//===- InstCombineSimplifyDemanded.cpp ------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains logic for simplifying instructions based on information // about how they are used. // //===----------------------------------------------------------------------===// #include "InstCombineInternal.h" #include "llvm/Analysis/ValueTracking.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/IntrinsicsAMDGPU.h" #include "llvm/IR/IntrinsicsX86.h" #include "llvm/IR/PatternMatch.h" #include "llvm/Support/KnownBits.h" using namespace llvm; using namespace llvm::PatternMatch; #define DEBUG_TYPE "instcombine" namespace { struct AMDGPUImageDMaskIntrinsic { unsigned Intr; }; #define GET_AMDGPUImageDMaskIntrinsicTable_IMPL #include "InstCombineTables.inc" } // end anonymous namespace /// Check to see if the specified operand of the specified instruction is a /// constant integer. If so, check to see if there are any bits set in the /// constant that are not demanded. If so, shrink the constant and return true. static bool ShrinkDemandedConstant(Instruction *I, unsigned OpNo, const APInt &Demanded) { assert(I && "No instruction?"); assert(OpNo < I->getNumOperands() && "Operand index too large"); // The operand must be a constant integer or splat integer. Value *Op = I->getOperand(OpNo); const APInt *C; if (!match(Op, m_APInt(C))) return false; // If there are no bits set that aren't demanded, nothing to do. if (C->isSubsetOf(Demanded)) return false; // This instruction is producing bits that are not demanded. Shrink the RHS. I->setOperand(OpNo, ConstantInt::get(Op->getType(), *C & Demanded)); return true; } /// Inst is an integer instruction that SimplifyDemandedBits knows about. See if /// the instruction has any properties that allow us to simplify its operands. bool InstCombiner::SimplifyDemandedInstructionBits(Instruction &Inst) { unsigned BitWidth = Inst.getType()->getScalarSizeInBits(); KnownBits Known(BitWidth); APInt DemandedMask(APInt::getAllOnesValue(BitWidth)); Value *V = SimplifyDemandedUseBits(&Inst, DemandedMask, Known, 0, &Inst); if (!V) return false; if (V == &Inst) return true; replaceInstUsesWith(Inst, V); return true; } /// This form of SimplifyDemandedBits simplifies the specified instruction /// operand if possible, updating it in place. It returns true if it made any /// change and false otherwise. bool InstCombiner::SimplifyDemandedBits(Instruction *I, unsigned OpNo, const APInt &DemandedMask, KnownBits &Known, unsigned Depth) { Use &U = I->getOperandUse(OpNo); Value *NewVal = SimplifyDemandedUseBits(U.get(), DemandedMask, Known, Depth, I); if (!NewVal) return false; if (Instruction* OpInst = dyn_cast(U)) salvageDebugInfo(*OpInst); replaceUse(U, NewVal); return true; } /// This function attempts to replace V with a simpler value based on the /// demanded bits. When this function is called, it is known that only the bits /// set in DemandedMask of the result of V are ever used downstream. /// Consequently, depending on the mask and V, it may be possible to replace V /// with a constant or one of its operands. In such cases, this function does /// the replacement and returns true. In all other cases, it returns false after /// analyzing the expression and setting KnownOne and known to be one in the /// expression. Known.Zero contains all the bits that are known to be zero in /// the expression. These are provided to potentially allow the caller (which /// might recursively be SimplifyDemandedBits itself) to simplify the /// expression. /// Known.One and Known.Zero always follow the invariant that: /// Known.One & Known.Zero == 0. /// That is, a bit can't be both 1 and 0. Note that the bits in Known.One and /// Known.Zero may only be accurate for those bits set in DemandedMask. Note /// also that the bitwidth of V, DemandedMask, Known.Zero and Known.One must all /// be the same. /// /// This returns null if it did not change anything and it permits no /// simplification. This returns V itself if it did some simplification of V's /// operands based on the information about what bits are demanded. This returns /// some other non-null value if it found out that V is equal to another value /// in the context where the specified bits are demanded, but not for all users. Value *InstCombiner::SimplifyDemandedUseBits(Value *V, APInt DemandedMask, KnownBits &Known, unsigned Depth, Instruction *CxtI) { assert(V != nullptr && "Null pointer of Value???"); assert(Depth <= 6 && "Limit Search Depth"); uint32_t BitWidth = DemandedMask.getBitWidth(); Type *VTy = V->getType(); assert( (!VTy->isIntOrIntVectorTy() || VTy->getScalarSizeInBits() == BitWidth) && Known.getBitWidth() == BitWidth && "Value *V, DemandedMask and Known must have same BitWidth"); if (isa(V)) { computeKnownBits(V, Known, Depth, CxtI); return nullptr; } Known.resetAll(); if (DemandedMask.isNullValue()) // Not demanding any bits from V. return UndefValue::get(VTy); if (Depth == 6) // Limit search depth. return nullptr; Instruction *I = dyn_cast(V); if (!I) { computeKnownBits(V, Known, Depth, CxtI); return nullptr; // Only analyze instructions. } // If there are multiple uses of this value and we aren't at the root, then // we can't do any simplifications of the operands, because DemandedMask // only reflects the bits demanded by *one* of the users. if (Depth != 0 && !I->hasOneUse()) return SimplifyMultipleUseDemandedBits(I, DemandedMask, Known, Depth, CxtI); KnownBits LHSKnown(BitWidth), RHSKnown(BitWidth); // If this is the root being simplified, allow it to have multiple uses, // just set the DemandedMask to all bits so that we can try to simplify the // operands. This allows visitTruncInst (for example) to simplify the // operand of a trunc without duplicating all the logic below. if (Depth == 0 && !V->hasOneUse()) DemandedMask.setAllBits(); switch (I->getOpcode()) { default: computeKnownBits(I, Known, Depth, CxtI); break; case Instruction::And: { // If either the LHS or the RHS are Zero, the result is zero. if (SimplifyDemandedBits(I, 1, DemandedMask, RHSKnown, Depth + 1) || SimplifyDemandedBits(I, 0, DemandedMask & ~RHSKnown.Zero, LHSKnown, Depth + 1)) return I; assert(!RHSKnown.hasConflict() && "Bits known to be one AND zero?"); assert(!LHSKnown.hasConflict() && "Bits known to be one AND zero?"); Known = LHSKnown & RHSKnown; // If the client is only demanding bits that we know, return the known // constant. if (DemandedMask.isSubsetOf(Known.Zero | Known.One)) return Constant::getIntegerValue(VTy, Known.One); // If all of the demanded bits are known 1 on one side, return the other. // These bits cannot contribute to the result of the 'and'. if (DemandedMask.isSubsetOf(LHSKnown.Zero | RHSKnown.One)) return I->getOperand(0); if (DemandedMask.isSubsetOf(RHSKnown.Zero | LHSKnown.One)) return I->getOperand(1); // If the RHS is a constant, see if we can simplify it. if (ShrinkDemandedConstant(I, 1, DemandedMask & ~LHSKnown.Zero)) return I; break; } case Instruction::Or: { // If either the LHS or the RHS are One, the result is One. if (SimplifyDemandedBits(I, 1, DemandedMask, RHSKnown, Depth + 1) || SimplifyDemandedBits(I, 0, DemandedMask & ~RHSKnown.One, LHSKnown, Depth + 1)) return I; assert(!RHSKnown.hasConflict() && "Bits known to be one AND zero?"); assert(!LHSKnown.hasConflict() && "Bits known to be one AND zero?"); Known = LHSKnown | RHSKnown; // If the client is only demanding bits that we know, return the known // constant. if (DemandedMask.isSubsetOf(Known.Zero | Known.One)) return Constant::getIntegerValue(VTy, Known.One); // If all of the demanded bits are known zero on one side, return the other. // These bits cannot contribute to the result of the 'or'. if (DemandedMask.isSubsetOf(LHSKnown.One | RHSKnown.Zero)) return I->getOperand(0); if (DemandedMask.isSubsetOf(RHSKnown.One | LHSKnown.Zero)) return I->getOperand(1); // If the RHS is a constant, see if we can simplify it. if (ShrinkDemandedConstant(I, 1, DemandedMask)) return I; break; } case Instruction::Xor: { if (SimplifyDemandedBits(I, 1, DemandedMask, RHSKnown, Depth + 1) || SimplifyDemandedBits(I, 0, DemandedMask, LHSKnown, Depth + 1)) return I; assert(!RHSKnown.hasConflict() && "Bits known to be one AND zero?"); assert(!LHSKnown.hasConflict() && "Bits known to be one AND zero?"); Known = LHSKnown ^ RHSKnown; // If the client is only demanding bits that we know, return the known // constant. if (DemandedMask.isSubsetOf(Known.Zero | Known.One)) return Constant::getIntegerValue(VTy, Known.One); // If all of the demanded bits are known zero on one side, return the other. // These bits cannot contribute to the result of the 'xor'. if (DemandedMask.isSubsetOf(RHSKnown.Zero)) return I->getOperand(0); if (DemandedMask.isSubsetOf(LHSKnown.Zero)) return I->getOperand(1); // If all of the demanded bits are known to be zero on one side or the // other, turn this into an *inclusive* or. // e.g. (A & C1)^(B & C2) -> (A & C1)|(B & C2) iff C1&C2 == 0 if (DemandedMask.isSubsetOf(RHSKnown.Zero | LHSKnown.Zero)) { Instruction *Or = BinaryOperator::CreateOr(I->getOperand(0), I->getOperand(1), I->getName()); return InsertNewInstWith(Or, *I); } // If all of the demanded bits on one side are known, and all of the set // bits on that side are also known to be set on the other side, turn this // into an AND, as we know the bits will be cleared. // e.g. (X | C1) ^ C2 --> (X | C1) & ~C2 iff (C1&C2) == C2 if (DemandedMask.isSubsetOf(RHSKnown.Zero|RHSKnown.One) && RHSKnown.One.isSubsetOf(LHSKnown.One)) { Constant *AndC = Constant::getIntegerValue(VTy, ~RHSKnown.One & DemandedMask); Instruction *And = BinaryOperator::CreateAnd(I->getOperand(0), AndC); return InsertNewInstWith(And, *I); } // If the RHS is a constant, see if we can simplify it. // FIXME: for XOR, we prefer to force bits to 1 if they will make a -1. if (ShrinkDemandedConstant(I, 1, DemandedMask)) return I; // If our LHS is an 'and' and if it has one use, and if any of the bits we // are flipping are known to be set, then the xor is just resetting those // bits to zero. We can just knock out bits from the 'and' and the 'xor', // simplifying both of them. if (Instruction *LHSInst = dyn_cast(I->getOperand(0))) if (LHSInst->getOpcode() == Instruction::And && LHSInst->hasOneUse() && isa(I->getOperand(1)) && isa(LHSInst->getOperand(1)) && (LHSKnown.One & RHSKnown.One & DemandedMask) != 0) { ConstantInt *AndRHS = cast(LHSInst->getOperand(1)); ConstantInt *XorRHS = cast(I->getOperand(1)); APInt NewMask = ~(LHSKnown.One & RHSKnown.One & DemandedMask); Constant *AndC = ConstantInt::get(I->getType(), NewMask & AndRHS->getValue()); Instruction *NewAnd = BinaryOperator::CreateAnd(I->getOperand(0), AndC); InsertNewInstWith(NewAnd, *I); Constant *XorC = ConstantInt::get(I->getType(), NewMask & XorRHS->getValue()); Instruction *NewXor = BinaryOperator::CreateXor(NewAnd, XorC); return InsertNewInstWith(NewXor, *I); } break; } case Instruction::Select: { Value *LHS, *RHS; SelectPatternFlavor SPF = matchSelectPattern(I, LHS, RHS).Flavor; if (SPF == SPF_UMAX) { // UMax(A, C) == A if ... // The lowest non-zero bit of DemandMask is higher than the highest // non-zero bit of C. const APInt *C; unsigned CTZ = DemandedMask.countTrailingZeros(); if (match(RHS, m_APInt(C)) && CTZ >= C->getActiveBits()) return LHS; } else if (SPF == SPF_UMIN) { // UMin(A, C) == A if ... // The lowest non-zero bit of DemandMask is higher than the highest // non-one bit of C. // This comes from using DeMorgans on the above umax example. const APInt *C; unsigned CTZ = DemandedMask.countTrailingZeros(); if (match(RHS, m_APInt(C)) && CTZ >= C->getBitWidth() - C->countLeadingOnes()) return LHS; } // If this is a select as part of any other min/max pattern, don't simplify // any further in case we break the structure. if (SPF != SPF_UNKNOWN) return nullptr; if (SimplifyDemandedBits(I, 2, DemandedMask, RHSKnown, Depth + 1) || SimplifyDemandedBits(I, 1, DemandedMask, LHSKnown, Depth + 1)) return I; assert(!RHSKnown.hasConflict() && "Bits known to be one AND zero?"); assert(!LHSKnown.hasConflict() && "Bits known to be one AND zero?"); // If the operands are constants, see if we can simplify them. // This is similar to ShrinkDemandedConstant, but for a select we want to // try to keep the selected constants the same as icmp value constants, if // we can. This helps not break apart (or helps put back together) // canonical patterns like min and max. auto CanonicalizeSelectConstant = [](Instruction *I, unsigned OpNo, APInt DemandedMask) { const APInt *SelC; if (!match(I->getOperand(OpNo), m_APInt(SelC))) return false; // Get the constant out of the ICmp, if there is one. const APInt *CmpC; ICmpInst::Predicate Pred; if (!match(I->getOperand(0), m_c_ICmp(Pred, m_APInt(CmpC), m_Value())) || CmpC->getBitWidth() != SelC->getBitWidth()) return ShrinkDemandedConstant(I, OpNo, DemandedMask); // If the constant is already the same as the ICmp, leave it as-is. if (*CmpC == *SelC) return false; // If the constants are not already the same, but can be with the demand // mask, use the constant value from the ICmp. if ((*CmpC & DemandedMask) == (*SelC & DemandedMask)) { I->setOperand(OpNo, ConstantInt::get(I->getType(), *CmpC)); return true; } return ShrinkDemandedConstant(I, OpNo, DemandedMask); }; if (CanonicalizeSelectConstant(I, 1, DemandedMask) || CanonicalizeSelectConstant(I, 2, DemandedMask)) return I; // Only known if known in both the LHS and RHS. Known.One = RHSKnown.One & LHSKnown.One; Known.Zero = RHSKnown.Zero & LHSKnown.Zero; break; } case Instruction::ZExt: case Instruction::Trunc: { unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits(); APInt InputDemandedMask = DemandedMask.zextOrTrunc(SrcBitWidth); KnownBits InputKnown(SrcBitWidth); if (SimplifyDemandedBits(I, 0, InputDemandedMask, InputKnown, Depth + 1)) return I; assert(InputKnown.getBitWidth() == SrcBitWidth && "Src width changed?"); Known = InputKnown.zextOrTrunc(BitWidth); assert(!Known.hasConflict() && "Bits known to be one AND zero?"); break; } case Instruction::BitCast: if (!I->getOperand(0)->getType()->isIntOrIntVectorTy()) return nullptr; // vector->int or fp->int? if (VectorType *DstVTy = dyn_cast(I->getType())) { if (VectorType *SrcVTy = dyn_cast(I->getOperand(0)->getType())) { if (DstVTy->getNumElements() != SrcVTy->getNumElements()) // Don't touch a bitcast between vectors of different element counts. return nullptr; } else // Don't touch a scalar-to-vector bitcast. return nullptr; } else if (I->getOperand(0)->getType()->isVectorTy()) // Don't touch a vector-to-scalar bitcast. return nullptr; if (SimplifyDemandedBits(I, 0, DemandedMask, Known, Depth + 1)) return I; assert(!Known.hasConflict() && "Bits known to be one AND zero?"); break; case Instruction::SExt: { // Compute the bits in the result that are not present in the input. unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits(); APInt InputDemandedBits = DemandedMask.trunc(SrcBitWidth); // If any of the sign extended bits are demanded, we know that the sign // bit is demanded. if (DemandedMask.getActiveBits() > SrcBitWidth) InputDemandedBits.setBit(SrcBitWidth-1); KnownBits InputKnown(SrcBitWidth); if (SimplifyDemandedBits(I, 0, InputDemandedBits, InputKnown, Depth + 1)) return I; // If the input sign bit is known zero, or if the NewBits are not demanded // convert this into a zero extension. if (InputKnown.isNonNegative() || DemandedMask.getActiveBits() <= SrcBitWidth) { // Convert to ZExt cast. CastInst *NewCast = new ZExtInst(I->getOperand(0), VTy, I->getName()); return InsertNewInstWith(NewCast, *I); } // If the sign bit of the input is known set or clear, then we know the // top bits of the result. Known = InputKnown.sext(BitWidth); assert(!Known.hasConflict() && "Bits known to be one AND zero?"); break; } case Instruction::Add: if ((DemandedMask & 1) == 0) { // If we do not need the low bit, try to convert bool math to logic: // add iN (zext i1 X), (sext i1 Y) --> sext (~X & Y) to iN Value *X, *Y; if (match(I, m_c_Add(m_OneUse(m_ZExt(m_Value(X))), m_OneUse(m_SExt(m_Value(Y))))) && X->getType()->isIntOrIntVectorTy(1) && X->getType() == Y->getType()) { // Truth table for inputs and output signbits: // X:0 | X:1 // ---------- // Y:0 | 0 | 0 | // Y:1 | -1 | 0 | // ---------- IRBuilderBase::InsertPointGuard Guard(Builder); Builder.SetInsertPoint(I); Value *AndNot = Builder.CreateAnd(Builder.CreateNot(X), Y); return Builder.CreateSExt(AndNot, VTy); } // add iN (sext i1 X), (sext i1 Y) --> sext (X | Y) to iN // TODO: Relax the one-use checks because we are removing an instruction? if (match(I, m_Add(m_OneUse(m_SExt(m_Value(X))), m_OneUse(m_SExt(m_Value(Y))))) && X->getType()->isIntOrIntVectorTy(1) && X->getType() == Y->getType()) { // Truth table for inputs and output signbits: // X:0 | X:1 // ----------- // Y:0 | -1 | -1 | // Y:1 | -1 | 0 | // ----------- IRBuilderBase::InsertPointGuard Guard(Builder); Builder.SetInsertPoint(I); Value *Or = Builder.CreateOr(X, Y); return Builder.CreateSExt(Or, VTy); } } LLVM_FALLTHROUGH; case Instruction::Sub: { /// If the high-bits of an ADD/SUB are not demanded, then we do not care /// about the high bits of the operands. unsigned NLZ = DemandedMask.countLeadingZeros(); // Right fill the mask of bits for this ADD/SUB to demand the most // significant bit and all those below it. APInt DemandedFromOps(APInt::getLowBitsSet(BitWidth, BitWidth-NLZ)); if (ShrinkDemandedConstant(I, 0, DemandedFromOps) || SimplifyDemandedBits(I, 0, DemandedFromOps, LHSKnown, Depth + 1) || ShrinkDemandedConstant(I, 1, DemandedFromOps) || SimplifyDemandedBits(I, 1, DemandedFromOps, RHSKnown, Depth + 1)) { if (NLZ > 0) { // Disable the nsw and nuw flags here: We can no longer guarantee that // we won't wrap after simplification. Removing the nsw/nuw flags is // legal here because the top bit is not demanded. BinaryOperator &BinOP = *cast(I); BinOP.setHasNoSignedWrap(false); BinOP.setHasNoUnsignedWrap(false); } return I; } // If we are known to be adding/subtracting zeros to every bit below // the highest demanded bit, we just return the other side. if (DemandedFromOps.isSubsetOf(RHSKnown.Zero)) return I->getOperand(0); // We can't do this with the LHS for subtraction, unless we are only // demanding the LSB. if ((I->getOpcode() == Instruction::Add || DemandedFromOps.isOneValue()) && DemandedFromOps.isSubsetOf(LHSKnown.Zero)) return I->getOperand(1); // Otherwise just compute the known bits of the result. bool NSW = cast(I)->hasNoSignedWrap(); Known = KnownBits::computeForAddSub(I->getOpcode() == Instruction::Add, NSW, LHSKnown, RHSKnown); break; } case Instruction::Shl: { const APInt *SA; if (match(I->getOperand(1), m_APInt(SA))) { const APInt *ShrAmt; if (match(I->getOperand(0), m_Shr(m_Value(), m_APInt(ShrAmt)))) if (Instruction *Shr = dyn_cast(I->getOperand(0))) if (Value *R = simplifyShrShlDemandedBits(Shr, *ShrAmt, I, *SA, DemandedMask, Known)) return R; uint64_t ShiftAmt = SA->getLimitedValue(BitWidth-1); APInt DemandedMaskIn(DemandedMask.lshr(ShiftAmt)); // If the shift is NUW/NSW, then it does demand the high bits. ShlOperator *IOp = cast(I); if (IOp->hasNoSignedWrap()) DemandedMaskIn.setHighBits(ShiftAmt+1); else if (IOp->hasNoUnsignedWrap()) DemandedMaskIn.setHighBits(ShiftAmt); if (SimplifyDemandedBits(I, 0, DemandedMaskIn, Known, Depth + 1)) return I; assert(!Known.hasConflict() && "Bits known to be one AND zero?"); bool SignBitZero = Known.Zero.isSignBitSet(); bool SignBitOne = Known.One.isSignBitSet(); Known.Zero <<= ShiftAmt; Known.One <<= ShiftAmt; // low bits known zero. if (ShiftAmt) Known.Zero.setLowBits(ShiftAmt); // If this shift has "nsw" keyword, then the result is either a poison // value or has the same sign bit as the first operand. if (IOp->hasNoSignedWrap()) { if (SignBitZero) Known.Zero.setSignBit(); else if (SignBitOne) Known.One.setSignBit(); if (Known.hasConflict()) return UndefValue::get(I->getType()); } } else { computeKnownBits(I, Known, Depth, CxtI); } break; } case Instruction::LShr: { const APInt *SA; if (match(I->getOperand(1), m_APInt(SA))) { uint64_t ShiftAmt = SA->getLimitedValue(BitWidth-1); // Unsigned shift right. APInt DemandedMaskIn(DemandedMask.shl(ShiftAmt)); // If the shift is exact, then it does demand the low bits (and knows that // they are zero). if (cast(I)->isExact()) DemandedMaskIn.setLowBits(ShiftAmt); if (SimplifyDemandedBits(I, 0, DemandedMaskIn, Known, Depth + 1)) return I; assert(!Known.hasConflict() && "Bits known to be one AND zero?"); Known.Zero.lshrInPlace(ShiftAmt); Known.One.lshrInPlace(ShiftAmt); if (ShiftAmt) Known.Zero.setHighBits(ShiftAmt); // high bits known zero. } else { computeKnownBits(I, Known, Depth, CxtI); } break; } case Instruction::AShr: { // If this is an arithmetic shift right and only the low-bit is set, we can // always convert this into a logical shr, even if the shift amount is // variable. The low bit of the shift cannot be an input sign bit unless // the shift amount is >= the size of the datatype, which is undefined. if (DemandedMask.isOneValue()) { // Perform the logical shift right. Instruction *NewVal = BinaryOperator::CreateLShr( I->getOperand(0), I->getOperand(1), I->getName()); return InsertNewInstWith(NewVal, *I); } // If the sign bit is the only bit demanded by this ashr, then there is no // need to do it, the shift doesn't change the high bit. if (DemandedMask.isSignMask()) return I->getOperand(0); const APInt *SA; if (match(I->getOperand(1), m_APInt(SA))) { uint32_t ShiftAmt = SA->getLimitedValue(BitWidth-1); // Signed shift right. APInt DemandedMaskIn(DemandedMask.shl(ShiftAmt)); // If any of the high bits are demanded, we should set the sign bit as // demanded. if (DemandedMask.countLeadingZeros() <= ShiftAmt) DemandedMaskIn.setSignBit(); // If the shift is exact, then it does demand the low bits (and knows that // they are zero). if (cast(I)->isExact()) DemandedMaskIn.setLowBits(ShiftAmt); if (SimplifyDemandedBits(I, 0, DemandedMaskIn, Known, Depth + 1)) return I; unsigned SignBits = ComputeNumSignBits(I->getOperand(0), Depth + 1, CxtI); assert(!Known.hasConflict() && "Bits known to be one AND zero?"); // Compute the new bits that are at the top now plus sign bits. APInt HighBits(APInt::getHighBitsSet( BitWidth, std::min(SignBits + ShiftAmt - 1, BitWidth))); Known.Zero.lshrInPlace(ShiftAmt); Known.One.lshrInPlace(ShiftAmt); // If the input sign bit is known to be zero, or if none of the top bits // are demanded, turn this into an unsigned shift right. assert(BitWidth > ShiftAmt && "Shift amount not saturated?"); if (Known.Zero[BitWidth-ShiftAmt-1] || !DemandedMask.intersects(HighBits)) { BinaryOperator *LShr = BinaryOperator::CreateLShr(I->getOperand(0), I->getOperand(1)); LShr->setIsExact(cast(I)->isExact()); return InsertNewInstWith(LShr, *I); } else if (Known.One[BitWidth-ShiftAmt-1]) { // New bits are known one. Known.One |= HighBits; } } else { computeKnownBits(I, Known, Depth, CxtI); } break; } case Instruction::UDiv: { // UDiv doesn't demand low bits that are zero in the divisor. const APInt *SA; if (match(I->getOperand(1), m_APInt(SA))) { // If the shift is exact, then it does demand the low bits. if (cast(I)->isExact()) break; // FIXME: Take the demanded mask of the result into account. unsigned RHSTrailingZeros = SA->countTrailingZeros(); APInt DemandedMaskIn = APInt::getHighBitsSet(BitWidth, BitWidth - RHSTrailingZeros); if (SimplifyDemandedBits(I, 0, DemandedMaskIn, LHSKnown, Depth + 1)) return I; // Propagate zero bits from the input. Known.Zero.setHighBits(std::min( BitWidth, LHSKnown.Zero.countLeadingOnes() + RHSTrailingZeros)); } else { computeKnownBits(I, Known, Depth, CxtI); } break; } case Instruction::SRem: if (ConstantInt *Rem = dyn_cast(I->getOperand(1))) { // X % -1 demands all the bits because we don't want to introduce // INT_MIN % -1 (== undef) by accident. if (Rem->isMinusOne()) break; APInt RA = Rem->getValue().abs(); if (RA.isPowerOf2()) { if (DemandedMask.ult(RA)) // srem won't affect demanded bits return I->getOperand(0); APInt LowBits = RA - 1; APInt Mask2 = LowBits | APInt::getSignMask(BitWidth); if (SimplifyDemandedBits(I, 0, Mask2, LHSKnown, Depth + 1)) return I; // The low bits of LHS are unchanged by the srem. Known.Zero = LHSKnown.Zero & LowBits; Known.One = LHSKnown.One & LowBits; // If LHS is non-negative or has all low bits zero, then the upper bits // are all zero. if (LHSKnown.isNonNegative() || LowBits.isSubsetOf(LHSKnown.Zero)) Known.Zero |= ~LowBits; // If LHS is negative and not all low bits are zero, then the upper bits // are all one. if (LHSKnown.isNegative() && LowBits.intersects(LHSKnown.One)) Known.One |= ~LowBits; assert(!Known.hasConflict() && "Bits known to be one AND zero?"); break; } } // The sign bit is the LHS's sign bit, except when the result of the // remainder is zero. if (DemandedMask.isSignBitSet()) { computeKnownBits(I->getOperand(0), LHSKnown, Depth + 1, CxtI); // If it's known zero, our sign bit is also zero. if (LHSKnown.isNonNegative()) Known.makeNonNegative(); } break; case Instruction::URem: { KnownBits Known2(BitWidth); APInt AllOnes = APInt::getAllOnesValue(BitWidth); if (SimplifyDemandedBits(I, 0, AllOnes, Known2, Depth + 1) || SimplifyDemandedBits(I, 1, AllOnes, Known2, Depth + 1)) return I; unsigned Leaders = Known2.countMinLeadingZeros(); Known.Zero = APInt::getHighBitsSet(BitWidth, Leaders) & DemandedMask; break; } case Instruction::Call: { bool KnownBitsComputed = false; if (IntrinsicInst *II = dyn_cast(I)) { switch (II->getIntrinsicID()) { default: break; case Intrinsic::bswap: { // If the only bits demanded come from one byte of the bswap result, // just shift the input byte into position to eliminate the bswap. unsigned NLZ = DemandedMask.countLeadingZeros(); unsigned NTZ = DemandedMask.countTrailingZeros(); // Round NTZ down to the next byte. If we have 11 trailing zeros, then // we need all the bits down to bit 8. Likewise, round NLZ. If we // have 14 leading zeros, round to 8. NLZ &= ~7; NTZ &= ~7; // If we need exactly one byte, we can do this transformation. if (BitWidth-NLZ-NTZ == 8) { unsigned ResultBit = NTZ; unsigned InputBit = BitWidth-NTZ-8; // Replace this with either a left or right shift to get the byte into // the right place. Instruction *NewVal; if (InputBit > ResultBit) NewVal = BinaryOperator::CreateLShr(II->getArgOperand(0), ConstantInt::get(I->getType(), InputBit-ResultBit)); else NewVal = BinaryOperator::CreateShl(II->getArgOperand(0), ConstantInt::get(I->getType(), ResultBit-InputBit)); NewVal->takeName(I); return InsertNewInstWith(NewVal, *I); } break; } case Intrinsic::fshr: case Intrinsic::fshl: { const APInt *SA; if (!match(I->getOperand(2), m_APInt(SA))) break; // Normalize to funnel shift left. APInt shifts of BitWidth are well- // defined, so no need to special-case zero shifts here. uint64_t ShiftAmt = SA->urem(BitWidth); if (II->getIntrinsicID() == Intrinsic::fshr) ShiftAmt = BitWidth - ShiftAmt; APInt DemandedMaskLHS(DemandedMask.lshr(ShiftAmt)); APInt DemandedMaskRHS(DemandedMask.shl(BitWidth - ShiftAmt)); if (SimplifyDemandedBits(I, 0, DemandedMaskLHS, LHSKnown, Depth + 1) || SimplifyDemandedBits(I, 1, DemandedMaskRHS, RHSKnown, Depth + 1)) return I; Known.Zero = LHSKnown.Zero.shl(ShiftAmt) | RHSKnown.Zero.lshr(BitWidth - ShiftAmt); Known.One = LHSKnown.One.shl(ShiftAmt) | RHSKnown.One.lshr(BitWidth - ShiftAmt); KnownBitsComputed = true; break; } case Intrinsic::x86_mmx_pmovmskb: case Intrinsic::x86_sse_movmsk_ps: case Intrinsic::x86_sse2_movmsk_pd: case Intrinsic::x86_sse2_pmovmskb_128: case Intrinsic::x86_avx_movmsk_ps_256: case Intrinsic::x86_avx_movmsk_pd_256: case Intrinsic::x86_avx2_pmovmskb: { // MOVMSK copies the vector elements' sign bits to the low bits // and zeros the high bits. unsigned ArgWidth; if (II->getIntrinsicID() == Intrinsic::x86_mmx_pmovmskb) { ArgWidth = 8; // Arg is x86_mmx, but treated as <8 x i8>. } else { auto Arg = II->getArgOperand(0); auto ArgType = cast(Arg->getType()); ArgWidth = ArgType->getNumElements(); } // If we don't need any of low bits then return zero, // we know that DemandedMask is non-zero already. APInt DemandedElts = DemandedMask.zextOrTrunc(ArgWidth); if (DemandedElts.isNullValue()) return ConstantInt::getNullValue(VTy); // We know that the upper bits are set to zero. Known.Zero.setBitsFrom(ArgWidth); KnownBitsComputed = true; break; } case Intrinsic::x86_sse42_crc32_64_64: Known.Zero.setBitsFrom(32); KnownBitsComputed = true; break; } } if (!KnownBitsComputed) computeKnownBits(V, Known, Depth, CxtI); break; } } // If the client is only demanding bits that we know, return the known // constant. if (DemandedMask.isSubsetOf(Known.Zero|Known.One)) return Constant::getIntegerValue(VTy, Known.One); return nullptr; } /// Helper routine of SimplifyDemandedUseBits. It computes Known /// bits. It also tries to handle simplifications that can be done based on /// DemandedMask, but without modifying the Instruction. Value *InstCombiner::SimplifyMultipleUseDemandedBits(Instruction *I, const APInt &DemandedMask, KnownBits &Known, unsigned Depth, Instruction *CxtI) { unsigned BitWidth = DemandedMask.getBitWidth(); Type *ITy = I->getType(); KnownBits LHSKnown(BitWidth); KnownBits RHSKnown(BitWidth); // Despite the fact that we can't simplify this instruction in all User's // context, we can at least compute the known bits, and we can // do simplifications that apply to *just* the one user if we know that // this instruction has a simpler value in that context. switch (I->getOpcode()) { case Instruction::And: { // If either the LHS or the RHS are Zero, the result is zero. computeKnownBits(I->getOperand(1), RHSKnown, Depth + 1, CxtI); computeKnownBits(I->getOperand(0), LHSKnown, Depth + 1, CxtI); Known = LHSKnown & RHSKnown; // If the client is only demanding bits that we know, return the known // constant. if (DemandedMask.isSubsetOf(Known.Zero | Known.One)) return Constant::getIntegerValue(ITy, Known.One); // If all of the demanded bits are known 1 on one side, return the other. // These bits cannot contribute to the result of the 'and' in this // context. if (DemandedMask.isSubsetOf(LHSKnown.Zero | RHSKnown.One)) return I->getOperand(0); if (DemandedMask.isSubsetOf(RHSKnown.Zero | LHSKnown.One)) return I->getOperand(1); break; } case Instruction::Or: { // We can simplify (X|Y) -> X or Y in the user's context if we know that // only bits from X or Y are demanded. // If either the LHS or the RHS are One, the result is One. computeKnownBits(I->getOperand(1), RHSKnown, Depth + 1, CxtI); computeKnownBits(I->getOperand(0), LHSKnown, Depth + 1, CxtI); Known = LHSKnown | RHSKnown; // If the client is only demanding bits that we know, return the known // constant. if (DemandedMask.isSubsetOf(Known.Zero | Known.One)) return Constant::getIntegerValue(ITy, Known.One); // If all of the demanded bits are known zero on one side, return the // other. These bits cannot contribute to the result of the 'or' in this // context. if (DemandedMask.isSubsetOf(LHSKnown.One | RHSKnown.Zero)) return I->getOperand(0); if (DemandedMask.isSubsetOf(RHSKnown.One | LHSKnown.Zero)) return I->getOperand(1); break; } case Instruction::Xor: { // We can simplify (X^Y) -> X or Y in the user's context if we know that // only bits from X or Y are demanded. computeKnownBits(I->getOperand(1), RHSKnown, Depth + 1, CxtI); computeKnownBits(I->getOperand(0), LHSKnown, Depth + 1, CxtI); Known = LHSKnown ^ RHSKnown; // If the client is only demanding bits that we know, return the known // constant. if (DemandedMask.isSubsetOf(Known.Zero | Known.One)) return Constant::getIntegerValue(ITy, Known.One); // If all of the demanded bits are known zero on one side, return the // other. if (DemandedMask.isSubsetOf(RHSKnown.Zero)) return I->getOperand(0); if (DemandedMask.isSubsetOf(LHSKnown.Zero)) return I->getOperand(1); break; } default: // Compute the Known bits to simplify things downstream. computeKnownBits(I, Known, Depth, CxtI); // If this user is only demanding bits that we know, return the known // constant. if (DemandedMask.isSubsetOf(Known.Zero|Known.One)) return Constant::getIntegerValue(ITy, Known.One); break; } return nullptr; } /// Helper routine of SimplifyDemandedUseBits. It tries to simplify /// "E1 = (X lsr C1) << C2", where the C1 and C2 are constant, into /// "E2 = X << (C2 - C1)" or "E2 = X >> (C1 - C2)", depending on the sign /// of "C2-C1". /// /// Suppose E1 and E2 are generally different in bits S={bm, bm+1, /// ..., bn}, without considering the specific value X is holding. /// This transformation is legal iff one of following conditions is hold: /// 1) All the bit in S are 0, in this case E1 == E2. /// 2) We don't care those bits in S, per the input DemandedMask. /// 3) Combination of 1) and 2). Some bits in S are 0, and we don't care the /// rest bits. /// /// Currently we only test condition 2). /// /// As with SimplifyDemandedUseBits, it returns NULL if the simplification was /// not successful. Value * InstCombiner::simplifyShrShlDemandedBits(Instruction *Shr, const APInt &ShrOp1, Instruction *Shl, const APInt &ShlOp1, const APInt &DemandedMask, KnownBits &Known) { if (!ShlOp1 || !ShrOp1) return nullptr; // No-op. Value *VarX = Shr->getOperand(0); Type *Ty = VarX->getType(); unsigned BitWidth = Ty->getScalarSizeInBits(); if (ShlOp1.uge(BitWidth) || ShrOp1.uge(BitWidth)) return nullptr; // Undef. unsigned ShlAmt = ShlOp1.getZExtValue(); unsigned ShrAmt = ShrOp1.getZExtValue(); Known.One.clearAllBits(); Known.Zero.setLowBits(ShlAmt - 1); Known.Zero &= DemandedMask; APInt BitMask1(APInt::getAllOnesValue(BitWidth)); APInt BitMask2(APInt::getAllOnesValue(BitWidth)); bool isLshr = (Shr->getOpcode() == Instruction::LShr); BitMask1 = isLshr ? (BitMask1.lshr(ShrAmt) << ShlAmt) : (BitMask1.ashr(ShrAmt) << ShlAmt); if (ShrAmt <= ShlAmt) { BitMask2 <<= (ShlAmt - ShrAmt); } else { BitMask2 = isLshr ? BitMask2.lshr(ShrAmt - ShlAmt): BitMask2.ashr(ShrAmt - ShlAmt); } // Check if condition-2 (see the comment to this function) is satified. if ((BitMask1 & DemandedMask) == (BitMask2 & DemandedMask)) { if (ShrAmt == ShlAmt) return VarX; if (!Shr->hasOneUse()) return nullptr; BinaryOperator *New; if (ShrAmt < ShlAmt) { Constant *Amt = ConstantInt::get(VarX->getType(), ShlAmt - ShrAmt); New = BinaryOperator::CreateShl(VarX, Amt); BinaryOperator *Orig = cast(Shl); New->setHasNoSignedWrap(Orig->hasNoSignedWrap()); New->setHasNoUnsignedWrap(Orig->hasNoUnsignedWrap()); } else { Constant *Amt = ConstantInt::get(VarX->getType(), ShrAmt - ShlAmt); New = isLshr ? BinaryOperator::CreateLShr(VarX, Amt) : BinaryOperator::CreateAShr(VarX, Amt); if (cast(Shr)->isExact()) New->setIsExact(true); } return InsertNewInstWith(New, *Shl); } return nullptr; } /// Implement SimplifyDemandedVectorElts for amdgcn buffer and image intrinsics. /// /// Note: This only supports non-TFE/LWE image intrinsic calls; those have /// struct returns. Value *InstCombiner::simplifyAMDGCNMemoryIntrinsicDemanded(IntrinsicInst *II, APInt DemandedElts, int DMaskIdx) { auto *IIVTy = cast(II->getType()); unsigned VWidth = IIVTy->getNumElements(); if (VWidth == 1) return nullptr; IRBuilderBase::InsertPointGuard Guard(Builder); Builder.SetInsertPoint(II); // Assume the arguments are unchanged and later override them, if needed. SmallVector Args(II->arg_begin(), II->arg_end()); if (DMaskIdx < 0) { // Buffer case. const unsigned ActiveBits = DemandedElts.getActiveBits(); const unsigned UnusedComponentsAtFront = DemandedElts.countTrailingZeros(); // Start assuming the prefix of elements is demanded, but possibly clear // some other bits if there are trailing zeros (unused components at front) // and update offset. DemandedElts = (1 << ActiveBits) - 1; if (UnusedComponentsAtFront > 0) { static const unsigned InvalidOffsetIdx = 0xf; unsigned OffsetIdx; switch (II->getIntrinsicID()) { case Intrinsic::amdgcn_raw_buffer_load: OffsetIdx = 1; break; case Intrinsic::amdgcn_s_buffer_load: // If resulting type is vec3, there is no point in trimming the // load with updated offset, as the vec3 would most likely be widened to // vec4 anyway during lowering. if (ActiveBits == 4 && UnusedComponentsAtFront == 1) OffsetIdx = InvalidOffsetIdx; else OffsetIdx = 1; break; case Intrinsic::amdgcn_struct_buffer_load: OffsetIdx = 2; break; default: // TODO: handle tbuffer* intrinsics. OffsetIdx = InvalidOffsetIdx; break; } if (OffsetIdx != InvalidOffsetIdx) { // Clear demanded bits and update the offset. DemandedElts &= ~((1 << UnusedComponentsAtFront) - 1); auto *Offset = II->getArgOperand(OffsetIdx); unsigned SingleComponentSizeInBits = getDataLayout().getTypeSizeInBits(II->getType()->getScalarType()); unsigned OffsetAdd = UnusedComponentsAtFront * SingleComponentSizeInBits / 8; auto *OffsetAddVal = ConstantInt::get(Offset->getType(), OffsetAdd); Args[OffsetIdx] = Builder.CreateAdd(Offset, OffsetAddVal); } } } else { // Image case. ConstantInt *DMask = cast(II->getArgOperand(DMaskIdx)); unsigned DMaskVal = DMask->getZExtValue() & 0xf; // Mask off values that are undefined because the dmask doesn't cover them DemandedElts &= (1 << countPopulation(DMaskVal)) - 1; unsigned NewDMaskVal = 0; unsigned OrigLoadIdx = 0; for (unsigned SrcIdx = 0; SrcIdx < 4; ++SrcIdx) { const unsigned Bit = 1 << SrcIdx; if (!!(DMaskVal & Bit)) { if (!!DemandedElts[OrigLoadIdx]) NewDMaskVal |= Bit; OrigLoadIdx++; } } if (DMaskVal != NewDMaskVal) Args[DMaskIdx] = ConstantInt::get(DMask->getType(), NewDMaskVal); } unsigned NewNumElts = DemandedElts.countPopulation(); if (!NewNumElts) return UndefValue::get(II->getType()); // FIXME: Allow v3i16/v3f16 in buffer and image intrinsics when the types are // fully supported. if (II->getType()->getScalarSizeInBits() == 16 && NewNumElts == 3) return nullptr; if (NewNumElts >= VWidth && DemandedElts.isMask()) { if (DMaskIdx >= 0) II->setArgOperand(DMaskIdx, Args[DMaskIdx]); return nullptr; } // Validate function argument and return types, extracting overloaded types // along the way. SmallVector OverloadTys; if (!Intrinsic::getIntrinsicSignature(II->getCalledFunction(), OverloadTys)) return nullptr; Module *M = II->getParent()->getParent()->getParent(); Type *EltTy = IIVTy->getElementType(); Type *NewTy = (NewNumElts == 1) ? EltTy : FixedVectorType::get(EltTy, NewNumElts); OverloadTys[0] = NewTy; Function *NewIntrin = Intrinsic::getDeclaration(M, II->getIntrinsicID(), OverloadTys); CallInst *NewCall = Builder.CreateCall(NewIntrin, Args); NewCall->takeName(II); NewCall->copyMetadata(*II); if (NewNumElts == 1) { return Builder.CreateInsertElement(UndefValue::get(II->getType()), NewCall, DemandedElts.countTrailingZeros()); } SmallVector EltMask; unsigned NewLoadIdx = 0; for (unsigned OrigLoadIdx = 0; OrigLoadIdx < VWidth; ++OrigLoadIdx) { if (!!DemandedElts[OrigLoadIdx]) EltMask.push_back(NewLoadIdx++); else EltMask.push_back(NewNumElts); } Value *Shuffle = Builder.CreateShuffleVector(NewCall, UndefValue::get(NewTy), EltMask); return Shuffle; } /// The specified value produces a vector with any number of elements. /// This method analyzes which elements of the operand are undef and returns /// that information in UndefElts. /// /// DemandedElts contains the set of elements that are actually used by the /// caller, and by default (AllowMultipleUsers equals false) the value is /// simplified only if it has a single caller. If AllowMultipleUsers is set /// to true, DemandedElts refers to the union of sets of elements that are /// used by all callers. /// /// If the information about demanded elements can be used to simplify the /// operation, the operation is simplified, then the resultant value is /// returned. This returns null if no change was made. Value *InstCombiner::SimplifyDemandedVectorElts(Value *V, APInt DemandedElts, APInt &UndefElts, unsigned Depth, bool AllowMultipleUsers) { // Cannot analyze scalable type. The number of vector elements is not a // compile-time constant. if (isa(V->getType())) return nullptr; unsigned VWidth = cast(V->getType())->getNumElements(); APInt EltMask(APInt::getAllOnesValue(VWidth)); assert((DemandedElts & ~EltMask) == 0 && "Invalid DemandedElts!"); if (isa(V)) { // If the entire vector is undefined, just return this info. UndefElts = EltMask; return nullptr; } if (DemandedElts.isNullValue()) { // If nothing is demanded, provide undef. UndefElts = EltMask; return UndefValue::get(V->getType()); } UndefElts = 0; if (auto *C = dyn_cast(V)) { // Check if this is identity. If so, return 0 since we are not simplifying // anything. if (DemandedElts.isAllOnesValue()) return nullptr; Type *EltTy = cast(V->getType())->getElementType(); Constant *Undef = UndefValue::get(EltTy); SmallVector Elts; for (unsigned i = 0; i != VWidth; ++i) { if (!DemandedElts[i]) { // If not demanded, set to undef. Elts.push_back(Undef); UndefElts.setBit(i); continue; } Constant *Elt = C->getAggregateElement(i); if (!Elt) return nullptr; if (isa(Elt)) { // Already undef. Elts.push_back(Undef); UndefElts.setBit(i); } else { // Otherwise, defined. Elts.push_back(Elt); } } // If we changed the constant, return it. Constant *NewCV = ConstantVector::get(Elts); return NewCV != C ? NewCV : nullptr; } // Limit search depth. if (Depth == 10) return nullptr; if (!AllowMultipleUsers) { // If multiple users are using the root value, proceed with // simplification conservatively assuming that all elements // are needed. if (!V->hasOneUse()) { // Quit if we find multiple users of a non-root value though. // They'll be handled when it's their turn to be visited by // the main instcombine process. if (Depth != 0) // TODO: Just compute the UndefElts information recursively. return nullptr; // Conservatively assume that all elements are needed. DemandedElts = EltMask; } } Instruction *I = dyn_cast(V); if (!I) return nullptr; // Only analyze instructions. bool MadeChange = false; auto simplifyAndSetOp = [&](Instruction *Inst, unsigned OpNum, APInt Demanded, APInt &Undef) { auto *II = dyn_cast(Inst); Value *Op = II ? II->getArgOperand(OpNum) : Inst->getOperand(OpNum); if (Value *V = SimplifyDemandedVectorElts(Op, Demanded, Undef, Depth + 1)) { replaceOperand(*Inst, OpNum, V); MadeChange = true; } }; APInt UndefElts2(VWidth, 0); APInt UndefElts3(VWidth, 0); switch (I->getOpcode()) { default: break; case Instruction::GetElementPtr: { // The LangRef requires that struct geps have all constant indices. As // such, we can't convert any operand to partial undef. auto mayIndexStructType = [](GetElementPtrInst &GEP) { for (auto I = gep_type_begin(GEP), E = gep_type_end(GEP); I != E; I++) if (I.isStruct()) return true;; return false; }; if (mayIndexStructType(cast(*I))) break; // Conservatively track the demanded elements back through any vector // operands we may have. We know there must be at least one, or we // wouldn't have a vector result to get here. Note that we intentionally // merge the undef bits here since gepping with either an undef base or // index results in undef. for (unsigned i = 0; i < I->getNumOperands(); i++) { if (isa(I->getOperand(i))) { // If the entire vector is undefined, just return this info. UndefElts = EltMask; return nullptr; } if (I->getOperand(i)->getType()->isVectorTy()) { APInt UndefEltsOp(VWidth, 0); simplifyAndSetOp(I, i, DemandedElts, UndefEltsOp); UndefElts |= UndefEltsOp; } } break; } case Instruction::InsertElement: { // If this is a variable index, we don't know which element it overwrites. // demand exactly the same input as we produce. ConstantInt *Idx = dyn_cast(I->getOperand(2)); if (!Idx) { // Note that we can't propagate undef elt info, because we don't know // which elt is getting updated. simplifyAndSetOp(I, 0, DemandedElts, UndefElts2); break; } // The element inserted overwrites whatever was there, so the input demanded // set is simpler than the output set. unsigned IdxNo = Idx->getZExtValue(); APInt PreInsertDemandedElts = DemandedElts; if (IdxNo < VWidth) PreInsertDemandedElts.clearBit(IdxNo); simplifyAndSetOp(I, 0, PreInsertDemandedElts, UndefElts); // If this is inserting an element that isn't demanded, remove this // insertelement. if (IdxNo >= VWidth || !DemandedElts[IdxNo]) { Worklist.push(I); return I->getOperand(0); } // The inserted element is defined. UndefElts.clearBit(IdxNo); break; } case Instruction::ShuffleVector: { auto *Shuffle = cast(I); assert(Shuffle->getOperand(0)->getType() == Shuffle->getOperand(1)->getType() && "Expected shuffle operands to have same type"); unsigned OpWidth = cast(Shuffle->getOperand(0)->getType())->getNumElements(); // Handle trivial case of a splat. Only check the first element of LHS // operand. if (all_of(Shuffle->getShuffleMask(), [](int Elt) { return Elt == 0; }) && DemandedElts.isAllOnesValue()) { if (!isa(I->getOperand(1))) { I->setOperand(1, UndefValue::get(I->getOperand(1)->getType())); MadeChange = true; } APInt LeftDemanded(OpWidth, 1); APInt LHSUndefElts(OpWidth, 0); simplifyAndSetOp(I, 0, LeftDemanded, LHSUndefElts); if (LHSUndefElts[0]) UndefElts = EltMask; else UndefElts.clearAllBits(); break; } APInt LeftDemanded(OpWidth, 0), RightDemanded(OpWidth, 0); for (unsigned i = 0; i < VWidth; i++) { if (DemandedElts[i]) { unsigned MaskVal = Shuffle->getMaskValue(i); if (MaskVal != -1u) { assert(MaskVal < OpWidth * 2 && "shufflevector mask index out of range!"); if (MaskVal < OpWidth) LeftDemanded.setBit(MaskVal); else RightDemanded.setBit(MaskVal - OpWidth); } } } APInt LHSUndefElts(OpWidth, 0); simplifyAndSetOp(I, 0, LeftDemanded, LHSUndefElts); APInt RHSUndefElts(OpWidth, 0); simplifyAndSetOp(I, 1, RightDemanded, RHSUndefElts); // If this shuffle does not change the vector length and the elements // demanded by this shuffle are an identity mask, then this shuffle is // unnecessary. // // We are assuming canonical form for the mask, so the source vector is // operand 0 and operand 1 is not used. // // Note that if an element is demanded and this shuffle mask is undefined // for that element, then the shuffle is not considered an identity // operation. The shuffle prevents poison from the operand vector from // leaking to the result by replacing poison with an undefined value. if (VWidth == OpWidth) { bool IsIdentityShuffle = true; for (unsigned i = 0; i < VWidth; i++) { unsigned MaskVal = Shuffle->getMaskValue(i); if (DemandedElts[i] && i != MaskVal) { IsIdentityShuffle = false; break; } } if (IsIdentityShuffle) return Shuffle->getOperand(0); } bool NewUndefElts = false; unsigned LHSIdx = -1u, LHSValIdx = -1u; unsigned RHSIdx = -1u, RHSValIdx = -1u; bool LHSUniform = true; bool RHSUniform = true; for (unsigned i = 0; i < VWidth; i++) { unsigned MaskVal = Shuffle->getMaskValue(i); if (MaskVal == -1u) { UndefElts.setBit(i); } else if (!DemandedElts[i]) { NewUndefElts = true; UndefElts.setBit(i); } else if (MaskVal < OpWidth) { if (LHSUndefElts[MaskVal]) { NewUndefElts = true; UndefElts.setBit(i); } else { LHSIdx = LHSIdx == -1u ? i : OpWidth; LHSValIdx = LHSValIdx == -1u ? MaskVal : OpWidth; LHSUniform = LHSUniform && (MaskVal == i); } } else { if (RHSUndefElts[MaskVal - OpWidth]) { NewUndefElts = true; UndefElts.setBit(i); } else { RHSIdx = RHSIdx == -1u ? i : OpWidth; RHSValIdx = RHSValIdx == -1u ? MaskVal - OpWidth : OpWidth; RHSUniform = RHSUniform && (MaskVal - OpWidth == i); } } } // Try to transform shuffle with constant vector and single element from // this constant vector to single insertelement instruction. // shufflevector V, C, -> // insertelement V, C[ci], ci-n if (OpWidth == Shuffle->getType()->getNumElements()) { Value *Op = nullptr; Constant *Value = nullptr; unsigned Idx = -1u; // Find constant vector with the single element in shuffle (LHS or RHS). if (LHSIdx < OpWidth && RHSUniform) { if (auto *CV = dyn_cast(Shuffle->getOperand(0))) { Op = Shuffle->getOperand(1); Value = CV->getOperand(LHSValIdx); Idx = LHSIdx; } } if (RHSIdx < OpWidth && LHSUniform) { if (auto *CV = dyn_cast(Shuffle->getOperand(1))) { Op = Shuffle->getOperand(0); Value = CV->getOperand(RHSValIdx); Idx = RHSIdx; } } // Found constant vector with single element - convert to insertelement. if (Op && Value) { Instruction *New = InsertElementInst::Create( Op, Value, ConstantInt::get(Type::getInt32Ty(I->getContext()), Idx), Shuffle->getName()); InsertNewInstWith(New, *Shuffle); return New; } } if (NewUndefElts) { // Add additional discovered undefs. SmallVector Elts; for (unsigned i = 0; i < VWidth; ++i) { if (UndefElts[i]) Elts.push_back(UndefMaskElem); else Elts.push_back(Shuffle->getMaskValue(i)); } Shuffle->setShuffleMask(Elts); MadeChange = true; } break; } case Instruction::Select: { // If this is a vector select, try to transform the select condition based // on the current demanded elements. SelectInst *Sel = cast(I); if (Sel->getCondition()->getType()->isVectorTy()) { // TODO: We are not doing anything with UndefElts based on this call. // It is overwritten below based on the other select operands. If an // element of the select condition is known undef, then we are free to // choose the output value from either arm of the select. If we know that // one of those values is undef, then the output can be undef. simplifyAndSetOp(I, 0, DemandedElts, UndefElts); } // Next, see if we can transform the arms of the select. APInt DemandedLHS(DemandedElts), DemandedRHS(DemandedElts); if (auto *CV = dyn_cast(Sel->getCondition())) { for (unsigned i = 0; i < VWidth; i++) { // isNullValue() always returns false when called on a ConstantExpr. // Skip constant expressions to avoid propagating incorrect information. Constant *CElt = CV->getAggregateElement(i); if (isa(CElt)) continue; // TODO: If a select condition element is undef, we can demand from // either side. If one side is known undef, choosing that side would // propagate undef. if (CElt->isNullValue()) DemandedLHS.clearBit(i); else DemandedRHS.clearBit(i); } } simplifyAndSetOp(I, 1, DemandedLHS, UndefElts2); simplifyAndSetOp(I, 2, DemandedRHS, UndefElts3); // Output elements are undefined if the element from each arm is undefined. // TODO: This can be improved. See comment in select condition handling. UndefElts = UndefElts2 & UndefElts3; break; } case Instruction::BitCast: { // Vector->vector casts only. VectorType *VTy = dyn_cast(I->getOperand(0)->getType()); if (!VTy) break; unsigned InVWidth = VTy->getNumElements(); APInt InputDemandedElts(InVWidth, 0); UndefElts2 = APInt(InVWidth, 0); unsigned Ratio; if (VWidth == InVWidth) { // If we are converting from <4 x i32> -> <4 x f32>, we demand the same // elements as are demanded of us. Ratio = 1; InputDemandedElts = DemandedElts; } else if ((VWidth % InVWidth) == 0) { // If the number of elements in the output is a multiple of the number of // elements in the input then an input element is live if any of the // corresponding output elements are live. Ratio = VWidth / InVWidth; for (unsigned OutIdx = 0; OutIdx != VWidth; ++OutIdx) if (DemandedElts[OutIdx]) InputDemandedElts.setBit(OutIdx / Ratio); } else if ((InVWidth % VWidth) == 0) { // If the number of elements in the input is a multiple of the number of // elements in the output then an input element is live if the // corresponding output element is live. Ratio = InVWidth / VWidth; for (unsigned InIdx = 0; InIdx != InVWidth; ++InIdx) if (DemandedElts[InIdx / Ratio]) InputDemandedElts.setBit(InIdx); } else { // Unsupported so far. break; } simplifyAndSetOp(I, 0, InputDemandedElts, UndefElts2); if (VWidth == InVWidth) { UndefElts = UndefElts2; } else if ((VWidth % InVWidth) == 0) { // If the number of elements in the output is a multiple of the number of // elements in the input then an output element is undef if the // corresponding input element is undef. for (unsigned OutIdx = 0; OutIdx != VWidth; ++OutIdx) if (UndefElts2[OutIdx / Ratio]) UndefElts.setBit(OutIdx); } else if ((InVWidth % VWidth) == 0) { // If the number of elements in the input is a multiple of the number of // elements in the output then an output element is undef if all of the // corresponding input elements are undef. for (unsigned OutIdx = 0; OutIdx != VWidth; ++OutIdx) { APInt SubUndef = UndefElts2.lshr(OutIdx * Ratio).zextOrTrunc(Ratio); if (SubUndef.countPopulation() == Ratio) UndefElts.setBit(OutIdx); } } else { llvm_unreachable("Unimp"); } break; } case Instruction::FPTrunc: case Instruction::FPExt: simplifyAndSetOp(I, 0, DemandedElts, UndefElts); break; case Instruction::Call: { IntrinsicInst *II = dyn_cast(I); if (!II) break; switch (II->getIntrinsicID()) { case Intrinsic::masked_gather: // fallthrough case Intrinsic::masked_load: { // Subtlety: If we load from a pointer, the pointer must be valid // regardless of whether the element is demanded. Doing otherwise risks // segfaults which didn't exist in the original program. APInt DemandedPtrs(APInt::getAllOnesValue(VWidth)), DemandedPassThrough(DemandedElts); if (auto *CV = dyn_cast(II->getOperand(2))) for (unsigned i = 0; i < VWidth; i++) { Constant *CElt = CV->getAggregateElement(i); if (CElt->isNullValue()) DemandedPtrs.clearBit(i); else if (CElt->isAllOnesValue()) DemandedPassThrough.clearBit(i); } if (II->getIntrinsicID() == Intrinsic::masked_gather) simplifyAndSetOp(II, 0, DemandedPtrs, UndefElts2); simplifyAndSetOp(II, 3, DemandedPassThrough, UndefElts3); // Output elements are undefined if the element from both sources are. // TODO: can strengthen via mask as well. UndefElts = UndefElts2 & UndefElts3; break; } case Intrinsic::x86_xop_vfrcz_ss: case Intrinsic::x86_xop_vfrcz_sd: // The instructions for these intrinsics are speced to zero upper bits not // pass them through like other scalar intrinsics. So we shouldn't just // use Arg0 if DemandedElts[0] is clear like we do for other intrinsics. // Instead we should return a zero vector. if (!DemandedElts[0]) { Worklist.push(II); return ConstantAggregateZero::get(II->getType()); } // Only the lower element is used. DemandedElts = 1; simplifyAndSetOp(II, 0, DemandedElts, UndefElts); // Only the lower element is undefined. The high elements are zero. UndefElts = UndefElts[0]; break; // Unary scalar-as-vector operations that work column-wise. case Intrinsic::x86_sse_rcp_ss: case Intrinsic::x86_sse_rsqrt_ss: simplifyAndSetOp(II, 0, DemandedElts, UndefElts); // If lowest element of a scalar op isn't used then use Arg0. if (!DemandedElts[0]) { Worklist.push(II); return II->getArgOperand(0); } // TODO: If only low elt lower SQRT to FSQRT (with rounding/exceptions // checks). break; // Binary scalar-as-vector operations that work column-wise. The high // elements come from operand 0. The low element is a function of both // operands. case Intrinsic::x86_sse_min_ss: case Intrinsic::x86_sse_max_ss: case Intrinsic::x86_sse_cmp_ss: case Intrinsic::x86_sse2_min_sd: case Intrinsic::x86_sse2_max_sd: case Intrinsic::x86_sse2_cmp_sd: { simplifyAndSetOp(II, 0, DemandedElts, UndefElts); // If lowest element of a scalar op isn't used then use Arg0. if (!DemandedElts[0]) { Worklist.push(II); return II->getArgOperand(0); } // Only lower element is used for operand 1. DemandedElts = 1; simplifyAndSetOp(II, 1, DemandedElts, UndefElts2); // Lower element is undefined if both lower elements are undefined. // Consider things like undef&0. The result is known zero, not undef. if (!UndefElts2[0]) UndefElts.clearBit(0); break; } // Binary scalar-as-vector operations that work column-wise. The high // elements come from operand 0 and the low element comes from operand 1. case Intrinsic::x86_sse41_round_ss: case Intrinsic::x86_sse41_round_sd: { // Don't use the low element of operand 0. APInt DemandedElts2 = DemandedElts; DemandedElts2.clearBit(0); simplifyAndSetOp(II, 0, DemandedElts2, UndefElts); // If lowest element of a scalar op isn't used then use Arg0. if (!DemandedElts[0]) { Worklist.push(II); return II->getArgOperand(0); } // Only lower element is used for operand 1. DemandedElts = 1; simplifyAndSetOp(II, 1, DemandedElts, UndefElts2); // Take the high undef elements from operand 0 and take the lower element // from operand 1. UndefElts.clearBit(0); UndefElts |= UndefElts2[0]; break; } // Three input scalar-as-vector operations that work column-wise. The high // elements come from operand 0 and the low element is a function of all // three inputs. case Intrinsic::x86_avx512_mask_add_ss_round: case Intrinsic::x86_avx512_mask_div_ss_round: case Intrinsic::x86_avx512_mask_mul_ss_round: case Intrinsic::x86_avx512_mask_sub_ss_round: case Intrinsic::x86_avx512_mask_max_ss_round: case Intrinsic::x86_avx512_mask_min_ss_round: case Intrinsic::x86_avx512_mask_add_sd_round: case Intrinsic::x86_avx512_mask_div_sd_round: case Intrinsic::x86_avx512_mask_mul_sd_round: case Intrinsic::x86_avx512_mask_sub_sd_round: case Intrinsic::x86_avx512_mask_max_sd_round: case Intrinsic::x86_avx512_mask_min_sd_round: simplifyAndSetOp(II, 0, DemandedElts, UndefElts); // If lowest element of a scalar op isn't used then use Arg0. if (!DemandedElts[0]) { Worklist.push(II); return II->getArgOperand(0); } // Only lower element is used for operand 1 and 2. DemandedElts = 1; simplifyAndSetOp(II, 1, DemandedElts, UndefElts2); simplifyAndSetOp(II, 2, DemandedElts, UndefElts3); // Lower element is undefined if all three lower elements are undefined. // Consider things like undef&0. The result is known zero, not undef. if (!UndefElts2[0] || !UndefElts3[0]) UndefElts.clearBit(0); break; case Intrinsic::x86_sse2_packssdw_128: case Intrinsic::x86_sse2_packsswb_128: case Intrinsic::x86_sse2_packuswb_128: case Intrinsic::x86_sse41_packusdw: case Intrinsic::x86_avx2_packssdw: case Intrinsic::x86_avx2_packsswb: case Intrinsic::x86_avx2_packusdw: case Intrinsic::x86_avx2_packuswb: case Intrinsic::x86_avx512_packssdw_512: case Intrinsic::x86_avx512_packsswb_512: case Intrinsic::x86_avx512_packusdw_512: case Intrinsic::x86_avx512_packuswb_512: { auto *Ty0 = II->getArgOperand(0)->getType(); unsigned InnerVWidth = cast(Ty0)->getNumElements(); assert(VWidth == (InnerVWidth * 2) && "Unexpected input size"); unsigned NumLanes = Ty0->getPrimitiveSizeInBits() / 128; unsigned VWidthPerLane = VWidth / NumLanes; unsigned InnerVWidthPerLane = InnerVWidth / NumLanes; // Per lane, pack the elements of the first input and then the second. // e.g. // v8i16 PACK(v4i32 X, v4i32 Y) - (X[0..3],Y[0..3]) // v32i8 PACK(v16i16 X, v16i16 Y) - (X[0..7],Y[0..7]),(X[8..15],Y[8..15]) for (int OpNum = 0; OpNum != 2; ++OpNum) { APInt OpDemandedElts(InnerVWidth, 0); for (unsigned Lane = 0; Lane != NumLanes; ++Lane) { unsigned LaneIdx = Lane * VWidthPerLane; for (unsigned Elt = 0; Elt != InnerVWidthPerLane; ++Elt) { unsigned Idx = LaneIdx + Elt + InnerVWidthPerLane * OpNum; if (DemandedElts[Idx]) OpDemandedElts.setBit((Lane * InnerVWidthPerLane) + Elt); } } // Demand elements from the operand. APInt OpUndefElts(InnerVWidth, 0); simplifyAndSetOp(II, OpNum, OpDemandedElts, OpUndefElts); // Pack the operand's UNDEF elements, one lane at a time. OpUndefElts = OpUndefElts.zext(VWidth); for (unsigned Lane = 0; Lane != NumLanes; ++Lane) { APInt LaneElts = OpUndefElts.lshr(InnerVWidthPerLane * Lane); LaneElts = LaneElts.getLoBits(InnerVWidthPerLane); LaneElts <<= InnerVWidthPerLane * (2 * Lane + OpNum); UndefElts |= LaneElts; } } break; } // PSHUFB case Intrinsic::x86_ssse3_pshuf_b_128: case Intrinsic::x86_avx2_pshuf_b: case Intrinsic::x86_avx512_pshuf_b_512: // PERMILVAR case Intrinsic::x86_avx_vpermilvar_ps: case Intrinsic::x86_avx_vpermilvar_ps_256: case Intrinsic::x86_avx512_vpermilvar_ps_512: case Intrinsic::x86_avx_vpermilvar_pd: case Intrinsic::x86_avx_vpermilvar_pd_256: case Intrinsic::x86_avx512_vpermilvar_pd_512: // PERMV case Intrinsic::x86_avx2_permd: case Intrinsic::x86_avx2_permps: { simplifyAndSetOp(II, 1, DemandedElts, UndefElts); break; } // SSE4A instructions leave the upper 64-bits of the 128-bit result // in an undefined state. case Intrinsic::x86_sse4a_extrq: case Intrinsic::x86_sse4a_extrqi: case Intrinsic::x86_sse4a_insertq: case Intrinsic::x86_sse4a_insertqi: UndefElts.setHighBits(VWidth / 2); break; case Intrinsic::amdgcn_buffer_load: case Intrinsic::amdgcn_buffer_load_format: case Intrinsic::amdgcn_raw_buffer_load: case Intrinsic::amdgcn_raw_buffer_load_format: case Intrinsic::amdgcn_raw_tbuffer_load: case Intrinsic::amdgcn_s_buffer_load: case Intrinsic::amdgcn_struct_buffer_load: case Intrinsic::amdgcn_struct_buffer_load_format: case Intrinsic::amdgcn_struct_tbuffer_load: case Intrinsic::amdgcn_tbuffer_load: return simplifyAMDGCNMemoryIntrinsicDemanded(II, DemandedElts); default: { if (getAMDGPUImageDMaskIntrinsic(II->getIntrinsicID())) return simplifyAMDGCNMemoryIntrinsicDemanded(II, DemandedElts, 0); break; } } // switch on IntrinsicID break; } // case Call } // switch on Opcode // TODO: We bail completely on integer div/rem and shifts because they have // UB/poison potential, but that should be refined. BinaryOperator *BO; if (match(I, m_BinOp(BO)) && !BO->isIntDivRem() && !BO->isShift()) { simplifyAndSetOp(I, 0, DemandedElts, UndefElts); simplifyAndSetOp(I, 1, DemandedElts, UndefElts2); // Any change to an instruction with potential poison must clear those flags // because we can not guarantee those constraints now. Other analysis may // determine that it is safe to re-apply the flags. if (MadeChange) BO->dropPoisonGeneratingFlags(); // Output elements are undefined if both are undefined. Consider things // like undef & 0. The result is known zero, not undef. UndefElts &= UndefElts2; } // If we've proven all of the lanes undef, return an undef value. // TODO: Intersect w/demanded lanes if (UndefElts.isAllOnesValue()) return UndefValue::get(I->getType());; return MadeChange ? I : nullptr; }