/****************************************************************************** * * Module Name: aslstartup - Compiler startup routines, called from main * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999 - 2022, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * ***************************************************************************** * * Alternatively, you may choose to be licensed under the terms of the * following license: * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Alternatively, you may choose to be licensed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * *****************************************************************************/ #include #include #include #include #include #define _COMPONENT ACPI_COMPILER ACPI_MODULE_NAME ("aslstartup") /* Local prototypes */ static UINT8 AslDetectSourceFileType ( ASL_FILE_INFO *Info); /* Globals */ static BOOLEAN AslToFile = TRUE; /******************************************************************************* * * FUNCTION: AslInitializeGlobals * * PARAMETERS: None * * RETURN: None * * DESCRIPTION: Re-initialize globals needed to restart the compiler. This * allows multiple files to be disassembled and/or compiled. * ******************************************************************************/ void AslInitializeGlobals ( void) { UINT32 i; /* Init compiler globals */ AslGbl_SyntaxError = 0; AslGbl_CurrentColumn = 0; AslGbl_CurrentLineNumber = 1; AslGbl_LogicalLineNumber = 1; AslGbl_CurrentLineOffset = 0; AslGbl_InputFieldCount = 0; AslGbl_InputByteCount = 0; AslGbl_NsLookupCount = 0; AslGbl_LineBufPtr = AslGbl_CurrentLineBuffer; AslGbl_ErrorLog = NULL; AslGbl_NextError = NULL; AslGbl_Signature = NULL; AslGbl_FileType = 0; AslGbl_TotalExecutableOpcodes = 0; AslGbl_TotalNamedObjects = 0; AslGbl_TotalKeywords = 0; AslGbl_TotalParseNodes = 0; AslGbl_TotalMethods = 0; AslGbl_TotalAllocations = 0; AslGbl_TotalAllocated = 0; AslGbl_TotalFolds = 0; AslGbl_NextEvent = 0; for (i = 0; i < ASL_NUM_REPORT_LEVELS; i++) { AslGbl_ExceptionCount[i] = 0; } if (AcpiGbl_CaptureComments) { AslGbl_CommentState.SpacesBefore = 0; AslGbl_CommentState.CommentType = 1; AslGbl_CommentState.LatestParseOp = NULL; AslGbl_CommentState.ParsingParenBraceNode = NULL; AslGbl_CommentState.CaptureComments = TRUE; } } /******************************************************************************* * * FUNCTION: AslDetectSourceFileType * * PARAMETERS: Info - Name/Handle for the file (must be open) * * RETURN: File Type * * DESCRIPTION: Determine the type of the input file. Either binary (contains * non-ASCII characters), ASL file, or an ACPI Data Table file. * ******************************************************************************/ static UINT8 AslDetectSourceFileType ( ASL_FILE_INFO *Info) { char *FileChar; UINT8 Type = ASL_INPUT_TYPE_ASCII_DATA; /* default */ ACPI_STATUS Status; /* Check for 100% ASCII source file (comments are ignored) */ Status = FlIsFileAsciiSource (Info->Filename, FALSE); if (ACPI_SUCCESS (Status)) { /* * File contains ASCII source code. Determine if this is an ASL * file or an ACPI data table file. */ while (fgets (AslGbl_CurrentLineBuffer, AslGbl_LineBufferSize, Info->Handle)) { /* Uppercase the buffer for caseless compare */ FileChar = AslGbl_CurrentLineBuffer; while (*FileChar) { *FileChar = (char) toupper ((int) *FileChar); FileChar++; } /* Presence of "DefinitionBlock" indicates actual ASL code */ if (strstr (AslGbl_CurrentLineBuffer, "DEFINITIONBLOCK")) { /* Appears to be an ASL file */ Type = ASL_INPUT_TYPE_ASCII_ASL; goto Cleanup; } } /* Appears to be an ASCII data table source file */ Type = ASL_INPUT_TYPE_ASCII_DATA; goto Cleanup; } /* * We have some sort of binary table; reopen in binary mode, then * check for valid ACPI table */ fclose (Info->Handle); Info->Handle = fopen (Info->Filename, "rb"); if (!Info->Handle) { fprintf (stderr, "Could not open input file %s\n", Info->Filename); } Status = AcValidateTableHeader (Info->Handle, 0); if (ACPI_SUCCESS (Status)) { fprintf (stderr, "Binary file appears to be a valid ACPI table, disassembling\n"); Type = ASL_INPUT_TYPE_BINARY_ACPI_TABLE; goto Cleanup; } else { fprintf (stderr, "Binary file does not contain a valid ACPI table\n"); } Type = ASL_INPUT_TYPE_BINARY; Cleanup: /* Must seek back to the start of the file */ fseek (Info->Handle, 0, SEEK_SET); return (Type); } /******************************************************************************* * * FUNCTION: AslDoDisassembly * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Initiate AML file disassembly. Uses ACPICA subsystem to build * namespace. This function assumes that the ACPI subsystem has * been initialized. The caller of the initialization will also * terminate the ACPI subsystem. * ******************************************************************************/ ACPI_STATUS AslDoDisassembly ( void) { ACPI_STATUS Status; Status = AcpiAllocateRootTable (4); if (ACPI_FAILURE (Status)) { AcpiOsPrintf ("Could not initialize ACPI Table Manager, %s\n", AcpiFormatException (Status)); return (Status); } /* This is where the disassembly happens */ AcpiGbl_DmOpt_Disasm = TRUE; Status = AdAmlDisassemble (AslToFile, AslGbl_Files[ASL_FILE_INPUT].Filename, AslGbl_OutputFilenamePrefix, &AslGbl_Files[ASL_FILE_INPUT].Filename); if (ACPI_FAILURE (Status)) { return (Status); } /* Check if any control methods were unresolved */ AcpiDmUnresolvedWarning (0); /* Clear Error log */ AeClearErrorLog (); /* * AslGbl_Files[ASL_FILE_INPUT].Filename was replaced with the * .DSL disassembly file, which can now be compiled if requested */ if (AslGbl_DoCompile) { AcpiOsPrintf ("\nCompiling \"%s\"\n", AslGbl_Files[ASL_FILE_INPUT].Filename); return (AE_CTRL_CONTINUE); } return (AE_OK); } /******************************************************************************* * * FUNCTION: AslDoOneFile * * PARAMETERS: Filename - Name of the file * * RETURN: Status * * DESCRIPTION: Process a single file - either disassemble, compile, or both * ******************************************************************************/ ACPI_STATUS AslDoOneFile ( char *Filename) { ACPI_STATUS Status; UINT8 Event; ASL_GLOBAL_FILE_NODE *FileNode; /* Re-initialize "some" compiler/preprocessor globals */ AslInitializeGlobals (); PrInitializeGlobals (); /* * Extract the directory path. This path is used for possible include * files and the optional AML filename embedded in the input file * DefinitionBlock declaration. */ Status = FlSplitInputPathname (Filename, &AslGbl_DirectoryPath, NULL); if (ACPI_FAILURE (Status)) { return (Status); } /* * There was an input file detected at this point. Each input ASL file is * associated with one global file node consisting of the input file and * all output files associated with it. This is useful when compiling * multiple files in one command. */ Status = FlInitOneFile(Filename); if (ACPI_FAILURE (Status)) { return (AE_ERROR); } /* Take a copy of the input filename, convert any backslashes */ AslGbl_Files[ASL_FILE_INPUT].Filename = UtLocalCacheCalloc (strlen (Filename) + 1); strcpy (AslGbl_Files[ASL_FILE_INPUT].Filename, Filename); UtConvertBackslashes (AslGbl_Files[ASL_FILE_INPUT].Filename); /* * Open the input file. Here, this could be an ASCII source file, * either an ASL file or a Data Table file, or a binary AML file * or binary data table file (For disassembly). */ Status = FlOpenInputFile (AslGbl_Files[ASL_FILE_INPUT].Filename); if (ACPI_FAILURE (Status)) { AePrintErrorLog (ASL_FILE_STDERR); return (AE_ERROR); } FileNode = FlGetCurrentFileNode(); /* Determine input file type */ AslGbl_FileType = AslDetectSourceFileType (&AslGbl_Files[ASL_FILE_INPUT]); FileNode->FileType = AslGbl_FileType; if (AslGbl_FileType == ASL_INPUT_TYPE_BINARY) { return (AE_ERROR); } FileNode->OriginalInputFileSize = FlGetFileSize (ASL_FILE_INPUT); /* * If -p not specified, we will use the input filename as the * output filename prefix */ if (AslGbl_UseDefaultAmlFilename) { AslGbl_OutputFilenamePrefix = AslGbl_Files[ASL_FILE_INPUT].Filename; } /* * Open the output file. Note: by default, the name of this file comes from * the table descriptor within the input file. */ if (AslGbl_FileType == ASL_INPUT_TYPE_ASCII_ASL) { Event = UtBeginEvent ("Open AML output file"); Status = FlOpenAmlOutputFile (AslGbl_OutputFilenamePrefix); UtEndEvent (Event); if (ACPI_FAILURE (Status)) { AePrintErrorLog (ASL_FILE_STDERR); return (AE_ERROR); } } /* Open the optional output files (listings, etc.) */ Status = FlOpenMiscOutputFiles (AslGbl_OutputFilenamePrefix); if (ACPI_FAILURE (Status)) { AePrintErrorLog (ASL_FILE_STDERR); return (AE_ERROR); } /* * Compilation of ASL source versus DataTable source uses different * compiler subsystems */ switch (AslGbl_FileType) { /* * Data Table Compilation */ case ASL_INPUT_TYPE_ASCII_DATA: Status = DtDoCompile (); if (ACPI_FAILURE (Status)) { return (Status); } if (AslGbl_Signature) { AslGbl_Signature = NULL; } /* Check if any errors occurred during compile */ Status = AslCheckForErrorExit (); if (ACPI_FAILURE (Status)) { return (Status); } /* Cleanup (for next source file) and exit */ AeClearErrorLog (); PrTerminatePreprocessor (); return (Status); /* * ASL Compilation */ case ASL_INPUT_TYPE_ASCII_ASL: Status = CmDoCompile (); if (ACPI_FAILURE (Status)) { PrTerminatePreprocessor (); return (Status); } /* * At this point, we know how many lines are in the input file. Save it * to display for post-compilation summary. */ FileNode->TotalLineCount = AslGbl_CurrentLineNumber; return (AE_OK); /* * Binary ACPI table was auto-detected, disassemble it */ case ASL_INPUT_TYPE_BINARY_ACPI_TABLE: /* We have what appears to be an ACPI table, disassemble it */ FlCloseFile (ASL_FILE_INPUT); AslGbl_DoCompile = FALSE; AcpiGbl_DisasmFlag = TRUE; Status = AslDoDisassembly (); return (Status); /* Unknown binary table */ case ASL_INPUT_TYPE_BINARY: AePrintErrorLog (ASL_FILE_STDERR); return (AE_ERROR); default: printf ("Unknown file type %X\n", AslGbl_FileType); return (AE_ERROR); } } /******************************************************************************* * * FUNCTION: AslCheckForErrorExit * * PARAMETERS: None. Examines global exception count array * * RETURN: Status * * DESCRIPTION: Determine if compiler should abort with error status * ******************************************************************************/ ACPI_STATUS AslCheckForErrorExit ( void) { /* * Return non-zero exit code if there have been errors, unless the * global ignore error flag has been set */ if (!AslGbl_IgnoreErrors) { if (AslGbl_ExceptionCount[ASL_ERROR] > 0) { return (AE_ERROR); } /* Optionally treat warnings as errors */ if (AslGbl_WarningsAsErrors) { if ((AslGbl_ExceptionCount[ASL_WARNING] > 0) || (AslGbl_ExceptionCount[ASL_WARNING2] > 0) || (AslGbl_ExceptionCount[ASL_WARNING3] > 0)) { AslError (ASL_ERROR, ASL_MSG_WARNING_AS_ERROR, NULL, "(reporting warnings as errors)"); return (AE_ERROR); } } } return (AE_OK); }