/****************************************************************************** * * Module Name: excreate - Named object creation * *****************************************************************************/ /* * Copyright (C) 2000 - 2015, Intel Corp. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #include #include #include #include #include #define _COMPONENT ACPI_EXECUTER ACPI_MODULE_NAME ("excreate") #ifndef ACPI_NO_METHOD_EXECUTION /******************************************************************************* * * FUNCTION: AcpiExCreateAlias * * PARAMETERS: WalkState - Current state, contains operands * * RETURN: Status * * DESCRIPTION: Create a new named alias * ******************************************************************************/ ACPI_STATUS AcpiExCreateAlias ( ACPI_WALK_STATE *WalkState) { ACPI_NAMESPACE_NODE *TargetNode; ACPI_NAMESPACE_NODE *AliasNode; ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (ExCreateAlias); /* Get the source/alias operands (both namespace nodes) */ AliasNode = (ACPI_NAMESPACE_NODE *) WalkState->Operands[0]; TargetNode = (ACPI_NAMESPACE_NODE *) WalkState->Operands[1]; if ((TargetNode->Type == ACPI_TYPE_LOCAL_ALIAS) || (TargetNode->Type == ACPI_TYPE_LOCAL_METHOD_ALIAS)) { /* * Dereference an existing alias so that we don't create a chain * of aliases. With this code, we guarantee that an alias is * always exactly one level of indirection away from the * actual aliased name. */ TargetNode = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, TargetNode->Object); } /* * For objects that can never change (i.e., the NS node will * permanently point to the same object), we can simply attach * the object to the new NS node. For other objects (such as * Integers, buffers, etc.), we have to point the Alias node * to the original Node. */ switch (TargetNode->Type) { /* For these types, the sub-object can change dynamically via a Store */ case ACPI_TYPE_INTEGER: case ACPI_TYPE_STRING: case ACPI_TYPE_BUFFER: case ACPI_TYPE_PACKAGE: case ACPI_TYPE_BUFFER_FIELD: /* * These types open a new scope, so we need the NS node in order to access * any children. */ case ACPI_TYPE_DEVICE: case ACPI_TYPE_POWER: case ACPI_TYPE_PROCESSOR: case ACPI_TYPE_THERMAL: case ACPI_TYPE_LOCAL_SCOPE: /* * The new alias has the type ALIAS and points to the original * NS node, not the object itself. */ AliasNode->Type = ACPI_TYPE_LOCAL_ALIAS; AliasNode->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode); break; case ACPI_TYPE_METHOD: /* * Control method aliases need to be differentiated */ AliasNode->Type = ACPI_TYPE_LOCAL_METHOD_ALIAS; AliasNode->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode); break; default: /* Attach the original source object to the new Alias Node */ /* * The new alias assumes the type of the target, and it points * to the same object. The reference count of the object has an * additional reference to prevent deletion out from under either the * target node or the alias Node */ Status = AcpiNsAttachObject (AliasNode, AcpiNsGetAttachedObject (TargetNode), TargetNode->Type); break; } /* Since both operands are Nodes, we don't need to delete them */ return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiExCreateEvent * * PARAMETERS: WalkState - Current state * * RETURN: Status * * DESCRIPTION: Create a new event object * ******************************************************************************/ ACPI_STATUS AcpiExCreateEvent ( ACPI_WALK_STATE *WalkState) { ACPI_STATUS Status; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_TRACE (ExCreateEvent); ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_EVENT); if (!ObjDesc) { Status = AE_NO_MEMORY; goto Cleanup; } /* * Create the actual OS semaphore, with zero initial units -- meaning * that the event is created in an unsignalled state */ Status = AcpiOsCreateSemaphore (ACPI_NO_UNIT_LIMIT, 0, &ObjDesc->Event.OsSemaphore); if (ACPI_FAILURE (Status)) { goto Cleanup; } /* Attach object to the Node */ Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) WalkState->Operands[0], ObjDesc, ACPI_TYPE_EVENT); Cleanup: /* * Remove local reference to the object (on error, will cause deletion * of both object and semaphore if present.) */ AcpiUtRemoveReference (ObjDesc); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiExCreateMutex * * PARAMETERS: WalkState - Current state * * RETURN: Status * * DESCRIPTION: Create a new mutex object * * Mutex (Name[0], SyncLevel[1]) * ******************************************************************************/ ACPI_STATUS AcpiExCreateMutex ( ACPI_WALK_STATE *WalkState) { ACPI_STATUS Status = AE_OK; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_TRACE_PTR (ExCreateMutex, ACPI_WALK_OPERANDS); /* Create the new mutex object */ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX); if (!ObjDesc) { Status = AE_NO_MEMORY; goto Cleanup; } /* Create the actual OS Mutex */ Status = AcpiOsCreateMutex (&ObjDesc->Mutex.OsMutex); if (ACPI_FAILURE (Status)) { goto Cleanup; } /* Init object and attach to NS node */ ObjDesc->Mutex.SyncLevel = (UINT8) WalkState->Operands[1]->Integer.Value; ObjDesc->Mutex.Node = (ACPI_NAMESPACE_NODE *) WalkState->Operands[0]; Status = AcpiNsAttachObject (ObjDesc->Mutex.Node, ObjDesc, ACPI_TYPE_MUTEX); Cleanup: /* * Remove local reference to the object (on error, will cause deletion * of both object and semaphore if present.) */ AcpiUtRemoveReference (ObjDesc); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiExCreateRegion * * PARAMETERS: AmlStart - Pointer to the region declaration AML * AmlLength - Max length of the declaration AML * SpaceId - Address space ID for the region * WalkState - Current state * * RETURN: Status * * DESCRIPTION: Create a new operation region object * ******************************************************************************/ ACPI_STATUS AcpiExCreateRegion ( UINT8 *AmlStart, UINT32 AmlLength, UINT8 SpaceId, ACPI_WALK_STATE *WalkState) { ACPI_STATUS Status; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_NAMESPACE_NODE *Node; ACPI_OPERAND_OBJECT *RegionObj2; ACPI_FUNCTION_TRACE (ExCreateRegion); /* Get the Namespace Node */ Node = WalkState->Op->Common.Node; /* * If the region object is already attached to this node, * just return */ if (AcpiNsGetAttachedObject (Node)) { return_ACPI_STATUS (AE_OK); } /* * Space ID must be one of the predefined IDs, or in the user-defined * range */ if (!AcpiIsValidSpaceId (SpaceId)) { /* * Print an error message, but continue. We don't want to abort * a table load for this exception. Instead, if the region is * actually used at runtime, abort the executing method. */ ACPI_ERROR ((AE_INFO, "Invalid/unknown Address Space ID: 0x%2.2X", SpaceId)); } ACPI_DEBUG_PRINT ((ACPI_DB_LOAD, "Region Type - %s (0x%X)\n", AcpiUtGetRegionName (SpaceId), SpaceId)); /* Create the region descriptor */ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_REGION); if (!ObjDesc) { Status = AE_NO_MEMORY; goto Cleanup; } /* * Remember location in AML stream of address & length * operands since they need to be evaluated at run time. */ RegionObj2 = ObjDesc->Common.NextObject; RegionObj2->Extra.AmlStart = AmlStart; RegionObj2->Extra.AmlLength = AmlLength; if (WalkState->ScopeInfo) { RegionObj2->Extra.ScopeNode = WalkState->ScopeInfo->Scope.Node; } else { RegionObj2->Extra.ScopeNode = Node; } /* Init the region from the operands */ ObjDesc->Region.SpaceId = SpaceId; ObjDesc->Region.Address = 0; ObjDesc->Region.Length = 0; ObjDesc->Region.Node = Node; /* Install the new region object in the parent Node */ Status = AcpiNsAttachObject (Node, ObjDesc, ACPI_TYPE_REGION); Cleanup: /* Remove local reference to the object */ AcpiUtRemoveReference (ObjDesc); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiExCreateProcessor * * PARAMETERS: WalkState - Current state * * RETURN: Status * * DESCRIPTION: Create a new processor object and populate the fields * * Processor (Name[0], CpuID[1], PblockAddr[2], PblockLength[3]) * ******************************************************************************/ ACPI_STATUS AcpiExCreateProcessor ( ACPI_WALK_STATE *WalkState) { ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0]; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_STATUS Status; ACPI_FUNCTION_TRACE_PTR (ExCreateProcessor, WalkState); /* Create the processor object */ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_PROCESSOR); if (!ObjDesc) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Initialize the processor object from the operands */ ObjDesc->Processor.ProcId = (UINT8) Operand[1]->Integer.Value; ObjDesc->Processor.Length = (UINT8) Operand[3]->Integer.Value; ObjDesc->Processor.Address = (ACPI_IO_ADDRESS) Operand[2]->Integer.Value; /* Install the processor object in the parent Node */ Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0], ObjDesc, ACPI_TYPE_PROCESSOR); /* Remove local reference to the object */ AcpiUtRemoveReference (ObjDesc); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiExCreatePowerResource * * PARAMETERS: WalkState - Current state * * RETURN: Status * * DESCRIPTION: Create a new PowerResource object and populate the fields * * PowerResource (Name[0], SystemLevel[1], ResourceOrder[2]) * ******************************************************************************/ ACPI_STATUS AcpiExCreatePowerResource ( ACPI_WALK_STATE *WalkState) { ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0]; ACPI_STATUS Status; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_TRACE_PTR (ExCreatePowerResource, WalkState); /* Create the power resource object */ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_POWER); if (!ObjDesc) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Initialize the power object from the operands */ ObjDesc->PowerResource.SystemLevel = (UINT8) Operand[1]->Integer.Value; ObjDesc->PowerResource.ResourceOrder = (UINT16) Operand[2]->Integer.Value; /* Install the power resource object in the parent Node */ Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0], ObjDesc, ACPI_TYPE_POWER); /* Remove local reference to the object */ AcpiUtRemoveReference (ObjDesc); return_ACPI_STATUS (Status); } #endif /******************************************************************************* * * FUNCTION: AcpiExCreateMethod * * PARAMETERS: AmlStart - First byte of the method's AML * AmlLength - AML byte count for this method * WalkState - Current state * * RETURN: Status * * DESCRIPTION: Create a new method object * ******************************************************************************/ ACPI_STATUS AcpiExCreateMethod ( UINT8 *AmlStart, UINT32 AmlLength, ACPI_WALK_STATE *WalkState) { ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0]; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_STATUS Status; UINT8 MethodFlags; ACPI_FUNCTION_TRACE_PTR (ExCreateMethod, WalkState); /* Create a new method object */ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_METHOD); if (!ObjDesc) { Status = AE_NO_MEMORY; goto Exit; } /* Save the method's AML pointer and length */ ObjDesc->Method.AmlStart = AmlStart; ObjDesc->Method.AmlLength = AmlLength; ObjDesc->Method.Node = Operand[0]; /* * Disassemble the method flags. Split off the ArgCount, Serialized * flag, and SyncLevel for efficiency. */ MethodFlags = (UINT8) Operand[1]->Integer.Value; ObjDesc->Method.ParamCount = (UINT8) (MethodFlags & AML_METHOD_ARG_COUNT); /* * Get the SyncLevel. If method is serialized, a mutex will be * created for this method when it is parsed. */ if (MethodFlags & AML_METHOD_SERIALIZED) { ObjDesc->Method.InfoFlags = ACPI_METHOD_SERIALIZED; /* * ACPI 1.0: SyncLevel = 0 * ACPI 2.0: SyncLevel = SyncLevel in method declaration */ ObjDesc->Method.SyncLevel = (UINT8) ((MethodFlags & AML_METHOD_SYNC_LEVEL) >> 4); } /* Attach the new object to the method Node */ Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0], ObjDesc, ACPI_TYPE_METHOD); /* Remove local reference to the object */ AcpiUtRemoveReference (ObjDesc); Exit: /* Remove a reference to the operand */ AcpiUtRemoveReference (Operand[1]); return_ACPI_STATUS (Status); }