where the dots indicate an arbitrary number (including 0) of children. * * For a given scope, the next scope (in the sense of distance) is its * TYPE_SCOPE parent. The furthest out scope has no parent. * * 3.2.2 Iterators * * GLXXX * * 3.3. Client requests * -------------------- * * CLOSE() -> result * Closes the connection, revoking the door. After this call completes, * no further calls will succeed. * * ENTITY_SETUP(entity_id, type) -> result * Sets up an entity, identified by entity_id, to identify a single * . may not be TYPE_NONE. * * ENTITY_NAME(entity_id, name_type) -> result, name * Returns the name of entity_id. name_type determines which type of * name to get. * * ENTITY_PARENT_TYPE(entity_id) -> result, parent_type * Retrieves the type of entity_id's parent * * ENTITY_GET_CHILD(entity_id, child_id, name) -> result * Puts entity_id's child (of child_id's type) named 'name' into child_id. * * ENTITY_GET_PARENT(entity_id, out_id) -> result * Puts entity_id's parent into out_id. * * ENTITY_GET(entity_id, number) -> result * Makes entity_id point to a particular object. If any error * occurs, dest_id will be invalid. * * ENTITY_UPDATE(entity_id, changeid) -> result * Updates the entity to pick up any new changes. * * ENTITY_CREATE_CHILD(entity_id, type, name, child_id, changeid) -> result * Attaches the object of type /type/ in child_id as the child of * entity_id named 'name'. * * ENTITY_CREATE_PG(entity_id, name, type, flags, child_id, changeid) -> result * Creates a property group child of entity_id named 'name', type 'type' * and flags 'flags', and puts the resulting object in child_id. * * ENTITY_DELETE(entity_id, changeid) -> result * Deletes the entity represented by entity_id. * * ENTITY_RESET(entity_id) -> result * Resets the entity. * * ENTITY_TEARDOWN(entity_id) -> result * Destroys the entity entity_id. * * ITER_SETUP(iter_id) -> result * Sets up an iterator id. * * ITER_START(iter_id, entity_id, itertype, flags, pattern) -> result * Sets up an iterator, identified by iter_id, which will iterate the * children of entity_id whose names match 'pattern', * with the matching controlled by flags. Initializing an iterator * counts as the first sequence number (1). * * ITER_READ(iter_id, sequence, entity_id) -> result * Retrieves the next element of iterator iter_id. Sequence starts at 2, * and is incremented by the client after each successful iteration. * The result is written to entity_id, which must be of the same type * as the iterator result. The iterator must not be iterating values. * * ITER_READ_VALUE(iter_id, sequence) -> result, type, value * Retrieves the next value for iterator iter_id. Sequence starts at 2, * and is incremented by the client after each successful iteration. * The iterator must be iterating a property's values. * * ITER_RESET(iter_id) -> result * Throws away any accumulated state. * * ITER_TEARDOWN(iter_id) -> result * Destroys the iterator iter_id. * * NEXT_SNAPLEVEL(entity_src, entity_dst) -> result * If entity_src is a snapshot, set entity_dst to the first snaplevel * in it. If entity_src is a snaplevel, set entity_dst to the next * snaplevel, or fail if there isn't one. * * SNAPSHOT_TAKE(entity_id, name, dest_id, flags) -> result * Takes a snapshot of entity_id, creating snaplevels for the instance and * its parent service. If flags is REP_SNAPSHOT_NEW, a new snapshot named * 'name' is created as a child of entity_id, dest_id is pointed to it, * and the new snaplevels are attached to it. If flags is * REP_SNAPSHOT_ATTACH, name must be empty, and the new snaplevels are * attached to the snapshot dest_id points to. * * SNAPSHOT_TAKE_NAMED(entity_id, instname, svcname, name, dest_id) -> result * Like SNAPSHOT_TAKE, but always acts as if REP_SNAPSHOT_NEW is * specified, and instname and svcname override the actual service and * instance names, respectively, written into the snaplevels. * * Note that this is only useful for writing snapshots which will later * be transferred to another instance (svc:/svcname:instname/) * * SNAPSHOT_ATTACH(source_id, dest_id) -> result * The snaplevels attached to the snapshot referenced by source_id are * attached to the snapshot dest_id is pointed at. * * PROPERTY_GET_TYPE(entity_id) -> result, value type * Finds the value type of entity_id, which must be a property. * * PROPERTY_GET_VALUE(entity_id) -> result, type, value * If the property contains a single value, returns it and its type. * * PROPERTYGRP_SETUP_WAIT(entity_id) -> result, [pipe fd] * Sets up a notification for changes to the object entity_id currently * references. On success, returns one side of a pipe -- when there * has been a change (or the daemon dies), the other end of the pipe will * be closed. * * Only one of these can be set up per client -- attempts to set up more * than one will cause the previous one to get closed. * * PROPERTYGRP_TX_START(entity_id_tx, entity_id) -> result * Makes entity_id_tx point to the same property group as entity_id, * then attempts to set up entity_id_tx as a transaction on that group. * entity_id and entity_id_tx must be distinct. On failure, entity_id_tx * is reset. * * PROPERTYGRP_TX_COMMIT(entity_id, data) -> result * Gives the actual steps to follow, and attempts to commit them. * * CLIENT_ADD_NOTIFY(type, pattern) -> result * Adds a new property group name or type pattern to the notify list * (see CLIENT_WAIT). If successful, takes effect immediately. * * CLIENT_WAIT(entity_id) -> result, fmri * Waits for a change to a propertygroup that matches the patterns * set up using CLIENT_ADD_NOTIFY, and puts the resultant propertygroup * in entity_id. Note that if an error occurs, you can loose * notifications. Either entity_id is set to a changed propertygroup, * or fmri is a non-zero-length string identifying a deleted thing. * * BACKUP(name) -> result * Backs up the persistant repository with a particular name. * * SET_ANNOTATION(operation, file) * Set up a security audit annotation event. operation is the name of * the operation that is being annotated, and file is the file being * processed. This will be used to mark operations which comprise * multiple primitive operations such as svccfg import. */ #include #include #include #ifdef __cplusplus extern "C" { #endif /* * svc.configd initial protocol details */ #define REPOSITORY_DOOR_BASEVER (('R' << 24) | ('e' << 16) | ('p' << 8)) #define REPOSITORY_DOOR_NAME "/etc/svc/volatile/repository_door" #define REPOSITORY_DOOR_COOKIE ((void *)REPOSITORY_DOOR_BASEVER) #define REPOSITORY_BOOT_BACKUP ((const char *)"boot") /* * This value should be incremented any time the protocol changes. When in * doubt, bump it. */ #define REPOSITORY_DOOR_VERSION (20 + REPOSITORY_DOOR_BASEVER) /* * flags for rdr_flags */ #define REPOSITORY_DOOR_FLAG_DEBUG 0x00000001 /* rdr_debug */ #define REPOSITORY_DOOR_FLAG_ALL 0x00000001 /* all flags */ /* * Request IDs */ enum repository_door_requestid { REPOSITORY_DOOR_REQUEST_CONNECT = (('M' << 8) | 1) }; enum repository_door_statusid { REPOSITORY_DOOR_SUCCESS = 0, REPOSITORY_DOOR_FAIL_BAD_REQUEST = 1, REPOSITORY_DOOR_FAIL_VERSION_MISMATCH = 2, REPOSITORY_DOOR_FAIL_BAD_FLAG = 3, REPOSITORY_DOOR_FAIL_NO_RESOURCES = 4, REPOSITORY_DOOR_FAIL_PERMISSION_DENIED = 5 }; /* * You may only add elements to the end of this structure. */ typedef struct repository_door_request { uint32_t rdr_version; /* must be first element */ enum repository_door_requestid rdr_request; uint32_t rdr_flags; uint32_t rdr_debug; } repository_door_request_t; typedef struct repository_door_response { enum repository_door_statusid rdr_status; } repository_door_response_t; /* * Client interface. Used on doors returned by REQUEST_CONNECT */ #define REP_PROTOCOL_NAME_LEN 120 /* maximum name length */ #define REP_PROTOCOL_VALUE_LEN 4096 /* maximum value length */ #define REP_PROTOCOL_FMRI_LEN (6 * REP_PROTOCOL_NAME_LEN) #define REP_PROTOCOL_BASE ('C' << 8) /* * Request codes */ enum rep_protocol_requestid { REP_PROTOCOL_CLOSE = REP_PROTOCOL_BASE, REP_PROTOCOL_ENTITY_SETUP, REP_PROTOCOL_ENTITY_NAME, REP_PROTOCOL_ENTITY_PARENT_TYPE, REP_PROTOCOL_ENTITY_GET_CHILD, REP_PROTOCOL_ENTITY_GET_PARENT, REP_PROTOCOL_ENTITY_GET, REP_PROTOCOL_ENTITY_UPDATE, REP_PROTOCOL_ENTITY_CREATE_CHILD, REP_PROTOCOL_ENTITY_CREATE_PG, REP_PROTOCOL_ENTITY_DELETE, REP_PROTOCOL_ENTITY_RESET, REP_PROTOCOL_ENTITY_TEARDOWN, REP_PROTOCOL_ITER_SETUP, REP_PROTOCOL_ITER_START, REP_PROTOCOL_ITER_READ, REP_PROTOCOL_ITER_READ_VALUE, REP_PROTOCOL_ITER_RESET, REP_PROTOCOL_ITER_TEARDOWN, REP_PROTOCOL_NEXT_SNAPLEVEL, REP_PROTOCOL_SNAPSHOT_TAKE, REP_PROTOCOL_SNAPSHOT_TAKE_NAMED, REP_PROTOCOL_SNAPSHOT_ATTACH, REP_PROTOCOL_PROPERTY_GET_TYPE, REP_PROTOCOL_PROPERTY_GET_VALUE, REP_PROTOCOL_PROPERTYGRP_SETUP_WAIT, REP_PROTOCOL_PROPERTYGRP_TX_START, REP_PROTOCOL_PROPERTYGRP_TX_COMMIT, REP_PROTOCOL_CLIENT_ADD_NOTIFY, REP_PROTOCOL_CLIENT_WAIT, REP_PROTOCOL_BACKUP, REP_PROTOCOL_SET_AUDIT_ANNOTATION, REP_PROTOCOL_MAX_REQUEST }; /* * Response codes. These are returned to the client, and the errors are * translated into scf_error_t's by libscf (see proto_error()). */ typedef int32_t rep_protocol_responseid_t; enum rep_protocol_responseid { REP_PROTOCOL_SUCCESS = 0, /* iterators: No more values. */ REP_PROTOCOL_DONE = 1, /* Request from client was malformed. */ REP_PROTOCOL_FAIL_BAD_REQUEST = -1, /* Prerequisite call has not been made. */ REP_PROTOCOL_FAIL_MISORDERED = -2, /* Register for ID has not been created. */ REP_PROTOCOL_FAIL_UNKNOWN_ID = -3, /* Out of memory or other resource. */ REP_PROTOCOL_FAIL_NO_RESOURCES = -4, /* Type argument is invalid. */ REP_PROTOCOL_FAIL_INVALID_TYPE = -5, /* Requested object does not exist. */ REP_PROTOCOL_FAIL_NOT_FOUND = -6, /* Register for given ID does not point to an object. */ REP_PROTOCOL_FAIL_NOT_SET = -7, /* Requested name is longer than supplied buffer. */ REP_PROTOCOL_FAIL_TRUNCATED = -8, /* Operation requires different type. */ REP_PROTOCOL_FAIL_TYPE_MISMATCH = -9, /* Changeable object has been changed since last update. */ REP_PROTOCOL_FAIL_NOT_LATEST = -10, /* Creation failed because object with given name exists. */ REP_PROTOCOL_FAIL_EXISTS = -11, /* Transaction is invalid. */ REP_PROTOCOL_FAIL_BAD_TX = -12, /* Operation is not applicable to indicated object. */ REP_PROTOCOL_FAIL_NOT_APPLICABLE = -13, /* Two IDs for operation were unexpectedly equal. */ REP_PROTOCOL_FAIL_DUPLICATE_ID = -14, /* Permission denied. */ REP_PROTOCOL_FAIL_PERMISSION_DENIED = -15, /* Backend does not exist or otherwise refused access. */ REP_PROTOCOL_FAIL_BACKEND_ACCESS = -16, /* Backend is read-only. */ REP_PROTOCOL_FAIL_BACKEND_READONLY = -17, /* Object has been deleted. */ REP_PROTOCOL_FAIL_DELETED = -18, REP_PROTOCOL_FAIL_UNKNOWN = -0xfd }; /* * Types */ typedef enum rep_protocol_entity { REP_PROTOCOL_ENTITY_NONE, REP_PROTOCOL_ENTITY_SCOPE, REP_PROTOCOL_ENTITY_SERVICE, REP_PROTOCOL_ENTITY_INSTANCE, REP_PROTOCOL_ENTITY_SNAPSHOT, REP_PROTOCOL_ENTITY_SNAPLEVEL, REP_PROTOCOL_ENTITY_PROPERTYGRP, REP_PROTOCOL_ENTITY_CPROPERTYGRP, /* "composed" property group */ REP_PROTOCOL_ENTITY_PROPERTY, REP_PROTOCOL_ENTITY_VALUE, REP_PROTOCOL_ENTITY_MAX } rep_protocol_entity_t; typedef enum rep_protocol_value_type { REP_PROTOCOL_TYPE_INVALID = '\0', REP_PROTOCOL_TYPE_BOOLEAN = 'b', REP_PROTOCOL_TYPE_COUNT = 'c', REP_PROTOCOL_TYPE_INTEGER = 'i', REP_PROTOCOL_TYPE_TIME = 't', REP_PROTOCOL_TYPE_STRING = 's', REP_PROTOCOL_TYPE_OPAQUE = 'o', REP_PROTOCOL_SUBTYPE_USTRING = REP_PROTOCOL_TYPE_STRING|('u' << 8), REP_PROTOCOL_SUBTYPE_URI = REP_PROTOCOL_TYPE_STRING|('U' << 8), REP_PROTOCOL_SUBTYPE_FMRI = REP_PROTOCOL_TYPE_STRING|('f' << 8), REP_PROTOCOL_SUBTYPE_HOST = REP_PROTOCOL_TYPE_STRING|('h' << 8), REP_PROTOCOL_SUBTYPE_HOSTNAME = REP_PROTOCOL_TYPE_STRING|('N' << 8), REP_PROTOCOL_SUBTYPE_NETADDR_V4 = REP_PROTOCOL_TYPE_STRING|('4' << 8), REP_PROTOCOL_SUBTYPE_NETADDR_V6 = REP_PROTOCOL_TYPE_STRING|('6' << 8) } rep_protocol_value_type_t; #define REP_PROTOCOL_BASE_TYPE(t) ((t) & 0x00ff) #define REP_PROTOCOL_SUBTYPE(t) (((t) & 0xff00) >> 8) /* * Request structures */ typedef struct rep_protocol_request { enum rep_protocol_requestid rpr_request; } rep_protocol_request_t; struct rep_protocol_iter_request { enum rep_protocol_requestid rpr_request; uint32_t rpr_iterid; }; struct rep_protocol_iter_start { enum rep_protocol_requestid rpr_request; /* ITER_START */ uint32_t rpr_iterid; uint32_t rpr_entity; uint32_t rpr_itertype; uint32_t rpr_flags; char rpr_pattern[REP_PROTOCOL_NAME_LEN]; }; #define RP_ITER_START_ALL 0x00000001 /* ignore pattern, match all */ #define RP_ITER_START_EXACT 0x00000002 /* exact match with pattern */ #define RP_ITER_START_PGTYPE 0x00000003 /* exact match pg type */ #define RP_ITER_START_FILT_MASK 0x00000003 #define RP_ITER_START_COMPOSED 0x00000004 /* composed */ struct rep_protocol_iter_read { enum rep_protocol_requestid rpr_request; /* ITER_READ */ uint32_t rpr_iterid; uint32_t rpr_sequence; /* client increments upon success */ uint32_t rpr_entityid; /* entity to write result to */ }; struct rep_protocol_iter_read_value { enum rep_protocol_requestid rpr_request; /* ITER_READ_VALUE */ uint32_t rpr_iterid; uint32_t rpr_sequence; /* client increments upon success */ }; struct rep_protocol_entity_setup { enum rep_protocol_requestid rpr_request; /* ENTITY_SETUP */ uint32_t rpr_entityid; uint32_t rpr_entitytype; }; struct rep_protocol_entity_name { enum rep_protocol_requestid rpr_request; /* ENTITY_NAME */ uint32_t rpr_entityid; uint32_t rpr_answertype; }; #define RP_ENTITY_NAME_NAME 0 #define RP_ENTITY_NAME_PGTYPE 1 #define RP_ENTITY_NAME_PGFLAGS 2 #define RP_ENTITY_NAME_SNAPLEVEL_SCOPE 3 #define RP_ENTITY_NAME_SNAPLEVEL_SERVICE 4 #define RP_ENTITY_NAME_SNAPLEVEL_INSTANCE 5 #define RP_ENTITY_NAME_PGREADPROT 6 struct rep_protocol_entity_update { enum rep_protocol_requestid rpr_request; /* ENTITY_UPDATE */ uint32_t rpr_entityid; uint32_t rpr_changeid; }; struct rep_protocol_entity_parent_type { enum rep_protocol_requestid rpr_request; /* ENTITY_PARENT_TYPE */ uint32_t rpr_entityid; }; struct rep_protocol_entity_parent { enum rep_protocol_requestid rpr_request; /* ENTITY_GET_PARENT */ uint32_t rpr_entityid; uint32_t rpr_outid; }; struct rep_protocol_entity_get { enum rep_protocol_requestid rpr_request; /* ENTITY_SET */ uint32_t rpr_entityid; uint32_t rpr_object; }; #define RP_ENTITY_GET_INVALIDATE 1 #define RP_ENTITY_GET_MOST_LOCAL_SCOPE 2 struct rep_protocol_entity_create_child { enum rep_protocol_requestid rpr_request; /* ENTITY_CREATE_CHILD */ uint32_t rpr_entityid; uint32_t rpr_childtype; uint32_t rpr_childid; uint32_t rpr_changeid; char rpr_name[REP_PROTOCOL_NAME_LEN]; }; struct rep_protocol_entity_create_pg { enum rep_protocol_requestid rpr_request; /* ENTITY_CREATE_PG */ uint32_t rpr_entityid; uint32_t rpr_childtype; uint32_t rpr_childid; uint32_t rpr_changeid; char rpr_name[REP_PROTOCOL_NAME_LEN]; char rpr_type[REP_PROTOCOL_NAME_LEN]; uint32_t rpr_flags; }; struct rep_protocol_entity_get_child { enum rep_protocol_requestid rpr_request; /* ENTITY_GET_CHILD */ uint32_t rpr_entityid; uint32_t rpr_childid; char rpr_name[REP_PROTOCOL_NAME_LEN]; }; struct rep_protocol_entity_delete { enum rep_protocol_requestid rpr_request; /* ENTITY_DELETE_CHILD */ uint32_t rpr_entityid; uint32_t rpr_changeid; }; struct rep_protocol_entity_reset { enum rep_protocol_requestid rpr_request; /* ENTITY_NAME */ uint32_t rpr_entityid; }; struct rep_protocol_entity_request { enum rep_protocol_requestid rpr_request; /* ENTITY_NAME */ uint32_t rpr_entityid; }; struct rep_protocol_entity_teardown { enum rep_protocol_requestid rpr_request; /* ENTITY_TEARDOWN */ uint32_t rpr_entityid; }; struct rep_protocol_entity_pair { enum rep_protocol_requestid rpr_request; /* NEXT_SNAPLEVEL */ uint32_t rpr_entity_src; uint32_t rpr_entity_dst; }; struct rep_protocol_transaction_start { enum rep_protocol_requestid rpr_request; /* TX_SETUP */ uint32_t rpr_entityid_tx; /* property group tx entity */ uint32_t rpr_entityid; /* property group entity */ }; struct rep_protocol_transaction_commit { enum rep_protocol_requestid rpr_request; /* TX_COMMIT */ uint32_t rpr_entityid; uint32_t rpr_size; /* size of entire structure */ uint8_t rpr_cmd[1]; }; #define REP_PROTOCOL_TRANSACTION_COMMIT_SIZE(sz) \ (offsetof(struct rep_protocol_transaction_commit, rpr_cmd[sz])) #define REP_PROTOCOL_TRANSACTION_COMMIT_MIN_SIZE \ REP_PROTOCOL_TRANSACTION_COMMIT_SIZE(0) enum rep_protocol_transaction_action { REP_PROTOCOL_TX_ENTRY_INVALID, /* N/A */ REP_PROTOCOL_TX_ENTRY_NEW, /* new property */ REP_PROTOCOL_TX_ENTRY_CLEAR, /* clear old property */ REP_PROTOCOL_TX_ENTRY_REPLACE, /* change type of old property */ REP_PROTOCOL_TX_ENTRY_DELETE /* delete property (no values) */ }; struct rep_protocol_transaction_cmd { enum rep_protocol_transaction_action rptc_action; uint32_t rptc_type; uint32_t rptc_size; /* size of entire structure */ uint32_t rptc_name_len; uint8_t rptc_data[1]; }; #define REP_PROTOCOL_TRANSACTION_CMD_SIZE(sz) \ (offsetof(struct rep_protocol_transaction_cmd, rptc_data[sz])) #define REP_PROTOCOL_TRANSACTION_CMD_MIN_SIZE \ REP_PROTOCOL_TRANSACTION_CMD_SIZE(0) #define TX_SIZE(x) P2ROUNDUP((x), sizeof (uint32_t)) struct rep_protocol_transaction_request { enum rep_protocol_requestid rpr_request; /* SETUP, ABORT or TEARDOWN */ uint32_t rpr_txid; }; struct rep_protocol_property_request { enum rep_protocol_requestid rpr_request; uint32_t rpr_entityid; }; struct rep_protocol_propertygrp_request { enum rep_protocol_requestid rpr_request; uint32_t rpr_entityid; }; struct rep_protocol_notify_request { enum rep_protocol_requestid rpr_request; uint32_t rpr_type; char rpr_pattern[REP_PROTOCOL_NAME_LEN]; }; #define REP_PROTOCOL_NOTIFY_PGNAME 1 #define REP_PROTOCOL_NOTIFY_PGTYPE 2 struct rep_protocol_wait_request { enum rep_protocol_requestid rpr_request; uint32_t rpr_entityid; }; struct rep_protocol_snapshot_take { enum rep_protocol_requestid rpr_request; /* SNAPSHOT_TAKE */ uint32_t rpr_entityid_src; uint32_t rpr_entityid_dest; int rpr_flags; char rpr_name[REP_PROTOCOL_NAME_LEN]; }; #define REP_SNAPSHOT_NEW 0x00000001 #define REP_SNAPSHOT_ATTACH 0x00000002 struct rep_protocol_snapshot_take_named { enum rep_protocol_requestid rpr_request; /* SNAPSHOT_TAKE_NAMED */ uint32_t rpr_entityid_src; uint32_t rpr_entityid_dest; char rpr_svcname[REP_PROTOCOL_NAME_LEN]; char rpr_instname[REP_PROTOCOL_NAME_LEN]; char rpr_name[REP_PROTOCOL_NAME_LEN]; }; struct rep_protocol_snapshot_attach { enum rep_protocol_requestid rpr_request; /* SNAPSHOT_ATTACH */ uint32_t rpr_entityid_src; uint32_t rpr_entityid_dest; }; struct rep_protocol_backup_request { enum rep_protocol_requestid rpr_request; /* BACKUP */ uint32_t rpr_changeid; char rpr_name[REP_PROTOCOL_NAME_LEN]; }; struct rep_protocol_annotation { enum rep_protocol_requestid rpr_request; /* SET_ANNOTATION */ char rpr_operation[REP_PROTOCOL_NAME_LEN]; char rpr_file[MAXPATHLEN]; }; /* * Response structures */ typedef struct rep_protocol_response { rep_protocol_responseid_t rpr_response; } rep_protocol_response_t; struct rep_protocol_integer_response { rep_protocol_responseid_t rpr_response; uint32_t rpr_value; }; struct rep_protocol_name_response { /* response to ENTITY_NAME */ rep_protocol_responseid_t rpr_response; char rpr_name[REP_PROTOCOL_NAME_LEN]; }; struct rep_protocol_fmri_response { rep_protocol_responseid_t rpr_response; char rpr_fmri[REP_PROTOCOL_FMRI_LEN]; }; struct rep_protocol_value_response { rep_protocol_responseid_t rpr_response; rep_protocol_value_type_t rpr_type; char rpr_value[2 * REP_PROTOCOL_VALUE_LEN + 1]; }; #ifdef __cplusplus } #endif #endif /* _REPCACHE_PROTOCOL_H */