# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91 # $FreeBSD$ .include .include .SUFFIXES: .out .o .c .cc .cpp .cxx .C .m .y .l .ln .s .S .asm # XXX The use of COPTS in modern makefiles is discouraged. .if defined(COPTS) CFLAGS+=${COPTS} .endif .if ${MK_ASSERT_DEBUG} == "no" CFLAGS+= -DNDEBUG NO_WERROR= .endif .if defined(DEBUG_FLAGS) CFLAGS+=${DEBUG_FLAGS} CXXFLAGS+=${DEBUG_FLAGS} .if ${MK_CTF} != "no" && ${DEBUG_FLAGS:M-g} != "" CTFFLAGS+= -g .endif .endif .if defined(PROG_CXX) PROG= ${PROG_CXX} .endif .if defined(PROG) && target(${PROG}) MK_DEBUG_FILES= no .elif !empty(LDFLAGS:M-Wl,*--oformat,*) || !empty(LDFLAGS:M-static) MK_DEBUG_FILES= no .endif .if defined(CRUNCH_CFLAGS) CFLAGS+=${CRUNCH_CFLAGS} .else .if ${MK_DEBUG_FILES} != "no" && empty(DEBUG_FLAGS:M-g) && \ empty(DEBUG_FLAGS:M-gdwarf-*) CFLAGS+= -g CTFFLAGS+= -g .endif .endif .if !defined(DEBUG_FLAGS) STRIP?= -s .endif .if defined(NO_SHARED) && (${NO_SHARED} != "no" && ${NO_SHARED} != "NO") LDFLAGS+= -static .endif .if defined(USEPRIVATELIB) LDFLAGS+= -L${_SHLIBDIRPREFIX}${LIBPRIVATEDIR} -rpath ${LIBPRIVATEDIR} .endif .if ${MK_DEBUG_FILES} != "no" PROG_FULL=${PROG}.full # Use ${DEBUGDIR} for base system debug files, else .debug subdirectory .if defined(BINDIR) && (\ ${BINDIR} == "/bin" ||\ ${BINDIR} == "/libexec" ||\ ${BINDIR} == "/sbin" ||\ ${BINDIR:C%/usr/(bin|bsdinstall|games|libexec|lpr|sendmail|sm.bin|sbin)(/.*)?%/usr/bin%} == "/usr/bin"\ ) DEBUGFILEDIR= ${DEBUGDIR}${BINDIR} .else DEBUGFILEDIR?= ${BINDIR}/.debug DEBUGMKDIR= .endif .else PROG_FULL= ${PROG} .endif .if defined(PROG) PROGNAME?= ${PROG} .if defined(SRCS) OBJS+= ${SRCS:N*.h:R:S/$/.o/g} .if target(beforelinking) beforelinking: ${OBJS} ${PROG_FULL}: beforelinking .endif ${PROG_FULL}: ${OBJS} .if defined(PROG_CXX) ${CXX} ${CXXFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDADD} .else ${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDADD} .endif .if ${MK_CTF} != "no" ${CTFMERGE} ${CTFFLAGS} -o ${.TARGET} ${OBJS} .endif .else # !defined(SRCS) .if !target(${PROG}) .if defined(PROG_CXX) SRCS= ${PROG}.cc .else SRCS= ${PROG}.c .endif # Always make an intermediate object file because: # - it saves time rebuilding when only the library has changed # - the name of the object gets put into the executable symbol table instead of # the name of a variable temporary object. # - it's useful to keep objects around for crunching. OBJS+= ${PROG}.o .if target(beforelinking) beforelinking: ${OBJS} ${PROG_FULL}: beforelinking .endif ${PROG_FULL}: ${OBJS} .if defined(PROG_CXX) ${CXX} ${CXXFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDADD} .else ${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDADD} .endif .if ${MK_CTF} != "no" ${CTFMERGE} ${CTFFLAGS} -o ${.TARGET} ${OBJS} .endif .endif # !target(${PROG}) .endif # !defined(SRCS) .if ${MK_DEBUG_FILES} != "no" ${PROG}: ${PROG_FULL} ${PROGNAME}.debug ${OBJCOPY} --strip-debug --add-gnu-debuglink=${PROGNAME}.debug \ ${PROG_FULL} ${.TARGET} ${PROGNAME}.debug: ${PROG_FULL} ${OBJCOPY} --only-keep-debug ${PROG_FULL} ${.TARGET} .endif .if ${MK_MAN} != "no" && !defined(MAN) && \ !defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \ !defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \ !defined(MAN7) && !defined(MAN8) && !defined(MAN9) MAN= ${PROG}.1 MAN1= ${MAN} .endif .endif # defined(PROG) all: objwarn ${PROG} ${SCRIPTS} .if ${MK_MAN} != "no" all: _manpages .endif .if defined(PROG) CLEANFILES+= ${PROG} .if ${MK_DEBUG_FILES} != "no" CLEANFILES+= ${PROG_FULL} ${PROGNAME}.debug .endif .endif .if defined(OBJS) CLEANFILES+= ${OBJS} .endif .include .if defined(PROG) _EXTRADEPEND: .if defined(LDFLAGS) && !empty(LDFLAGS:M-nostdlib) .if defined(DPADD) && !empty(DPADD) echo ${PROG}: ${DPADD} >> ${DEPENDFILE} .endif .else echo ${PROG}: ${LIBC} ${DPADD} >> ${DEPENDFILE} .if defined(PROG_CXX) && !defined(EARLY_BUILD) .if ${COMPILER_TYPE} == "clang" && empty(CXXFLAGS:M-stdlib=libstdc++) echo ${PROG}: ${LIBCPLUSPLUS} >> ${DEPENDFILE} .else echo ${PROG}: ${LIBSTDCPLUSPLUS} >> ${DEPENDFILE} .endif .endif .endif .endif .if !target(install) .if defined(PRECIOUSPROG) .if !defined(NO_FSCHG) INSTALLFLAGS+= -fschg .endif INSTALLFLAGS+= -S .endif _INSTALLFLAGS:= ${INSTALLFLAGS} .for ie in ${INSTALLFLAGS_EDIT} _INSTALLFLAGS:= ${_INSTALLFLAGS${ie}} .endfor .if !target(realinstall) && !defined(INTERNALPROG) realinstall: _proginstall .ORDER: beforeinstall _proginstall _proginstall: .if defined(PROG) ${INSTALL} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \ ${_INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR}/${PROGNAME} .if ${MK_DEBUG_FILES} != "no" .if defined(DEBUGMKDIR) ${INSTALL} -T debug -d ${DESTDIR}${DEBUGFILEDIR} .endif ${INSTALL} -T debug -o ${BINOWN} -g ${BINGRP} -m ${DEBUGMODE} \ ${PROGNAME}.debug ${DESTDIR}${DEBUGFILEDIR}/${PROGNAME}.debug .endif .endif .endif # !target(realinstall) .if defined(SCRIPTS) && !empty(SCRIPTS) realinstall: _scriptsinstall .ORDER: beforeinstall _scriptsinstall SCRIPTSDIR?= ${BINDIR} SCRIPTSOWN?= ${BINOWN} SCRIPTSGRP?= ${BINGRP} SCRIPTSMODE?= ${BINMODE} .for script in ${SCRIPTS} .if defined(SCRIPTSNAME) SCRIPTSNAME_${script:T}?= ${SCRIPTSNAME} .else SCRIPTSNAME_${script:T}?= ${script:T:R} .endif SCRIPTSDIR_${script:T}?= ${SCRIPTSDIR} SCRIPTSOWN_${script:T}?= ${SCRIPTSOWN} SCRIPTSGRP_${script:T}?= ${SCRIPTSGRP} SCRIPTSMODE_${script:T}?= ${SCRIPTSMODE} _scriptsinstall: _SCRIPTSINS_${script:T} _SCRIPTSINS_${script:T}: ${script} ${INSTALL} -o ${SCRIPTSOWN_${.ALLSRC:T}} \ -g ${SCRIPTSGRP_${.ALLSRC:T}} -m ${SCRIPTSMODE_${.ALLSRC:T}} \ ${.ALLSRC} \ ${DESTDIR}${SCRIPTSDIR_${.ALLSRC:T}}/${SCRIPTSNAME_${.ALLSRC:T}} .endfor .endif NLSNAME?= ${PROG} .include .include .include .include .if ${MK_MAN} != "no" realinstall: _maninstall .ORDER: beforeinstall _maninstall .endif .endif .if !target(lint) lint: ${SRCS:M*.c} .if defined(PROG) ${LINT} ${LINTFLAGS} ${CFLAGS:M-[DIU]*} ${.ALLSRC} .endif .endif .if ${MK_MAN} != "no" .include .endif .include .if defined(PROG) && !exists(${.OBJDIR}/${DEPENDFILE}) ${OBJS}: ${SRCS:M*.h} .endif .include .include .if defined(PORTNAME) .include .endif