//===- BreakCriticalEdges.cpp - Critical Edge Elimination Pass ------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // BreakCriticalEdges pass - Break all of the critical edges in the CFG by // inserting a dummy basic block. This pass may be "required" by passes that // cannot deal with critical edges. For this usage, the structure type is // forward declared. This pass obviously invalidates the CFG, but can update // dominator trees. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/BreakCriticalEdges.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/BlockFrequencyInfo.h" #include "llvm/Analysis/BranchProbabilityInfo.h" #include "llvm/Analysis/CFG.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/Analysis/MemorySSAUpdater.h" #include "llvm/Analysis/PostDominators.h" #include "llvm/IR/CFG.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/Type.h" #include "llvm/InitializePasses.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Transforms/Utils.h" #include "llvm/Transforms/Utils/BasicBlockUtils.h" #include "llvm/Transforms/Utils/Cloning.h" #include "llvm/Transforms/Utils/ValueMapper.h" using namespace llvm; #define DEBUG_TYPE "break-crit-edges" STATISTIC(NumBroken, "Number of blocks inserted"); namespace { struct BreakCriticalEdges : public FunctionPass { static char ID; // Pass identification, replacement for typeid BreakCriticalEdges() : FunctionPass(ID) { initializeBreakCriticalEdgesPass(*PassRegistry::getPassRegistry()); } bool runOnFunction(Function &F) override { auto *DTWP = getAnalysisIfAvailable(); auto *DT = DTWP ? &DTWP->getDomTree() : nullptr; auto *PDTWP = getAnalysisIfAvailable(); auto *PDT = PDTWP ? &PDTWP->getPostDomTree() : nullptr; auto *LIWP = getAnalysisIfAvailable(); auto *LI = LIWP ? &LIWP->getLoopInfo() : nullptr; unsigned N = SplitAllCriticalEdges(F, CriticalEdgeSplittingOptions(DT, LI, nullptr, PDT)); NumBroken += N; return N > 0; } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.addPreserved(); AU.addPreserved(); // No loop canonicalization guarantees are broken by this pass. AU.addPreservedID(LoopSimplifyID); } }; } char BreakCriticalEdges::ID = 0; INITIALIZE_PASS(BreakCriticalEdges, "break-crit-edges", "Break critical edges in CFG", false, false) // Publicly exposed interface to pass... char &llvm::BreakCriticalEdgesID = BreakCriticalEdges::ID; FunctionPass *llvm::createBreakCriticalEdgesPass() { return new BreakCriticalEdges(); } PreservedAnalyses BreakCriticalEdgesPass::run(Function &F, FunctionAnalysisManager &AM) { auto *DT = AM.getCachedResult(F); auto *LI = AM.getCachedResult(F); unsigned N = SplitAllCriticalEdges(F, CriticalEdgeSplittingOptions(DT, LI)); NumBroken += N; if (N == 0) return PreservedAnalyses::all(); PreservedAnalyses PA; PA.preserve(); PA.preserve(); return PA; } //===----------------------------------------------------------------------===// // Implementation of the external critical edge manipulation functions //===----------------------------------------------------------------------===// BasicBlock *llvm::SplitCriticalEdge(Instruction *TI, unsigned SuccNum, const CriticalEdgeSplittingOptions &Options, const Twine &BBName) { if (!isCriticalEdge(TI, SuccNum, Options.MergeIdenticalEdges)) return nullptr; return SplitKnownCriticalEdge(TI, SuccNum, Options, BBName); } BasicBlock * llvm::SplitKnownCriticalEdge(Instruction *TI, unsigned SuccNum, const CriticalEdgeSplittingOptions &Options, const Twine &BBName) { assert(!isa(TI) && "Cannot split critical edge from IndirectBrInst"); BasicBlock *TIBB = TI->getParent(); BasicBlock *DestBB = TI->getSuccessor(SuccNum); // Splitting the critical edge to a pad block is non-trivial. Don't do // it in this generic function. if (DestBB->isEHPad()) return nullptr; if (Options.IgnoreUnreachableDests && isa(DestBB->getFirstNonPHIOrDbgOrLifetime())) return nullptr; auto *LI = Options.LI; SmallVector LoopPreds; // Check if extra modifications will be required to preserve loop-simplify // form after splitting. If it would require splitting blocks with IndirectBr // or CallBr terminators, bail out if preserving loop-simplify form is // requested. if (LI) { if (Loop *TIL = LI->getLoopFor(TIBB)) { // The only way that we can break LoopSimplify form by splitting a // critical edge is if after the split there exists some edge from TIL to // DestBB *and* the only edge into DestBB from outside of TIL is that of // NewBB. If the first isn't true, then LoopSimplify still holds, NewBB // is the new exit block and it has no non-loop predecessors. If the // second isn't true, then DestBB was not in LoopSimplify form prior to // the split as it had a non-loop predecessor. In both of these cases, // the predecessor must be directly in TIL, not in a subloop, or again // LoopSimplify doesn't hold. for (BasicBlock *P : predecessors(DestBB)) { if (P == TIBB) continue; // The new block is known. if (LI->getLoopFor(P) != TIL) { // No need to re-simplify, it wasn't to start with. LoopPreds.clear(); break; } LoopPreds.push_back(P); } // Loop-simplify form can be preserved, if we can split all in-loop // predecessors. if (any_of(LoopPreds, [](BasicBlock *Pred) { const Instruction *T = Pred->getTerminator(); if (const auto *CBR = dyn_cast(T)) return CBR->getDefaultDest() != Pred; return isa(T); })) { if (Options.PreserveLoopSimplify) return nullptr; LoopPreds.clear(); } } } // Create a new basic block, linking it into the CFG. BasicBlock *NewBB = nullptr; if (BBName.str() != "") NewBB = BasicBlock::Create(TI->getContext(), BBName); else NewBB = BasicBlock::Create(TI->getContext(), TIBB->getName() + "." + DestBB->getName() + "_crit_edge"); // Create our unconditional branch. BranchInst *NewBI = BranchInst::Create(DestBB, NewBB); NewBI->setDebugLoc(TI->getDebugLoc()); // Insert the block into the function... right after the block TI lives in. Function &F = *TIBB->getParent(); Function::iterator FBBI = TIBB->getIterator(); F.getBasicBlockList().insert(++FBBI, NewBB); // Branch to the new block, breaking the edge. TI->setSuccessor(SuccNum, NewBB); // If there are any PHI nodes in DestBB, we need to update them so that they // merge incoming values from NewBB instead of from TIBB. { unsigned BBIdx = 0; for (BasicBlock::iterator I = DestBB->begin(); isa(I); ++I) { // We no longer enter through TIBB, now we come in through NewBB. // Revector exactly one entry in the PHI node that used to come from // TIBB to come from NewBB. PHINode *PN = cast(I); // Reuse the previous value of BBIdx if it lines up. In cases where we // have multiple phi nodes with *lots* of predecessors, this is a speed // win because we don't have to scan the PHI looking for TIBB. This // happens because the BB list of PHI nodes are usually in the same // order. if (PN->getIncomingBlock(BBIdx) != TIBB) BBIdx = PN->getBasicBlockIndex(TIBB); PN->setIncomingBlock(BBIdx, NewBB); } } // If there are any other edges from TIBB to DestBB, update those to go // through the split block, making those edges non-critical as well (and // reducing the number of phi entries in the DestBB if relevant). if (Options.MergeIdenticalEdges) { for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) { if (TI->getSuccessor(i) != DestBB) continue; // Remove an entry for TIBB from DestBB phi nodes. DestBB->removePredecessor(TIBB, Options.KeepOneInputPHIs); // We found another edge to DestBB, go to NewBB instead. TI->setSuccessor(i, NewBB); } } // If we have nothing to update, just return. auto *DT = Options.DT; auto *PDT = Options.PDT; auto *MSSAU = Options.MSSAU; if (MSSAU) MSSAU->wireOldPredecessorsToNewImmediatePredecessor( DestBB, NewBB, {TIBB}, Options.MergeIdenticalEdges); if (!DT && !PDT && !LI) return NewBB; if (DT || PDT) { // Update the DominatorTree. // ---> NewBB -----\ // / V // TIBB -------\\------> DestBB // // First, inform the DT about the new path from TIBB to DestBB via NewBB, // then delete the old edge from TIBB to DestBB. By doing this in that order // DestBB stays reachable in the DT the whole time and its subtree doesn't // get disconnected. SmallVector Updates; Updates.push_back({DominatorTree::Insert, TIBB, NewBB}); Updates.push_back({DominatorTree::Insert, NewBB, DestBB}); if (!llvm::is_contained(successors(TIBB), DestBB)) Updates.push_back({DominatorTree::Delete, TIBB, DestBB}); if (DT) DT->applyUpdates(Updates); if (PDT) PDT->applyUpdates(Updates); } // Update LoopInfo if it is around. if (LI) { if (Loop *TIL = LI->getLoopFor(TIBB)) { // If one or the other blocks were not in a loop, the new block is not // either, and thus LI doesn't need to be updated. if (Loop *DestLoop = LI->getLoopFor(DestBB)) { if (TIL == DestLoop) { // Both in the same loop, the NewBB joins loop. DestLoop->addBasicBlockToLoop(NewBB, *LI); } else if (TIL->contains(DestLoop)) { // Edge from an outer loop to an inner loop. Add to the outer loop. TIL->addBasicBlockToLoop(NewBB, *LI); } else if (DestLoop->contains(TIL)) { // Edge from an inner loop to an outer loop. Add to the outer loop. DestLoop->addBasicBlockToLoop(NewBB, *LI); } else { // Edge from two loops with no containment relation. Because these // are natural loops, we know that the destination block must be the // header of its loop (adding a branch into a loop elsewhere would // create an irreducible loop). assert(DestLoop->getHeader() == DestBB && "Should not create irreducible loops!"); if (Loop *P = DestLoop->getParentLoop()) P->addBasicBlockToLoop(NewBB, *LI); } } // If TIBB is in a loop and DestBB is outside of that loop, we may need // to update LoopSimplify form and LCSSA form. if (!TIL->contains(DestBB)) { assert(!TIL->contains(NewBB) && "Split point for loop exit is contained in loop!"); // Update LCSSA form in the newly created exit block. if (Options.PreserveLCSSA) { createPHIsForSplitLoopExit(TIBB, NewBB, DestBB); } if (!LoopPreds.empty()) { assert(!DestBB->isEHPad() && "We don't split edges to EH pads!"); BasicBlock *NewExitBB = SplitBlockPredecessors( DestBB, LoopPreds, "split", DT, LI, MSSAU, Options.PreserveLCSSA); if (Options.PreserveLCSSA) createPHIsForSplitLoopExit(LoopPreds, NewExitBB, DestBB); } } } } return NewBB; } // Return the unique indirectbr predecessor of a block. This may return null // even if such a predecessor exists, if it's not useful for splitting. // If a predecessor is found, OtherPreds will contain all other (non-indirectbr) // predecessors of BB. static BasicBlock * findIBRPredecessor(BasicBlock *BB, SmallVectorImpl &OtherPreds) { // If the block doesn't have any PHIs, we don't care about it, since there's // no point in splitting it. PHINode *PN = dyn_cast(BB->begin()); if (!PN) return nullptr; // Verify we have exactly one IBR predecessor. // Conservatively bail out if one of the other predecessors is not a "regular" // terminator (that is, not a switch or a br). BasicBlock *IBB = nullptr; for (unsigned Pred = 0, E = PN->getNumIncomingValues(); Pred != E; ++Pred) { BasicBlock *PredBB = PN->getIncomingBlock(Pred); Instruction *PredTerm = PredBB->getTerminator(); switch (PredTerm->getOpcode()) { case Instruction::IndirectBr: if (IBB) return nullptr; IBB = PredBB; break; case Instruction::Br: case Instruction::Switch: OtherPreds.push_back(PredBB); continue; default: return nullptr; } } return IBB; } bool llvm::SplitIndirectBrCriticalEdges(Function &F, BranchProbabilityInfo *BPI, BlockFrequencyInfo *BFI) { // Check whether the function has any indirectbrs, and collect which blocks // they may jump to. Since most functions don't have indirect branches, // this lowers the common case's overhead to O(Blocks) instead of O(Edges). SmallSetVector Targets; for (auto &BB : F) { auto *IBI = dyn_cast(BB.getTerminator()); if (!IBI) continue; for (unsigned Succ = 0, E = IBI->getNumSuccessors(); Succ != E; ++Succ) Targets.insert(IBI->getSuccessor(Succ)); } if (Targets.empty()) return false; bool ShouldUpdateAnalysis = BPI && BFI; bool Changed = false; for (BasicBlock *Target : Targets) { SmallVector OtherPreds; BasicBlock *IBRPred = findIBRPredecessor(Target, OtherPreds); // If we did not found an indirectbr, or the indirectbr is the only // incoming edge, this isn't the kind of edge we're looking for. if (!IBRPred || OtherPreds.empty()) continue; // Don't even think about ehpads/landingpads. Instruction *FirstNonPHI = Target->getFirstNonPHI(); if (FirstNonPHI->isEHPad() || Target->isLandingPad()) continue; // Remember edge probabilities if needed. SmallVector EdgeProbabilities; if (ShouldUpdateAnalysis) { EdgeProbabilities.reserve(Target->getTerminator()->getNumSuccessors()); for (unsigned I = 0, E = Target->getTerminator()->getNumSuccessors(); I < E; ++I) EdgeProbabilities.emplace_back(BPI->getEdgeProbability(Target, I)); BPI->eraseBlock(Target); } BasicBlock *BodyBlock = Target->splitBasicBlock(FirstNonPHI, ".split"); if (ShouldUpdateAnalysis) { // Copy the BFI/BPI from Target to BodyBlock. BPI->setEdgeProbability(BodyBlock, EdgeProbabilities); BFI->setBlockFreq(BodyBlock, BFI->getBlockFreq(Target).getFrequency()); } // It's possible Target was its own successor through an indirectbr. // In this case, the indirectbr now comes from BodyBlock. if (IBRPred == Target) IBRPred = BodyBlock; // At this point Target only has PHIs, and BodyBlock has the rest of the // block's body. Create a copy of Target that will be used by the "direct" // preds. ValueToValueMapTy VMap; BasicBlock *DirectSucc = CloneBasicBlock(Target, VMap, ".clone", &F); BlockFrequency BlockFreqForDirectSucc; for (BasicBlock *Pred : OtherPreds) { // If the target is a loop to itself, then the terminator of the split // block (BodyBlock) needs to be updated. BasicBlock *Src = Pred != Target ? Pred : BodyBlock; Src->getTerminator()->replaceUsesOfWith(Target, DirectSucc); if (ShouldUpdateAnalysis) BlockFreqForDirectSucc += BFI->getBlockFreq(Src) * BPI->getEdgeProbability(Src, DirectSucc); } if (ShouldUpdateAnalysis) { BFI->setBlockFreq(DirectSucc, BlockFreqForDirectSucc.getFrequency()); BlockFrequency NewBlockFreqForTarget = BFI->getBlockFreq(Target) - BlockFreqForDirectSucc; BFI->setBlockFreq(Target, NewBlockFreqForTarget.getFrequency()); } // Ok, now fix up the PHIs. We know the two blocks only have PHIs, and that // they are clones, so the number of PHIs are the same. // (a) Remove the edge coming from IBRPred from the "Direct" PHI // (b) Leave that as the only edge in the "Indirect" PHI. // (c) Merge the two in the body block. BasicBlock::iterator Indirect = Target->begin(), End = Target->getFirstNonPHI()->getIterator(); BasicBlock::iterator Direct = DirectSucc->begin(); BasicBlock::iterator MergeInsert = BodyBlock->getFirstInsertionPt(); assert(&*End == Target->getTerminator() && "Block was expected to only contain PHIs"); while (Indirect != End) { PHINode *DirPHI = cast(Direct); PHINode *IndPHI = cast(Indirect); // Now, clean up - the direct block shouldn't get the indirect value, // and vice versa. DirPHI->removeIncomingValue(IBRPred); Direct++; // Advance the pointer here, to avoid invalidation issues when the old // PHI is erased. Indirect++; PHINode *NewIndPHI = PHINode::Create(IndPHI->getType(), 1, "ind", IndPHI); NewIndPHI->addIncoming(IndPHI->getIncomingValueForBlock(IBRPred), IBRPred); // Create a PHI in the body block, to merge the direct and indirect // predecessors. PHINode *MergePHI = PHINode::Create(IndPHI->getType(), 2, "merge", &*MergeInsert); MergePHI->addIncoming(NewIndPHI, Target); MergePHI->addIncoming(DirPHI, DirectSucc); IndPHI->replaceAllUsesWith(MergePHI); IndPHI->eraseFromParent(); } Changed = true; } return Changed; }