/****************************************************************************** * * Module Name: aslxref - Namespace cross-reference * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999 - 2020, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * ***************************************************************************** * * Alternatively, you may choose to be licensed under the terms of the * following license: * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Alternatively, you may choose to be licensed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * *****************************************************************************/ #include #include "aslcompiler.y.h" #include #include #include #include #define _COMPONENT ACPI_COMPILER ACPI_MODULE_NAME ("aslxref") /* Local prototypes */ static ACPI_STATUS XfNamespaceLocateBegin ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context); static ACPI_STATUS XfNamespaceLocateEnd ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context); static BOOLEAN XfValidateCrossReference ( ACPI_PARSE_OBJECT *Op, const ACPI_OPCODE_INFO *OpInfo, ACPI_NAMESPACE_NODE *Node); static ACPI_PARSE_OBJECT * XfGetParentMethod ( ACPI_PARSE_OBJECT *Op); static BOOLEAN XfObjectExists ( char *Name); static ACPI_STATUS XfCompareOneNamespaceObject ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue); static void XfCheckFieldRange ( ACPI_PARSE_OBJECT *Op, UINT32 RegionBitLength, UINT32 FieldBitOffset, UINT32 FieldBitLength, UINT32 AccessBitWidth); /******************************************************************************* * * FUNCTION: XfCrossReferenceNamespace * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Perform a cross reference check of the parse tree against the * namespace. Every named referenced within the parse tree * should be get resolved with a namespace lookup. If not, the * original reference in the ASL code is invalid -- i.e., refers * to a non-existent object. * * NOTE: The ASL "External" operator causes the name to be inserted into the * namespace so that references to the external name will be resolved * correctly here. * ******************************************************************************/ ACPI_STATUS XfCrossReferenceNamespace ( void) { ACPI_WALK_STATE *WalkState; /* * Create a new walk state for use when looking up names * within the namespace (Passed as context to the callbacks) */ WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL); if (!WalkState) { return (AE_NO_MEMORY); } /* Walk the entire parse tree */ TrWalkParseTree (AslGbl_ParseTreeRoot, ASL_WALK_VISIT_TWICE, XfNamespaceLocateBegin, XfNamespaceLocateEnd, WalkState); ACPI_FREE (WalkState); return (AE_OK); } /******************************************************************************* * * FUNCTION: XfObjectExists * * PARAMETERS: Name - 4 char ACPI name * * RETURN: TRUE if name exists in namespace * * DESCRIPTION: Walk the namespace to find an object * ******************************************************************************/ static BOOLEAN XfObjectExists ( char *Name) { ACPI_STATUS Status; /* Walk entire namespace from the supplied root */ Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX, FALSE, XfCompareOneNamespaceObject, NULL, Name, NULL); if (Status == AE_CTRL_TRUE) { /* At least one instance of the name was found */ return (TRUE); } return (FALSE); } /******************************************************************************* * * FUNCTION: XfCompareOneNamespaceObject * * PARAMETERS: ACPI_WALK_CALLBACK * * RETURN: Status * * DESCRIPTION: Compare name of one object. * ******************************************************************************/ static ACPI_STATUS XfCompareOneNamespaceObject ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue) { ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle; /* Simply check the name */ if (*((UINT32 *) (Context)) == Node->Name.Integer) { /* Abort walk if we found one instance */ return (AE_CTRL_TRUE); } return (AE_OK); } /******************************************************************************* * * FUNCTION: XfCheckFieldRange * * PARAMETERS: RegionBitLength - Length of entire parent region * FieldBitOffset - Start of the field unit (within region) * FieldBitLength - Entire length of field unit * AccessBitWidth - Access width of the field unit * * RETURN: None * * DESCRIPTION: Check one field unit to make sure it fits in the parent * op region. * * Note: AccessBitWidth must be either 8,16,32, or 64 * ******************************************************************************/ static void XfCheckFieldRange ( ACPI_PARSE_OBJECT *Op, UINT32 RegionBitLength, UINT32 FieldBitOffset, UINT32 FieldBitLength, UINT32 AccessBitWidth) { UINT32 FieldEndBitOffset; /* * Check each field unit against the region size. The entire * field unit (start offset plus length) must fit within the * region. */ FieldEndBitOffset = FieldBitOffset + FieldBitLength; if (FieldEndBitOffset > RegionBitLength) { /* Field definition itself is beyond the end-of-region */ AslError (ASL_ERROR, ASL_MSG_FIELD_UNIT_OFFSET, Op, NULL); return; } /* * Now check that the field plus AccessWidth doesn't go beyond * the end-of-region. Assumes AccessBitWidth is a power of 2 */ FieldEndBitOffset = ACPI_ROUND_UP (FieldEndBitOffset, AccessBitWidth); if (FieldEndBitOffset > RegionBitLength) { /* Field definition combined with the access is beyond EOR */ AslError (ASL_ERROR, ASL_MSG_FIELD_UNIT_ACCESS_WIDTH, Op, NULL); } } /******************************************************************************* * * FUNCTION: XfGetParentMethod * * PARAMETERS: Op - Parse Op to be checked * * RETURN: Control method Op if found. NULL otherwise * * DESCRIPTION: Find the control method parent of a parse op. Returns NULL if * the input Op is not within a control method. * ******************************************************************************/ static ACPI_PARSE_OBJECT * XfGetParentMethod ( ACPI_PARSE_OBJECT *Op) { ACPI_PARSE_OBJECT *NextOp; NextOp = Op->Asl.Parent; while (NextOp) { if (NextOp->Asl.AmlOpcode == AML_METHOD_OP) { return (NextOp); } NextOp = NextOp->Asl.Parent; } return (NULL); /* No parent method found */ } /******************************************************************************* * * FUNCTION: XfNamespaceLocateBegin * * PARAMETERS: ASL_WALK_CALLBACK * * RETURN: Status * * DESCRIPTION: Descending callback used during cross-reference. For named * object references, attempt to locate the name in the * namespace. * * NOTE: ASL references to named fields within resource descriptors are * resolved to integer values here. Therefore, this step is an * important part of the code generation. We don't know that the * name refers to a resource descriptor until now. * ******************************************************************************/ static ACPI_STATUS XfNamespaceLocateBegin ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context) { ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; ACPI_NAMESPACE_NODE *Node; ACPI_STATUS Status; ACPI_OBJECT_TYPE ObjectType; char *Path; UINT8 PassedArgs; ACPI_PARSE_OBJECT *NextOp; ACPI_PARSE_OBJECT *OwningOp; ACPI_PARSE_OBJECT *SpaceIdOp; UINT32 MinimumLength; UINT32 Offset; UINT32 FieldBitLength; UINT32 TagBitLength; UINT8 Message = 0; const ACPI_OPCODE_INFO *OpInfo; UINT32 Flags; ASL_METHOD_LOCAL *MethodLocals = NULL; ASL_METHOD_LOCAL *MethodArgs = NULL; int RegisterNumber; UINT32 i; ACPI_NAMESPACE_NODE *DeclarationParentMethod; ACPI_PARSE_OBJECT *ReferenceParentMethod; ACPI_FUNCTION_TRACE_PTR (XfNamespaceLocateBegin, Op); if ((Op->Asl.AmlOpcode == AML_METHOD_OP) && Op->Asl.Node) { Node = Op->Asl.Node; /* Support for method LocalX/ArgX analysis */ if (!Node->MethodLocals) { /* Create local/arg info blocks */ MethodLocals = UtLocalCalloc ( sizeof (ASL_METHOD_LOCAL) * ACPI_METHOD_NUM_LOCALS); Node->MethodLocals = MethodLocals; MethodArgs = UtLocalCalloc ( sizeof (ASL_METHOD_LOCAL) * ACPI_METHOD_NUM_ARGS); Node->MethodArgs = MethodArgs; /* * Get the method argument count * First, get the name node */ NextOp = Op->Asl.Child; /* Get the NumArguments node */ NextOp = NextOp->Asl.Next; Node->ArgCount = (UINT8) (((UINT8) NextOp->Asl.Value.Integer) & 0x07); /* We will track all possible ArgXs */ for (i = 0; i < ACPI_METHOD_NUM_ARGS; i++) { if (i < Node->ArgCount) { /* Real Args are always "initialized" */ MethodArgs[i].Flags = ASL_ARG_INITIALIZED; } else { /* Other ArgXs can be used as locals */ MethodArgs[i].Flags = ASL_ARG_IS_LOCAL; } MethodArgs[i].Op = Op; } } } /* * If this node is the actual declaration of a name * [such as the XXXX name in "Method (XXXX)"], * we are not interested in it here. We only care about names that are * references to other objects within the namespace and the parent objects * of name declarations */ if (Op->Asl.CompileFlags & OP_IS_NAME_DECLARATION) { return_ACPI_STATUS (AE_OK); } OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode); /* Check method LocalX variables */ if (OpInfo->Type == AML_TYPE_LOCAL_VARIABLE) { /* Find parent method Op */ NextOp = XfGetParentMethod (Op); if (!NextOp) { return_ACPI_STATUS (AE_OK); } /* Get method node */ Node = NextOp->Asl.Node; RegisterNumber = Op->Asl.AmlOpcode & 0x0007; /* 0x60 through 0x67 */ MethodLocals = Node->MethodLocals; if (Op->Asl.CompileFlags & OP_IS_TARGET) { /* Local is being initialized */ MethodLocals[RegisterNumber].Flags |= ASL_LOCAL_INITIALIZED; MethodLocals[RegisterNumber].Op = Op; return_ACPI_STATUS (AE_OK); } /* Mark this Local as referenced */ MethodLocals[RegisterNumber].Flags |= ASL_LOCAL_REFERENCED; MethodLocals[RegisterNumber].Op = Op; return_ACPI_STATUS (AE_OK); } /* Check method ArgX variables */ if (OpInfo->Type == AML_TYPE_METHOD_ARGUMENT) { /* Find parent method Op */ NextOp = XfGetParentMethod (Op); if (!NextOp) { return_ACPI_STATUS (AE_OK); } /* Get method node */ Node = NextOp->Asl.Node; /* Get Arg # */ RegisterNumber = Op->Asl.AmlOpcode - AML_ARG0; /* 0x68 through 0x6F */ MethodArgs = Node->MethodArgs; /* Mark this Arg as referenced */ MethodArgs[RegisterNumber].Flags |= ASL_ARG_REFERENCED; MethodArgs[RegisterNumber].Op = Op; if (Op->Asl.CompileFlags & OP_IS_TARGET) { /* Arg is being initialized */ MethodArgs[RegisterNumber].Flags |= ASL_ARG_INITIALIZED; } return_ACPI_STATUS (AE_OK); } /* * After method ArgX and LocalX, we are only interested in opcodes * that have an associated name */ if ((!(OpInfo->Flags & AML_NAMED)) && (!(OpInfo->Flags & AML_CREATE)) && (Op->Asl.ParseOpcode != PARSEOP_NAMESTRING) && (Op->Asl.ParseOpcode != PARSEOP_NAMESEG) && (Op->Asl.ParseOpcode != PARSEOP_METHODCALL) && (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL)) { return_ACPI_STATUS (AE_OK); } /* * One special case: CondRefOf operator - we don't care if the name exists * or not at this point, just ignore it, the point of the operator is to * determine if the name exists at runtime. */ if ((Op->Asl.Parent) && (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF)) { return_ACPI_STATUS (AE_OK); } /* * We must enable the "search-to-root" for single NameSegs, but * we have to be very careful about opening up scopes */ Flags = ACPI_NS_SEARCH_PARENT; if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) || (Op->Asl.ParseOpcode == PARSEOP_NAMESEG) || (Op->Asl.ParseOpcode == PARSEOP_METHODCALL) || (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL)) { /* * These are name references, do not push the scope stack * for them. */ Flags |= ACPI_NS_DONT_OPEN_SCOPE; } /* Get the NamePath from the appropriate place */ if (OpInfo->Flags & AML_NAMED) { /* For nearly all NAMED operators, the name reference is the first child */ Path = Op->Asl.Child->Asl.Value.String; if (Op->Asl.AmlOpcode == AML_ALIAS_OP) { /* * ALIAS is the only oddball opcode, the name declaration * (alias name) is the second operand */ Path = Op->Asl.Child->Asl.Next->Asl.Value.String; } } else if (OpInfo->Flags & AML_CREATE) { /* Name must appear as the last parameter */ NextOp = Op->Asl.Child; while (!(NextOp->Asl.CompileFlags & OP_IS_NAME_DECLARATION)) { NextOp = NextOp->Asl.Next; } Path = NextOp->Asl.Value.String; } else { Path = Op->Asl.Value.String; } ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Type=%s\n", AcpiUtGetTypeName (ObjectType))); /* * Lookup the name in the namespace. Name must exist at this point, or it * is an invalid reference. * * The namespace is also used as a lookup table for references to resource * descriptors and the fields within them. */ AslGbl_NsLookupCount++; Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_EXECUTE, Flags, WalkState, &Node); if (ACPI_FAILURE (Status)) { if (Status == AE_NOT_FOUND) { /* * We didn't find the name reference by path -- we can qualify this * a little better before we print an error message */ if (strlen (Path) == ACPI_NAMESEG_SIZE) { /* A simple, one-segment ACPI name */ if (XfObjectExists (Path)) { /* * There exists such a name, but we couldn't get to it * from this scope */ AslError (ASL_ERROR, ASL_MSG_NOT_REACHABLE, Op, Op->Asl.ExternalName); } else { /* The name doesn't exist, period */ AslError (ASL_ERROR, ASL_MSG_NOT_EXIST, Op, Op->Asl.ExternalName); } } else { /* The NamePath contains multiple NameSegs */ if ((OpInfo->Flags & AML_CREATE) || (OpInfo->ObjectType == ACPI_TYPE_LOCAL_ALIAS)) { /* * The new name is the last parameter. For the * CreateXXXXField and Alias operators */ NextOp = Op->Asl.Child; while (!(NextOp->Asl.CompileFlags & OP_IS_NAME_DECLARATION)) { NextOp = NextOp->Asl.Next; } AslError (ASL_ERROR, ASL_MSG_PREFIX_NOT_EXIST, NextOp, NextOp->Asl.ExternalName); } else if (OpInfo->Flags & AML_NAMED) { /* The new name is the first parameter */ AslError (ASL_ERROR, ASL_MSG_PREFIX_NOT_EXIST, Op, Op->Asl.ExternalName); } else if (Path[0] == AML_ROOT_PREFIX) { /* Full namepath from root, the object does not exist */ AslError (ASL_ERROR, ASL_MSG_NOT_EXIST, Op, Op->Asl.ExternalName); } else { /* * Generic "not found" error. Cannot determine whether it * doesn't exist or just can't be reached. However, we * can differentiate between a NameSeg vs. NamePath. */ if (strlen (Op->Asl.ExternalName) == ACPI_NAMESEG_SIZE) { AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, Op->Asl.ExternalName); } else { AslError (ASL_ERROR, ASL_MSG_NAMEPATH_NOT_EXIST, Op, Op->Asl.ExternalName); } } } Status = AE_OK; } return_ACPI_STATUS (Status); } /* Check for an attempt to access an object in another method */ if (!XfValidateCrossReference (Op, OpInfo, Node)) { AslError (ASL_ERROR, ASL_MSG_TEMPORARY_OBJECT, Op, Op->Asl.ExternalName); return_ACPI_STATUS (Status); } /* Object was found above, check for an illegal forward reference */ if (Op->Asl.CompileFlags & OP_NOT_FOUND_DURING_LOAD) { /* * During the load phase, this Op was flagged as a possible * illegal forward reference. In other words, Op is a name path or * name segment that refers to a named object declared after the * reference. In this scinario, Node refers to the actual declaration * and Op is a parse node that references the named object. * * Note: * * Object references inside of control methods are allowed to * refer to objects declared outside of control methods. * * If the declaration and reference are both contained inside of the * same method or outside of any method, this is a forward reference * and should be reported as a compiler error. */ DeclarationParentMethod = UtGetParentMethod (Node); ReferenceParentMethod = XfGetParentMethod (Op); /* case 1: declaration and refrence are both outside of method */ if (!ReferenceParentMethod && !DeclarationParentMethod) { AslError (ASL_ERROR, ASL_MSG_ILLEGAL_FORWARD_REF, Op, Op->Asl.ExternalName); } /* case 2: declaration and reference are both inside of the same method */ else if (ReferenceParentMethod && DeclarationParentMethod && ReferenceParentMethod == DeclarationParentMethod->Op) { AslError (ASL_ERROR, ASL_MSG_ILLEGAL_FORWARD_REF, Op, Op->Asl.ExternalName); } } /* Check for a reference vs. name declaration */ if (!(OpInfo->Flags & AML_NAMED) && !(OpInfo->Flags & AML_CREATE)) { /* This node has been referenced, mark it for reference check */ Node->Flags |= ANOBJ_IS_REFERENCED; } /* Attempt to optimize the NamePath */ OptOptimizeNamePath (Op, OpInfo->Flags, WalkState, Path, Node); /* * 1) Dereference an alias (A name reference that is an alias) * Aliases are not nested, the alias always points to the final object */ if ((Op->Asl.ParseOpcode != PARSEOP_ALIAS) && (Node->Type == ACPI_TYPE_LOCAL_ALIAS)) { /* This node points back to the original PARSEOP_ALIAS */ NextOp = Node->Op; /* The first child is the alias target op */ NextOp = NextOp->Asl.Child; /* That in turn points back to original target alias node */ if (NextOp->Asl.Node) { Node = NextOp->Asl.Node; } /* Else - forward reference to alias, will be resolved later */ } /* 2) Check for a reference to a resource descriptor */ if ((Node->Type == ACPI_TYPE_LOCAL_RESOURCE_FIELD) || (Node->Type == ACPI_TYPE_LOCAL_RESOURCE)) { /* * This was a reference to a field within a resource descriptor. * Extract the associated field offset (either a bit or byte * offset depending on the field type) and change the named * reference into an integer for AML code generation */ Offset = Node->Value; TagBitLength = Node->Length; /* * If a field is being created, generate the length (in bits) of * the field. Note: Opcodes other than CreateXxxField and Index * can come through here. For other opcodes, we just need to * convert the resource tag reference to an integer offset. */ switch (Op->Asl.Parent->Asl.AmlOpcode) { case AML_CREATE_FIELD_OP: /* Variable "Length" field, in bits */ /* * We know the length operand is an integer constant because * we know that it contains a reference to a resource * descriptor tag. */ FieldBitLength = (UINT32) Op->Asl.Next->Asl.Value.Integer; break; case AML_CREATE_BIT_FIELD_OP: FieldBitLength = 1; break; case AML_CREATE_BYTE_FIELD_OP: case AML_INDEX_OP: FieldBitLength = 8; break; case AML_CREATE_WORD_FIELD_OP: FieldBitLength = 16; break; case AML_CREATE_DWORD_FIELD_OP: FieldBitLength = 32; break; case AML_CREATE_QWORD_FIELD_OP: FieldBitLength = 64; break; default: FieldBitLength = 0; break; } /* Check the field length against the length of the resource tag */ if (FieldBitLength) { if (TagBitLength < FieldBitLength) { Message = ASL_MSG_TAG_SMALLER; } else if (TagBitLength > FieldBitLength) { Message = ASL_MSG_TAG_LARGER; } if (Message) { sprintf (AslGbl_MsgBuffer, "Size mismatch, Tag: %u bit%s, Field: %u bit%s", TagBitLength, (TagBitLength > 1) ? "s" : "", FieldBitLength, (FieldBitLength > 1) ? "s" : ""); AslError (ASL_WARNING, Message, Op, AslGbl_MsgBuffer); } } /* Convert the BitOffset to a ByteOffset for certain opcodes */ switch (Op->Asl.Parent->Asl.AmlOpcode) { case AML_CREATE_BYTE_FIELD_OP: case AML_CREATE_WORD_FIELD_OP: case AML_CREATE_DWORD_FIELD_OP: case AML_CREATE_QWORD_FIELD_OP: case AML_INDEX_OP: Offset = ACPI_DIV_8 (Offset); break; default: break; } /* Now convert this node to an integer whose value is the field offset */ Op->Asl.AmlLength = 0; Op->Asl.ParseOpcode = PARSEOP_INTEGER; Op->Asl.Value.Integer = (UINT64) Offset; Op->Asl.CompileFlags |= OP_IS_RESOURCE_FIELD; OpcGenerateAmlOpcode (Op); } /* 3) Check for a method invocation */ else if ((((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) || (Op->Asl.ParseOpcode == PARSEOP_NAMESEG)) && (Node->Type == ACPI_TYPE_METHOD) && (Op->Asl.Parent) && (Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_METHOD)) || (Op->Asl.ParseOpcode == PARSEOP_METHODCALL)) { /* * A reference to a method within one of these opcodes is not an * invocation of the method, it is simply a reference to the method. * * September 2016: Removed DeRefOf from this list */ if ((Op->Asl.Parent) && ((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_REFOF) || (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_PACKAGE) || (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_VAR_PACKAGE)|| (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_OBJECTTYPE))) { return_ACPI_STATUS (AE_OK); } /* * There are two types of method invocation: * 1) Invocation with arguments -- the parser recognizes this * as a METHODCALL. * 2) Invocation with no arguments --the parser cannot determine that * this is a method invocation, therefore we have to figure it out * here. */ if (Node->Type != ACPI_TYPE_METHOD) { sprintf (AslGbl_MsgBuffer, "%s is a %s", Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type)); AslError (ASL_ERROR, ASL_MSG_NOT_METHOD, Op, AslGbl_MsgBuffer); return_ACPI_STATUS (AE_OK); } /* Save the method node in the caller's op */ Op->Asl.Node = Node; if (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF) { return_ACPI_STATUS (AE_OK); } /* * This is a method invocation, with or without arguments. * Count the number of arguments, each appears as a child * under the parent node */ Op->Asl.ParseOpcode = PARSEOP_METHODCALL; UtSetParseOpName (Op); PassedArgs = 0; NextOp = Op->Asl.Child; while (NextOp) { PassedArgs++; NextOp = NextOp->Asl.Next; } if (Node->Value != ASL_EXTERNAL_METHOD_UNKNOWN_PARAMS && Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_EXTERNAL) { /* * Check the parsed arguments with the number expected by the * method declaration itself */ if (PassedArgs != Node->Value) { if (Node->Flags & ANOBJ_IS_EXTERNAL) { sprintf (AslGbl_MsgBuffer, "according to previous use, %s requires %u", Op->Asl.ExternalName, Node->Value); } else { sprintf (AslGbl_MsgBuffer, "%s requires %u", Op->Asl.ExternalName, Node->Value); } if (PassedArgs < Node->Value) { AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_LO, Op, AslGbl_MsgBuffer); } else { AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_HI, Op, AslGbl_MsgBuffer); } } } /* * At this point, a method call to an external method has been * detected. As of 11/19/2019, iASL does not support parameter counts * for methods declared as external. Therefore, save the parameter * count of the first method call and use this count check other * method calls to ensure that the methods are being called with the * same amount of parameters. */ else if (Node->Type == ACPI_TYPE_METHOD && (Node->Flags & ANOBJ_IS_EXTERNAL) && Node->Value == ASL_EXTERNAL_METHOD_UNKNOWN_PARAMS && Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_EXTERNAL) { Node->Value = PassedArgs; } } /* 4) Check for an ASL Field definition */ else if ((Op->Asl.Parent) && ((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_FIELD) || (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_BANKFIELD))) { /* * Offset checking for fields. If the parent operation region has a * constant length (known at compile time), we can check fields * defined in that region against the region length. This will catch * fields and field units that cannot possibly fit within the region. * * Note: Index fields do not directly reference an operation region, * thus they are not included in this check. */ if (Op == Op->Asl.Parent->Asl.Child) { /* * This is the first child of the field node, which is * the name of the region. Get the parse node for the * region -- which contains the length of the region. */ OwningOp = Node->Op; Op->Asl.Parent->Asl.ExtraValue = ACPI_MUL_8 ((UINT32) OwningOp->Asl.Value.Integer); /* Examine the field access width */ switch ((UINT8) Op->Asl.Parent->Asl.Value.Integer) { case AML_FIELD_ACCESS_ANY: case AML_FIELD_ACCESS_BYTE: case AML_FIELD_ACCESS_BUFFER: default: MinimumLength = 1; break; case AML_FIELD_ACCESS_WORD: MinimumLength = 2; break; case AML_FIELD_ACCESS_DWORD: MinimumLength = 4; break; case AML_FIELD_ACCESS_QWORD: MinimumLength = 8; break; } /* * Is the region at least as big as the access width? * Note: DataTableRegions have 0 length */ if (((UINT32) OwningOp->Asl.Value.Integer) && ((UINT32) OwningOp->Asl.Value.Integer < MinimumLength)) { AslError (ASL_ERROR, ASL_MSG_FIELD_ACCESS_WIDTH, Op, NULL); } /* * Check EC/CMOS/SMBUS fields to make sure that the correct * access type is used (BYTE for EC/CMOS, BUFFER for SMBUS) */ SpaceIdOp = OwningOp->Asl.Child->Asl.Next; switch ((UINT32) SpaceIdOp->Asl.Value.Integer) { case ACPI_ADR_SPACE_EC: case ACPI_ADR_SPACE_CMOS: case ACPI_ADR_SPACE_GPIO: if ((UINT8) Op->Asl.Parent->Asl.Value.Integer != AML_FIELD_ACCESS_BYTE) { AslError (ASL_ERROR, ASL_MSG_REGION_BYTE_ACCESS, Op, NULL); } break; case ACPI_ADR_SPACE_SMBUS: case ACPI_ADR_SPACE_IPMI: case ACPI_ADR_SPACE_GSBUS: if ((UINT8) Op->Asl.Parent->Asl.Value.Integer != AML_FIELD_ACCESS_BUFFER) { AslError (ASL_ERROR, ASL_MSG_REGION_BUFFER_ACCESS, Op, NULL); } break; default: /* Nothing to do for other address spaces */ break; } } else { /* * This is one element of the field list. Check to make sure * that it does not go beyond the end of the parent operation region. * * In the code below: * Op->Asl.Parent->Asl.ExtraValue - Region Length (bits) * Op->Asl.ExtraValue - Field start offset (bits) * Op->Asl.Child->Asl.Value.Integer32 - Field length (bits) * Op->Asl.Child->Asl.ExtraValue - Field access width (bits) */ if (Op->Asl.Parent->Asl.ExtraValue && Op->Asl.Child) { XfCheckFieldRange (Op, Op->Asl.Parent->Asl.ExtraValue, Op->Asl.ExtraValue, (UINT32) Op->Asl.Child->Asl.Value.Integer, Op->Asl.Child->Asl.ExtraValue); } } } /* * 5) Check for external resolution * By this point, everything should be loaded in the namespace. If a * namespace lookup results in a namespace node that is an external, it * means that this named object was not defined in the input ASL. This * causes issues because there are plenty of incidents where developers * use the external keyword to suppress compiler errors about undefined * objects. Note: this only applies when compiling multiple definition * blocks. */ if (AslGbl_ParseTreeRoot->Asl.Child && AslGbl_ParseTreeRoot->Asl.Child->Asl.Next && (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL && Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_EXTERNAL) && (Node->Flags & ANOBJ_IS_EXTERNAL)) { AslError (ASL_ERROR, ASL_MSG_UNDEFINED_EXTERNAL, Op, NULL); } /* 5) Check for a connection object */ #if 0 else if (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONNECTION) { return_ACPI_STATUS (Status); } #endif Op->Asl.Node = Node; return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: XfNamespaceLocateEnd * * PARAMETERS: ASL_WALK_CALLBACK * * RETURN: Status * * DESCRIPTION: Ascending callback used during cross reference. We only * need to worry about scope management here. * ******************************************************************************/ static ACPI_STATUS XfNamespaceLocateEnd ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context) { ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; const ACPI_OPCODE_INFO *OpInfo; ACPI_FUNCTION_TRACE (XfNamespaceLocateEnd); /* We are only interested in opcodes that have an associated name */ OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode); if (!(OpInfo->Flags & AML_NAMED)) { return_ACPI_STATUS (AE_OK); } /* Not interested in name references, we did not open a scope for them */ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) || (Op->Asl.ParseOpcode == PARSEOP_NAMESEG) || (Op->Asl.ParseOpcode == PARSEOP_METHODCALL) || (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL)) { return_ACPI_STATUS (AE_OK); } /* Pop the scope stack if necessary */ if (AcpiNsOpensScope (AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode))) { ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "%s: Popping scope for Op %p\n", AcpiUtGetTypeName (OpInfo->ObjectType), Op)); (void) AcpiDsScopeStackPop (WalkState); } return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: XfValidateCrossReference * * PARAMETERS: Op - Parse Op that references the object * OpInfo - Parse Op info struct * Node - Node for the referenced object * * RETURN: TRUE if the reference is legal, FALSE otherwise * * DESCRIPTION: Determine if a reference to another object is allowed. * * EXAMPLE: * Method (A) {Name (INT1, 1)} Declaration of object INT1 * Method (B) (Store (2, \A.INT1)} Illegal reference to object INT1 * (INT1 is temporary, valid only during * execution of A) * * NOTES: * A null pointer returned by either XfGetParentMethod or * UtGetParentMethod indicates that the parameter object is not * within a control method. * * Five cases are handled: Case(Op, Node) * 1) Case(0,0): Op is not within a method, Node is not --> OK * 2) Case(0,1): Op is not within a method, but Node is --> Illegal * 3) Case(1,0): Op is within a method, Node is not --> OK * 4) Case(1,1): Both are within the same method --> OK * 5) Case(1,1): Both are in methods, but not same method --> Illegal * ******************************************************************************/ static BOOLEAN XfValidateCrossReference ( ACPI_PARSE_OBJECT *Op, const ACPI_OPCODE_INFO *OpInfo, ACPI_NAMESPACE_NODE *Node) { ACPI_PARSE_OBJECT *ReferencingMethodOp; ACPI_NAMESPACE_NODE *ReferencedMethodNode; /* Ignore actual named (and related) object declarations */ if (OpInfo->Flags & (AML_NAMED | AML_CREATE | AML_DEFER | AML_HAS_ARGS)) { return (TRUE); } /* * 1) Search upwards in parse tree for owner of the referencing object * 2) Search upwards in namespace to find the owner of the referenced object */ ReferencingMethodOp = XfGetParentMethod (Op); ReferencedMethodNode = UtGetParentMethod (Node); if (!ReferencingMethodOp && !ReferencedMethodNode) { /* * 1) Case (0,0): Both Op and Node are not within methods * --> OK */ return (TRUE); } if (!ReferencingMethodOp && ReferencedMethodNode) { /* * 2) Case (0,1): Op is not in a method, but Node is within a * method --> illegal */ return (FALSE); } else if (ReferencingMethodOp && !ReferencedMethodNode) { /* * 3) Case (1,0): Op is within a method, but Node is not * --> OK */ return (TRUE); } else if (ReferencingMethodOp->Asl.Node == ReferencedMethodNode) { /* * 4) Case (1,1): Both Op and Node are within the same method * --> OK */ return (TRUE); } else { /* * 5) Case (1,1), Op and Node are in different methods * --> Illegal */ return (FALSE); } }