//===- Local.cpp - Functions to perform local transformations -------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This family of functions perform various local transformations to the // program. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/Local.h" #include "llvm/ADT/APInt.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseMapInfo.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/Hashing.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/AssumeBundleQueries.h" #include "llvm/Analysis/ConstantFolding.h" #include "llvm/Analysis/DomTreeUpdater.h" #include "llvm/Analysis/EHPersonalities.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Analysis/MemoryBuiltins.h" #include "llvm/Analysis/MemorySSAUpdater.h" #include "llvm/Analysis/TargetLibraryInfo.h" #include "llvm/Analysis/ValueTracking.h" #include "llvm/Analysis/VectorUtils.h" #include "llvm/BinaryFormat/Dwarf.h" #include "llvm/IR/Argument.h" #include "llvm/IR/Attributes.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/CFG.h" #include "llvm/IR/Constant.h" #include "llvm/IR/ConstantRange.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DIBuilder.h" #include "llvm/IR/DataLayout.h" #include "llvm/IR/DebugInfo.h" #include "llvm/IR/DebugInfoMetadata.h" #include "llvm/IR/DebugLoc.h" #include "llvm/IR/DerivedTypes.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/Function.h" #include "llvm/IR/GetElementPtrTypeIterator.h" #include "llvm/IR/GlobalObject.h" #include "llvm/IR/IRBuilder.h" #include "llvm/IR/InstrTypes.h" #include "llvm/IR/Instruction.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/Intrinsics.h" #include "llvm/IR/IntrinsicsWebAssembly.h" #include "llvm/IR/LLVMContext.h" #include "llvm/IR/MDBuilder.h" #include "llvm/IR/Metadata.h" #include "llvm/IR/Module.h" #include "llvm/IR/PatternMatch.h" #include "llvm/IR/ProfDataUtils.h" #include "llvm/IR/Type.h" #include "llvm/IR/Use.h" #include "llvm/IR/User.h" #include "llvm/IR/Value.h" #include "llvm/IR/ValueHandle.h" #include "llvm/Support/Casting.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/KnownBits.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Transforms/Utils/BasicBlockUtils.h" #include "llvm/Transforms/Utils/ValueMapper.h" #include #include #include #include #include #include #include using namespace llvm; using namespace llvm::PatternMatch; #define DEBUG_TYPE "local" STATISTIC(NumRemoved, "Number of unreachable basic blocks removed"); STATISTIC(NumPHICSEs, "Number of PHI's that got CSE'd"); static cl::opt PHICSEDebugHash( "phicse-debug-hash", #ifdef EXPENSIVE_CHECKS cl::init(true), #else cl::init(false), #endif cl::Hidden, cl::desc("Perform extra assertion checking to verify that PHINodes's hash " "function is well-behaved w.r.t. its isEqual predicate")); static cl::opt PHICSENumPHISmallSize( "phicse-num-phi-smallsize", cl::init(32), cl::Hidden, cl::desc( "When the basic block contains not more than this number of PHI nodes, " "perform a (faster!) exhaustive search instead of set-driven one.")); // Max recursion depth for collectBitParts used when detecting bswap and // bitreverse idioms. static const unsigned BitPartRecursionMaxDepth = 48; //===----------------------------------------------------------------------===// // Local constant propagation. // /// ConstantFoldTerminator - If a terminator instruction is predicated on a /// constant value, convert it into an unconditional branch to the constant /// destination. This is a nontrivial operation because the successors of this /// basic block must have their PHI nodes updated. /// Also calls RecursivelyDeleteTriviallyDeadInstructions() on any branch/switch /// conditions and indirectbr addresses this might make dead if /// DeleteDeadConditions is true. bool llvm::ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions, const TargetLibraryInfo *TLI, DomTreeUpdater *DTU) { Instruction *T = BB->getTerminator(); IRBuilder<> Builder(T); // Branch - See if we are conditional jumping on constant if (auto *BI = dyn_cast(T)) { if (BI->isUnconditional()) return false; // Can't optimize uncond branch BasicBlock *Dest1 = BI->getSuccessor(0); BasicBlock *Dest2 = BI->getSuccessor(1); if (Dest2 == Dest1) { // Conditional branch to same location? // This branch matches something like this: // br bool %cond, label %Dest, label %Dest // and changes it into: br label %Dest // Let the basic block know that we are letting go of one copy of it. assert(BI->getParent() && "Terminator not inserted in block!"); Dest1->removePredecessor(BI->getParent()); // Replace the conditional branch with an unconditional one. BranchInst *NewBI = Builder.CreateBr(Dest1); // Transfer the metadata to the new branch instruction. NewBI->copyMetadata(*BI, {LLVMContext::MD_loop, LLVMContext::MD_dbg, LLVMContext::MD_annotation}); Value *Cond = BI->getCondition(); BI->eraseFromParent(); if (DeleteDeadConditions) RecursivelyDeleteTriviallyDeadInstructions(Cond, TLI); return true; } if (auto *Cond = dyn_cast(BI->getCondition())) { // Are we branching on constant? // YES. Change to unconditional branch... BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2; BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1; // Let the basic block know that we are letting go of it. Based on this, // it will adjust it's PHI nodes. OldDest->removePredecessor(BB); // Replace the conditional branch with an unconditional one. BranchInst *NewBI = Builder.CreateBr(Destination); // Transfer the metadata to the new branch instruction. NewBI->copyMetadata(*BI, {LLVMContext::MD_loop, LLVMContext::MD_dbg, LLVMContext::MD_annotation}); BI->eraseFromParent(); if (DTU) DTU->applyUpdates({{DominatorTree::Delete, BB, OldDest}}); return true; } return false; } if (auto *SI = dyn_cast(T)) { // If we are switching on a constant, we can convert the switch to an // unconditional branch. auto *CI = dyn_cast(SI->getCondition()); BasicBlock *DefaultDest = SI->getDefaultDest(); BasicBlock *TheOnlyDest = DefaultDest; // If the default is unreachable, ignore it when searching for TheOnlyDest. if (isa(DefaultDest->getFirstNonPHIOrDbg()) && SI->getNumCases() > 0) { TheOnlyDest = SI->case_begin()->getCaseSuccessor(); } bool Changed = false; // Figure out which case it goes to. for (auto i = SI->case_begin(), e = SI->case_end(); i != e;) { // Found case matching a constant operand? if (i->getCaseValue() == CI) { TheOnlyDest = i->getCaseSuccessor(); break; } // Check to see if this branch is going to the same place as the default // dest. If so, eliminate it as an explicit compare. if (i->getCaseSuccessor() == DefaultDest) { MDNode *MD = getValidBranchWeightMDNode(*SI); unsigned NCases = SI->getNumCases(); // Fold the case metadata into the default if there will be any branches // left, unless the metadata doesn't match the switch. if (NCases > 1 && MD) { // Collect branch weights into a vector. SmallVector Weights; extractBranchWeights(MD, Weights); // Merge weight of this case to the default weight. unsigned idx = i->getCaseIndex(); // TODO: Add overflow check. Weights[0] += Weights[idx+1]; // Remove weight for this case. std::swap(Weights[idx+1], Weights.back()); Weights.pop_back(); SI->setMetadata(LLVMContext::MD_prof, MDBuilder(BB->getContext()). createBranchWeights(Weights)); } // Remove this entry. BasicBlock *ParentBB = SI->getParent(); DefaultDest->removePredecessor(ParentBB); i = SI->removeCase(i); e = SI->case_end(); // Removing this case may have made the condition constant. In that // case, update CI and restart iteration through the cases. if (auto *NewCI = dyn_cast(SI->getCondition())) { CI = NewCI; i = SI->case_begin(); } Changed = true; continue; } // Otherwise, check to see if the switch only branches to one destination. // We do this by reseting "TheOnlyDest" to null when we find two non-equal // destinations. if (i->getCaseSuccessor() != TheOnlyDest) TheOnlyDest = nullptr; // Increment this iterator as we haven't removed the case. ++i; } if (CI && !TheOnlyDest) { // Branching on a constant, but not any of the cases, go to the default // successor. TheOnlyDest = SI->getDefaultDest(); } // If we found a single destination that we can fold the switch into, do so // now. if (TheOnlyDest) { // Insert the new branch. Builder.CreateBr(TheOnlyDest); BasicBlock *BB = SI->getParent(); SmallSet RemovedSuccessors; // Remove entries from PHI nodes which we no longer branch to... BasicBlock *SuccToKeep = TheOnlyDest; for (BasicBlock *Succ : successors(SI)) { if (DTU && Succ != TheOnlyDest) RemovedSuccessors.insert(Succ); // Found case matching a constant operand? if (Succ == SuccToKeep) { SuccToKeep = nullptr; // Don't modify the first branch to TheOnlyDest } else { Succ->removePredecessor(BB); } } // Delete the old switch. Value *Cond = SI->getCondition(); SI->eraseFromParent(); if (DeleteDeadConditions) RecursivelyDeleteTriviallyDeadInstructions(Cond, TLI); if (DTU) { std::vector Updates; Updates.reserve(RemovedSuccessors.size()); for (auto *RemovedSuccessor : RemovedSuccessors) Updates.push_back({DominatorTree::Delete, BB, RemovedSuccessor}); DTU->applyUpdates(Updates); } return true; } if (SI->getNumCases() == 1) { // Otherwise, we can fold this switch into a conditional branch // instruction if it has only one non-default destination. auto FirstCase = *SI->case_begin(); Value *Cond = Builder.CreateICmpEQ(SI->getCondition(), FirstCase.getCaseValue(), "cond"); // Insert the new branch. BranchInst *NewBr = Builder.CreateCondBr(Cond, FirstCase.getCaseSuccessor(), SI->getDefaultDest()); SmallVector Weights; if (extractBranchWeights(*SI, Weights) && Weights.size() == 2) { uint32_t DefWeight = Weights[0]; uint32_t CaseWeight = Weights[1]; // The TrueWeight should be the weight for the single case of SI. NewBr->setMetadata(LLVMContext::MD_prof, MDBuilder(BB->getContext()) .createBranchWeights(CaseWeight, DefWeight)); } // Update make.implicit metadata to the newly-created conditional branch. MDNode *MakeImplicitMD = SI->getMetadata(LLVMContext::MD_make_implicit); if (MakeImplicitMD) NewBr->setMetadata(LLVMContext::MD_make_implicit, MakeImplicitMD); // Delete the old switch. SI->eraseFromParent(); return true; } return Changed; } if (auto *IBI = dyn_cast(T)) { // indirectbr blockaddress(@F, @BB) -> br label @BB if (auto *BA = dyn_cast(IBI->getAddress()->stripPointerCasts())) { BasicBlock *TheOnlyDest = BA->getBasicBlock(); SmallSet RemovedSuccessors; // Insert the new branch. Builder.CreateBr(TheOnlyDest); BasicBlock *SuccToKeep = TheOnlyDest; for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) { BasicBlock *DestBB = IBI->getDestination(i); if (DTU && DestBB != TheOnlyDest) RemovedSuccessors.insert(DestBB); if (IBI->getDestination(i) == SuccToKeep) { SuccToKeep = nullptr; } else { DestBB->removePredecessor(BB); } } Value *Address = IBI->getAddress(); IBI->eraseFromParent(); if (DeleteDeadConditions) // Delete pointer cast instructions. RecursivelyDeleteTriviallyDeadInstructions(Address, TLI); // Also zap the blockaddress constant if there are no users remaining, // otherwise the destination is still marked as having its address taken. if (BA->use_empty()) BA->destroyConstant(); // If we didn't find our destination in the IBI successor list, then we // have undefined behavior. Replace the unconditional branch with an // 'unreachable' instruction. if (SuccToKeep) { BB->getTerminator()->eraseFromParent(); new UnreachableInst(BB->getContext(), BB); } if (DTU) { std::vector Updates; Updates.reserve(RemovedSuccessors.size()); for (auto *RemovedSuccessor : RemovedSuccessors) Updates.push_back({DominatorTree::Delete, BB, RemovedSuccessor}); DTU->applyUpdates(Updates); } return true; } } return false; } //===----------------------------------------------------------------------===// // Local dead code elimination. // /// isInstructionTriviallyDead - Return true if the result produced by the /// instruction is not used, and the instruction has no side effects. /// bool llvm::isInstructionTriviallyDead(Instruction *I, const TargetLibraryInfo *TLI) { if (!I->use_empty()) return false; return wouldInstructionBeTriviallyDead(I, TLI); } bool llvm::wouldInstructionBeTriviallyDeadOnUnusedPaths( Instruction *I, const TargetLibraryInfo *TLI) { // Instructions that are "markers" and have implied meaning on code around // them (without explicit uses), are not dead on unused paths. if (IntrinsicInst *II = dyn_cast(I)) if (II->getIntrinsicID() == Intrinsic::stacksave || II->getIntrinsicID() == Intrinsic::launder_invariant_group || II->isLifetimeStartOrEnd()) return false; return wouldInstructionBeTriviallyDead(I, TLI); } bool llvm::wouldInstructionBeTriviallyDead(Instruction *I, const TargetLibraryInfo *TLI) { if (I->isTerminator()) return false; // We don't want the landingpad-like instructions removed by anything this // general. if (I->isEHPad()) return false; // We don't want debug info removed by anything this general, unless // debug info is empty. if (DbgDeclareInst *DDI = dyn_cast(I)) { if (DDI->getAddress()) return false; return true; } if (DbgValueInst *DVI = dyn_cast(I)) { if (DVI->hasArgList() || DVI->getValue(0)) return false; return true; } if (DbgLabelInst *DLI = dyn_cast(I)) { if (DLI->getLabel()) return false; return true; } if (auto *CB = dyn_cast(I)) if (isRemovableAlloc(CB, TLI)) return true; if (!I->willReturn()) { auto *II = dyn_cast(I); if (!II) return false; // TODO: These intrinsics are not safe to remove, because this may remove // a well-defined trap. switch (II->getIntrinsicID()) { case Intrinsic::wasm_trunc_signed: case Intrinsic::wasm_trunc_unsigned: case Intrinsic::ptrauth_auth: case Intrinsic::ptrauth_resign: return true; default: return false; } } if (!I->mayHaveSideEffects()) return true; // Special case intrinsics that "may have side effects" but can be deleted // when dead. if (IntrinsicInst *II = dyn_cast(I)) { // Safe to delete llvm.stacksave and launder.invariant.group if dead. if (II->getIntrinsicID() == Intrinsic::stacksave || II->getIntrinsicID() == Intrinsic::launder_invariant_group) return true; if (II->isLifetimeStartOrEnd()) { auto *Arg = II->getArgOperand(1); // Lifetime intrinsics are dead when their right-hand is undef. if (isa(Arg)) return true; // If the right-hand is an alloc, global, or argument and the only uses // are lifetime intrinsics then the intrinsics are dead. if (isa(Arg) || isa(Arg) || isa(Arg)) return llvm::all_of(Arg->uses(), [](Use &Use) { if (IntrinsicInst *IntrinsicUse = dyn_cast(Use.getUser())) return IntrinsicUse->isLifetimeStartOrEnd(); return false; }); return false; } // Assumptions are dead if their condition is trivially true. Guards on // true are operationally no-ops. In the future we can consider more // sophisticated tradeoffs for guards considering potential for check // widening, but for now we keep things simple. if ((II->getIntrinsicID() == Intrinsic::assume && isAssumeWithEmptyBundle(cast(*II))) || II->getIntrinsicID() == Intrinsic::experimental_guard) { if (ConstantInt *Cond = dyn_cast(II->getArgOperand(0))) return !Cond->isZero(); return false; } if (auto *FPI = dyn_cast(I)) { std::optional ExBehavior = FPI->getExceptionBehavior(); return *ExBehavior != fp::ebStrict; } } if (auto *Call = dyn_cast(I)) { if (Value *FreedOp = getFreedOperand(Call, TLI)) if (Constant *C = dyn_cast(FreedOp)) return C->isNullValue() || isa(C); if (isMathLibCallNoop(Call, TLI)) return true; } // Non-volatile atomic loads from constants can be removed. if (auto *LI = dyn_cast(I)) if (auto *GV = dyn_cast( LI->getPointerOperand()->stripPointerCasts())) if (!LI->isVolatile() && GV->isConstant()) return true; return false; } /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a /// trivially dead instruction, delete it. If that makes any of its operands /// trivially dead, delete them too, recursively. Return true if any /// instructions were deleted. bool llvm::RecursivelyDeleteTriviallyDeadInstructions( Value *V, const TargetLibraryInfo *TLI, MemorySSAUpdater *MSSAU, std::function AboutToDeleteCallback) { Instruction *I = dyn_cast(V); if (!I || !isInstructionTriviallyDead(I, TLI)) return false; SmallVector DeadInsts; DeadInsts.push_back(I); RecursivelyDeleteTriviallyDeadInstructions(DeadInsts, TLI, MSSAU, AboutToDeleteCallback); return true; } bool llvm::RecursivelyDeleteTriviallyDeadInstructionsPermissive( SmallVectorImpl &DeadInsts, const TargetLibraryInfo *TLI, MemorySSAUpdater *MSSAU, std::function AboutToDeleteCallback) { unsigned S = 0, E = DeadInsts.size(), Alive = 0; for (; S != E; ++S) { auto *I = dyn_cast(DeadInsts[S]); if (!I || !isInstructionTriviallyDead(I)) { DeadInsts[S] = nullptr; ++Alive; } } if (Alive == E) return false; RecursivelyDeleteTriviallyDeadInstructions(DeadInsts, TLI, MSSAU, AboutToDeleteCallback); return true; } void llvm::RecursivelyDeleteTriviallyDeadInstructions( SmallVectorImpl &DeadInsts, const TargetLibraryInfo *TLI, MemorySSAUpdater *MSSAU, std::function AboutToDeleteCallback) { // Process the dead instruction list until empty. while (!DeadInsts.empty()) { Value *V = DeadInsts.pop_back_val(); Instruction *I = cast_or_null(V); if (!I) continue; assert(isInstructionTriviallyDead(I, TLI) && "Live instruction found in dead worklist!"); assert(I->use_empty() && "Instructions with uses are not dead."); // Don't lose the debug info while deleting the instructions. salvageDebugInfo(*I); if (AboutToDeleteCallback) AboutToDeleteCallback(I); // Null out all of the instruction's operands to see if any operand becomes // dead as we go. for (Use &OpU : I->operands()) { Value *OpV = OpU.get(); OpU.set(nullptr); if (!OpV->use_empty()) continue; // If the operand is an instruction that became dead as we nulled out the // operand, and if it is 'trivially' dead, delete it in a future loop // iteration. if (Instruction *OpI = dyn_cast(OpV)) if (isInstructionTriviallyDead(OpI, TLI)) DeadInsts.push_back(OpI); } if (MSSAU) MSSAU->removeMemoryAccess(I); I->eraseFromParent(); } } bool llvm::replaceDbgUsesWithUndef(Instruction *I) { SmallVector DbgUsers; findDbgUsers(DbgUsers, I); for (auto *DII : DbgUsers) DII->setKillLocation(); return !DbgUsers.empty(); } /// areAllUsesEqual - Check whether the uses of a value are all the same. /// This is similar to Instruction::hasOneUse() except this will also return /// true when there are no uses or multiple uses that all refer to the same /// value. static bool areAllUsesEqual(Instruction *I) { Value::user_iterator UI = I->user_begin(); Value::user_iterator UE = I->user_end(); if (UI == UE) return true; User *TheUse = *UI; for (++UI; UI != UE; ++UI) { if (*UI != TheUse) return false; } return true; } /// RecursivelyDeleteDeadPHINode - If the specified value is an effectively /// dead PHI node, due to being a def-use chain of single-use nodes that /// either forms a cycle or is terminated by a trivially dead instruction, /// delete it. If that makes any of its operands trivially dead, delete them /// too, recursively. Return true if a change was made. bool llvm::RecursivelyDeleteDeadPHINode(PHINode *PN, const TargetLibraryInfo *TLI, llvm::MemorySSAUpdater *MSSAU) { SmallPtrSet Visited; for (Instruction *I = PN; areAllUsesEqual(I) && !I->mayHaveSideEffects(); I = cast(*I->user_begin())) { if (I->use_empty()) return RecursivelyDeleteTriviallyDeadInstructions(I, TLI, MSSAU); // If we find an instruction more than once, we're on a cycle that // won't prove fruitful. if (!Visited.insert(I).second) { // Break the cycle and delete the instruction and its operands. I->replaceAllUsesWith(PoisonValue::get(I->getType())); (void)RecursivelyDeleteTriviallyDeadInstructions(I, TLI, MSSAU); return true; } } return false; } static bool simplifyAndDCEInstruction(Instruction *I, SmallSetVector &WorkList, const DataLayout &DL, const TargetLibraryInfo *TLI) { if (isInstructionTriviallyDead(I, TLI)) { salvageDebugInfo(*I); // Null out all of the instruction's operands to see if any operand becomes // dead as we go. for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { Value *OpV = I->getOperand(i); I->setOperand(i, nullptr); if (!OpV->use_empty() || I == OpV) continue; // If the operand is an instruction that became dead as we nulled out the // operand, and if it is 'trivially' dead, delete it in a future loop // iteration. if (Instruction *OpI = dyn_cast(OpV)) if (isInstructionTriviallyDead(OpI, TLI)) WorkList.insert(OpI); } I->eraseFromParent(); return true; } if (Value *SimpleV = simplifyInstruction(I, DL)) { // Add the users to the worklist. CAREFUL: an instruction can use itself, // in the case of a phi node. for (User *U : I->users()) { if (U != I) { WorkList.insert(cast(U)); } } // Replace the instruction with its simplified value. bool Changed = false; if (!I->use_empty()) { I->replaceAllUsesWith(SimpleV); Changed = true; } if (isInstructionTriviallyDead(I, TLI)) { I->eraseFromParent(); Changed = true; } return Changed; } return false; } /// SimplifyInstructionsInBlock - Scan the specified basic block and try to /// simplify any instructions in it and recursively delete dead instructions. /// /// This returns true if it changed the code, note that it can delete /// instructions in other blocks as well in this block. bool llvm::SimplifyInstructionsInBlock(BasicBlock *BB, const TargetLibraryInfo *TLI) { bool MadeChange = false; const DataLayout &DL = BB->getModule()->getDataLayout(); #ifndef NDEBUG // In debug builds, ensure that the terminator of the block is never replaced // or deleted by these simplifications. The idea of simplification is that it // cannot introduce new instructions, and there is no way to replace the // terminator of a block without introducing a new instruction. AssertingVH TerminatorVH(&BB->back()); #endif SmallSetVector WorkList; // Iterate over the original function, only adding insts to the worklist // if they actually need to be revisited. This avoids having to pre-init // the worklist with the entire function's worth of instructions. for (BasicBlock::iterator BI = BB->begin(), E = std::prev(BB->end()); BI != E;) { assert(!BI->isTerminator()); Instruction *I = &*BI; ++BI; // We're visiting this instruction now, so make sure it's not in the // worklist from an earlier visit. if (!WorkList.count(I)) MadeChange |= simplifyAndDCEInstruction(I, WorkList, DL, TLI); } while (!WorkList.empty()) { Instruction *I = WorkList.pop_back_val(); MadeChange |= simplifyAndDCEInstruction(I, WorkList, DL, TLI); } return MadeChange; } //===----------------------------------------------------------------------===// // Control Flow Graph Restructuring. // void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB, DomTreeUpdater *DTU) { // If BB has single-entry PHI nodes, fold them. while (PHINode *PN = dyn_cast(DestBB->begin())) { Value *NewVal = PN->getIncomingValue(0); // Replace self referencing PHI with poison, it must be dead. if (NewVal == PN) NewVal = PoisonValue::get(PN->getType()); PN->replaceAllUsesWith(NewVal); PN->eraseFromParent(); } BasicBlock *PredBB = DestBB->getSinglePredecessor(); assert(PredBB && "Block doesn't have a single predecessor!"); bool ReplaceEntryBB = PredBB->isEntryBlock(); // DTU updates: Collect all the edges that enter // PredBB. These dominator edges will be redirected to DestBB. SmallVector Updates; if (DTU) { // To avoid processing the same predecessor more than once. SmallPtrSet SeenPreds; Updates.reserve(Updates.size() + 2 * pred_size(PredBB) + 1); for (BasicBlock *PredOfPredBB : predecessors(PredBB)) // This predecessor of PredBB may already have DestBB as a successor. if (PredOfPredBB != PredBB) if (SeenPreds.insert(PredOfPredBB).second) Updates.push_back({DominatorTree::Insert, PredOfPredBB, DestBB}); SeenPreds.clear(); for (BasicBlock *PredOfPredBB : predecessors(PredBB)) if (SeenPreds.insert(PredOfPredBB).second) Updates.push_back({DominatorTree::Delete, PredOfPredBB, PredBB}); Updates.push_back({DominatorTree::Delete, PredBB, DestBB}); } // Zap anything that took the address of DestBB. Not doing this will give the // address an invalid value. if (DestBB->hasAddressTaken()) { BlockAddress *BA = BlockAddress::get(DestBB); Constant *Replacement = ConstantInt::get(Type::getInt32Ty(BA->getContext()), 1); BA->replaceAllUsesWith(ConstantExpr::getIntToPtr(Replacement, BA->getType())); BA->destroyConstant(); } // Anything that branched to PredBB now branches to DestBB. PredBB->replaceAllUsesWith(DestBB); // Splice all the instructions from PredBB to DestBB. PredBB->getTerminator()->eraseFromParent(); DestBB->splice(DestBB->begin(), PredBB); new UnreachableInst(PredBB->getContext(), PredBB); // If the PredBB is the entry block of the function, move DestBB up to // become the entry block after we erase PredBB. if (ReplaceEntryBB) DestBB->moveAfter(PredBB); if (DTU) { assert(PredBB->size() == 1 && isa(PredBB->getTerminator()) && "The successor list of PredBB isn't empty before " "applying corresponding DTU updates."); DTU->applyUpdatesPermissive(Updates); DTU->deleteBB(PredBB); // Recalculation of DomTree is needed when updating a forward DomTree and // the Entry BB is replaced. if (ReplaceEntryBB && DTU->hasDomTree()) { // The entry block was removed and there is no external interface for // the dominator tree to be notified of this change. In this corner-case // we recalculate the entire tree. DTU->recalculate(*(DestBB->getParent())); } } else { PredBB->eraseFromParent(); // Nuke BB if DTU is nullptr. } } /// Return true if we can choose one of these values to use in place of the /// other. Note that we will always choose the non-undef value to keep. static bool CanMergeValues(Value *First, Value *Second) { return First == Second || isa(First) || isa(Second); } /// Return true if we can fold BB, an almost-empty BB ending in an unconditional /// branch to Succ, into Succ. /// /// Assumption: Succ is the single successor for BB. static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) { assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!"); LLVM_DEBUG(dbgs() << "Looking to fold " << BB->getName() << " into " << Succ->getName() << "\n"); // Shortcut, if there is only a single predecessor it must be BB and merging // is always safe if (Succ->getSinglePredecessor()) return true; // Make a list of the predecessors of BB SmallPtrSet BBPreds(pred_begin(BB), pred_end(BB)); // Look at all the phi nodes in Succ, to see if they present a conflict when // merging these blocks for (BasicBlock::iterator I = Succ->begin(); isa(I); ++I) { PHINode *PN = cast(I); // If the incoming value from BB is again a PHINode in // BB which has the same incoming value for *PI as PN does, we can // merge the phi nodes and then the blocks can still be merged PHINode *BBPN = dyn_cast(PN->getIncomingValueForBlock(BB)); if (BBPN && BBPN->getParent() == BB) { for (unsigned PI = 0, PE = PN->getNumIncomingValues(); PI != PE; ++PI) { BasicBlock *IBB = PN->getIncomingBlock(PI); if (BBPreds.count(IBB) && !CanMergeValues(BBPN->getIncomingValueForBlock(IBB), PN->getIncomingValue(PI))) { LLVM_DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in " << Succ->getName() << " is conflicting with " << BBPN->getName() << " with regard to common predecessor " << IBB->getName() << "\n"); return false; } } } else { Value* Val = PN->getIncomingValueForBlock(BB); for (unsigned PI = 0, PE = PN->getNumIncomingValues(); PI != PE; ++PI) { // See if the incoming value for the common predecessor is equal to the // one for BB, in which case this phi node will not prevent the merging // of the block. BasicBlock *IBB = PN->getIncomingBlock(PI); if (BBPreds.count(IBB) && !CanMergeValues(Val, PN->getIncomingValue(PI))) { LLVM_DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in " << Succ->getName() << " is conflicting with regard to common " << "predecessor " << IBB->getName() << "\n"); return false; } } } } return true; } using PredBlockVector = SmallVector; using IncomingValueMap = DenseMap; /// Determines the value to use as the phi node input for a block. /// /// Select between \p OldVal any value that we know flows from \p BB /// to a particular phi on the basis of which one (if either) is not /// undef. Update IncomingValues based on the selected value. /// /// \param OldVal The value we are considering selecting. /// \param BB The block that the value flows in from. /// \param IncomingValues A map from block-to-value for other phi inputs /// that we have examined. /// /// \returns the selected value. static Value *selectIncomingValueForBlock(Value *OldVal, BasicBlock *BB, IncomingValueMap &IncomingValues) { if (!isa(OldVal)) { assert((!IncomingValues.count(BB) || IncomingValues.find(BB)->second == OldVal) && "Expected OldVal to match incoming value from BB!"); IncomingValues.insert(std::make_pair(BB, OldVal)); return OldVal; } IncomingValueMap::const_iterator It = IncomingValues.find(BB); if (It != IncomingValues.end()) return It->second; return OldVal; } /// Create a map from block to value for the operands of a /// given phi. /// /// Create a map from block to value for each non-undef value flowing /// into \p PN. /// /// \param PN The phi we are collecting the map for. /// \param IncomingValues [out] The map from block to value for this phi. static void gatherIncomingValuesToPhi(PHINode *PN, IncomingValueMap &IncomingValues) { for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { BasicBlock *BB = PN->getIncomingBlock(i); Value *V = PN->getIncomingValue(i); if (!isa(V)) IncomingValues.insert(std::make_pair(BB, V)); } } /// Replace the incoming undef values to a phi with the values /// from a block-to-value map. /// /// \param PN The phi we are replacing the undefs in. /// \param IncomingValues A map from block to value. static void replaceUndefValuesInPhi(PHINode *PN, const IncomingValueMap &IncomingValues) { SmallVector TrueUndefOps; for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { Value *V = PN->getIncomingValue(i); if (!isa(V)) continue; BasicBlock *BB = PN->getIncomingBlock(i); IncomingValueMap::const_iterator It = IncomingValues.find(BB); // Keep track of undef/poison incoming values. Those must match, so we fix // them up below if needed. // Note: this is conservatively correct, but we could try harder and group // the undef values per incoming basic block. if (It == IncomingValues.end()) { TrueUndefOps.push_back(i); continue; } // There is a defined value for this incoming block, so map this undef // incoming value to the defined value. PN->setIncomingValue(i, It->second); } // If there are both undef and poison values incoming, then convert those // values to undef. It is invalid to have different values for the same // incoming block. unsigned PoisonCount = count_if(TrueUndefOps, [&](unsigned i) { return isa(PN->getIncomingValue(i)); }); if (PoisonCount != 0 && PoisonCount != TrueUndefOps.size()) { for (unsigned i : TrueUndefOps) PN->setIncomingValue(i, UndefValue::get(PN->getType())); } } /// Replace a value flowing from a block to a phi with /// potentially multiple instances of that value flowing from the /// block's predecessors to the phi. /// /// \param BB The block with the value flowing into the phi. /// \param BBPreds The predecessors of BB. /// \param PN The phi that we are updating. static void redirectValuesFromPredecessorsToPhi(BasicBlock *BB, const PredBlockVector &BBPreds, PHINode *PN) { Value *OldVal = PN->removeIncomingValue(BB, false); assert(OldVal && "No entry in PHI for Pred BB!"); IncomingValueMap IncomingValues; // We are merging two blocks - BB, and the block containing PN - and // as a result we need to redirect edges from the predecessors of BB // to go to the block containing PN, and update PN // accordingly. Since we allow merging blocks in the case where the // predecessor and successor blocks both share some predecessors, // and where some of those common predecessors might have undef // values flowing into PN, we want to rewrite those values to be // consistent with the non-undef values. gatherIncomingValuesToPhi(PN, IncomingValues); // If this incoming value is one of the PHI nodes in BB, the new entries // in the PHI node are the entries from the old PHI. if (isa(OldVal) && cast(OldVal)->getParent() == BB) { PHINode *OldValPN = cast(OldVal); for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i) { // Note that, since we are merging phi nodes and BB and Succ might // have common predecessors, we could end up with a phi node with // identical incoming branches. This will be cleaned up later (and // will trigger asserts if we try to clean it up now, without also // simplifying the corresponding conditional branch). BasicBlock *PredBB = OldValPN->getIncomingBlock(i); Value *PredVal = OldValPN->getIncomingValue(i); Value *Selected = selectIncomingValueForBlock(PredVal, PredBB, IncomingValues); // And add a new incoming value for this predecessor for the // newly retargeted branch. PN->addIncoming(Selected, PredBB); } } else { for (unsigned i = 0, e = BBPreds.size(); i != e; ++i) { // Update existing incoming values in PN for this // predecessor of BB. BasicBlock *PredBB = BBPreds[i]; Value *Selected = selectIncomingValueForBlock(OldVal, PredBB, IncomingValues); // And add a new incoming value for this predecessor for the // newly retargeted branch. PN->addIncoming(Selected, PredBB); } } replaceUndefValuesInPhi(PN, IncomingValues); } bool llvm::TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB, DomTreeUpdater *DTU) { assert(BB != &BB->getParent()->getEntryBlock() && "TryToSimplifyUncondBranchFromEmptyBlock called on entry block!"); // We can't eliminate infinite loops. BasicBlock *Succ = cast(BB->getTerminator())->getSuccessor(0); if (BB == Succ) return false; // Check to see if merging these blocks would cause conflicts for any of the // phi nodes in BB or Succ. If not, we can safely merge. if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false; // Check for cases where Succ has multiple predecessors and a PHI node in BB // has uses which will not disappear when the PHI nodes are merged. It is // possible to handle such cases, but difficult: it requires checking whether // BB dominates Succ, which is non-trivial to calculate in the case where // Succ has multiple predecessors. Also, it requires checking whether // constructing the necessary self-referential PHI node doesn't introduce any // conflicts; this isn't too difficult, but the previous code for doing this // was incorrect. // // Note that if this check finds a live use, BB dominates Succ, so BB is // something like a loop pre-header (or rarely, a part of an irreducible CFG); // folding the branch isn't profitable in that case anyway. if (!Succ->getSinglePredecessor()) { BasicBlock::iterator BBI = BB->begin(); while (isa(*BBI)) { for (Use &U : BBI->uses()) { if (PHINode* PN = dyn_cast(U.getUser())) { if (PN->getIncomingBlock(U) != BB) return false; } else { return false; } } ++BBI; } } // 'BB' and 'BB->Pred' are loop latches, bail out to presrve inner loop // metadata. // // FIXME: This is a stop-gap solution to preserve inner-loop metadata given // current status (that loop metadata is implemented as metadata attached to // the branch instruction in the loop latch block). To quote from review // comments, "the current representation of loop metadata (using a loop latch // terminator attachment) is known to be fundamentally broken. Loop latches // are not uniquely associated with loops (both in that a latch can be part of // multiple loops and a loop may have multiple latches). Loop headers are. The // solution to this problem is also known: Add support for basic block // metadata, and attach loop metadata to the loop header." // // Why bail out: // In this case, we expect 'BB' is the latch for outer-loop and 'BB->Pred' is // the latch for inner-loop (see reason below), so bail out to prerserve // inner-loop metadata rather than eliminating 'BB' and attaching its metadata // to this inner-loop. // - The reason we believe 'BB' and 'BB->Pred' have different inner-most // loops: assuming 'BB' and 'BB->Pred' are from the same inner-most loop L, // then 'BB' is the header and latch of 'L' and thereby 'L' must consist of // one self-looping basic block, which is contradictory with the assumption. // // To illustrate how inner-loop metadata is dropped: // // CFG Before // // BB is while.cond.exit, attached with loop metdata md2. // BB->Pred is for.body, attached with loop metadata md1. // // entry // | // v // ---> while.cond -------------> while.end // | | // | v // | while.body // | | // | v // | for.body <---- (md1) // | | |______| // | v // | while.cond.exit (md2) // | | // |_______| // // CFG After // // while.cond1 is the merge of while.cond.exit and while.cond above. // for.body is attached with md2, and md1 is dropped. // If LoopSimplify runs later (as a part of loop pass), it could create // dedicated exits for inner-loop (essentially adding `while.cond.exit` // back), but won't it won't see 'md1' nor restore it for the inner-loop. // // entry // | // v // ---> while.cond1 -------------> while.end // | | // | v // | while.body // | | // | v // | for.body <---- (md2) // |_______| |______| if (Instruction *TI = BB->getTerminator()) if (TI->hasMetadata(LLVMContext::MD_loop)) for (BasicBlock *Pred : predecessors(BB)) if (Instruction *PredTI = Pred->getTerminator()) if (PredTI->hasMetadata(LLVMContext::MD_loop)) return false; LLVM_DEBUG(dbgs() << "Killing Trivial BB: \n" << *BB); SmallVector Updates; if (DTU) { // To avoid processing the same predecessor more than once. SmallPtrSet SeenPreds; // All predecessors of BB will be moved to Succ. SmallPtrSet PredsOfSucc(pred_begin(Succ), pred_end(Succ)); Updates.reserve(Updates.size() + 2 * pred_size(BB) + 1); for (auto *PredOfBB : predecessors(BB)) // This predecessor of BB may already have Succ as a successor. if (!PredsOfSucc.contains(PredOfBB)) if (SeenPreds.insert(PredOfBB).second) Updates.push_back({DominatorTree::Insert, PredOfBB, Succ}); SeenPreds.clear(); for (auto *PredOfBB : predecessors(BB)) if (SeenPreds.insert(PredOfBB).second) Updates.push_back({DominatorTree::Delete, PredOfBB, BB}); Updates.push_back({DominatorTree::Delete, BB, Succ}); } if (isa(Succ->begin())) { // If there is more than one pred of succ, and there are PHI nodes in // the successor, then we need to add incoming edges for the PHI nodes // const PredBlockVector BBPreds(predecessors(BB)); // Loop over all of the PHI nodes in the successor of BB. for (BasicBlock::iterator I = Succ->begin(); isa(I); ++I) { PHINode *PN = cast(I); redirectValuesFromPredecessorsToPhi(BB, BBPreds, PN); } } if (Succ->getSinglePredecessor()) { // BB is the only predecessor of Succ, so Succ will end up with exactly // the same predecessors BB had. // Copy over any phi, debug or lifetime instruction. BB->getTerminator()->eraseFromParent(); Succ->splice(Succ->getFirstNonPHI()->getIterator(), BB); } else { while (PHINode *PN = dyn_cast(&BB->front())) { // We explicitly check for such uses in CanPropagatePredecessorsForPHIs. assert(PN->use_empty() && "There shouldn't be any uses here!"); PN->eraseFromParent(); } } // If the unconditional branch we replaced contains llvm.loop metadata, we // add the metadata to the branch instructions in the predecessors. unsigned LoopMDKind = BB->getContext().getMDKindID("llvm.loop"); Instruction *TI = BB->getTerminator(); if (TI) if (MDNode *LoopMD = TI->getMetadata(LoopMDKind)) for (BasicBlock *Pred : predecessors(BB)) Pred->getTerminator()->setMetadata(LoopMDKind, LoopMD); // Everything that jumped to BB now goes to Succ. BB->replaceAllUsesWith(Succ); if (!Succ->hasName()) Succ->takeName(BB); // Clear the successor list of BB to match updates applying to DTU later. if (BB->getTerminator()) BB->back().eraseFromParent(); new UnreachableInst(BB->getContext(), BB); assert(succ_empty(BB) && "The successor list of BB isn't empty before " "applying corresponding DTU updates."); if (DTU) DTU->applyUpdates(Updates); DeleteDeadBlock(BB, DTU); return true; } static bool EliminateDuplicatePHINodesNaiveImpl(BasicBlock *BB) { // This implementation doesn't currently consider undef operands // specially. Theoretically, two phis which are identical except for // one having an undef where the other doesn't could be collapsed. bool Changed = false; // Examine each PHI. // Note that increment of I must *NOT* be in the iteration_expression, since // we don't want to immediately advance when we restart from the beginning. for (auto I = BB->begin(); PHINode *PN = dyn_cast(I);) { ++I; // Is there an identical PHI node in this basic block? // Note that we only look in the upper square's triangle, // we already checked that the lower triangle PHI's aren't identical. for (auto J = I; PHINode *DuplicatePN = dyn_cast(J); ++J) { if (!DuplicatePN->isIdenticalToWhenDefined(PN)) continue; // A duplicate. Replace this PHI with the base PHI. ++NumPHICSEs; DuplicatePN->replaceAllUsesWith(PN); DuplicatePN->eraseFromParent(); Changed = true; // The RAUW can change PHIs that we already visited. I = BB->begin(); break; // Start over from the beginning. } } return Changed; } static bool EliminateDuplicatePHINodesSetBasedImpl(BasicBlock *BB) { // This implementation doesn't currently consider undef operands // specially. Theoretically, two phis which are identical except for // one having an undef where the other doesn't could be collapsed. struct PHIDenseMapInfo { static PHINode *getEmptyKey() { return DenseMapInfo::getEmptyKey(); } static PHINode *getTombstoneKey() { return DenseMapInfo::getTombstoneKey(); } static bool isSentinel(PHINode *PN) { return PN == getEmptyKey() || PN == getTombstoneKey(); } // WARNING: this logic must be kept in sync with // Instruction::isIdenticalToWhenDefined()! static unsigned getHashValueImpl(PHINode *PN) { // Compute a hash value on the operands. Instcombine will likely have // sorted them, which helps expose duplicates, but we have to check all // the operands to be safe in case instcombine hasn't run. return static_cast(hash_combine( hash_combine_range(PN->value_op_begin(), PN->value_op_end()), hash_combine_range(PN->block_begin(), PN->block_end()))); } static unsigned getHashValue(PHINode *PN) { #ifndef NDEBUG // If -phicse-debug-hash was specified, return a constant -- this // will force all hashing to collide, so we'll exhaustively search // the table for a match, and the assertion in isEqual will fire if // there's a bug causing equal keys to hash differently. if (PHICSEDebugHash) return 0; #endif return getHashValueImpl(PN); } static bool isEqualImpl(PHINode *LHS, PHINode *RHS) { if (isSentinel(LHS) || isSentinel(RHS)) return LHS == RHS; return LHS->isIdenticalTo(RHS); } static bool isEqual(PHINode *LHS, PHINode *RHS) { // These comparisons are nontrivial, so assert that equality implies // hash equality (DenseMap demands this as an invariant). bool Result = isEqualImpl(LHS, RHS); assert(!Result || (isSentinel(LHS) && LHS == RHS) || getHashValueImpl(LHS) == getHashValueImpl(RHS)); return Result; } }; // Set of unique PHINodes. DenseSet PHISet; PHISet.reserve(4 * PHICSENumPHISmallSize); // Examine each PHI. bool Changed = false; for (auto I = BB->begin(); PHINode *PN = dyn_cast(I++);) { auto Inserted = PHISet.insert(PN); if (!Inserted.second) { // A duplicate. Replace this PHI with its duplicate. ++NumPHICSEs; PN->replaceAllUsesWith(*Inserted.first); PN->eraseFromParent(); Changed = true; // The RAUW can change PHIs that we already visited. Start over from the // beginning. PHISet.clear(); I = BB->begin(); } } return Changed; } bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) { if ( #ifndef NDEBUG !PHICSEDebugHash && #endif hasNItemsOrLess(BB->phis(), PHICSENumPHISmallSize)) return EliminateDuplicatePHINodesNaiveImpl(BB); return EliminateDuplicatePHINodesSetBasedImpl(BB); } /// If the specified pointer points to an object that we control, try to modify /// the object's alignment to PrefAlign. Returns a minimum known alignment of /// the value after the operation, which may be lower than PrefAlign. /// /// Increating value alignment isn't often possible though. If alignment is /// important, a more reliable approach is to simply align all global variables /// and allocation instructions to their preferred alignment from the beginning. static Align tryEnforceAlignment(Value *V, Align PrefAlign, const DataLayout &DL) { V = V->stripPointerCasts(); if (AllocaInst *AI = dyn_cast(V)) { // TODO: Ideally, this function would not be called if PrefAlign is smaller // than the current alignment, as the known bits calculation should have // already taken it into account. However, this is not always the case, // as computeKnownBits() has a depth limit, while stripPointerCasts() // doesn't. Align CurrentAlign = AI->getAlign(); if (PrefAlign <= CurrentAlign) return CurrentAlign; // If the preferred alignment is greater than the natural stack alignment // then don't round up. This avoids dynamic stack realignment. if (DL.exceedsNaturalStackAlignment(PrefAlign)) return CurrentAlign; AI->setAlignment(PrefAlign); return PrefAlign; } if (auto *GO = dyn_cast(V)) { // TODO: as above, this shouldn't be necessary. Align CurrentAlign = GO->getPointerAlignment(DL); if (PrefAlign <= CurrentAlign) return CurrentAlign; // If there is a large requested alignment and we can, bump up the alignment // of the global. If the memory we set aside for the global may not be the // memory used by the final program then it is impossible for us to reliably // enforce the preferred alignment. if (!GO->canIncreaseAlignment()) return CurrentAlign; GO->setAlignment(PrefAlign); return PrefAlign; } return Align(1); } Align llvm::getOrEnforceKnownAlignment(Value *V, MaybeAlign PrefAlign, const DataLayout &DL, const Instruction *CxtI, AssumptionCache *AC, const DominatorTree *DT) { assert(V->getType()->isPointerTy() && "getOrEnforceKnownAlignment expects a pointer!"); KnownBits Known = computeKnownBits(V, DL, 0, AC, CxtI, DT); unsigned TrailZ = Known.countMinTrailingZeros(); // Avoid trouble with ridiculously large TrailZ values, such as // those computed from a null pointer. // LLVM doesn't support alignments larger than (1 << MaxAlignmentExponent). TrailZ = std::min(TrailZ, +Value::MaxAlignmentExponent); Align Alignment = Align(1ull << std::min(Known.getBitWidth() - 1, TrailZ)); if (PrefAlign && *PrefAlign > Alignment) Alignment = std::max(Alignment, tryEnforceAlignment(V, *PrefAlign, DL)); // We don't need to make any adjustment. return Alignment; } ///===---------------------------------------------------------------------===// /// Dbg Intrinsic utilities /// /// See if there is a dbg.value intrinsic for DIVar for the PHI node. static bool PhiHasDebugValue(DILocalVariable *DIVar, DIExpression *DIExpr, PHINode *APN) { // Since we can't guarantee that the original dbg.declare intrinsic // is removed by LowerDbgDeclare(), we need to make sure that we are // not inserting the same dbg.value intrinsic over and over. SmallVector DbgValues; findDbgValues(DbgValues, APN); for (auto *DVI : DbgValues) { assert(is_contained(DVI->getValues(), APN)); if ((DVI->getVariable() == DIVar) && (DVI->getExpression() == DIExpr)) return true; } return false; } /// Check if the alloc size of \p ValTy is large enough to cover the variable /// (or fragment of the variable) described by \p DII. /// /// This is primarily intended as a helper for the different /// ConvertDebugDeclareToDebugValue functions. The dbg.declare/dbg.addr that is /// converted describes an alloca'd variable, so we need to use the /// alloc size of the value when doing the comparison. E.g. an i1 value will be /// identified as covering an n-bit fragment, if the store size of i1 is at /// least n bits. static bool valueCoversEntireFragment(Type *ValTy, DbgVariableIntrinsic *DII) { const DataLayout &DL = DII->getModule()->getDataLayout(); TypeSize ValueSize = DL.getTypeAllocSizeInBits(ValTy); if (std::optional FragmentSize = DII->getFragmentSizeInBits()) { assert(!ValueSize.isScalable() && "Fragments don't work on scalable types."); return ValueSize.getFixedValue() >= *FragmentSize; } // We can't always calculate the size of the DI variable (e.g. if it is a // VLA). Try to use the size of the alloca that the dbg intrinsic describes // intead. if (DII->isAddressOfVariable()) { // DII should have exactly 1 location when it is an address. assert(DII->getNumVariableLocationOps() == 1 && "address of variable must have exactly 1 location operand."); if (auto *AI = dyn_cast_or_null(DII->getVariableLocationOp(0))) { if (std::optional FragmentSize = AI->getAllocationSizeInBits(DL)) { return TypeSize::isKnownGE(ValueSize, *FragmentSize); } } } // Could not determine size of variable. Conservatively return false. return false; } /// Inserts a llvm.dbg.value intrinsic before a store to an alloca'd value /// that has an associated llvm.dbg.declare or llvm.dbg.addr intrinsic. void llvm::ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII, StoreInst *SI, DIBuilder &Builder) { assert(DII->isAddressOfVariable() || isa(DII)); auto *DIVar = DII->getVariable(); assert(DIVar && "Missing variable"); auto *DIExpr = DII->getExpression(); Value *DV = SI->getValueOperand(); DebugLoc NewLoc = getDebugValueLoc(DII); if (!valueCoversEntireFragment(DV->getType(), DII)) { // FIXME: If storing to a part of the variable described by the dbg.declare, // then we want to insert a dbg.value for the corresponding fragment. LLVM_DEBUG(dbgs() << "Failed to convert dbg.declare to dbg.value: " << *DII << '\n'); // For now, when there is a store to parts of the variable (but we do not // know which part) we insert an dbg.value intrinsic to indicate that we // know nothing about the variable's content. DV = UndefValue::get(DV->getType()); Builder.insertDbgValueIntrinsic(DV, DIVar, DIExpr, NewLoc, SI); return; } Builder.insertDbgValueIntrinsic(DV, DIVar, DIExpr, NewLoc, SI); } /// Inserts a llvm.dbg.value intrinsic before a load of an alloca'd value /// that has an associated llvm.dbg.declare or llvm.dbg.addr intrinsic. void llvm::ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII, LoadInst *LI, DIBuilder &Builder) { auto *DIVar = DII->getVariable(); auto *DIExpr = DII->getExpression(); assert(DIVar && "Missing variable"); if (!valueCoversEntireFragment(LI->getType(), DII)) { // FIXME: If only referring to a part of the variable described by the // dbg.declare, then we want to insert a dbg.value for the corresponding // fragment. LLVM_DEBUG(dbgs() << "Failed to convert dbg.declare to dbg.value: " << *DII << '\n'); return; } DebugLoc NewLoc = getDebugValueLoc(DII); // We are now tracking the loaded value instead of the address. In the // future if multi-location support is added to the IR, it might be // preferable to keep tracking both the loaded value and the original // address in case the alloca can not be elided. Instruction *DbgValue = Builder.insertDbgValueIntrinsic( LI, DIVar, DIExpr, NewLoc, (Instruction *)nullptr); DbgValue->insertAfter(LI); } /// Inserts a llvm.dbg.value intrinsic after a phi that has an associated /// llvm.dbg.declare or llvm.dbg.addr intrinsic. void llvm::ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII, PHINode *APN, DIBuilder &Builder) { auto *DIVar = DII->getVariable(); auto *DIExpr = DII->getExpression(); assert(DIVar && "Missing variable"); if (PhiHasDebugValue(DIVar, DIExpr, APN)) return; if (!valueCoversEntireFragment(APN->getType(), DII)) { // FIXME: If only referring to a part of the variable described by the // dbg.declare, then we want to insert a dbg.value for the corresponding // fragment. LLVM_DEBUG(dbgs() << "Failed to convert dbg.declare to dbg.value: " << *DII << '\n'); return; } BasicBlock *BB = APN->getParent(); auto InsertionPt = BB->getFirstInsertionPt(); DebugLoc NewLoc = getDebugValueLoc(DII); // The block may be a catchswitch block, which does not have a valid // insertion point. // FIXME: Insert dbg.value markers in the successors when appropriate. if (InsertionPt != BB->end()) Builder.insertDbgValueIntrinsic(APN, DIVar, DIExpr, NewLoc, &*InsertionPt); } /// Determine whether this alloca is either a VLA or an array. static bool isArray(AllocaInst *AI) { return AI->isArrayAllocation() || (AI->getAllocatedType() && AI->getAllocatedType()->isArrayTy()); } /// Determine whether this alloca is a structure. static bool isStructure(AllocaInst *AI) { return AI->getAllocatedType() && AI->getAllocatedType()->isStructTy(); } /// LowerDbgDeclare - Lowers llvm.dbg.declare intrinsics into appropriate set /// of llvm.dbg.value intrinsics. bool llvm::LowerDbgDeclare(Function &F) { bool Changed = false; DIBuilder DIB(*F.getParent(), /*AllowUnresolved*/ false); SmallVector Dbgs; for (auto &FI : F) for (Instruction &BI : FI) if (auto DDI = dyn_cast(&BI)) Dbgs.push_back(DDI); if (Dbgs.empty()) return Changed; for (auto &I : Dbgs) { DbgDeclareInst *DDI = I; AllocaInst *AI = dyn_cast_or_null(DDI->getAddress()); // If this is an alloca for a scalar variable, insert a dbg.value // at each load and store to the alloca and erase the dbg.declare. // The dbg.values allow tracking a variable even if it is not // stored on the stack, while the dbg.declare can only describe // the stack slot (and at a lexical-scope granularity). Later // passes will attempt to elide the stack slot. if (!AI || isArray(AI) || isStructure(AI)) continue; // A volatile load/store means that the alloca can't be elided anyway. if (llvm::any_of(AI->users(), [](User *U) -> bool { if (LoadInst *LI = dyn_cast(U)) return LI->isVolatile(); if (StoreInst *SI = dyn_cast(U)) return SI->isVolatile(); return false; })) continue; SmallVector WorkList; WorkList.push_back(AI); while (!WorkList.empty()) { const Value *V = WorkList.pop_back_val(); for (const auto &AIUse : V->uses()) { User *U = AIUse.getUser(); if (StoreInst *SI = dyn_cast(U)) { if (AIUse.getOperandNo() == 1) ConvertDebugDeclareToDebugValue(DDI, SI, DIB); } else if (LoadInst *LI = dyn_cast(U)) { ConvertDebugDeclareToDebugValue(DDI, LI, DIB); } else if (CallInst *CI = dyn_cast(U)) { // This is a call by-value or some other instruction that takes a // pointer to the variable. Insert a *value* intrinsic that describes // the variable by dereferencing the alloca. if (!CI->isLifetimeStartOrEnd()) { DebugLoc NewLoc = getDebugValueLoc(DDI); auto *DerefExpr = DIExpression::append(DDI->getExpression(), dwarf::DW_OP_deref); DIB.insertDbgValueIntrinsic(AI, DDI->getVariable(), DerefExpr, NewLoc, CI); } } else if (BitCastInst *BI = dyn_cast(U)) { if (BI->getType()->isPointerTy()) WorkList.push_back(BI); } } } DDI->eraseFromParent(); Changed = true; } if (Changed) for (BasicBlock &BB : F) RemoveRedundantDbgInstrs(&BB); return Changed; } /// Propagate dbg.value intrinsics through the newly inserted PHIs. void llvm::insertDebugValuesForPHIs(BasicBlock *BB, SmallVectorImpl &InsertedPHIs) { assert(BB && "No BasicBlock to clone dbg.value(s) from."); if (InsertedPHIs.size() == 0) return; // Map existing PHI nodes to their dbg.values. ValueToValueMapTy DbgValueMap; for (auto &I : *BB) { if (auto DbgII = dyn_cast(&I)) { for (Value *V : DbgII->location_ops()) if (auto *Loc = dyn_cast_or_null(V)) DbgValueMap.insert({Loc, DbgII}); } } if (DbgValueMap.size() == 0) return; // Map a pair of the destination BB and old dbg.value to the new dbg.value, // so that if a dbg.value is being rewritten to use more than one of the // inserted PHIs in the same destination BB, we can update the same dbg.value // with all the new PHIs instead of creating one copy for each. MapVector, DbgVariableIntrinsic *> NewDbgValueMap; // Then iterate through the new PHIs and look to see if they use one of the // previously mapped PHIs. If so, create a new dbg.value intrinsic that will // propagate the info through the new PHI. If we use more than one new PHI in // a single destination BB with the same old dbg.value, merge the updates so // that we get a single new dbg.value with all the new PHIs. for (auto *PHI : InsertedPHIs) { BasicBlock *Parent = PHI->getParent(); // Avoid inserting an intrinsic into an EH block. if (Parent->getFirstNonPHI()->isEHPad()) continue; for (auto *VI : PHI->operand_values()) { auto V = DbgValueMap.find(VI); if (V != DbgValueMap.end()) { auto *DbgII = cast(V->second); auto NewDI = NewDbgValueMap.find({Parent, DbgII}); if (NewDI == NewDbgValueMap.end()) { auto *NewDbgII = cast(DbgII->clone()); NewDI = NewDbgValueMap.insert({{Parent, DbgII}, NewDbgII}).first; } DbgVariableIntrinsic *NewDbgII = NewDI->second; // If PHI contains VI as an operand more than once, we may // replaced it in NewDbgII; confirm that it is present. if (is_contained(NewDbgII->location_ops(), VI)) NewDbgII->replaceVariableLocationOp(VI, PHI); } } } // Insert thew new dbg.values into their destination blocks. for (auto DI : NewDbgValueMap) { BasicBlock *Parent = DI.first.first; auto *NewDbgII = DI.second; auto InsertionPt = Parent->getFirstInsertionPt(); assert(InsertionPt != Parent->end() && "Ill-formed basic block"); NewDbgII->insertBefore(&*InsertionPt); } } bool llvm::replaceDbgDeclare(Value *Address, Value *NewAddress, DIBuilder &Builder, uint8_t DIExprFlags, int Offset) { auto DbgAddrs = FindDbgAddrUses(Address); for (DbgVariableIntrinsic *DII : DbgAddrs) { const DebugLoc &Loc = DII->getDebugLoc(); auto *DIVar = DII->getVariable(); auto *DIExpr = DII->getExpression(); assert(DIVar && "Missing variable"); DIExpr = DIExpression::prepend(DIExpr, DIExprFlags, Offset); // Insert llvm.dbg.declare immediately before DII, and remove old // llvm.dbg.declare. Builder.insertDeclare(NewAddress, DIVar, DIExpr, Loc, DII); DII->eraseFromParent(); } return !DbgAddrs.empty(); } static void replaceOneDbgValueForAlloca(DbgValueInst *DVI, Value *NewAddress, DIBuilder &Builder, int Offset) { const DebugLoc &Loc = DVI->getDebugLoc(); auto *DIVar = DVI->getVariable(); auto *DIExpr = DVI->getExpression(); assert(DIVar && "Missing variable"); // This is an alloca-based llvm.dbg.value. The first thing it should do with // the alloca pointer is dereference it. Otherwise we don't know how to handle // it and give up. if (!DIExpr || DIExpr->getNumElements() < 1 || DIExpr->getElement(0) != dwarf::DW_OP_deref) return; // Insert the offset before the first deref. // We could just change the offset argument of dbg.value, but it's unsigned... if (Offset) DIExpr = DIExpression::prepend(DIExpr, 0, Offset); Builder.insertDbgValueIntrinsic(NewAddress, DIVar, DIExpr, Loc, DVI); DVI->eraseFromParent(); } void llvm::replaceDbgValueForAlloca(AllocaInst *AI, Value *NewAllocaAddress, DIBuilder &Builder, int Offset) { if (auto *L = LocalAsMetadata::getIfExists(AI)) if (auto *MDV = MetadataAsValue::getIfExists(AI->getContext(), L)) for (Use &U : llvm::make_early_inc_range(MDV->uses())) if (auto *DVI = dyn_cast(U.getUser())) replaceOneDbgValueForAlloca(DVI, NewAllocaAddress, Builder, Offset); } /// Where possible to salvage debug information for \p I do so. /// If not possible mark undef. void llvm::salvageDebugInfo(Instruction &I) { SmallVector DbgUsers; findDbgUsers(DbgUsers, &I); salvageDebugInfoForDbgValues(I, DbgUsers); } /// Salvage the address component of \p DAI. static void salvageDbgAssignAddress(DbgAssignIntrinsic *DAI) { Instruction *I = dyn_cast(DAI->getAddress()); // Only instructions can be salvaged at the moment. if (!I) return; assert(!DAI->getAddressExpression()->getFragmentInfo().has_value() && "address-expression shouldn't have fragment info"); // The address component of a dbg.assign cannot be variadic. uint64_t CurrentLocOps = 0; SmallVector AdditionalValues; SmallVector Ops; Value *NewV = salvageDebugInfoImpl(*I, CurrentLocOps, Ops, AdditionalValues); // Check if the salvage failed. if (!NewV) return; DIExpression *SalvagedExpr = DIExpression::appendOpsToArg( DAI->getAddressExpression(), Ops, 0, /*StackValue=*/false); assert(!SalvagedExpr->getFragmentInfo().has_value() && "address-expression shouldn't have fragment info"); // Salvage succeeds if no additional values are required. if (AdditionalValues.empty()) { DAI->setAddress(NewV); DAI->setAddressExpression(SalvagedExpr); } else { DAI->setKillAddress(); } } void llvm::salvageDebugInfoForDbgValues( Instruction &I, ArrayRef DbgUsers) { // These are arbitrary chosen limits on the maximum number of values and the // maximum size of a debug expression we can salvage up to, used for // performance reasons. const unsigned MaxDebugArgs = 16; const unsigned MaxExpressionSize = 128; bool Salvaged = false; for (auto *DII : DbgUsers) { if (auto *DAI = dyn_cast(DII)) { if (DAI->getAddress() == &I) { salvageDbgAssignAddress(DAI); Salvaged = true; } if (DAI->getValue() != &I) continue; } // Do not add DW_OP_stack_value for DbgDeclare and DbgAddr, because they // are implicitly pointing out the value as a DWARF memory location // description. bool StackValue = isa(DII); auto DIILocation = DII->location_ops(); assert( is_contained(DIILocation, &I) && "DbgVariableIntrinsic must use salvaged instruction as its location"); SmallVector AdditionalValues; // `I` may appear more than once in DII's location ops, and each use of `I` // must be updated in the DIExpression and potentially have additional // values added; thus we call salvageDebugInfoImpl for each `I` instance in // DIILocation. Value *Op0 = nullptr; DIExpression *SalvagedExpr = DII->getExpression(); auto LocItr = find(DIILocation, &I); while (SalvagedExpr && LocItr != DIILocation.end()) { SmallVector Ops; unsigned LocNo = std::distance(DIILocation.begin(), LocItr); uint64_t CurrentLocOps = SalvagedExpr->getNumLocationOperands(); Op0 = salvageDebugInfoImpl(I, CurrentLocOps, Ops, AdditionalValues); if (!Op0) break; SalvagedExpr = DIExpression::appendOpsToArg(SalvagedExpr, Ops, LocNo, StackValue); LocItr = std::find(++LocItr, DIILocation.end(), &I); } // salvageDebugInfoImpl should fail on examining the first element of // DbgUsers, or none of them. if (!Op0) break; DII->replaceVariableLocationOp(&I, Op0); bool IsValidSalvageExpr = SalvagedExpr->getNumElements() <= MaxExpressionSize; if (AdditionalValues.empty() && IsValidSalvageExpr) { DII->setExpression(SalvagedExpr); } else if (isa(DII) && !isa(DII) && IsValidSalvageExpr && DII->getNumVariableLocationOps() + AdditionalValues.size() <= MaxDebugArgs) { DII->addVariableLocationOps(AdditionalValues, SalvagedExpr); } else { // Do not salvage using DIArgList for dbg.addr/dbg.declare, as it is // not currently supported in those instructions. Do not salvage using // DIArgList for dbg.assign yet. FIXME: support this. // Also do not salvage if the resulting DIArgList would contain an // unreasonably large number of values. DII->setKillLocation(); } LLVM_DEBUG(dbgs() << "SALVAGE: " << *DII << '\n'); Salvaged = true; } if (Salvaged) return; for (auto *DII : DbgUsers) DII->setKillLocation(); } Value *getSalvageOpsForGEP(GetElementPtrInst *GEP, const DataLayout &DL, uint64_t CurrentLocOps, SmallVectorImpl &Opcodes, SmallVectorImpl &AdditionalValues) { unsigned BitWidth = DL.getIndexSizeInBits(GEP->getPointerAddressSpace()); // Rewrite a GEP into a DIExpression. MapVector VariableOffsets; APInt ConstantOffset(BitWidth, 0); if (!GEP->collectOffset(DL, BitWidth, VariableOffsets, ConstantOffset)) return nullptr; if (!VariableOffsets.empty() && !CurrentLocOps) { Opcodes.insert(Opcodes.begin(), {dwarf::DW_OP_LLVM_arg, 0}); CurrentLocOps = 1; } for (auto Offset : VariableOffsets) { AdditionalValues.push_back(Offset.first); assert(Offset.second.isStrictlyPositive() && "Expected strictly positive multiplier for offset."); Opcodes.append({dwarf::DW_OP_LLVM_arg, CurrentLocOps++, dwarf::DW_OP_constu, Offset.second.getZExtValue(), dwarf::DW_OP_mul, dwarf::DW_OP_plus}); } DIExpression::appendOffset(Opcodes, ConstantOffset.getSExtValue()); return GEP->getOperand(0); } uint64_t getDwarfOpForBinOp(Instruction::BinaryOps Opcode) { switch (Opcode) { case Instruction::Add: return dwarf::DW_OP_plus; case Instruction::Sub: return dwarf::DW_OP_minus; case Instruction::Mul: return dwarf::DW_OP_mul; case Instruction::SDiv: return dwarf::DW_OP_div; case Instruction::SRem: return dwarf::DW_OP_mod; case Instruction::Or: return dwarf::DW_OP_or; case Instruction::And: return dwarf::DW_OP_and; case Instruction::Xor: return dwarf::DW_OP_xor; case Instruction::Shl: return dwarf::DW_OP_shl; case Instruction::LShr: return dwarf::DW_OP_shr; case Instruction::AShr: return dwarf::DW_OP_shra; default: // TODO: Salvage from each kind of binop we know about. return 0; } } Value *getSalvageOpsForBinOp(BinaryOperator *BI, uint64_t CurrentLocOps, SmallVectorImpl &Opcodes, SmallVectorImpl &AdditionalValues) { // Handle binary operations with constant integer operands as a special case. auto *ConstInt = dyn_cast(BI->getOperand(1)); // Values wider than 64 bits cannot be represented within a DIExpression. if (ConstInt && ConstInt->getBitWidth() > 64) return nullptr; Instruction::BinaryOps BinOpcode = BI->getOpcode(); // Push any Constant Int operand onto the expression stack. if (ConstInt) { uint64_t Val = ConstInt->getSExtValue(); // Add or Sub Instructions with a constant operand can potentially be // simplified. if (BinOpcode == Instruction::Add || BinOpcode == Instruction::Sub) { uint64_t Offset = BinOpcode == Instruction::Add ? Val : -int64_t(Val); DIExpression::appendOffset(Opcodes, Offset); return BI->getOperand(0); } Opcodes.append({dwarf::DW_OP_constu, Val}); } else { if (!CurrentLocOps) { Opcodes.append({dwarf::DW_OP_LLVM_arg, 0}); CurrentLocOps = 1; } Opcodes.append({dwarf::DW_OP_LLVM_arg, CurrentLocOps}); AdditionalValues.push_back(BI->getOperand(1)); } // Add salvaged binary operator to expression stack, if it has a valid // representation in a DIExpression. uint64_t DwarfBinOp = getDwarfOpForBinOp(BinOpcode); if (!DwarfBinOp) return nullptr; Opcodes.push_back(DwarfBinOp); return BI->getOperand(0); } Value *llvm::salvageDebugInfoImpl(Instruction &I, uint64_t CurrentLocOps, SmallVectorImpl &Ops, SmallVectorImpl &AdditionalValues) { auto &M = *I.getModule(); auto &DL = M.getDataLayout(); if (auto *CI = dyn_cast(&I)) { Value *FromValue = CI->getOperand(0); // No-op casts are irrelevant for debug info. if (CI->isNoopCast(DL)) { return FromValue; } Type *Type = CI->getType(); if (Type->isPointerTy()) Type = DL.getIntPtrType(Type); // Casts other than Trunc, SExt, or ZExt to scalar types cannot be salvaged. if (Type->isVectorTy() || !(isa(&I) || isa(&I) || isa(&I) || isa(&I) || isa(&I))) return nullptr; llvm::Type *FromType = FromValue->getType(); if (FromType->isPointerTy()) FromType = DL.getIntPtrType(FromType); unsigned FromTypeBitSize = FromType->getScalarSizeInBits(); unsigned ToTypeBitSize = Type->getScalarSizeInBits(); auto ExtOps = DIExpression::getExtOps(FromTypeBitSize, ToTypeBitSize, isa(&I)); Ops.append(ExtOps.begin(), ExtOps.end()); return FromValue; } if (auto *GEP = dyn_cast(&I)) return getSalvageOpsForGEP(GEP, DL, CurrentLocOps, Ops, AdditionalValues); if (auto *BI = dyn_cast(&I)) return getSalvageOpsForBinOp(BI, CurrentLocOps, Ops, AdditionalValues); // *Not* to do: we should not attempt to salvage load instructions, // because the validity and lifetime of a dbg.value containing // DW_OP_deref becomes difficult to analyze. See PR40628 for examples. return nullptr; } /// A replacement for a dbg.value expression. using DbgValReplacement = std::optional; /// Point debug users of \p From to \p To using exprs given by \p RewriteExpr, /// possibly moving/undefing users to prevent use-before-def. Returns true if /// changes are made. static bool rewriteDebugUsers( Instruction &From, Value &To, Instruction &DomPoint, DominatorTree &DT, function_ref RewriteExpr) { // Find debug users of From. SmallVector Users; findDbgUsers(Users, &From); if (Users.empty()) return false; // Prevent use-before-def of To. bool Changed = false; SmallPtrSet UndefOrSalvage; if (isa(&To)) { bool DomPointAfterFrom = From.getNextNonDebugInstruction() == &DomPoint; for (auto *DII : Users) { // It's common to see a debug user between From and DomPoint. Move it // after DomPoint to preserve the variable update without any reordering. if (DomPointAfterFrom && DII->getNextNonDebugInstruction() == &DomPoint) { LLVM_DEBUG(dbgs() << "MOVE: " << *DII << '\n'); DII->moveAfter(&DomPoint); Changed = true; // Users which otherwise aren't dominated by the replacement value must // be salvaged or deleted. } else if (!DT.dominates(&DomPoint, DII)) { UndefOrSalvage.insert(DII); } } } // Update debug users without use-before-def risk. for (auto *DII : Users) { if (UndefOrSalvage.count(DII)) continue; DbgValReplacement DVR = RewriteExpr(*DII); if (!DVR) continue; DII->replaceVariableLocationOp(&From, &To); DII->setExpression(*DVR); LLVM_DEBUG(dbgs() << "REWRITE: " << *DII << '\n'); Changed = true; } if (!UndefOrSalvage.empty()) { // Try to salvage the remaining debug users. salvageDebugInfo(From); Changed = true; } return Changed; } /// Check if a bitcast between a value of type \p FromTy to type \p ToTy would /// losslessly preserve the bits and semantics of the value. This predicate is /// symmetric, i.e swapping \p FromTy and \p ToTy should give the same result. /// /// Note that Type::canLosslesslyBitCastTo is not suitable here because it /// allows semantically unequivalent bitcasts, such as <2 x i64> -> <4 x i32>, /// and also does not allow lossless pointer <-> integer conversions. static bool isBitCastSemanticsPreserving(const DataLayout &DL, Type *FromTy, Type *ToTy) { // Trivially compatible types. if (FromTy == ToTy) return true; // Handle compatible pointer <-> integer conversions. if (FromTy->isIntOrPtrTy() && ToTy->isIntOrPtrTy()) { bool SameSize = DL.getTypeSizeInBits(FromTy) == DL.getTypeSizeInBits(ToTy); bool LosslessConversion = !DL.isNonIntegralPointerType(FromTy) && !DL.isNonIntegralPointerType(ToTy); return SameSize && LosslessConversion; } // TODO: This is not exhaustive. return false; } bool llvm::replaceAllDbgUsesWith(Instruction &From, Value &To, Instruction &DomPoint, DominatorTree &DT) { // Exit early if From has no debug users. if (!From.isUsedByMetadata()) return false; assert(&From != &To && "Can't replace something with itself"); Type *FromTy = From.getType(); Type *ToTy = To.getType(); auto Identity = [&](DbgVariableIntrinsic &DII) -> DbgValReplacement { return DII.getExpression(); }; // Handle no-op conversions. Module &M = *From.getModule(); const DataLayout &DL = M.getDataLayout(); if (isBitCastSemanticsPreserving(DL, FromTy, ToTy)) return rewriteDebugUsers(From, To, DomPoint, DT, Identity); // Handle integer-to-integer widening and narrowing. // FIXME: Use DW_OP_convert when it's available everywhere. if (FromTy->isIntegerTy() && ToTy->isIntegerTy()) { uint64_t FromBits = FromTy->getPrimitiveSizeInBits(); uint64_t ToBits = ToTy->getPrimitiveSizeInBits(); assert(FromBits != ToBits && "Unexpected no-op conversion"); // When the width of the result grows, assume that a debugger will only // access the low `FromBits` bits when inspecting the source variable. if (FromBits < ToBits) return rewriteDebugUsers(From, To, DomPoint, DT, Identity); // The width of the result has shrunk. Use sign/zero extension to describe // the source variable's high bits. auto SignOrZeroExt = [&](DbgVariableIntrinsic &DII) -> DbgValReplacement { DILocalVariable *Var = DII.getVariable(); // Without knowing signedness, sign/zero extension isn't possible. auto Signedness = Var->getSignedness(); if (!Signedness) return std::nullopt; bool Signed = *Signedness == DIBasicType::Signedness::Signed; return DIExpression::appendExt(DII.getExpression(), ToBits, FromBits, Signed); }; return rewriteDebugUsers(From, To, DomPoint, DT, SignOrZeroExt); } // TODO: Floating-point conversions, vectors. return false; } std::pair llvm::removeAllNonTerminatorAndEHPadInstructions(BasicBlock *BB) { unsigned NumDeadInst = 0; unsigned NumDeadDbgInst = 0; // Delete the instructions backwards, as it has a reduced likelihood of // having to update as many def-use and use-def chains. Instruction *EndInst = BB->getTerminator(); // Last not to be deleted. while (EndInst != &BB->front()) { // Delete the next to last instruction. Instruction *Inst = &*--EndInst->getIterator(); if (!Inst->use_empty() && !Inst->getType()->isTokenTy()) Inst->replaceAllUsesWith(PoisonValue::get(Inst->getType())); if (Inst->isEHPad() || Inst->getType()->isTokenTy()) { EndInst = Inst; continue; } if (isa(Inst)) ++NumDeadDbgInst; else ++NumDeadInst; Inst->eraseFromParent(); } return {NumDeadInst, NumDeadDbgInst}; } unsigned llvm::changeToUnreachable(Instruction *I, bool PreserveLCSSA, DomTreeUpdater *DTU, MemorySSAUpdater *MSSAU) { BasicBlock *BB = I->getParent(); if (MSSAU) MSSAU->changeToUnreachable(I); SmallSet UniqueSuccessors; // Loop over all of the successors, removing BB's entry from any PHI // nodes. for (BasicBlock *Successor : successors(BB)) { Successor->removePredecessor(BB, PreserveLCSSA); if (DTU) UniqueSuccessors.insert(Successor); } auto *UI = new UnreachableInst(I->getContext(), I); UI->setDebugLoc(I->getDebugLoc()); // All instructions after this are dead. unsigned NumInstrsRemoved = 0; BasicBlock::iterator BBI = I->getIterator(), BBE = BB->end(); while (BBI != BBE) { if (!BBI->use_empty()) BBI->replaceAllUsesWith(PoisonValue::get(BBI->getType())); BBI++->eraseFromParent(); ++NumInstrsRemoved; } if (DTU) { SmallVector Updates; Updates.reserve(UniqueSuccessors.size()); for (BasicBlock *UniqueSuccessor : UniqueSuccessors) Updates.push_back({DominatorTree::Delete, BB, UniqueSuccessor}); DTU->applyUpdates(Updates); } return NumInstrsRemoved; } CallInst *llvm::createCallMatchingInvoke(InvokeInst *II) { SmallVector Args(II->args()); SmallVector OpBundles; II->getOperandBundlesAsDefs(OpBundles); CallInst *NewCall = CallInst::Create(II->getFunctionType(), II->getCalledOperand(), Args, OpBundles); NewCall->setCallingConv(II->getCallingConv()); NewCall->setAttributes(II->getAttributes()); NewCall->setDebugLoc(II->getDebugLoc()); NewCall->copyMetadata(*II); // If the invoke had profile metadata, try converting them for CallInst. uint64_t TotalWeight; if (NewCall->extractProfTotalWeight(TotalWeight)) { // Set the total weight if it fits into i32, otherwise reset. MDBuilder MDB(NewCall->getContext()); auto NewWeights = uint32_t(TotalWeight) != TotalWeight ? nullptr : MDB.createBranchWeights({uint32_t(TotalWeight)}); NewCall->setMetadata(LLVMContext::MD_prof, NewWeights); } return NewCall; } // changeToCall - Convert the specified invoke into a normal call. CallInst *llvm::changeToCall(InvokeInst *II, DomTreeUpdater *DTU) { CallInst *NewCall = createCallMatchingInvoke(II); NewCall->takeName(II); NewCall->insertBefore(II); II->replaceAllUsesWith(NewCall); // Follow the call by a branch to the normal destination. BasicBlock *NormalDestBB = II->getNormalDest(); BranchInst::Create(NormalDestBB, II); // Update PHI nodes in the unwind destination BasicBlock *BB = II->getParent(); BasicBlock *UnwindDestBB = II->getUnwindDest(); UnwindDestBB->removePredecessor(BB); II->eraseFromParent(); if (DTU) DTU->applyUpdates({{DominatorTree::Delete, BB, UnwindDestBB}}); return NewCall; } BasicBlock *llvm::changeToInvokeAndSplitBasicBlock(CallInst *CI, BasicBlock *UnwindEdge, DomTreeUpdater *DTU) { BasicBlock *BB = CI->getParent(); // Convert this function call into an invoke instruction. First, split the // basic block. BasicBlock *Split = SplitBlock(BB, CI, DTU, /*LI=*/nullptr, /*MSSAU*/ nullptr, CI->getName() + ".noexc"); // Delete the unconditional branch inserted by SplitBlock BB->back().eraseFromParent(); // Create the new invoke instruction. SmallVector InvokeArgs(CI->args()); SmallVector OpBundles; CI->getOperandBundlesAsDefs(OpBundles); // Note: we're round tripping operand bundles through memory here, and that // can potentially be avoided with a cleverer API design that we do not have // as of this time. InvokeInst *II = InvokeInst::Create(CI->getFunctionType(), CI->getCalledOperand(), Split, UnwindEdge, InvokeArgs, OpBundles, CI->getName(), BB); II->setDebugLoc(CI->getDebugLoc()); II->setCallingConv(CI->getCallingConv()); II->setAttributes(CI->getAttributes()); II->setMetadata(LLVMContext::MD_prof, CI->getMetadata(LLVMContext::MD_prof)); if (DTU) DTU->applyUpdates({{DominatorTree::Insert, BB, UnwindEdge}}); // Make sure that anything using the call now uses the invoke! This also // updates the CallGraph if present, because it uses a WeakTrackingVH. CI->replaceAllUsesWith(II); // Delete the original call Split->front().eraseFromParent(); return Split; } static bool markAliveBlocks(Function &F, SmallPtrSetImpl &Reachable, DomTreeUpdater *DTU = nullptr) { SmallVector Worklist; BasicBlock *BB = &F.front(); Worklist.push_back(BB); Reachable.insert(BB); bool Changed = false; do { BB = Worklist.pop_back_val(); // Do a quick scan of the basic block, turning any obviously unreachable // instructions into LLVM unreachable insts. The instruction combining pass // canonicalizes unreachable insts into stores to null or undef. for (Instruction &I : *BB) { if (auto *CI = dyn_cast(&I)) { Value *Callee = CI->getCalledOperand(); // Handle intrinsic calls. if (Function *F = dyn_cast(Callee)) { auto IntrinsicID = F->getIntrinsicID(); // Assumptions that are known to be false are equivalent to // unreachable. Also, if the condition is undefined, then we make the // choice most beneficial to the optimizer, and choose that to also be // unreachable. if (IntrinsicID == Intrinsic::assume) { if (match(CI->getArgOperand(0), m_CombineOr(m_Zero(), m_Undef()))) { // Don't insert a call to llvm.trap right before the unreachable. changeToUnreachable(CI, false, DTU); Changed = true; break; } } else if (IntrinsicID == Intrinsic::experimental_guard) { // A call to the guard intrinsic bails out of the current // compilation unit if the predicate passed to it is false. If the // predicate is a constant false, then we know the guard will bail // out of the current compile unconditionally, so all code following // it is dead. // // Note: unlike in llvm.assume, it is not "obviously profitable" for // guards to treat `undef` as `false` since a guard on `undef` can // still be useful for widening. if (match(CI->getArgOperand(0), m_Zero())) if (!isa(CI->getNextNode())) { changeToUnreachable(CI->getNextNode(), false, DTU); Changed = true; break; } } } else if ((isa(Callee) && !NullPointerIsDefined(CI->getFunction(), cast(Callee->getType()) ->getAddressSpace())) || isa(Callee)) { changeToUnreachable(CI, false, DTU); Changed = true; break; } if (CI->doesNotReturn() && !CI->isMustTailCall()) { // If we found a call to a no-return function, insert an unreachable // instruction after it. Make sure there isn't *already* one there // though. if (!isa(CI->getNextNode())) { // Don't insert a call to llvm.trap right before the unreachable. changeToUnreachable(CI->getNextNode(), false, DTU); Changed = true; } break; } } else if (auto *SI = dyn_cast(&I)) { // Store to undef and store to null are undefined and used to signal // that they should be changed to unreachable by passes that can't // modify the CFG. // Don't touch volatile stores. if (SI->isVolatile()) continue; Value *Ptr = SI->getOperand(1); if (isa(Ptr) || (isa(Ptr) && !NullPointerIsDefined(SI->getFunction(), SI->getPointerAddressSpace()))) { changeToUnreachable(SI, false, DTU); Changed = true; break; } } } Instruction *Terminator = BB->getTerminator(); if (auto *II = dyn_cast(Terminator)) { // Turn invokes that call 'nounwind' functions into ordinary calls. Value *Callee = II->getCalledOperand(); if ((isa(Callee) && !NullPointerIsDefined(BB->getParent())) || isa(Callee)) { changeToUnreachable(II, false, DTU); Changed = true; } else { if (II->doesNotReturn() && !isa(II->getNormalDest()->front())) { // If we found an invoke of a no-return function, // create a new empty basic block with an `unreachable` terminator, // and set it as the normal destination for the invoke, // unless that is already the case. // Note that the original normal destination could have other uses. BasicBlock *OrigNormalDest = II->getNormalDest(); OrigNormalDest->removePredecessor(II->getParent()); LLVMContext &Ctx = II->getContext(); BasicBlock *UnreachableNormalDest = BasicBlock::Create( Ctx, OrigNormalDest->getName() + ".unreachable", II->getFunction(), OrigNormalDest); new UnreachableInst(Ctx, UnreachableNormalDest); II->setNormalDest(UnreachableNormalDest); if (DTU) DTU->applyUpdates( {{DominatorTree::Delete, BB, OrigNormalDest}, {DominatorTree::Insert, BB, UnreachableNormalDest}}); Changed = true; } if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(&F)) { if (II->use_empty() && !II->mayHaveSideEffects()) { // jump to the normal destination branch. BasicBlock *NormalDestBB = II->getNormalDest(); BasicBlock *UnwindDestBB = II->getUnwindDest(); BranchInst::Create(NormalDestBB, II); UnwindDestBB->removePredecessor(II->getParent()); II->eraseFromParent(); if (DTU) DTU->applyUpdates({{DominatorTree::Delete, BB, UnwindDestBB}}); } else changeToCall(II, DTU); Changed = true; } } } else if (auto *CatchSwitch = dyn_cast(Terminator)) { // Remove catchpads which cannot be reached. struct CatchPadDenseMapInfo { static CatchPadInst *getEmptyKey() { return DenseMapInfo::getEmptyKey(); } static CatchPadInst *getTombstoneKey() { return DenseMapInfo::getTombstoneKey(); } static unsigned getHashValue(CatchPadInst *CatchPad) { return static_cast(hash_combine_range( CatchPad->value_op_begin(), CatchPad->value_op_end())); } static bool isEqual(CatchPadInst *LHS, CatchPadInst *RHS) { if (LHS == getEmptyKey() || LHS == getTombstoneKey() || RHS == getEmptyKey() || RHS == getTombstoneKey()) return LHS == RHS; return LHS->isIdenticalTo(RHS); } }; SmallDenseMap NumPerSuccessorCases; // Set of unique CatchPads. SmallDenseMap> HandlerSet; detail::DenseSetEmpty Empty; for (CatchSwitchInst::handler_iterator I = CatchSwitch->handler_begin(), E = CatchSwitch->handler_end(); I != E; ++I) { BasicBlock *HandlerBB = *I; if (DTU) ++NumPerSuccessorCases[HandlerBB]; auto *CatchPad = cast(HandlerBB->getFirstNonPHI()); if (!HandlerSet.insert({CatchPad, Empty}).second) { if (DTU) --NumPerSuccessorCases[HandlerBB]; CatchSwitch->removeHandler(I); --I; --E; Changed = true; } } if (DTU) { std::vector Updates; for (const std::pair &I : NumPerSuccessorCases) if (I.second == 0) Updates.push_back({DominatorTree::Delete, BB, I.first}); DTU->applyUpdates(Updates); } } Changed |= ConstantFoldTerminator(BB, true, nullptr, DTU); for (BasicBlock *Successor : successors(BB)) if (Reachable.insert(Successor).second) Worklist.push_back(Successor); } while (!Worklist.empty()); return Changed; } Instruction *llvm::removeUnwindEdge(BasicBlock *BB, DomTreeUpdater *DTU) { Instruction *TI = BB->getTerminator(); if (auto *II = dyn_cast(TI)) return changeToCall(II, DTU); Instruction *NewTI; BasicBlock *UnwindDest; if (auto *CRI = dyn_cast(TI)) { NewTI = CleanupReturnInst::Create(CRI->getCleanupPad(), nullptr, CRI); UnwindDest = CRI->getUnwindDest(); } else if (auto *CatchSwitch = dyn_cast(TI)) { auto *NewCatchSwitch = CatchSwitchInst::Create( CatchSwitch->getParentPad(), nullptr, CatchSwitch->getNumHandlers(), CatchSwitch->getName(), CatchSwitch); for (BasicBlock *PadBB : CatchSwitch->handlers()) NewCatchSwitch->addHandler(PadBB); NewTI = NewCatchSwitch; UnwindDest = CatchSwitch->getUnwindDest(); } else { llvm_unreachable("Could not find unwind successor"); } NewTI->takeName(TI); NewTI->setDebugLoc(TI->getDebugLoc()); UnwindDest->removePredecessor(BB); TI->replaceAllUsesWith(NewTI); TI->eraseFromParent(); if (DTU) DTU->applyUpdates({{DominatorTree::Delete, BB, UnwindDest}}); return NewTI; } /// removeUnreachableBlocks - Remove blocks that are not reachable, even /// if they are in a dead cycle. Return true if a change was made, false /// otherwise. bool llvm::removeUnreachableBlocks(Function &F, DomTreeUpdater *DTU, MemorySSAUpdater *MSSAU) { SmallPtrSet Reachable; bool Changed = markAliveBlocks(F, Reachable, DTU); // If there are unreachable blocks in the CFG... if (Reachable.size() == F.size()) return Changed; assert(Reachable.size() < F.size()); // Are there any blocks left to actually delete? SmallSetVector BlocksToRemove; for (BasicBlock &BB : F) { // Skip reachable basic blocks if (Reachable.count(&BB)) continue; // Skip already-deleted blocks if (DTU && DTU->isBBPendingDeletion(&BB)) continue; BlocksToRemove.insert(&BB); } if (BlocksToRemove.empty()) return Changed; Changed = true; NumRemoved += BlocksToRemove.size(); if (MSSAU) MSSAU->removeBlocks(BlocksToRemove); DeleteDeadBlocks(BlocksToRemove.takeVector(), DTU); return Changed; } void llvm::combineMetadata(Instruction *K, const Instruction *J, ArrayRef KnownIDs, bool DoesKMove) { SmallVector, 4> Metadata; K->dropUnknownNonDebugMetadata(KnownIDs); K->getAllMetadataOtherThanDebugLoc(Metadata); for (const auto &MD : Metadata) { unsigned Kind = MD.first; MDNode *JMD = J->getMetadata(Kind); MDNode *KMD = MD.second; switch (Kind) { default: K->setMetadata(Kind, nullptr); // Remove unknown metadata break; case LLVMContext::MD_dbg: llvm_unreachable("getAllMetadataOtherThanDebugLoc returned a MD_dbg"); case LLVMContext::MD_DIAssignID: K->mergeDIAssignID(J); break; case LLVMContext::MD_tbaa: K->setMetadata(Kind, MDNode::getMostGenericTBAA(JMD, KMD)); break; case LLVMContext::MD_alias_scope: K->setMetadata(Kind, MDNode::getMostGenericAliasScope(JMD, KMD)); break; case LLVMContext::MD_noalias: case LLVMContext::MD_mem_parallel_loop_access: K->setMetadata(Kind, MDNode::intersect(JMD, KMD)); break; case LLVMContext::MD_access_group: K->setMetadata(LLVMContext::MD_access_group, intersectAccessGroups(K, J)); break; case LLVMContext::MD_range: // If K does move, use most generic range. Otherwise keep the range of // K. if (DoesKMove) // FIXME: If K does move, we should drop the range info and nonnull. // Currently this function is used with DoesKMove in passes // doing hoisting/sinking and the current behavior of using the // most generic range is correct in those cases. K->setMetadata(Kind, MDNode::getMostGenericRange(JMD, KMD)); break; case LLVMContext::MD_fpmath: K->setMetadata(Kind, MDNode::getMostGenericFPMath(JMD, KMD)); break; case LLVMContext::MD_invariant_load: // Only set the !invariant.load if it is present in both instructions. K->setMetadata(Kind, JMD); break; case LLVMContext::MD_nonnull: // If K does move, keep nonull if it is present in both instructions. if (DoesKMove) K->setMetadata(Kind, JMD); break; case LLVMContext::MD_invariant_group: // Preserve !invariant.group in K. break; case LLVMContext::MD_align: K->setMetadata(Kind, MDNode::getMostGenericAlignmentOrDereferenceable(JMD, KMD)); break; case LLVMContext::MD_dereferenceable: case LLVMContext::MD_dereferenceable_or_null: K->setMetadata(Kind, MDNode::getMostGenericAlignmentOrDereferenceable(JMD, KMD)); break; case LLVMContext::MD_preserve_access_index: // Preserve !preserve.access.index in K. break; } } // Set !invariant.group from J if J has it. If both instructions have it // then we will just pick it from J - even when they are different. // Also make sure that K is load or store - f.e. combining bitcast with load // could produce bitcast with invariant.group metadata, which is invalid. // FIXME: we should try to preserve both invariant.group md if they are // different, but right now instruction can only have one invariant.group. if (auto *JMD = J->getMetadata(LLVMContext::MD_invariant_group)) if (isa(K) || isa(K)) K->setMetadata(LLVMContext::MD_invariant_group, JMD); } void llvm::combineMetadataForCSE(Instruction *K, const Instruction *J, bool KDominatesJ) { unsigned KnownIDs[] = { LLVMContext::MD_tbaa, LLVMContext::MD_alias_scope, LLVMContext::MD_noalias, LLVMContext::MD_range, LLVMContext::MD_invariant_load, LLVMContext::MD_nonnull, LLVMContext::MD_invariant_group, LLVMContext::MD_align, LLVMContext::MD_dereferenceable, LLVMContext::MD_dereferenceable_or_null, LLVMContext::MD_access_group, LLVMContext::MD_preserve_access_index}; combineMetadata(K, J, KnownIDs, KDominatesJ); } void llvm::copyMetadataForLoad(LoadInst &Dest, const LoadInst &Source) { SmallVector, 8> MD; Source.getAllMetadata(MD); MDBuilder MDB(Dest.getContext()); Type *NewType = Dest.getType(); const DataLayout &DL = Source.getModule()->getDataLayout(); for (const auto &MDPair : MD) { unsigned ID = MDPair.first; MDNode *N = MDPair.second; // Note, essentially every kind of metadata should be preserved here! This // routine is supposed to clone a load instruction changing *only its type*. // The only metadata it makes sense to drop is metadata which is invalidated // when the pointer type changes. This should essentially never be the case // in LLVM, but we explicitly switch over only known metadata to be // conservatively correct. If you are adding metadata to LLVM which pertains // to loads, you almost certainly want to add it here. switch (ID) { case LLVMContext::MD_dbg: case LLVMContext::MD_tbaa: case LLVMContext::MD_prof: case LLVMContext::MD_fpmath: case LLVMContext::MD_tbaa_struct: case LLVMContext::MD_invariant_load: case LLVMContext::MD_alias_scope: case LLVMContext::MD_noalias: case LLVMContext::MD_nontemporal: case LLVMContext::MD_mem_parallel_loop_access: case LLVMContext::MD_access_group: case LLVMContext::MD_noundef: // All of these directly apply. Dest.setMetadata(ID, N); break; case LLVMContext::MD_nonnull: copyNonnullMetadata(Source, N, Dest); break; case LLVMContext::MD_align: case LLVMContext::MD_dereferenceable: case LLVMContext::MD_dereferenceable_or_null: // These only directly apply if the new type is also a pointer. if (NewType->isPointerTy()) Dest.setMetadata(ID, N); break; case LLVMContext::MD_range: copyRangeMetadata(DL, Source, N, Dest); break; } } } void llvm::patchReplacementInstruction(Instruction *I, Value *Repl) { auto *ReplInst = dyn_cast(Repl); if (!ReplInst) return; // Patch the replacement so that it is not more restrictive than the value // being replaced. // Note that if 'I' is a load being replaced by some operation, // for example, by an arithmetic operation, then andIRFlags() // would just erase all math flags from the original arithmetic // operation, which is clearly not wanted and not needed. if (!isa(I)) ReplInst->andIRFlags(I); // FIXME: If both the original and replacement value are part of the // same control-flow region (meaning that the execution of one // guarantees the execution of the other), then we can combine the // noalias scopes here and do better than the general conservative // answer used in combineMetadata(). // In general, GVN unifies expressions over different control-flow // regions, and so we need a conservative combination of the noalias // scopes. static const unsigned KnownIDs[] = { LLVMContext::MD_tbaa, LLVMContext::MD_alias_scope, LLVMContext::MD_noalias, LLVMContext::MD_range, LLVMContext::MD_fpmath, LLVMContext::MD_invariant_load, LLVMContext::MD_invariant_group, LLVMContext::MD_nonnull, LLVMContext::MD_access_group, LLVMContext::MD_preserve_access_index}; combineMetadata(ReplInst, I, KnownIDs, false); } template static unsigned replaceDominatedUsesWith(Value *From, Value *To, const RootType &Root, const DominatesFn &Dominates) { assert(From->getType() == To->getType()); unsigned Count = 0; for (Use &U : llvm::make_early_inc_range(From->uses())) { if (!Dominates(Root, U)) continue; U.set(To); LLVM_DEBUG(dbgs() << "Replace dominated use of '" << From->getName() << "' as " << *To << " in " << *U << "\n"); ++Count; } return Count; } unsigned llvm::replaceNonLocalUsesWith(Instruction *From, Value *To) { assert(From->getType() == To->getType()); auto *BB = From->getParent(); unsigned Count = 0; for (Use &U : llvm::make_early_inc_range(From->uses())) { auto *I = cast(U.getUser()); if (I->getParent() == BB) continue; U.set(To); ++Count; } return Count; } unsigned llvm::replaceDominatedUsesWith(Value *From, Value *To, DominatorTree &DT, const BasicBlockEdge &Root) { auto Dominates = [&DT](const BasicBlockEdge &Root, const Use &U) { return DT.dominates(Root, U); }; return ::replaceDominatedUsesWith(From, To, Root, Dominates); } unsigned llvm::replaceDominatedUsesWith(Value *From, Value *To, DominatorTree &DT, const BasicBlock *BB) { auto Dominates = [&DT](const BasicBlock *BB, const Use &U) { return DT.dominates(BB, U); }; return ::replaceDominatedUsesWith(From, To, BB, Dominates); } bool llvm::callsGCLeafFunction(const CallBase *Call, const TargetLibraryInfo &TLI) { // Check if the function is specifically marked as a gc leaf function. if (Call->hasFnAttr("gc-leaf-function")) return true; if (const Function *F = Call->getCalledFunction()) { if (F->hasFnAttribute("gc-leaf-function")) return true; if (auto IID = F->getIntrinsicID()) { // Most LLVM intrinsics do not take safepoints. return IID != Intrinsic::experimental_gc_statepoint && IID != Intrinsic::experimental_deoptimize && IID != Intrinsic::memcpy_element_unordered_atomic && IID != Intrinsic::memmove_element_unordered_atomic; } } // Lib calls can be materialized by some passes, and won't be // marked as 'gc-leaf-function.' All available Libcalls are // GC-leaf. LibFunc LF; if (TLI.getLibFunc(*Call, LF)) { return TLI.has(LF); } return false; } void llvm::copyNonnullMetadata(const LoadInst &OldLI, MDNode *N, LoadInst &NewLI) { auto *NewTy = NewLI.getType(); // This only directly applies if the new type is also a pointer. if (NewTy->isPointerTy()) { NewLI.setMetadata(LLVMContext::MD_nonnull, N); return; } // The only other translation we can do is to integral loads with !range // metadata. if (!NewTy->isIntegerTy()) return; MDBuilder MDB(NewLI.getContext()); const Value *Ptr = OldLI.getPointerOperand(); auto *ITy = cast(NewTy); auto *NullInt = ConstantExpr::getPtrToInt( ConstantPointerNull::get(cast(Ptr->getType())), ITy); auto *NonNullInt = ConstantExpr::getAdd(NullInt, ConstantInt::get(ITy, 1)); NewLI.setMetadata(LLVMContext::MD_range, MDB.createRange(NonNullInt, NullInt)); } void llvm::copyRangeMetadata(const DataLayout &DL, const LoadInst &OldLI, MDNode *N, LoadInst &NewLI) { auto *NewTy = NewLI.getType(); // Simply copy the metadata if the type did not change. if (NewTy == OldLI.getType()) { NewLI.setMetadata(LLVMContext::MD_range, N); return; } // Give up unless it is converted to a pointer where there is a single very // valuable mapping we can do reliably. // FIXME: It would be nice to propagate this in more ways, but the type // conversions make it hard. if (!NewTy->isPointerTy()) return; unsigned BitWidth = DL.getPointerTypeSizeInBits(NewTy); if (BitWidth == OldLI.getType()->getScalarSizeInBits() && !getConstantRangeFromMetadata(*N).contains(APInt(BitWidth, 0))) { MDNode *NN = MDNode::get(OldLI.getContext(), std::nullopt); NewLI.setMetadata(LLVMContext::MD_nonnull, NN); } } void llvm::dropDebugUsers(Instruction &I) { SmallVector DbgUsers; findDbgUsers(DbgUsers, &I); for (auto *DII : DbgUsers) DII->eraseFromParent(); } void llvm::hoistAllInstructionsInto(BasicBlock *DomBlock, Instruction *InsertPt, BasicBlock *BB) { // Since we are moving the instructions out of its basic block, we do not // retain their original debug locations (DILocations) and debug intrinsic // instructions. // // Doing so would degrade the debugging experience and adversely affect the // accuracy of profiling information. // // Currently, when hoisting the instructions, we take the following actions: // - Remove their debug intrinsic instructions. // - Set their debug locations to the values from the insertion point. // // As per PR39141 (comment #8), the more fundamental reason why the dbg.values // need to be deleted, is because there will not be any instructions with a // DILocation in either branch left after performing the transformation. We // can only insert a dbg.value after the two branches are joined again. // // See PR38762, PR39243 for more details. // // TODO: Extend llvm.dbg.value to take more than one SSA Value (PR39141) to // encode predicated DIExpressions that yield different results on different // code paths. for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE;) { Instruction *I = &*II; I->dropUndefImplyingAttrsAndUnknownMetadata(); if (I->isUsedByMetadata()) dropDebugUsers(*I); if (I->isDebugOrPseudoInst()) { // Remove DbgInfo and pseudo probe Intrinsics. II = I->eraseFromParent(); continue; } I->setDebugLoc(InsertPt->getDebugLoc()); ++II; } DomBlock->splice(InsertPt->getIterator(), BB, BB->begin(), BB->getTerminator()->getIterator()); } namespace { /// A potential constituent of a bitreverse or bswap expression. See /// collectBitParts for a fuller explanation. struct BitPart { BitPart(Value *P, unsigned BW) : Provider(P) { Provenance.resize(BW); } /// The Value that this is a bitreverse/bswap of. Value *Provider; /// The "provenance" of each bit. Provenance[A] = B means that bit A /// in Provider becomes bit B in the result of this expression. SmallVector Provenance; // int8_t means max size is i128. enum { Unset = -1 }; }; } // end anonymous namespace /// Analyze the specified subexpression and see if it is capable of providing /// pieces of a bswap or bitreverse. The subexpression provides a potential /// piece of a bswap or bitreverse if it can be proved that each non-zero bit in /// the output of the expression came from a corresponding bit in some other /// value. This function is recursive, and the end result is a mapping of /// bitnumber to bitnumber. It is the caller's responsibility to validate that /// the bitnumber to bitnumber mapping is correct for a bswap or bitreverse. /// /// For example, if the current subexpression if "(shl i32 %X, 24)" then we know /// that the expression deposits the low byte of %X into the high byte of the /// result and that all other bits are zero. This expression is accepted and a /// BitPart is returned with Provider set to %X and Provenance[24-31] set to /// [0-7]. /// /// For vector types, all analysis is performed at the per-element level. No /// cross-element analysis is supported (shuffle/insertion/reduction), and all /// constant masks must be splatted across all elements. /// /// To avoid revisiting values, the BitPart results are memoized into the /// provided map. To avoid unnecessary copying of BitParts, BitParts are /// constructed in-place in the \c BPS map. Because of this \c BPS needs to /// store BitParts objects, not pointers. As we need the concept of a nullptr /// BitParts (Value has been analyzed and the analysis failed), we an Optional /// type instead to provide the same functionality. /// /// Because we pass around references into \c BPS, we must use a container that /// does not invalidate internal references (std::map instead of DenseMap). static const std::optional & collectBitParts(Value *V, bool MatchBSwaps, bool MatchBitReversals, std::map> &BPS, int Depth, bool &FoundRoot) { auto I = BPS.find(V); if (I != BPS.end()) return I->second; auto &Result = BPS[V] = std::nullopt; auto BitWidth = V->getType()->getScalarSizeInBits(); // Can't do integer/elements > 128 bits. if (BitWidth > 128) return Result; // Prevent stack overflow by limiting the recursion depth if (Depth == BitPartRecursionMaxDepth) { LLVM_DEBUG(dbgs() << "collectBitParts max recursion depth reached.\n"); return Result; } if (auto *I = dyn_cast(V)) { Value *X, *Y; const APInt *C; // If this is an or instruction, it may be an inner node of the bswap. if (match(V, m_Or(m_Value(X), m_Value(Y)))) { // Check we have both sources and they are from the same provider. const auto &A = collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!A || !A->Provider) return Result; const auto &B = collectBitParts(Y, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!B || A->Provider != B->Provider) return Result; // Try and merge the two together. Result = BitPart(A->Provider, BitWidth); for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx) { if (A->Provenance[BitIdx] != BitPart::Unset && B->Provenance[BitIdx] != BitPart::Unset && A->Provenance[BitIdx] != B->Provenance[BitIdx]) return Result = std::nullopt; if (A->Provenance[BitIdx] == BitPart::Unset) Result->Provenance[BitIdx] = B->Provenance[BitIdx]; else Result->Provenance[BitIdx] = A->Provenance[BitIdx]; } return Result; } // If this is a logical shift by a constant, recurse then shift the result. if (match(V, m_LogicalShift(m_Value(X), m_APInt(C)))) { const APInt &BitShift = *C; // Ensure the shift amount is defined. if (BitShift.uge(BitWidth)) return Result; // For bswap-only, limit shift amounts to whole bytes, for an early exit. if (!MatchBitReversals && (BitShift.getZExtValue() % 8) != 0) return Result; const auto &Res = collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!Res) return Result; Result = Res; // Perform the "shift" on BitProvenance. auto &P = Result->Provenance; if (I->getOpcode() == Instruction::Shl) { P.erase(std::prev(P.end(), BitShift.getZExtValue()), P.end()); P.insert(P.begin(), BitShift.getZExtValue(), BitPart::Unset); } else { P.erase(P.begin(), std::next(P.begin(), BitShift.getZExtValue())); P.insert(P.end(), BitShift.getZExtValue(), BitPart::Unset); } return Result; } // If this is a logical 'and' with a mask that clears bits, recurse then // unset the appropriate bits. if (match(V, m_And(m_Value(X), m_APInt(C)))) { const APInt &AndMask = *C; // Check that the mask allows a multiple of 8 bits for a bswap, for an // early exit. unsigned NumMaskedBits = AndMask.countPopulation(); if (!MatchBitReversals && (NumMaskedBits % 8) != 0) return Result; const auto &Res = collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!Res) return Result; Result = Res; for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx) // If the AndMask is zero for this bit, clear the bit. if (AndMask[BitIdx] == 0) Result->Provenance[BitIdx] = BitPart::Unset; return Result; } // If this is a zext instruction zero extend the result. if (match(V, m_ZExt(m_Value(X)))) { const auto &Res = collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!Res) return Result; Result = BitPart(Res->Provider, BitWidth); auto NarrowBitWidth = X->getType()->getScalarSizeInBits(); for (unsigned BitIdx = 0; BitIdx < NarrowBitWidth; ++BitIdx) Result->Provenance[BitIdx] = Res->Provenance[BitIdx]; for (unsigned BitIdx = NarrowBitWidth; BitIdx < BitWidth; ++BitIdx) Result->Provenance[BitIdx] = BitPart::Unset; return Result; } // If this is a truncate instruction, extract the lower bits. if (match(V, m_Trunc(m_Value(X)))) { const auto &Res = collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!Res) return Result; Result = BitPart(Res->Provider, BitWidth); for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx) Result->Provenance[BitIdx] = Res->Provenance[BitIdx]; return Result; } // BITREVERSE - most likely due to us previous matching a partial // bitreverse. if (match(V, m_BitReverse(m_Value(X)))) { const auto &Res = collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!Res) return Result; Result = BitPart(Res->Provider, BitWidth); for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx) Result->Provenance[(BitWidth - 1) - BitIdx] = Res->Provenance[BitIdx]; return Result; } // BSWAP - most likely due to us previous matching a partial bswap. if (match(V, m_BSwap(m_Value(X)))) { const auto &Res = collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!Res) return Result; unsigned ByteWidth = BitWidth / 8; Result = BitPart(Res->Provider, BitWidth); for (unsigned ByteIdx = 0; ByteIdx < ByteWidth; ++ByteIdx) { unsigned ByteBitOfs = ByteIdx * 8; for (unsigned BitIdx = 0; BitIdx < 8; ++BitIdx) Result->Provenance[(BitWidth - 8 - ByteBitOfs) + BitIdx] = Res->Provenance[ByteBitOfs + BitIdx]; } return Result; } // Funnel 'double' shifts take 3 operands, 2 inputs and the shift // amount (modulo). // fshl(X,Y,Z): (X << (Z % BW)) | (Y >> (BW - (Z % BW))) // fshr(X,Y,Z): (X << (BW - (Z % BW))) | (Y >> (Z % BW)) if (match(V, m_FShl(m_Value(X), m_Value(Y), m_APInt(C))) || match(V, m_FShr(m_Value(X), m_Value(Y), m_APInt(C)))) { // We can treat fshr as a fshl by flipping the modulo amount. unsigned ModAmt = C->urem(BitWidth); if (cast(I)->getIntrinsicID() == Intrinsic::fshr) ModAmt = BitWidth - ModAmt; // For bswap-only, limit shift amounts to whole bytes, for an early exit. if (!MatchBitReversals && (ModAmt % 8) != 0) return Result; // Check we have both sources and they are from the same provider. const auto &LHS = collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!LHS || !LHS->Provider) return Result; const auto &RHS = collectBitParts(Y, MatchBSwaps, MatchBitReversals, BPS, Depth + 1, FoundRoot); if (!RHS || LHS->Provider != RHS->Provider) return Result; unsigned StartBitRHS = BitWidth - ModAmt; Result = BitPart(LHS->Provider, BitWidth); for (unsigned BitIdx = 0; BitIdx < StartBitRHS; ++BitIdx) Result->Provenance[BitIdx + ModAmt] = LHS->Provenance[BitIdx]; for (unsigned BitIdx = 0; BitIdx < ModAmt; ++BitIdx) Result->Provenance[BitIdx] = RHS->Provenance[BitIdx + StartBitRHS]; return Result; } } // If we've already found a root input value then we're never going to merge // these back together. if (FoundRoot) return Result; // Okay, we got to something that isn't a shift, 'or', 'and', etc. This must // be the root input value to the bswap/bitreverse. FoundRoot = true; Result = BitPart(V, BitWidth); for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx) Result->Provenance[BitIdx] = BitIdx; return Result; } static bool bitTransformIsCorrectForBSwap(unsigned From, unsigned To, unsigned BitWidth) { if (From % 8 != To % 8) return false; // Convert from bit indices to byte indices and check for a byte reversal. From >>= 3; To >>= 3; BitWidth >>= 3; return From == BitWidth - To - 1; } static bool bitTransformIsCorrectForBitReverse(unsigned From, unsigned To, unsigned BitWidth) { return From == BitWidth - To - 1; } bool llvm::recognizeBSwapOrBitReverseIdiom( Instruction *I, bool MatchBSwaps, bool MatchBitReversals, SmallVectorImpl &InsertedInsts) { if (!match(I, m_Or(m_Value(), m_Value())) && !match(I, m_FShl(m_Value(), m_Value(), m_Value())) && !match(I, m_FShr(m_Value(), m_Value(), m_Value()))) return false; if (!MatchBSwaps && !MatchBitReversals) return false; Type *ITy = I->getType(); if (!ITy->isIntOrIntVectorTy() || ITy->getScalarSizeInBits() > 128) return false; // Can't do integer/elements > 128 bits. // Try to find all the pieces corresponding to the bswap. bool FoundRoot = false; std::map> BPS; const auto &Res = collectBitParts(I, MatchBSwaps, MatchBitReversals, BPS, 0, FoundRoot); if (!Res) return false; ArrayRef BitProvenance = Res->Provenance; assert(all_of(BitProvenance, [](int8_t I) { return I == BitPart::Unset || 0 <= I; }) && "Illegal bit provenance index"); // If the upper bits are zero, then attempt to perform as a truncated op. Type *DemandedTy = ITy; if (BitProvenance.back() == BitPart::Unset) { while (!BitProvenance.empty() && BitProvenance.back() == BitPart::Unset) BitProvenance = BitProvenance.drop_back(); if (BitProvenance.empty()) return false; // TODO - handle null value? DemandedTy = Type::getIntNTy(I->getContext(), BitProvenance.size()); if (auto *IVecTy = dyn_cast(ITy)) DemandedTy = VectorType::get(DemandedTy, IVecTy); } // Check BitProvenance hasn't found a source larger than the result type. unsigned DemandedBW = DemandedTy->getScalarSizeInBits(); if (DemandedBW > ITy->getScalarSizeInBits()) return false; // Now, is the bit permutation correct for a bswap or a bitreverse? We can // only byteswap values with an even number of bytes. APInt DemandedMask = APInt::getAllOnes(DemandedBW); bool OKForBSwap = MatchBSwaps && (DemandedBW % 16) == 0; bool OKForBitReverse = MatchBitReversals; for (unsigned BitIdx = 0; (BitIdx < DemandedBW) && (OKForBSwap || OKForBitReverse); ++BitIdx) { if (BitProvenance[BitIdx] == BitPart::Unset) { DemandedMask.clearBit(BitIdx); continue; } OKForBSwap &= bitTransformIsCorrectForBSwap(BitProvenance[BitIdx], BitIdx, DemandedBW); OKForBitReverse &= bitTransformIsCorrectForBitReverse(BitProvenance[BitIdx], BitIdx, DemandedBW); } Intrinsic::ID Intrin; if (OKForBSwap) Intrin = Intrinsic::bswap; else if (OKForBitReverse) Intrin = Intrinsic::bitreverse; else return false; Function *F = Intrinsic::getDeclaration(I->getModule(), Intrin, DemandedTy); Value *Provider = Res->Provider; // We may need to truncate the provider. if (DemandedTy != Provider->getType()) { auto *Trunc = CastInst::CreateIntegerCast(Provider, DemandedTy, false, "trunc", I); InsertedInsts.push_back(Trunc); Provider = Trunc; } Instruction *Result = CallInst::Create(F, Provider, "rev", I); InsertedInsts.push_back(Result); if (!DemandedMask.isAllOnes()) { auto *Mask = ConstantInt::get(DemandedTy, DemandedMask); Result = BinaryOperator::Create(Instruction::And, Result, Mask, "mask", I); InsertedInsts.push_back(Result); } // We may need to zeroextend back to the result type. if (ITy != Result->getType()) { auto *ExtInst = CastInst::CreateIntegerCast(Result, ITy, false, "zext", I); InsertedInsts.push_back(ExtInst); } return true; } // CodeGen has special handling for some string functions that may replace // them with target-specific intrinsics. Since that'd skip our interceptors // in ASan/MSan/TSan/DFSan, and thus make us miss some memory accesses, // we mark affected calls as NoBuiltin, which will disable optimization // in CodeGen. void llvm::maybeMarkSanitizerLibraryCallNoBuiltin( CallInst *CI, const TargetLibraryInfo *TLI) { Function *F = CI->getCalledFunction(); LibFunc Func; if (F && !F->hasLocalLinkage() && F->hasName() && TLI->getLibFunc(F->getName(), Func) && TLI->hasOptimizedCodeGen(Func) && !F->doesNotAccessMemory()) CI->addFnAttr(Attribute::NoBuiltin); } bool llvm::canReplaceOperandWithVariable(const Instruction *I, unsigned OpIdx) { // We can't have a PHI with a metadata type. if (I->getOperand(OpIdx)->getType()->isMetadataTy()) return false; // Early exit. if (!isa(I->getOperand(OpIdx))) return true; switch (I->getOpcode()) { default: return true; case Instruction::Call: case Instruction::Invoke: { const auto &CB = cast(*I); // Can't handle inline asm. Skip it. if (CB.isInlineAsm()) return false; // Constant bundle operands may need to retain their constant-ness for // correctness. if (CB.isBundleOperand(OpIdx)) return false; if (OpIdx < CB.arg_size()) { // Some variadic intrinsics require constants in the variadic arguments, // which currently aren't markable as immarg. if (isa(CB) && OpIdx >= CB.getFunctionType()->getNumParams()) { // This is known to be OK for stackmap. return CB.getIntrinsicID() == Intrinsic::experimental_stackmap; } // gcroot is a special case, since it requires a constant argument which // isn't also required to be a simple ConstantInt. if (CB.getIntrinsicID() == Intrinsic::gcroot) return false; // Some intrinsic operands are required to be immediates. return !CB.paramHasAttr(OpIdx, Attribute::ImmArg); } // It is never allowed to replace the call argument to an intrinsic, but it // may be possible for a call. return !isa(CB); } case Instruction::ShuffleVector: // Shufflevector masks are constant. return OpIdx != 2; case Instruction::Switch: case Instruction::ExtractValue: // All operands apart from the first are constant. return OpIdx == 0; case Instruction::InsertValue: // All operands apart from the first and the second are constant. return OpIdx < 2; case Instruction::Alloca: // Static allocas (constant size in the entry block) are handled by // prologue/epilogue insertion so they're free anyway. We definitely don't // want to make them non-constant. return !cast(I)->isStaticAlloca(); case Instruction::GetElementPtr: if (OpIdx == 0) return true; gep_type_iterator It = gep_type_begin(I); for (auto E = std::next(It, OpIdx); It != E; ++It) if (It.isStruct()) return false; return true; } } Value *llvm::invertCondition(Value *Condition) { // First: Check if it's a constant if (Constant *C = dyn_cast(Condition)) return ConstantExpr::getNot(C); // Second: If the condition is already inverted, return the original value Value *NotCondition; if (match(Condition, m_Not(m_Value(NotCondition)))) return NotCondition; BasicBlock *Parent = nullptr; Instruction *Inst = dyn_cast(Condition); if (Inst) Parent = Inst->getParent(); else if (Argument *Arg = dyn_cast(Condition)) Parent = &Arg->getParent()->getEntryBlock(); assert(Parent && "Unsupported condition to invert"); // Third: Check all the users for an invert for (User *U : Condition->users()) if (Instruction *I = dyn_cast(U)) if (I->getParent() == Parent && match(I, m_Not(m_Specific(Condition)))) return I; // Last option: Create a new instruction auto *Inverted = BinaryOperator::CreateNot(Condition, Condition->getName() + ".inv"); if (Inst && !isa(Inst)) Inverted->insertAfter(Inst); else Inverted->insertBefore(&*Parent->getFirstInsertionPt()); return Inverted; } bool llvm::inferAttributesFromOthers(Function &F) { // Note: We explicitly check for attributes rather than using cover functions // because some of the cover functions include the logic being implemented. bool Changed = false; // readnone + not convergent implies nosync if (!F.hasFnAttribute(Attribute::NoSync) && F.doesNotAccessMemory() && !F.isConvergent()) { F.setNoSync(); Changed = true; } // readonly implies nofree if (!F.hasFnAttribute(Attribute::NoFree) && F.onlyReadsMemory()) { F.setDoesNotFreeMemory(); Changed = true; } // willreturn implies mustprogress if (!F.hasFnAttribute(Attribute::MustProgress) && F.willReturn()) { F.setMustProgress(); Changed = true; } // TODO: There are a bunch of cases of restrictive memory effects we // can infer by inspecting arguments of argmemonly-ish functions. return Changed; }