//===- CodeGenRegisters.h - Register and RegisterClass Info -----*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines structures to encapsulate information gleaned from the // target register and register class definitions. // //===----------------------------------------------------------------------===// #ifndef LLVM_UTILS_TABLEGEN_CODEGENREGISTERS_H #define LLVM_UTILS_TABLEGEN_CODEGENREGISTERS_H #include "CodeGenHwModes.h" #include "InfoByHwMode.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/BitVector.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/SparseBitVector.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/MC/LaneBitmask.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/TableGen/Record.h" #include "llvm/TableGen/SetTheory.h" #include #include #include #include #include #include #include #include #include #include #include namespace llvm { class CodeGenRegBank; /// Used to encode a step in a register lane mask transformation. /// Mask the bits specified in Mask, then rotate them Rol bits to the left /// assuming a wraparound at 32bits. struct MaskRolPair { LaneBitmask Mask; uint8_t RotateLeft; bool operator==(const MaskRolPair Other) const { return Mask == Other.Mask && RotateLeft == Other.RotateLeft; } bool operator!=(const MaskRolPair Other) const { return Mask != Other.Mask || RotateLeft != Other.RotateLeft; } }; /// CodeGenSubRegIndex - Represents a sub-register index. class CodeGenSubRegIndex { Record *const TheDef; std::string Name; std::string Namespace; public: SubRegRangeByHwMode Range; const unsigned EnumValue; mutable LaneBitmask LaneMask; mutable SmallVector CompositionLaneMaskTransform; /// A list of subregister indexes concatenated resulting in this /// subregister index. This is the reverse of CodeGenRegBank::ConcatIdx. SmallVector ConcatenationOf; // Are all super-registers containing this SubRegIndex covered by their // sub-registers? bool AllSuperRegsCovered; // A subregister index is "artificial" if every subregister obtained // from applying this index is artificial. Artificial subregister // indexes are not used to create new register classes. bool Artificial; CodeGenSubRegIndex(Record *R, unsigned Enum, const CodeGenHwModes &CGH); CodeGenSubRegIndex(StringRef N, StringRef Nspace, unsigned Enum); CodeGenSubRegIndex(CodeGenSubRegIndex &) = delete; const std::string &getName() const { return Name; } const std::string &getNamespace() const { return Namespace; } std::string getQualifiedName() const; // Map of composite subreg indices. typedef std::map>> CompMap; // Returns the subreg index that results from composing this with Idx. // Returns NULL if this and Idx don't compose. CodeGenSubRegIndex *compose(CodeGenSubRegIndex *Idx) const { CompMap::const_iterator I = Composed.find(Idx); return I == Composed.end() ? nullptr : I->second; } // Add a composite subreg index: this+A = B. // Return a conflicting composite, or NULL CodeGenSubRegIndex *addComposite(CodeGenSubRegIndex *A, CodeGenSubRegIndex *B, const CodeGenHwModes &CGH) { assert(A && B); std::pair Ins = Composed.insert(std::pair(A, B)); // Synthetic subreg indices that aren't contiguous (for instance ARM // register tuples) don't have a bit range, so it's OK to let // B->Offset == -1. For the other cases, accumulate the offset and set // the size here. Only do so if there is no offset yet though. unsigned NumModes = CGH.getNumModeIds(); // Skip default mode. for (unsigned M = 0; M < NumModes; ++M) { // Handle DefaultMode last. if (M == DefaultMode) continue; SubRegRange &Range = this->Range.get(M); SubRegRange &ARange = A->Range.get(M); SubRegRange &BRange = B->Range.get(M); if (Range.Offset != (uint16_t)-1 && ARange.Offset != (uint16_t)-1 && BRange.Offset == (uint16_t)-1) { BRange.Offset = Range.Offset + ARange.Offset; BRange.Size = ARange.Size; } } // Now handle default. SubRegRange &Range = this->Range.get(DefaultMode); SubRegRange &ARange = A->Range.get(DefaultMode); SubRegRange &BRange = B->Range.get(DefaultMode); if (Range.Offset != (uint16_t)-1 && ARange.Offset != (uint16_t)-1 && BRange.Offset == (uint16_t)-1) { BRange.Offset = Range.Offset + ARange.Offset; BRange.Size = ARange.Size; } return (Ins.second || Ins.first->second == B) ? nullptr : Ins.first->second; } // Update the composite maps of components specified in 'ComposedOf'. void updateComponents(CodeGenRegBank &); // Return the map of composites. const CompMap &getComposites() const { return Composed; } // Compute LaneMask from Composed. Return LaneMask. LaneBitmask computeLaneMask() const; void setConcatenationOf(ArrayRef Parts); /// Replaces subregister indexes in the `ConcatenationOf` list with /// list of subregisters they are composed of (if any). Do this recursively. void computeConcatTransitiveClosure(); bool operator<(const CodeGenSubRegIndex &RHS) const { return this->EnumValue < RHS.EnumValue; } private: CompMap Composed; }; /// CodeGenRegister - Represents a register definition. class CodeGenRegister { public: Record *TheDef; unsigned EnumValue; std::vector CostPerUse; bool CoveredBySubRegs = true; bool HasDisjunctSubRegs = false; bool Artificial = true; bool Constant = false; // Map SubRegIndex -> Register. typedef std::map>> SubRegMap; CodeGenRegister(Record *R, unsigned Enum); StringRef getName() const; // Extract more information from TheDef. This is used to build an object // graph after all CodeGenRegister objects have been created. void buildObjectGraph(CodeGenRegBank &); // Lazily compute a map of all sub-registers. // This includes unique entries for all sub-sub-registers. const SubRegMap &computeSubRegs(CodeGenRegBank &); // Compute extra sub-registers by combining the existing sub-registers. void computeSecondarySubRegs(CodeGenRegBank &); // Add this as a super-register to all sub-registers after the sub-register // graph has been built. void computeSuperRegs(CodeGenRegBank &); const SubRegMap &getSubRegs() const { assert(SubRegsComplete && "Must precompute sub-registers"); return SubRegs; } // Add sub-registers to OSet following a pre-order defined by the .td file. void addSubRegsPreOrder(SetVector &OSet, CodeGenRegBank &) const; // Return the sub-register index naming Reg as a sub-register of this // register. Returns NULL if Reg is not a sub-register. CodeGenSubRegIndex *getSubRegIndex(const CodeGenRegister *Reg) const { return SubReg2Idx.lookup(Reg); } typedef std::vector SuperRegList; // Get the list of super-registers in topological order, small to large. // This is valid after computeSubRegs visits all registers during RegBank // construction. const SuperRegList &getSuperRegs() const { assert(SubRegsComplete && "Must precompute sub-registers"); return SuperRegs; } // Get the list of ad hoc aliases. The graph is symmetric, so the list // contains all registers in 'Aliases', and all registers that mention this // register in 'Aliases'. ArrayRef getExplicitAliases() const { return ExplicitAliases; } // Get the topological signature of this register. This is a small integer // less than RegBank.getNumTopoSigs(). Registers with the same TopoSig have // identical sub-register structure. That is, they support the same set of // sub-register indices mapping to the same kind of sub-registers // (TopoSig-wise). unsigned getTopoSig() const { assert(SuperRegsComplete && "TopoSigs haven't been computed yet."); return TopoSig; } // List of register units in ascending order. typedef SparseBitVector<> RegUnitList; typedef SmallVector RegUnitLaneMaskList; // How many entries in RegUnitList are native? RegUnitList NativeRegUnits; // Get the list of register units. // This is only valid after computeSubRegs() completes. const RegUnitList &getRegUnits() const { return RegUnits; } ArrayRef getRegUnitLaneMasks() const { return ArrayRef(RegUnitLaneMasks).slice(0, NativeRegUnits.count()); } // Get the native register units. This is a prefix of getRegUnits(). RegUnitList getNativeRegUnits() const { return NativeRegUnits; } void setRegUnitLaneMasks(const RegUnitLaneMaskList &LaneMasks) { RegUnitLaneMasks = LaneMasks; } // Inherit register units from subregisters. // Return true if the RegUnits changed. bool inheritRegUnits(CodeGenRegBank &RegBank); // Adopt a register unit for pressure tracking. // A unit is adopted iff its unit number is >= NativeRegUnits.count(). void adoptRegUnit(unsigned RUID) { RegUnits.set(RUID); } // Get the sum of this register's register unit weights. unsigned getWeight(const CodeGenRegBank &RegBank) const; // Canonically ordered set. typedef std::vector Vec; private: bool SubRegsComplete; bool SuperRegsComplete; unsigned TopoSig; // The sub-registers explicit in the .td file form a tree. SmallVector ExplicitSubRegIndices; SmallVector ExplicitSubRegs; // Explicit ad hoc aliases, symmetrized to form an undirected graph. SmallVector ExplicitAliases; // Super-registers where this is the first explicit sub-register. SuperRegList LeadingSuperRegs; SubRegMap SubRegs; SuperRegList SuperRegs; DenseMap SubReg2Idx; RegUnitList RegUnits; RegUnitLaneMaskList RegUnitLaneMasks; }; inline bool operator<(const CodeGenRegister &A, const CodeGenRegister &B) { return A.EnumValue < B.EnumValue; } inline bool operator==(const CodeGenRegister &A, const CodeGenRegister &B) { return A.EnumValue == B.EnumValue; } class CodeGenRegisterClass { CodeGenRegister::Vec Members; // Allocation orders. Order[0] always contains all registers in Members. std::vector> Orders; // Bit mask of sub-classes including this, indexed by their EnumValue. BitVector SubClasses; // List of super-classes, topologocally ordered to have the larger classes // first. This is the same as sorting by EnumValue. SmallVector SuperClasses; Record *TheDef; std::string Name; // For a synthesized class, inherit missing properties from the nearest // super-class. void inheritProperties(CodeGenRegBank &); // Map SubRegIndex -> sub-class. This is the largest sub-class where all // registers have a SubRegIndex sub-register. DenseMap SubClassWithSubReg; // Map SubRegIndex -> set of super-reg classes. This is all register // classes SuperRC such that: // // R:SubRegIndex in this RC for all R in SuperRC. // DenseMap> SuperRegClasses; // Bit vector of TopoSigs for the registers in this class. This will be // very sparse on regular architectures. BitVector TopoSigs; public: unsigned EnumValue; StringRef Namespace; SmallVector VTs; RegSizeInfoByHwMode RSI; int CopyCost; bool Allocatable; StringRef AltOrderSelect; uint8_t AllocationPriority; bool GlobalPriority; uint8_t TSFlags; /// Contains the combination of the lane masks of all subregisters. LaneBitmask LaneMask; /// True if there are at least 2 subregisters which do not interfere. bool HasDisjunctSubRegs; bool CoveredBySubRegs; /// A register class is artificial if all its members are artificial. bool Artificial; /// Generate register pressure set for this register class and any class /// synthesized from it. bool GeneratePressureSet; // Return the Record that defined this class, or NULL if the class was // created by TableGen. Record *getDef() const { return TheDef; } std::string getNamespaceQualification() const; const std::string &getName() const { return Name; } std::string getQualifiedName() const; std::string getIdName() const; std::string getQualifiedIdName() const; ArrayRef getValueTypes() const { return VTs; } unsigned getNumValueTypes() const { return VTs.size(); } bool hasType(const ValueTypeByHwMode &VT) const; const ValueTypeByHwMode &getValueTypeNum(unsigned VTNum) const { if (VTNum < VTs.size()) return VTs[VTNum]; llvm_unreachable("VTNum greater than number of ValueTypes in RegClass!"); } // Return true if this class contains the register. bool contains(const CodeGenRegister *) const; // Returns true if RC is a subclass. // RC is a sub-class of this class if it is a valid replacement for any // instruction operand where a register of this classis required. It must // satisfy these conditions: // // 1. All RC registers are also in this. // 2. The RC spill size must not be smaller than our spill size. // 3. RC spill alignment must be compatible with ours. // bool hasSubClass(const CodeGenRegisterClass *RC) const { return SubClasses.test(RC->EnumValue); } // getSubClassWithSubReg - Returns the largest sub-class where all // registers have a SubIdx sub-register. CodeGenRegisterClass * getSubClassWithSubReg(const CodeGenSubRegIndex *SubIdx) const { return SubClassWithSubReg.lookup(SubIdx); } /// Find largest subclass where all registers have SubIdx subregisters in /// SubRegClass and the largest subregister class that contains those /// subregisters without (as far as possible) also containing additional /// registers. /// /// This can be used to find a suitable pair of classes for subregister /// copies. \return std::pair where SubClass is a /// SubClass is a class where every register has SubIdx and SubRegClass is a /// class where every register is covered by the SubIdx subregister of /// SubClass. std::optional> getMatchingSubClassWithSubRegs(CodeGenRegBank &RegBank, const CodeGenSubRegIndex *SubIdx) const; void setSubClassWithSubReg(const CodeGenSubRegIndex *SubIdx, CodeGenRegisterClass *SubRC) { SubClassWithSubReg[SubIdx] = SubRC; } // getSuperRegClasses - Returns a bit vector of all register classes // containing only SubIdx super-registers of this class. void getSuperRegClasses(const CodeGenSubRegIndex *SubIdx, BitVector &Out) const; // addSuperRegClass - Add a class containing only SubIdx super-registers. void addSuperRegClass(CodeGenSubRegIndex *SubIdx, CodeGenRegisterClass *SuperRC) { SuperRegClasses[SubIdx].insert(SuperRC); } // getSubClasses - Returns a constant BitVector of subclasses indexed by // EnumValue. // The SubClasses vector includes an entry for this class. const BitVector &getSubClasses() const { return SubClasses; } // getSuperClasses - Returns a list of super classes ordered by EnumValue. // The array does not include an entry for this class. ArrayRef getSuperClasses() const { return SuperClasses; } // Returns an ordered list of class members. // The order of registers is the same as in the .td file. // No = 0 is the default allocation order, No = 1 is the first alternative. ArrayRef getOrder(unsigned No = 0) const { return Orders[No]; } // Return the total number of allocation orders available. unsigned getNumOrders() const { return Orders.size(); } // Get the set of registers. This set contains the same registers as // getOrder(0). const CodeGenRegister::Vec &getMembers() const { return Members; } // Get a bit vector of TopoSigs present in this register class. const BitVector &getTopoSigs() const { return TopoSigs; } // Get a weight of this register class. unsigned getWeight(const CodeGenRegBank &) const; // Populate a unique sorted list of units from a register set. void buildRegUnitSet(const CodeGenRegBank &RegBank, std::vector &RegUnits) const; CodeGenRegisterClass(CodeGenRegBank &, Record *R); CodeGenRegisterClass(CodeGenRegisterClass &) = delete; // A key representing the parts of a register class used for forming // sub-classes. Note the ordering provided by this key is not the same as // the topological order used for the EnumValues. struct Key { const CodeGenRegister::Vec *Members; RegSizeInfoByHwMode RSI; Key(const CodeGenRegister::Vec *M, const RegSizeInfoByHwMode &I) : Members(M), RSI(I) {} Key(const CodeGenRegisterClass &RC) : Members(&RC.getMembers()), RSI(RC.RSI) {} // Lexicographical order of (Members, RegSizeInfoByHwMode). bool operator<(const Key &) const; }; // Create a non-user defined register class. CodeGenRegisterClass(CodeGenRegBank &, StringRef Name, Key Props); // Called by CodeGenRegBank::CodeGenRegBank(). static void computeSubClasses(CodeGenRegBank &); // Get ordering value among register base classes. std::optional getBaseClassOrder() const { if (TheDef && !TheDef->isValueUnset("BaseClassOrder")) return TheDef->getValueAsInt("BaseClassOrder"); return {}; } }; // Register categories are used when we need to deterine the category a // register falls into (GPR, vector, fixed, etc.) without having to know // specific information about the target architecture. class CodeGenRegisterCategory { Record *TheDef; std::string Name; std::list Classes; public: CodeGenRegisterCategory(CodeGenRegBank &, Record *R); CodeGenRegisterCategory(CodeGenRegisterCategory &) = delete; // Return the Record that defined this class, or NULL if the class was // created by TableGen. Record *getDef() const { return TheDef; } std::string getName() const { return Name; } std::list getClasses() const { return Classes; } }; // Register units are used to model interference and register pressure. // Every register is assigned one or more register units such that two // registers overlap if and only if they have a register unit in common. // // Normally, one register unit is created per leaf register. Non-leaf // registers inherit the units of their sub-registers. struct RegUnit { // Weight assigned to this RegUnit for estimating register pressure. // This is useful when equalizing weights in register classes with mixed // register topologies. unsigned Weight; // Each native RegUnit corresponds to one or two root registers. The full // set of registers containing this unit can be computed as the union of // these two registers and their super-registers. const CodeGenRegister *Roots[2]; // Index into RegClassUnitSets where we can find the list of UnitSets that // contain this unit. unsigned RegClassUnitSetsIdx; // A register unit is artificial if at least one of its roots is // artificial. bool Artificial; RegUnit() : Weight(0), RegClassUnitSetsIdx(0), Artificial(false) { Roots[0] = Roots[1] = nullptr; } ArrayRef getRoots() const { assert(!(Roots[1] && !Roots[0]) && "Invalid roots array"); return ArrayRef(Roots, !!Roots[0] + !!Roots[1]); } }; // Each RegUnitSet is a sorted vector with a name. struct RegUnitSet { typedef std::vector::const_iterator iterator; std::string Name; std::vector Units; unsigned Weight = 0; // Cache the sum of all unit weights. unsigned Order = 0; // Cache the sort key. RegUnitSet(std::string Name) : Name(Name) {} }; // Base vector for identifying TopoSigs. The contents uniquely identify a // TopoSig, only computeSuperRegs needs to know how. typedef SmallVector TopoSigId; // CodeGenRegBank - Represent a target's registers and the relations between // them. class CodeGenRegBank { SetTheory Sets; const CodeGenHwModes &CGH; std::deque SubRegIndices; DenseMap Def2SubRegIdx; CodeGenSubRegIndex *createSubRegIndex(StringRef Name, StringRef NameSpace); typedef std::map, CodeGenSubRegIndex *> ConcatIdxMap; ConcatIdxMap ConcatIdx; // Registers. std::deque Registers; StringMap RegistersByName; DenseMap Def2Reg; unsigned NumNativeRegUnits; std::map TopoSigs; // Includes native (0..NumNativeRegUnits-1) and adopted register units. SmallVector RegUnits; // Register classes. std::list RegClasses; DenseMap Def2RC; typedef std::map RCKeyMap; RCKeyMap Key2RC; // Register categories. std::list RegCategories; DenseMap Def2RCat; using RCatKeyMap = std::map; RCatKeyMap Key2RCat; // Remember each unique set of register units. Initially, this contains a // unique set for each register class. Simliar sets are coalesced with // pruneUnitSets and new supersets are inferred during computeRegUnitSets. std::vector RegUnitSets; // Map RegisterClass index to the index of the RegUnitSet that contains the // class's units and any inferred RegUnit supersets. // // NOTE: This could grow beyond the number of register classes when we map // register units to lists of unit sets. If the list of unit sets does not // already exist for a register class, we create a new entry in this vector. std::vector> RegClassUnitSets; // Give each register unit set an order based on sorting criteria. std::vector RegUnitSetOrder; // Keep track of synthesized definitions generated in TupleExpander. std::vector> SynthDefs; // Add RC to *2RC maps. void addToMaps(CodeGenRegisterClass *); // Create a synthetic sub-class if it is missing. CodeGenRegisterClass *getOrCreateSubClass(const CodeGenRegisterClass *RC, const CodeGenRegister::Vec *Membs, StringRef Name); // Infer missing register classes. void computeInferredRegisterClasses(); void inferCommonSubClass(CodeGenRegisterClass *RC); void inferSubClassWithSubReg(CodeGenRegisterClass *RC); void inferMatchingSuperRegClass(CodeGenRegisterClass *RC) { inferMatchingSuperRegClass(RC, RegClasses.begin()); } void inferMatchingSuperRegClass( CodeGenRegisterClass *RC, std::list::iterator FirstSubRegRC); // Iteratively prune unit sets. void pruneUnitSets(); // Compute a weight for each register unit created during getSubRegs. void computeRegUnitWeights(); // Create a RegUnitSet for each RegClass and infer superclasses. void computeRegUnitSets(); // Populate the Composite map from sub-register relationships. void computeComposites(); // Compute a lane mask for each sub-register index. void computeSubRegLaneMasks(); /// Computes a lane mask for each register unit enumerated by a physical /// register. void computeRegUnitLaneMasks(); public: CodeGenRegBank(RecordKeeper &, const CodeGenHwModes &); CodeGenRegBank(CodeGenRegBank &) = delete; SetTheory &getSets() { return Sets; } const CodeGenHwModes &getHwModes() const { return CGH; } // Sub-register indices. The first NumNamedIndices are defined by the user // in the .td files. The rest are synthesized such that all sub-registers // have a unique name. const std::deque &getSubRegIndices() const { return SubRegIndices; } // Find a SubRegIndex from its Record def or add to the list if it does // not exist there yet. CodeGenSubRegIndex *getSubRegIdx(Record *); // Find a SubRegIndex from its Record def. const CodeGenSubRegIndex *findSubRegIdx(const Record *Def) const; // Find or create a sub-register index representing the A+B composition. CodeGenSubRegIndex *getCompositeSubRegIndex(CodeGenSubRegIndex *A, CodeGenSubRegIndex *B); // Find or create a sub-register index representing the concatenation of // non-overlapping sibling indices. CodeGenSubRegIndex * getConcatSubRegIndex(const SmallVector &, const CodeGenHwModes &CGH); const std::deque &getRegisters() const { return Registers; } const StringMap &getRegistersByName() const { return RegistersByName; } // Find a register from its Record def. CodeGenRegister *getReg(Record *); // Get a Register's index into the Registers array. unsigned getRegIndex(const CodeGenRegister *Reg) const { return Reg->EnumValue - 1; } // Return the number of allocated TopoSigs. The first TopoSig representing // leaf registers is allocated number 0. unsigned getNumTopoSigs() const { return TopoSigs.size(); } // Find or create a TopoSig for the given TopoSigId. // This function is only for use by CodeGenRegister::computeSuperRegs(). // Others should simply use Reg->getTopoSig(). unsigned getTopoSig(const TopoSigId &Id) { return TopoSigs.insert(std::pair(Id, TopoSigs.size())).first->second; } // Create a native register unit that is associated with one or two root // registers. unsigned newRegUnit(CodeGenRegister *R0, CodeGenRegister *R1 = nullptr) { RegUnit &RU = RegUnits.emplace_back(); RU.Roots[0] = R0; RU.Roots[1] = R1; RU.Artificial = R0->Artificial; if (R1) RU.Artificial |= R1->Artificial; return RegUnits.size() - 1; } // Create a new non-native register unit that can be adopted by a register // to increase its pressure. Note that NumNativeRegUnits is not increased. unsigned newRegUnit(unsigned Weight) { RegUnit &RU = RegUnits.emplace_back(); RU.Weight = Weight; return RegUnits.size() - 1; } // Native units are the singular unit of a leaf register. Register aliasing // is completely characterized by native units. Adopted units exist to give // register additional weight but don't affect aliasing. bool isNativeUnit(unsigned RUID) const { return RUID < NumNativeRegUnits; } unsigned getNumNativeRegUnits() const { return NumNativeRegUnits; } RegUnit &getRegUnit(unsigned RUID) { return RegUnits[RUID]; } const RegUnit &getRegUnit(unsigned RUID) const { return RegUnits[RUID]; } std::list &getRegClasses() { return RegClasses; } const std::list &getRegClasses() const { return RegClasses; } std::list &getRegCategories() { return RegCategories; } const std::list &getRegCategories() const { return RegCategories; } // Find a register class from its def. CodeGenRegisterClass *getRegClass(const Record *) const; /// getRegisterClassForRegister - Find the register class that contains the /// specified physical register. If the register is not in a register /// class, return null. If the register is in multiple classes, and the /// classes have a superset-subset relationship and the same set of types, /// return the superclass. Otherwise return null. const CodeGenRegisterClass *getRegClassForRegister(Record *R); // Analog of TargetRegisterInfo::getMinimalPhysRegClass. Unlike // getRegClassForRegister, this tries to find the smallest class containing // the physical register. If \p VT is specified, it will only find classes // with a matching type const CodeGenRegisterClass * getMinimalPhysRegClass(Record *RegRecord, ValueTypeByHwMode *VT = nullptr); // Get the sum of unit weights. unsigned getRegUnitSetWeight(const std::vector &Units) const { unsigned Weight = 0; for (unsigned Unit : Units) Weight += getRegUnit(Unit).Weight; return Weight; } unsigned getRegSetIDAt(unsigned Order) const { return RegUnitSetOrder[Order]; } const RegUnitSet &getRegSetAt(unsigned Order) const { return RegUnitSets[RegUnitSetOrder[Order]]; } // Increase a RegUnitWeight. void increaseRegUnitWeight(unsigned RUID, unsigned Inc) { getRegUnit(RUID).Weight += Inc; } // Get the number of register pressure dimensions. unsigned getNumRegPressureSets() const { return RegUnitSets.size(); } // Get a set of register unit IDs for a given dimension of pressure. const RegUnitSet &getRegPressureSet(unsigned Idx) const { return RegUnitSets[Idx]; } // The number of pressure set lists may be larget than the number of // register classes if some register units appeared in a list of sets that // did not correspond to an existing register class. unsigned getNumRegClassPressureSetLists() const { return RegClassUnitSets.size(); } // Get a list of pressure set IDs for a register class. Liveness of a // register in this class impacts each pressure set in this list by the // weight of the register. An exact solution requires all registers in a // class to have the same class, but it is not strictly guaranteed. ArrayRef getRCPressureSetIDs(unsigned RCIdx) const { return RegClassUnitSets[RCIdx]; } // Computed derived records such as missing sub-register indices. void computeDerivedInfo(); // Compute the set of registers completely covered by the registers in Regs. // The returned BitVector will have a bit set for each register in Regs, // all sub-registers, and all super-registers that are covered by the // registers in Regs. // // This is used to compute the mask of call-preserved registers from a list // of callee-saves. BitVector computeCoveredRegisters(ArrayRef Regs); // Bit mask of lanes that cover their registers. A sub-register index whose // LaneMask is contained in CoveringLanes will be completely covered by // another sub-register with the same or larger lane mask. LaneBitmask CoveringLanes; // Helper function for printing debug information. Handles artificial // (non-native) reg units. void printRegUnitName(unsigned Unit) const; }; } // end namespace llvm #endif // LLVM_UTILS_TABLEGEN_CODEGENREGISTERS_H