/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright (c) 1992-2001 by Sun Microsystems, Inc. * All rights reserved. */ #ifndef _MULTIMEDIA_AUDIOBUFFER_H #define _MULTIMEDIA_AUDIOBUFFER_H #pragma ident "%Z%%M% %I% %E% SMI" #include #ifdef __cplusplus extern "C" { #endif // This is the class describing a mapped buffer of audio data. // In addition to the standard Read and Write methods, the address // of the buffer may be obtained and the data accessed directly. class AudioBuffer : public AudioStream { private: Double buflen; // buffer size, in seconds int zflag; // malloc'd with zmalloc? protected: size_t bufsize; // buffer size, in bytes void* bufaddr; // buffer address // class AudioStream methods specialized here virtual Boolean opened() const; // TRUE, if open virtual AudioError alloc(); // Allocate buffer public: // Constructor AudioBuffer( double len = 0., // buffer size, in seconds const char *name = "(buffer)"); // name ~AudioBuffer(); // Destructor virtual void* GetAddress() const; // Get buffer address virtual void* GetAddress(Double) const; // Get address at offset virtual AudioError SetSize(Double len); // Change buffer size virtual Double GetSize() const; // Get buffer size virtual size_t GetByteCount() const; // Get size, in bytes // class AudioStream methods specialized here // Set header virtual AudioError SetHeader( const AudioHdr& h); // header to copy // Set data length virtual void SetLength( Double len); // new length, in secs // class Audio methods specialized here // Read from position virtual AudioError ReadData( void* buf, // buffer to fill size_t& len, // buffer length (updated) Double& pos); // start position (updated) // Write at position virtual AudioError WriteData( void* buf, // buffer to copy size_t& len, // buffer length (updated) Double& pos); // start position (updated) // Append at position virtual AudioError AppendData( void* buf, // buffer to copy size_t& len, // buffer length (updated) Double& pos); // start position (updated) // copy to another audio obj. virtual AudioError AsyncCopy( Audio* to, // dest audio object Double& frompos, Double& topos, Double& limit); virtual Boolean isBuffer() const { return (TRUE); } }; #ifdef __cplusplus } #endif #endif /* !_MULTIMEDIA_AUDIOBUFFER_H */