-- -- Copyright (c) 2015 Pedro Souza -- Copyright (C) 2018 Kyle Evans -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions -- are met: -- 1. Redistributions of source code must retain the above copyright -- notice, this list of conditions and the following disclaimer. -- 2. Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- -- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND -- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE -- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL -- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS -- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) -- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY -- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF -- SUCH DAMAGE. -- -- $FreeBSD$ -- local core = require("core"); local color = require("color"); local config = require("config"); local screen = require("screen"); local drawer = require("drawer"); local menu = {}; local OnOff; local skip; local run; local autoboot; local carousel_choices = {}; -- loader menu tree is rooted at menu.welcome menu.boot_options = { entries = { -- return to welcome menu { entry_type = core.MENU_RETURN, name = function() return "Back to main menu" .. color.highlight(" [Backspace]"); end }, -- load defaults { entry_type = core.MENU_ENTRY, name = function() return "Load System " .. color.highlight("D") .. "efaults"; end, func = function() core.setDefaults(); end, alias = {"d", "D"} }, { entry_type = core.MENU_SEPARATOR, name = function() return ""; end }, { entry_type = core.MENU_SEPARATOR, name = function() return "Boot Options:"; end }, -- acpi { entry_type = core.MENU_ENTRY, name = function() return OnOff(color.highlight("A") .. "CPI :", core.acpi); end, func = function() core.setACPI(); end, alias = {"a", "A"} }, -- safe mode { entry_type = core.MENU_ENTRY, name = function() return OnOff("Safe " .. color.highlight("M") .. "ode :", core.sm); end, func = function() core.setSafeMode(); end, alias = {"m", "M"} }, -- single user { entry_type = core.MENU_ENTRY, name = function() return OnOff(color.highlight("S") .. "ingle user:", core.su); end, func = function() core.setSingleUser(); end, alias = {"s", "S"} }, -- verbose boot { entry_type = core.MENU_ENTRY, name = function() return OnOff(color.highlight("V") .. "erbose :", core.verbose); end, func = function() core.setVerbose(); end, alias = {"v", "V"} }, }, }; menu.welcome = { entries = function() local menu_entries = menu.welcome.all_entries; -- Swap the first two menu items on single user boot if (core.isSingleUserBoot()) then -- We'll cache the swapped menu, for performance if (menu.welcome.swapped_menu ~= nil) then return menu.welcome.swapped_menu; end -- Shallow copy the table menu_entries = core.shallowCopyTable(menu_entries); -- Swap the first two menu entries menu_entries[1], menu_entries[2] = menu_entries[2], menu_entries[1]; -- Then set their names to their alternate names menu_entries[1].name, menu_entries[2].name = menu_entries[1].alternate_name, menu_entries[2].alternate_name; menu.welcome.swapped_menu = menu_entries; end return menu_entries; end, all_entries = { -- boot multi user { entry_type = core.MENU_ENTRY, name = function() return color.highlight("B") .. "oot Multi user " .. color.highlight("[Enter]"); end, -- Not a standard menu entry function! alternate_name = function() return color.highlight("B") .. "oot Multi user"; end, func = function() core.setSingleUser(false); core.boot(); end, alias = {"b", "B"} }, -- boot single user { entry_type = core.MENU_ENTRY, name = function() return "Boot " .. color.highlight("S") .. "ingle user"; end, -- Not a standard menu entry function! alternate_name = function() return "Boot " .. color.highlight("S") .. "ingle user " .. color.highlight("[Enter]"); end, func = function() core.setSingleUser(true); core.boot(); end, alias = {"s", "S"} }, -- escape to interpreter { entry_type = core.MENU_RETURN, name = function() return color.highlight("Esc") .. "ape to loader prompt"; end, func = function() loader.setenv("autoboot_delay", "NO"); end, alias = {core.KEYSTR_ESCAPE} }, -- reboot { entry_type = core.MENU_ENTRY, name = function() return color.highlight("R") .. "eboot"; end, func = function() loader.perform("reboot"); end, alias = {"r", "R"} }, { entry_type = core.MENU_SEPARATOR, name = function() return ""; end }, { entry_type = core.MENU_SEPARATOR, name = function() return "Options:"; end }, -- kernel options { entry_type = core.MENU_CAROUSEL_ENTRY, carousel_id = "kernel", items = core.kernelList, name = function(idx, choice, all_choices) if (#all_choices == 0) then return "Kernel: "; end local is_default = (idx == 1); local kernel_name = ""; local name_color; if (is_default) then name_color = color.escapef(color.GREEN); kernel_name = "default/"; else name_color = color.escapef(color.BLUE); end kernel_name = kernel_name .. name_color .. choice .. color.default(); return color.highlight("K") .. "ernel: " .. kernel_name .. " (" .. idx .. " of " .. #all_choices .. ")"; end, func = function(idx, choice, all_choices) config.selectkernel(choice); end, alias = {"k", "K"} }, -- boot options { entry_type = core.MENU_SUBMENU, name = function() return "Boot " .. color.highlight("O") .. "ptions"; end, submenu = function() return menu.boot_options; end, alias = {"o", "O"} }, }, }; -- The first item in every carousel is always the default item. function menu.getCarouselIndex(id) local val = carousel_choices[id]; if (val == nil) then return 1; end return val; end function menu.setCarouselIndex(id, idx) carousel_choices[id] = idx; end function menu.run(m) if (menu.skip()) then core.autoboot(); return false; end if (m == nil) then m = menu.welcome; end -- redraw screen screen.clear(); screen.defcursor(); local alias_table = drawer.drawscreen(m); menu.autoboot(); cont = true; while (cont) do local key = io.getchar(); -- Special key behaviors if ((key == core.KEY_BACKSPACE) or (key == core.KEY_DELETE)) and (m ~= menu.welcome) then break; elseif (key == core.KEY_ENTER) then core.boot(); -- Should not return end key = string.char(key) -- check to see if key is an alias local sel_entry = nil; for k, v in pairs(alias_table) do if (key == k) then sel_entry = v; end end -- if we have an alias do the assigned action: if (sel_entry ~= nil) then if (sel_entry.entry_type == core.MENU_ENTRY) then -- run function sel_entry.func(); elseif (sel_entry.entry_type == core.MENU_CAROUSEL_ENTRY) then -- carousel (rotating) functionality local carid = sel_entry.carousel_id; local caridx = menu.getCarouselIndex(carid); local choices = sel_entry.items(); if (#choices > 0) then caridx = (caridx % #choices) + 1; menu.setCarouselIndex(carid, caridx); sel_entry.func(caridx, choices[caridx], choices); end elseif (sel_entry.entry_type == core.MENU_SUBMENU) then -- recurse cont = menu.run(sel_entry.submenu()); elseif (sel_entry.entry_type == core.MENU_RETURN) then -- allow entry to have a function/side effect if (sel_entry.func ~= nil) then sel_entry.func(); end -- break recurse cont = false; end -- if we got an alias key the screen is out of date: screen.clear(); screen.defcursor(); alias_table = drawer.drawscreen(m); end end if (m == menu.welcome) then screen.defcursor(); print("Exiting menu!"); config.loadelf(); return false; end return true; end function menu.skip() if (core.isSerialBoot()) then return true; end local c = string.lower(loader.getenv("console") or ""); if ((c:match("^efi[ ;]") or c:match("[ ;]efi[ ;]")) ~= nil) then return true; end c = string.lower(loader.getenv("beastie_disable") or ""); print("beastie_disable", c); return c == "yes"; end function menu.autoboot() if (menu.already_autoboot == true) then return; end menu.already_autoboot = true; local ab = loader.getenv("autoboot_delay"); if (ab ~= nil) and (ab:lower() == "no") then return; elseif (tonumber(ab) == -1) then core.boot(); end ab = tonumber(ab) or 10; local x = loader.getenv("loader_menu_timeout_x") or 5; local y = loader.getenv("loader_menu_timeout_y") or 22; local endtime = loader.time() + ab; local time; repeat time = endtime - loader.time(); screen.setcursor(x, y); print("Autoboot in " .. time .. " seconds, hit [Enter] to boot" .. " or any other key to stop "); screen.defcursor(); if (io.ischar()) then local ch = io.getchar(); if (ch == core.KEY_ENTER) then break; else -- erase autoboot msg screen.setcursor(0, y); print(" " .. " "); screen.defcursor(); return; end end loader.delay(50000); until time <= 0; core.boot(); end function OnOff(str, b) if (b) then return str .. color.escapef(color.GREEN) .. "On" .. color.escapef(color.WHITE); else return str .. color.escapef(color.RED) .. "off" .. color.escapef(color.WHITE); end end return menu;