/* * Written by Eivind Eklund * for Yes Interactive * * Copyright (C) 1998, Yes Interactive. All rights reserved. * * Redistribution and use in any form is permitted. Redistribution in * source form should include the above copyright and this set of * conditions, because large sections american law seems to have been * created by a bunch of jerks on drugs that are now illegal, forcing * me to include this copyright-stuff instead of placing this in the * public domain. The name of of 'Yes Interactive' or 'Eivind Eklund' * may not be used to endorse or promote products derived from this * software without specific prior written permission. * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * $Id: physical.c,v 1.1.2.21 1998/04/06 09:12:34 brian Exp $ * */ #include #include #include #include #include #include #include #include /* XXX Name space pollution from vars.h */ #include "defs.h" /* XXX Name space pollution from hdlc.h */ #include "mbuf.h" /* Name space pollution for physical.h */ #include "timer.h" #include "lqr.h" #include "hdlc.h" #include "throughput.h" #include "fsm.h" #include "lcp.h" #include "async.h" #include "ccp.h" #include "link.h" #include "descriptor.h" #include "physical.h" #include "vars.h" #include "log.h" #include "id.h" /* External calls - should possibly be moved inline */ extern int IntToSpeed(int); int Physical_GetFD(struct physical *phys) { return phys->fd; } int Physical_IsATTY(struct physical *phys) { return isatty(phys->fd); } int Physical_IsSync(struct physical *phys) { return phys->cfg.speed == 0; } int Physical_FD_ISSET(struct physical *phys, fd_set *set) { return phys->fd >= 0 && FD_ISSET(phys->fd, set); } void Physical_FD_SET(struct physical *phys, fd_set *set) { assert(phys->fd >= 0); FD_SET(phys->fd, set); } const char *Physical_GetDevice(struct physical *phys) { return phys->name.full; } /* XXX-ML - must be moved into the physical struct */ void Physical_SetDeviceList(struct physical *phys, const char *new_device_list) { strncpy(phys->cfg.devlist, new_device_list, sizeof phys->cfg.devlist - 1); phys->cfg.devlist[sizeof phys->cfg.devlist - 1] = '\0'; } int Physical_SetSpeed(struct physical *phys, int speed) { if (IntToSpeed(speed) != B0) { phys->cfg.speed = speed; return 1; } else { return 0; } } void Physical_SetSync(struct physical *phys) { phys->cfg.speed = 0; } int Physical_SetRtsCts(struct physical *phys, int enable) { assert(enable == 0 || enable == 1); phys->cfg.rts_cts = enable; return 1; } void Physical_SetDedicated(struct physical *phys, int enable) { assert(enable == 0 || enable == 1); phys->cfg.is_dedicated = enable; } void Physical_SetDirect(struct physical *phys, int enable) { assert(enable == 0 || enable == 1); phys->cfg.is_direct = enable; } int Physical_IsDirect(struct physical *phys) { return phys->cfg.is_direct; } int Physical_IsDedicated(struct physical *phys) { return phys->cfg.is_dedicated; } void Physical_DupAndClose(struct physical *phys) { int nmodem; nmodem = dup(phys->fd); close(phys->fd); phys->fd = nmodem; } /* Encapsulation for a read on the FD. Avoids some exposure, and concentrates control. */ ssize_t Physical_Read(struct physical *phys, void *buf, size_t nbytes) { return read(phys->fd, buf, nbytes); } ssize_t Physical_Write(struct physical *phys, const void *buf, size_t nbytes) { return write(phys->fd, buf, nbytes); } int Physical_UpdateSet(struct descriptor *d, fd_set *r, fd_set *w, fd_set *e, int *n, int force) { struct physical *p = descriptor2physical(d); int sets; sets = 0; if (p->fd >= 0) { if (r) { FD_SET(p->fd, r); sets++; } if (e) { FD_SET(p->fd, e); sets++; } if (w && (force || link_QueueLen(&p->link))) { FD_SET(p->fd, w); sets++; } if (sets && *n < p->fd + 1) *n = p->fd + 1; } return sets; } int Physical_IsSet(struct descriptor *d, const fd_set *fdset) { struct physical *p = descriptor2physical(d); return p->fd >= 0 && FD_ISSET(p->fd, fdset); } void Physical_Login(struct physical *phys, const char *name) { if ((mode & MODE_DIRECT) && Physical_IsATTY(phys) && Enabled(ConfUtmp)) if (phys->Utmp) LogPrintf(LogERROR, "Oops, already logged in on %s\n", phys->name.base); else { struct utmp ut; memset(&ut, 0, sizeof ut); time(&ut.ut_time); strncpy(ut.ut_name, name, sizeof ut.ut_name); strncpy(ut.ut_line, phys->name.base, sizeof ut.ut_line - 1); ID0login(&ut); phys->Utmp = 1; } } void Physical_Logout(struct physical *phys) { if (phys->Utmp) { ID0logout(phys->name.base); phys->Utmp = 0; } }