TYPE ROWCOL NAME UCS/KEYBOARD SRC_ZONE 0x0000-0xF8FF OOB_MODE INVALID DST_INVALID 0x100 DST_UNIT_BITS 16 #======================================================================= # File name: KEYBOARD.TXT # # Contents: Map (external version) from Mac OS Keyboard # character set to Unicode 4.0 and later. # # Copyright: (c) 2001-2002, 2005 by Apple Computer, Inc., all rights # reserved. # # Contact: charsets@apple.com # # Changes: # # c02 2005-Apr-05 Change mappings for 0x09, 0x0F, 0x8C; add # Mac OS X-only mappings for 0x8D-9x8F. # Update header comments, including # clarification of Mac OS X usage. Matches # internal xml and Text Encoding # Converter 2.0. # b1,c1 2002-Dec-19 First version. Matches internal utom. # # Standard header: # ---------------- # # Apple, the Apple logo, and Macintosh are trademarks of Apple # Computer, Inc., registered in the United States and other countries. # Unicode is a trademark of Unicode Inc. For the sake of brevity, # throughout this document, "Macintosh" can be used to refer to # Macintosh computers and "Unicode" can be used to refer to the # Unicode standard. # # Apple Computer, Inc. ("Apple") makes no warranty or representation, # either express or implied, with respect to this document and the # included data, its quality, accuracy, or fitness for a particular # purpose. In no event will Apple be liable for direct, indirect, # special, incidental, or consequential damages resulting from any # defect or inaccuracy in this document or the included data. # # These mapping tables and character lists are subject to change. # The latest tables should be available from the following: # # # # For general information about Mac OS encodings and these mapping # tables, see the file "README.TXT". # # Format: # ------- # # Three tab-separated columns; # '#' begins a comment which continues to the end of the line. # Column #1 is the Mac OS Keyboard code (in hex as 0xNN) # Column #2 is the corresponding Unicode or Unicode sequence # (in hex as 0xNNNN or 0xNNNN+0xNNNN, etc.). # Column #3 is a comment containing the Unicode name. # In some cases an additional comment follows the Unicode name. # # The entries are in Mac OS Keyboard code order. # # Some of these mappings require the use of corporate characters. # See the file "CORPCHAR.TXT" and notes below. # # The Mac OS Keyboard character set uses the ranges normally set aside # for controls, so those ranges are present in this table. # # Notes on Mac OS Keyboard: # ------------------------- # # This is the encoding for the legacy font named ".Keyboard". Before # Mac OS X, this font was used by the user-interface system to display # glyphs for special keys on the keyboard. In Mac OS X, that font is # not present and this mapping is not associated with a font; it is # only used as a way to map from a set of Menu Manager constants to # associated Unicode sequences. As such, new mappings added for Mac OS # X only may be one-way mappings: From the Keyboard glyph "encoding" # to Unicode, but not back. # # The Mac OS Keyboard encoding shares the script code smRoman # (0) with the Mac OS Roman encoding. To determine if the Keyboard # encoding is being used in Mac OS 8 or Mac OS 9, you must check if # the font name is ".Keyboard". # # Unicode mapping issues and notes: # --------------------------------- # # The goals in the mappings provided here are: # - For mappings used in Mac OS 8 and Mac OS 9, ensure roundtrip # mapping from every character in the Mac OS Keyboard character set # to Unicode and back. This consideration does not apply to mappings # added for Mac OS X only (noted below). # - Use standard Unicode characters as much as possible, to # maximize interchangeability of the resulting Unicode text. # Whenever possible, avoid having content carried by private-use # characters. # # Some of the characters in the Mac OS Keyboard character set do not # correspond to distinct, single Unicode characters. To map these # and satisfy both goals above, we employ various strategies. # # a) If possible, use private use characters in combination with # standard Unicode characters to mark variants of the standard # Unicode character. # # Apple has defined a block of 32 corporate characters as "transcoding # hints." These are used in combination with standard Unicode # characters to force them to be treated in a special way for mapping # to other encodings; they have no other effect. Sixteen of these # transcoding hints are "grouping hints" - they indicate that the next # 2-4 Unicode characters should be treated as a single entity for # transcoding. The other sixteen transcoding hints are "variant tags" # - they are like combining characters, and can follow a standard # Unicode (or a sequence consisting of a base character and other # combining characters) to cause it to be treated in a special way for # transcoding. These always terminate a combining-character sequence. # # The transcoding coding hints used in this mapping table are two # grouping tags, 0xF860-61, and one variant tag, 0xF87F. Since these # are combined with standard Unicode characters, some characters in # the Mac OS Keyboard character set map to a sequence of two to four # Unicodes instead of a single Unicode character. # # For example, the Mac OS Keyboard character at 0x6F, representing the # F1 key, is mapped to Unicode using the grouping tag F860 (group next # two) followed by U+0046 (LATIN CAPITAL LETTER F) and U+0031 (DIGIT # ONE). # # b) Otherwise, use private use characters by themselves to map Mac OS # Keyboard characters which have no relationship to any standard # Unicode character. # # The following additional corporate zone Unicode characters are # used for this purpose here: # # 0xF802 Lower left pencil # 0xF803 Contextual menu key symbol # 0xF8FF Apple logo # # NOTE: The graphic image associated with the Apple logo character # is not authorized for use without permission of Apple, and # unauthorized use might constitute trademark infringement. # # Details of mapping changes in each version: # ------------------------------------------- # # Changes from version c01 to version c02: # # - Mapping for 0x09 changed from 0x0009 (wrong) to 0x2423 # - Mapping for 0x0F changed from 0x270E (wrong) to 0xF802 # - Mapping for 0x8C changed from 0xF804 to 0x23CF (Unicode 4.0) # - Add Mac OS X-only mappings for 0x8D-0x8F # ################## BEGIN_MAP 0x0000 = 0x00 0x0008 = 0x08 0x000D = 0x0D 0x0020 = 0x20 0x0030 = 0x30 0x0031 = 0x31 0x0032 = 0x32 0x0033 = 0x33 0x0034 = 0x34 0x0035 = 0x35 0x0036 = 0x36 0x0037 = 0x37 0x0038 = 0x38 0x0039 = 0x39 #0x003F+0x20DD = 0x67 0x0046 = 0x46 0x2190 = 0x64 0x2191 = 0x68 0x2192 = 0x65 0x2193 = 0x6A 0x2196 = 0x66 0x2198 = 0x69 0x21A9 = 0x0B 0x21AA = 0x0C 0x21DE = 0x62 0x21DF = 0x6B 0x21E0 = 0x18 0x21E1 = 0x19 0x21E2 = 0x1A 0x21E3 = 0x10 0x21E4 = 0x03 0x21E5 = 0x02 0x21E7 = 0x05 0x21EA = 0x63 0x2303 = 0x06 0x2318 = 0x11 0x2324 = 0x04 0x2325 = 0x07 0x2326 = 0x0A 0x2327 = 0x1C 0x232B = 0x17 0x2387 = 0x8B 0x2388 = 0x8A 0x238B = 0x1B 0x23CF = 0x8C 0x2423 = 0x09 0x2423 = 0x61 0x25C6 = 0x13 0x2713 = 0x12 #0x2758+0x20DD = 0x6E #0x304B+0x306A = 0x8E #0x82F1+0x6570 = 0x8D 0xF802 = 0x0F 0xF803 = 0x6D #0xF860+0x0046+0x0031 = 0x6F #0xF860+0x0046+0x0032 = 0x70 #0xF860+0x0046+0x0033 = 0x71 #0xF860+0x0046+0x0034 = 0x72 #0xF860+0x0046+0x0035 = 0x73 #0xF860+0x0046+0x0036 = 0x74 #0xF860+0x0046+0x0037 = 0x75 #0xF860+0x0046+0x0038 = 0x76 #0xF860+0x0046+0x0039 = 0x77 #0xF861+0x0046+0x0031+0x0030 = 0x78 #0xF861+0x0046+0x0031+0x0031 = 0x79 #0xF861+0x0046+0x0031+0x0032 = 0x7A #0xF861+0x0046+0x0031+0x0033 = 0x87 #0xF861+0x0046+0x0031+0x0034 = 0x88 #0xF861+0x0046+0x0031+0x0035 = 0x89 #0xF861+0x0046+0x0031+0x0036 = 0x8F 0xF8FF = 0x14 #0xF8FF+0xF87F = 0x6C END_MAP