//===-- HexagonISelDAGToDAGHVX.cpp ----------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "Hexagon.h" #include "HexagonISelDAGToDAG.h" #include "HexagonISelLowering.h" #include "HexagonTargetMachine.h" #include "llvm/ADT/BitVector.h" #include "llvm/ADT/SetVector.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/SelectionDAGISel.h" #include "llvm/IR/Intrinsics.h" #include "llvm/IR/IntrinsicsHexagon.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/MathExtras.h" #include #include #include #include #include #include #include #include #include #include #define DEBUG_TYPE "hexagon-isel" using namespace llvm; namespace { // -------------------------------------------------------------------- // Implementation of permutation networks. // Implementation of the node routing through butterfly networks: // - Forward delta. // - Reverse delta. // - Benes. // // // Forward delta network consists of log(N) steps, where N is the number // of inputs. In each step, an input can stay in place, or it can get // routed to another position[1]. The step after that consists of two // networks, each half in size in terms of the number of nodes. In those // terms, in the given step, an input can go to either the upper or the // lower network in the next step. // // [1] Hexagon's vdelta/vrdelta allow an element to be routed to both // positions as long as there is no conflict. // Here's a delta network for 8 inputs, only the switching routes are // shown: // // Steps: // |- 1 ---------------|- 2 -----|- 3 -| // // Inp[0] *** *** *** *** Out[0] // \ / \ / \ / // \ / \ / X // \ / \ / / \ // Inp[1] *** \ / *** X *** *** Out[1] // \ \ / / \ / \ / // \ \ / / X X // \ \ / / / \ / \ // Inp[2] *** \ \ / / *** X *** *** Out[2] // \ \ X / / / \ \ / // \ \ / \ / / / \ X // \ X X / / \ / \ // Inp[3] *** \ / \ / \ / *** *** *** Out[3] // \ X X X / // \ / \ / \ / \ / // X X X X // / \ / \ / \ / \ // / X X X \ // Inp[4] *** / \ / \ / \ *** *** *** Out[4] // / X X \ \ / \ / // / / \ / \ \ \ / X // / / X \ \ \ / / \ // Inp[5] *** / / \ \ *** X *** *** Out[5] // / / \ \ \ / \ / // / / \ \ X X // / / \ \ / \ / \ // Inp[6] *** / \ *** X *** *** Out[6] // / \ / \ \ / // / \ / \ X // / \ / \ / \ // Inp[7] *** *** *** *** Out[7] // // // Reverse delta network is same as delta network, with the steps in // the opposite order. // // // Benes network is a forward delta network immediately followed by // a reverse delta network. enum class ColorKind { None, Red, Black }; // Graph coloring utility used to partition nodes into two groups: // they will correspond to nodes routed to the upper and lower networks. struct Coloring { using Node = int; using MapType = std::map; static constexpr Node Ignore = Node(-1); Coloring(ArrayRef Ord) : Order(Ord) { build(); if (!color()) Colors.clear(); } const MapType &colors() const { return Colors; } ColorKind other(ColorKind Color) { if (Color == ColorKind::None) return ColorKind::Red; return Color == ColorKind::Red ? ColorKind::Black : ColorKind::Red; } LLVM_DUMP_METHOD void dump() const; private: ArrayRef Order; MapType Colors; std::set Needed; using NodeSet = std::set; std::map Edges; Node conj(Node Pos) { Node Num = Order.size(); return (Pos < Num/2) ? Pos + Num/2 : Pos - Num/2; } ColorKind getColor(Node N) { auto F = Colors.find(N); return F != Colors.end() ? F->second : ColorKind::None; } std::pair getUniqueColor(const NodeSet &Nodes); void build(); bool color(); }; } // namespace std::pair Coloring::getUniqueColor(const NodeSet &Nodes) { auto Color = ColorKind::None; for (Node N : Nodes) { ColorKind ColorN = getColor(N); if (ColorN == ColorKind::None) continue; if (Color == ColorKind::None) Color = ColorN; else if (Color != ColorKind::None && Color != ColorN) return { false, ColorKind::None }; } return { true, Color }; } void Coloring::build() { // Add Order[P] and Order[conj(P)] to Edges. for (unsigned P = 0; P != Order.size(); ++P) { Node I = Order[P]; if (I != Ignore) { Needed.insert(I); Node PC = Order[conj(P)]; if (PC != Ignore && PC != I) Edges[I].insert(PC); } } // Add I and conj(I) to Edges. for (unsigned I = 0; I != Order.size(); ++I) { if (!Needed.count(I)) continue; Node C = conj(I); // This will create an entry in the edge table, even if I is not // connected to any other node. This is necessary, because it still // needs to be colored. NodeSet &Is = Edges[I]; if (Needed.count(C)) Is.insert(C); } } bool Coloring::color() { SetVector FirstQ; auto Enqueue = [this,&FirstQ] (Node N) { SetVector Q; Q.insert(N); for (unsigned I = 0; I != Q.size(); ++I) { NodeSet &Ns = Edges[Q[I]]; Q.insert(Ns.begin(), Ns.end()); } FirstQ.insert(Q.begin(), Q.end()); }; for (Node N : Needed) Enqueue(N); for (Node N : FirstQ) { if (Colors.count(N)) continue; NodeSet &Ns = Edges[N]; auto P = getUniqueColor(Ns); if (!P.first) return false; Colors[N] = other(P.second); } // First, color nodes that don't have any dups. for (auto E : Edges) { Node N = E.first; if (!Needed.count(conj(N)) || Colors.count(N)) continue; auto P = getUniqueColor(E.second); if (!P.first) return false; Colors[N] = other(P.second); } // Now, nodes that are still uncolored. Since the graph can be modified // in this step, create a work queue. std::vector WorkQ; for (auto E : Edges) { Node N = E.first; if (!Colors.count(N)) WorkQ.push_back(N); } for (Node N : WorkQ) { NodeSet &Ns = Edges[N]; auto P = getUniqueColor(Ns); if (P.first) { Colors[N] = other(P.second); continue; } // Coloring failed. Split this node. Node C = conj(N); ColorKind ColorN = other(ColorKind::None); ColorKind ColorC = other(ColorN); NodeSet &Cs = Edges[C]; NodeSet CopyNs = Ns; for (Node M : CopyNs) { ColorKind ColorM = getColor(M); if (ColorM == ColorC) { // Connect M with C, disconnect M from N. Cs.insert(M); Edges[M].insert(C); Ns.erase(M); Edges[M].erase(N); } } Colors[N] = ColorN; Colors[C] = ColorC; } // Explicitly assign "None" to all uncolored nodes. for (unsigned I = 0; I != Order.size(); ++I) if (Colors.count(I) == 0) Colors[I] = ColorKind::None; return true; } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) void Coloring::dump() const { dbgs() << "{ Order: {"; for (Node P : Order) { if (P != Ignore) dbgs() << ' ' << P; else dbgs() << " -"; } dbgs() << " }\n"; dbgs() << " Needed: {"; for (Node N : Needed) dbgs() << ' ' << N; dbgs() << " }\n"; dbgs() << " Edges: {\n"; for (auto E : Edges) { dbgs() << " " << E.first << " -> {"; for (auto N : E.second) dbgs() << ' ' << N; dbgs() << " }\n"; } dbgs() << " }\n"; auto ColorKindToName = [](ColorKind C) { switch (C) { case ColorKind::None: return "None"; case ColorKind::Red: return "Red"; case ColorKind::Black: return "Black"; } llvm_unreachable("all ColorKinds should be handled by the switch above"); }; dbgs() << " Colors: {\n"; for (auto C : Colors) dbgs() << " " << C.first << " -> " << ColorKindToName(C.second) << "\n"; dbgs() << " }\n}\n"; } #endif namespace { // Base class of for reordering networks. They don't strictly need to be // permutations, as outputs with repeated occurrences of an input element // are allowed. struct PermNetwork { using Controls = std::vector; using ElemType = int; static constexpr ElemType Ignore = ElemType(-1); enum : uint8_t { None, Pass, Switch }; enum : uint8_t { Forward, Reverse }; PermNetwork(ArrayRef Ord, unsigned Mult = 1) { Order.assign(Ord.data(), Ord.data()+Ord.size()); Log = 0; unsigned S = Order.size(); while (S >>= 1) ++Log; Table.resize(Order.size()); for (RowType &Row : Table) Row.resize(Mult*Log, None); } void getControls(Controls &V, unsigned StartAt, uint8_t Dir) const { unsigned Size = Order.size(); V.resize(Size); for (unsigned I = 0; I != Size; ++I) { unsigned W = 0; for (unsigned L = 0; L != Log; ++L) { unsigned C = ctl(I, StartAt+L) == Switch; if (Dir == Forward) W |= C << (Log-1-L); else W |= C << L; } assert(isUInt<8>(W)); V[I] = uint8_t(W); } } uint8_t ctl(ElemType Pos, unsigned Step) const { return Table[Pos][Step]; } unsigned size() const { return Order.size(); } unsigned steps() const { return Log; } protected: unsigned Log; std::vector Order; using RowType = std::vector; std::vector Table; }; struct ForwardDeltaNetwork : public PermNetwork { ForwardDeltaNetwork(ArrayRef Ord) : PermNetwork(Ord) {} bool run(Controls &V) { if (!route(Order.data(), Table.data(), size(), 0)) return false; getControls(V, 0, Forward); return true; } private: bool route(ElemType *P, RowType *T, unsigned Size, unsigned Step); }; struct ReverseDeltaNetwork : public PermNetwork { ReverseDeltaNetwork(ArrayRef Ord) : PermNetwork(Ord) {} bool run(Controls &V) { if (!route(Order.data(), Table.data(), size(), 0)) return false; getControls(V, 0, Reverse); return true; } private: bool route(ElemType *P, RowType *T, unsigned Size, unsigned Step); }; struct BenesNetwork : public PermNetwork { BenesNetwork(ArrayRef Ord) : PermNetwork(Ord, 2) {} bool run(Controls &F, Controls &R) { if (!route(Order.data(), Table.data(), size(), 0)) return false; getControls(F, 0, Forward); getControls(R, Log, Reverse); return true; } private: bool route(ElemType *P, RowType *T, unsigned Size, unsigned Step); }; } // namespace bool ForwardDeltaNetwork::route(ElemType *P, RowType *T, unsigned Size, unsigned Step) { bool UseUp = false, UseDown = false; ElemType Num = Size; // Cannot use coloring here, because coloring is used to determine // the "big" switch, i.e. the one that changes halves, and in a forward // network, a color can be simultaneously routed to both halves in the // step we're working on. for (ElemType J = 0; J != Num; ++J) { ElemType I = P[J]; // I is the position in the input, // J is the position in the output. if (I == Ignore) continue; uint8_t S; if (I < Num/2) S = (J < Num/2) ? Pass : Switch; else S = (J < Num/2) ? Switch : Pass; // U is the element in the table that needs to be updated. ElemType U = (S == Pass) ? I : (I < Num/2 ? I+Num/2 : I-Num/2); if (U < Num/2) UseUp = true; else UseDown = true; if (T[U][Step] != S && T[U][Step] != None) return false; T[U][Step] = S; } for (ElemType J = 0; J != Num; ++J) if (P[J] != Ignore && P[J] >= Num/2) P[J] -= Num/2; if (Step+1 < Log) { if (UseUp && !route(P, T, Size/2, Step+1)) return false; if (UseDown && !route(P+Size/2, T+Size/2, Size/2, Step+1)) return false; } return true; } bool ReverseDeltaNetwork::route(ElemType *P, RowType *T, unsigned Size, unsigned Step) { unsigned Pets = Log-1 - Step; bool UseUp = false, UseDown = false; ElemType Num = Size; // In this step half-switching occurs, so coloring can be used. Coloring G({P,Size}); const Coloring::MapType &M = G.colors(); if (M.empty()) return false; ColorKind ColorUp = ColorKind::None; for (ElemType J = 0; J != Num; ++J) { ElemType I = P[J]; // I is the position in the input, // J is the position in the output. if (I == Ignore) continue; ColorKind C = M.at(I); if (C == ColorKind::None) continue; // During "Step", inputs cannot switch halves, so if the "up" color // is still unknown, make sure that it is selected in such a way that // "I" will stay in the same half. bool InpUp = I < Num/2; if (ColorUp == ColorKind::None) ColorUp = InpUp ? C : G.other(C); if ((C == ColorUp) != InpUp) { // If I should go to a different half than where is it now, give up. return false; } uint8_t S; if (InpUp) { S = (J < Num/2) ? Pass : Switch; UseUp = true; } else { S = (J < Num/2) ? Switch : Pass; UseDown = true; } T[J][Pets] = S; } // Reorder the working permutation according to the computed switch table // for the last step (i.e. Pets). for (ElemType J = 0, E = Size / 2; J != E; ++J) { ElemType PJ = P[J]; // Current values of P[J] ElemType PC = P[J+Size/2]; // and P[conj(J)] ElemType QJ = PJ; // New values of P[J] ElemType QC = PC; // and P[conj(J)] if (T[J][Pets] == Switch) QC = PJ; if (T[J+Size/2][Pets] == Switch) QJ = PC; P[J] = QJ; P[J+Size/2] = QC; } for (ElemType J = 0; J != Num; ++J) if (P[J] != Ignore && P[J] >= Num/2) P[J] -= Num/2; if (Step+1 < Log) { if (UseUp && !route(P, T, Size/2, Step+1)) return false; if (UseDown && !route(P+Size/2, T+Size/2, Size/2, Step+1)) return false; } return true; } bool BenesNetwork::route(ElemType *P, RowType *T, unsigned Size, unsigned Step) { Coloring G({P,Size}); const Coloring::MapType &M = G.colors(); if (M.empty()) return false; ElemType Num = Size; unsigned Pets = 2*Log-1 - Step; bool UseUp = false, UseDown = false; // Both assignments, i.e. Red->Up and Red->Down are valid, but they will // result in different controls. Let's pick the one where the first // control will be "Pass". ColorKind ColorUp = ColorKind::None; for (ElemType J = 0; J != Num; ++J) { ElemType I = P[J]; if (I == Ignore) continue; ColorKind C = M.at(I); if (C == ColorKind::None) continue; if (ColorUp == ColorKind::None) { ColorUp = (I < Num / 2) ? ColorKind::Red : ColorKind::Black; } unsigned CI = (I < Num/2) ? I+Num/2 : I-Num/2; if (C == ColorUp) { if (I < Num/2) T[I][Step] = Pass; else T[CI][Step] = Switch; T[J][Pets] = (J < Num/2) ? Pass : Switch; UseUp = true; } else { // Down if (I < Num/2) T[CI][Step] = Switch; else T[I][Step] = Pass; T[J][Pets] = (J < Num/2) ? Switch : Pass; UseDown = true; } } // Reorder the working permutation according to the computed switch table // for the last step (i.e. Pets). for (ElemType J = 0; J != Num/2; ++J) { ElemType PJ = P[J]; // Current values of P[J] ElemType PC = P[J+Num/2]; // and P[conj(J)] ElemType QJ = PJ; // New values of P[J] ElemType QC = PC; // and P[conj(J)] if (T[J][Pets] == Switch) QC = PJ; if (T[J+Num/2][Pets] == Switch) QJ = PC; P[J] = QJ; P[J+Num/2] = QC; } for (ElemType J = 0; J != Num; ++J) if (P[J] != Ignore && P[J] >= Num/2) P[J] -= Num/2; if (Step+1 < Log) { if (UseUp && !route(P, T, Size/2, Step+1)) return false; if (UseDown && !route(P+Size/2, T+Size/2, Size/2, Step+1)) return false; } return true; } // -------------------------------------------------------------------- // Support for building selection results (output instructions that are // parts of the final selection). namespace { struct OpRef { OpRef(SDValue V) : OpV(V) {} bool isValue() const { return OpV.getNode() != nullptr; } bool isValid() const { return isValue() || !(OpN & Invalid); } bool isUndef() const { return OpN & Undef; } static OpRef res(int N) { return OpRef(Whole | (N & Index)); } static OpRef fail() { return OpRef(Invalid); } static OpRef lo(const OpRef &R) { assert(!R.isValue()); return OpRef(R.OpN & (Undef | Index | LoHalf)); } static OpRef hi(const OpRef &R) { assert(!R.isValue()); return OpRef(R.OpN & (Undef | Index | HiHalf)); } static OpRef undef(MVT Ty) { return OpRef(Undef | Ty.SimpleTy); } // Direct value. SDValue OpV = SDValue(); // Reference to the operand of the input node: // If the 31st bit is 1, it's undef, otherwise, bits 28..0 are the // operand index: // If bit 30 is set, it's the high half of the operand. // If bit 29 is set, it's the low half of the operand. unsigned OpN = 0; enum : unsigned { Invalid = 0x10000000, LoHalf = 0x20000000, HiHalf = 0x40000000, Whole = LoHalf | HiHalf, Undef = 0x80000000, Index = 0x0FFFFFFF, // Mask of the index value. IndexBits = 28, }; LLVM_DUMP_METHOD void print(raw_ostream &OS, const SelectionDAG &G) const; private: OpRef(unsigned N) : OpN(N) {} }; struct NodeTemplate { NodeTemplate() = default; unsigned Opc = 0; MVT Ty = MVT::Other; std::vector Ops; LLVM_DUMP_METHOD void print(raw_ostream &OS, const SelectionDAG &G) const; }; struct ResultStack { ResultStack(SDNode *Inp) : InpNode(Inp), InpTy(Inp->getValueType(0).getSimpleVT()) {} SDNode *InpNode; MVT InpTy; unsigned push(const NodeTemplate &Res) { List.push_back(Res); return List.size()-1; } unsigned push(unsigned Opc, MVT Ty, std::vector &&Ops) { NodeTemplate Res; Res.Opc = Opc; Res.Ty = Ty; Res.Ops = Ops; return push(Res); } bool empty() const { return List.empty(); } unsigned size() const { return List.size(); } unsigned top() const { return size()-1; } const NodeTemplate &operator[](unsigned I) const { return List[I]; } unsigned reset(unsigned NewTop) { List.resize(NewTop+1); return NewTop; } using BaseType = std::vector; BaseType::iterator begin() { return List.begin(); } BaseType::iterator end() { return List.end(); } BaseType::const_iterator begin() const { return List.begin(); } BaseType::const_iterator end() const { return List.end(); } BaseType List; LLVM_DUMP_METHOD void print(raw_ostream &OS, const SelectionDAG &G) const; }; } // namespace #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) void OpRef::print(raw_ostream &OS, const SelectionDAG &G) const { if (isValue()) { OpV.getNode()->print(OS, &G); return; } if (OpN & Invalid) { OS << "invalid"; return; } if (OpN & Undef) { OS << "undef"; return; } if ((OpN & Whole) != Whole) { assert((OpN & Whole) == LoHalf || (OpN & Whole) == HiHalf); if (OpN & LoHalf) OS << "lo "; else OS << "hi "; } OS << '#' << SignExtend32(OpN & Index, IndexBits); } void NodeTemplate::print(raw_ostream &OS, const SelectionDAG &G) const { const TargetInstrInfo &TII = *G.getSubtarget().getInstrInfo(); OS << format("%8s", EVT(Ty).getEVTString().c_str()) << " " << TII.getName(Opc); bool Comma = false; for (const auto &R : Ops) { if (Comma) OS << ','; Comma = true; OS << ' '; R.print(OS, G); } } void ResultStack::print(raw_ostream &OS, const SelectionDAG &G) const { OS << "Input node:\n"; #ifndef NDEBUG InpNode->dumpr(&G); #endif OS << "Result templates:\n"; for (unsigned I = 0, E = List.size(); I != E; ++I) { OS << '[' << I << "] "; List[I].print(OS, G); OS << '\n'; } } #endif namespace { struct ShuffleMask { ShuffleMask(ArrayRef M) : Mask(M) { for (int M : Mask) { if (M == -1) continue; MinSrc = (MinSrc == -1) ? M : std::min(MinSrc, M); MaxSrc = (MaxSrc == -1) ? M : std::max(MaxSrc, M); } } ArrayRef Mask; int MinSrc = -1, MaxSrc = -1; ShuffleMask lo() const { size_t H = Mask.size()/2; return ShuffleMask(Mask.take_front(H)); } ShuffleMask hi() const { size_t H = Mask.size()/2; return ShuffleMask(Mask.take_back(H)); } void print(raw_ostream &OS) const { OS << "MinSrc:" << MinSrc << ", MaxSrc:" << MaxSrc << " {"; for (int M : Mask) OS << ' ' << M; OS << " }"; } }; LLVM_ATTRIBUTE_UNUSED raw_ostream &operator<<(raw_ostream &OS, const ShuffleMask &SM) { SM.print(OS); return OS; } } // namespace namespace shuffles { using MaskT = SmallVector; // Vdd = vshuffvdd(Vu, Vv, Rt) // Vdd = vdealvdd(Vu, Vv, Rt) // Vd = vpack(Vu, Vv, Size, TakeOdd) // Vd = vshuff(Vu, Vv, Size, TakeOdd) // Vd = vdeal(Vu, Vv, Size, TakeOdd) // Vd = vdealb4w(Vu, Vv) ArrayRef lo(ArrayRef Vuu) { return Vuu.take_front(Vuu.size() / 2); } ArrayRef hi(ArrayRef Vuu) { return Vuu.take_back(Vuu.size() / 2); } MaskT vshuffvdd(ArrayRef Vu, ArrayRef Vv, unsigned Rt) { int Len = Vu.size(); MaskT Vdd(2 * Len); std::copy(Vv.begin(), Vv.end(), Vdd.begin()); std::copy(Vu.begin(), Vu.end(), Vdd.begin() + Len); auto Vd0 = MutableArrayRef(Vdd).take_front(Len); auto Vd1 = MutableArrayRef(Vdd).take_back(Len); for (int Offset = 1; Offset < Len; Offset *= 2) { if ((Rt & Offset) == 0) continue; for (int i = 0; i != Len; ++i) { if ((i & Offset) == 0) std::swap(Vd1[i], Vd0[i + Offset]); } } return Vdd; } MaskT vdealvdd(ArrayRef Vu, ArrayRef Vv, unsigned Rt) { int Len = Vu.size(); MaskT Vdd(2 * Len); std::copy(Vv.begin(), Vv.end(), Vdd.begin()); std::copy(Vu.begin(), Vu.end(), Vdd.begin() + Len); auto Vd0 = MutableArrayRef(Vdd).take_front(Len); auto Vd1 = MutableArrayRef(Vdd).take_back(Len); for (int Offset = Len / 2; Offset > 0; Offset /= 2) { if ((Rt & Offset) == 0) continue; for (int i = 0; i != Len; ++i) { if ((i & Offset) == 0) std::swap(Vd1[i], Vd0[i + Offset]); } } return Vdd; } MaskT vpack(ArrayRef Vu, ArrayRef Vv, unsigned Size, bool TakeOdd) { int Len = Vu.size(); MaskT Vd(Len); auto Odd = static_cast(TakeOdd); for (int i = 0, e = Len / (2 * Size); i != e; ++i) { for (int b = 0; b != static_cast(Size); ++b) { // clang-format off Vd[i * Size + b] = Vv[(2 * i + Odd) * Size + b]; Vd[i * Size + b + Len / 2] = Vu[(2 * i + Odd) * Size + b]; // clang-format on } } return Vd; } MaskT vshuff(ArrayRef Vu, ArrayRef Vv, unsigned Size, bool TakeOdd) { int Len = Vu.size(); MaskT Vd(Len); auto Odd = static_cast(TakeOdd); for (int i = 0, e = Len / (2 * Size); i != e; ++i) { for (int b = 0; b != static_cast(Size); ++b) { Vd[(2 * i + 0) * Size + b] = Vv[(2 * i + Odd) * Size + b]; Vd[(2 * i + 1) * Size + b] = Vu[(2 * i + Odd) * Size + b]; } } return Vd; } MaskT vdeal(ArrayRef Vu, ArrayRef Vv, unsigned Size, bool TakeOdd) { int Len = Vu.size(); MaskT T = vdealvdd(Vu, Vv, Len - 2 * Size); return vpack(hi(T), lo(T), Size, TakeOdd); } MaskT vdealb4w(ArrayRef Vu, ArrayRef Vv) { int Len = Vu.size(); MaskT Vd(Len); for (int i = 0, e = Len / 4; i != e; ++i) { Vd[0 * (Len / 4) + i] = Vv[4 * i + 0]; Vd[1 * (Len / 4) + i] = Vv[4 * i + 2]; Vd[2 * (Len / 4) + i] = Vu[4 * i + 0]; Vd[3 * (Len / 4) + i] = Vu[4 * i + 2]; } return Vd; } template auto mask(ShuffFunc S, unsigned Length, OptArgs... args) -> MaskT { MaskT Vu(Length), Vv(Length); std::iota(Vu.begin(), Vu.end(), Length); // High std::iota(Vv.begin(), Vv.end(), 0); // Low return S(Vu, Vv, args...); } } // namespace shuffles // -------------------------------------------------------------------- // The HvxSelector class. static const HexagonTargetLowering &getHexagonLowering(SelectionDAG &G) { return static_cast(G.getTargetLoweringInfo()); } static const HexagonSubtarget &getHexagonSubtarget(SelectionDAG &G) { return G.getSubtarget(); } namespace llvm { struct HvxSelector { const HexagonTargetLowering &Lower; HexagonDAGToDAGISel &ISel; SelectionDAG &DAG; const HexagonSubtarget &HST; const unsigned HwLen; HvxSelector(HexagonDAGToDAGISel &HS, SelectionDAG &G) : Lower(getHexagonLowering(G)), ISel(HS), DAG(G), HST(getHexagonSubtarget(G)), HwLen(HST.getVectorLength()) {} MVT getSingleVT(MVT ElemTy) const { assert(ElemTy != MVT::i1 && "Use getBoolVT for predicates"); unsigned NumElems = HwLen / (ElemTy.getSizeInBits() / 8); return MVT::getVectorVT(ElemTy, NumElems); } MVT getPairVT(MVT ElemTy) const { assert(ElemTy != MVT::i1); // Suspicious: there are no predicate pairs. unsigned NumElems = (2 * HwLen) / (ElemTy.getSizeInBits() / 8); return MVT::getVectorVT(ElemTy, NumElems); } MVT getBoolVT() const { // Return HwLen x i1. return MVT::getVectorVT(MVT::i1, HwLen); } void selectExtractSubvector(SDNode *N); void selectShuffle(SDNode *N); void selectRor(SDNode *N); void selectVAlign(SDNode *N); static SmallVector getPerfectCompletions(ShuffleMask SM, unsigned Width); static SmallVector completeToPerfect( ArrayRef Completions, unsigned Width); static std::optional rotationDistance(ShuffleMask SM, unsigned WrapAt); private: void select(SDNode *ISelN); void materialize(const ResultStack &Results); SDValue getConst32(int Val, const SDLoc &dl); SDValue getVectorConstant(ArrayRef Data, const SDLoc &dl); enum : unsigned { None, PackMux, }; OpRef concats(OpRef Va, OpRef Vb, ResultStack &Results); OpRef funnels(OpRef Va, OpRef Vb, int Amount, ResultStack &Results); OpRef packs(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results, MutableArrayRef NewMask, unsigned Options = None); OpRef packp(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results, MutableArrayRef NewMask); OpRef vmuxs(ArrayRef Bytes, OpRef Va, OpRef Vb, ResultStack &Results); OpRef vmuxp(ArrayRef Bytes, OpRef Va, OpRef Vb, ResultStack &Results); OpRef shuffs1(ShuffleMask SM, OpRef Va, ResultStack &Results); OpRef shuffs2(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results); OpRef shuffp1(ShuffleMask SM, OpRef Va, ResultStack &Results); OpRef shuffp2(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results); OpRef butterfly(ShuffleMask SM, OpRef Va, ResultStack &Results); OpRef contracting(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results); OpRef expanding(ShuffleMask SM, OpRef Va, ResultStack &Results); OpRef perfect(ShuffleMask SM, OpRef Va, ResultStack &Results); bool selectVectorConstants(SDNode *N); bool scalarizeShuffle(ArrayRef Mask, const SDLoc &dl, MVT ResTy, SDValue Va, SDValue Vb, SDNode *N); }; } // namespace llvm static void splitMask(ArrayRef Mask, MutableArrayRef MaskL, MutableArrayRef MaskR) { unsigned VecLen = Mask.size(); assert(MaskL.size() == VecLen && MaskR.size() == VecLen); for (unsigned I = 0; I != VecLen; ++I) { int M = Mask[I]; if (M < 0) { MaskL[I] = MaskR[I] = -1; } else if (unsigned(M) < VecLen) { MaskL[I] = M; MaskR[I] = -1; } else { MaskL[I] = -1; MaskR[I] = M-VecLen; } } } static std::pair findStrip(ArrayRef A, int Inc, unsigned MaxLen) { assert(A.size() > 0 && A.size() >= MaxLen); int F = A[0]; int E = F; for (unsigned I = 1; I != MaxLen; ++I) { if (A[I] - E != Inc) return { F, I }; E = A[I]; } return { F, MaxLen }; } static bool isUndef(ArrayRef Mask) { for (int Idx : Mask) if (Idx != -1) return false; return true; } static bool isIdentity(ArrayRef Mask) { for (int I = 0, E = Mask.size(); I != E; ++I) { int M = Mask[I]; if (M >= 0 && M != I) return false; } return true; } static bool isLowHalfOnly(ArrayRef Mask) { int L = Mask.size(); assert(L % 2 == 0); // Check if the second half of the mask is all-undef. return llvm::all_of(Mask.drop_front(L / 2), [](int M) { return M < 0; }); } static SmallVector getInputSegmentList(ShuffleMask SM, unsigned SegLen) { assert(isPowerOf2_32(SegLen)); SmallVector SegList; if (SM.MaxSrc == -1) return SegList; unsigned Shift = Log2_32(SegLen); BitVector Segs(alignTo(SM.MaxSrc + 1, SegLen) >> Shift); for (int M : SM.Mask) { if (M >= 0) Segs.set(M >> Shift); } for (unsigned B : Segs.set_bits()) SegList.push_back(B); return SegList; } static SmallVector getOutputSegmentMap(ShuffleMask SM, unsigned SegLen) { // Calculate the layout of the output segments in terms of the input // segments. // For example [1,3,1,0] means that the output consists of 4 output // segments, where the first output segment has only elements of the // input segment at index 1. The next output segment only has elements // of the input segment 3, etc. // If an output segment only has undef elements, the value will be ~0u. // If an output segment has elements from more than one input segment, // the corresponding value will be ~1u. unsigned MaskLen = SM.Mask.size(); assert(MaskLen % SegLen == 0); SmallVector Map(MaskLen / SegLen); for (int S = 0, E = Map.size(); S != E; ++S) { unsigned Idx = ~0u; for (int I = 0; I != static_cast(SegLen); ++I) { int M = SM.Mask[S*SegLen + I]; if (M < 0) continue; unsigned G = M / SegLen; // Input segment of this element. if (Idx == ~0u) { Idx = G; } else if (Idx != G) { Idx = ~1u; break; } } Map[S] = Idx; } return Map; } static void packSegmentMask(ArrayRef Mask, ArrayRef OutSegMap, unsigned SegLen, MutableArrayRef PackedMask) { SmallVector InvMap; for (int I = OutSegMap.size() - 1; I >= 0; --I) { unsigned S = OutSegMap[I]; assert(S != ~0u && "Unexpected undef"); assert(S != ~1u && "Unexpected multi"); if (InvMap.size() <= S) InvMap.resize(S+1); InvMap[S] = I; } unsigned Shift = Log2_32(SegLen); for (int I = 0, E = Mask.size(); I != E; ++I) { int M = Mask[I]; if (M >= 0) { int OutIdx = InvMap[M >> Shift]; M = (M & (SegLen-1)) + SegLen*OutIdx; } PackedMask[I] = M; } } bool HvxSelector::selectVectorConstants(SDNode *N) { // Constant vectors are generated as loads from constant pools or as // splats of a constant value. Since they are generated during the // selection process, the main selection algorithm is not aware of them. // Select them directly here. SmallVector Nodes; SetVector WorkQ; // The DAG can change (due to CSE) during selection, so cache all the // unselected nodes first to avoid traversing a mutating DAG. WorkQ.insert(N); for (unsigned i = 0; i != WorkQ.size(); ++i) { SDNode *W = WorkQ[i]; if (!W->isMachineOpcode() && W->getOpcode() == HexagonISD::ISEL) Nodes.push_back(W); for (unsigned j = 0, f = W->getNumOperands(); j != f; ++j) WorkQ.insert(W->getOperand(j).getNode()); } for (SDNode *L : Nodes) select(L); return !Nodes.empty(); } void HvxSelector::materialize(const ResultStack &Results) { DEBUG_WITH_TYPE("isel", { dbgs() << "Materializing\n"; Results.print(dbgs(), DAG); }); if (Results.empty()) return; const SDLoc &dl(Results.InpNode); std::vector Output; for (unsigned I = 0, E = Results.size(); I != E; ++I) { const NodeTemplate &Node = Results[I]; std::vector Ops; for (const OpRef &R : Node.Ops) { assert(R.isValid()); if (R.isValue()) { Ops.push_back(R.OpV); continue; } if (R.OpN & OpRef::Undef) { MVT::SimpleValueType SVT = MVT::SimpleValueType(R.OpN & OpRef::Index); Ops.push_back(ISel.selectUndef(dl, MVT(SVT))); continue; } // R is an index of a result. unsigned Part = R.OpN & OpRef::Whole; int Idx = SignExtend32(R.OpN & OpRef::Index, OpRef::IndexBits); if (Idx < 0) Idx += I; assert(Idx >= 0 && unsigned(Idx) < Output.size()); SDValue Op = Output[Idx]; MVT OpTy = Op.getValueType().getSimpleVT(); if (Part != OpRef::Whole) { assert(Part == OpRef::LoHalf || Part == OpRef::HiHalf); MVT HalfTy = MVT::getVectorVT(OpTy.getVectorElementType(), OpTy.getVectorNumElements()/2); unsigned Sub = (Part == OpRef::LoHalf) ? Hexagon::vsub_lo : Hexagon::vsub_hi; Op = DAG.getTargetExtractSubreg(Sub, dl, HalfTy, Op); } Ops.push_back(Op); } // for (Node : Results) assert(Node.Ty != MVT::Other); SDNode *ResN = (Node.Opc == TargetOpcode::COPY) ? Ops.front().getNode() : DAG.getMachineNode(Node.Opc, dl, Node.Ty, Ops); Output.push_back(SDValue(ResN, 0)); } SDNode *OutN = Output.back().getNode(); SDNode *InpN = Results.InpNode; DEBUG_WITH_TYPE("isel", { dbgs() << "Generated node:\n"; OutN->dumpr(&DAG); }); ISel.ReplaceNode(InpN, OutN); selectVectorConstants(OutN); DAG.RemoveDeadNodes(); } OpRef HvxSelector::concats(OpRef Lo, OpRef Hi, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); const SDLoc &dl(Results.InpNode); Results.push(TargetOpcode::REG_SEQUENCE, getPairVT(MVT::i8), { getConst32(Hexagon::HvxWRRegClassID, dl), Lo, getConst32(Hexagon::vsub_lo, dl), Hi, getConst32(Hexagon::vsub_hi, dl), }); return OpRef::res(Results.top()); } OpRef HvxSelector::funnels(OpRef Va, OpRef Vb, int Amount, ResultStack &Results) { // Do a funnel shift towards the low end (shift right) by Amount bytes. // If Amount < 0, treat it as shift left, i.e. do a shift right by // Amount + HwLen. auto VecLen = static_cast(HwLen); if (Amount == 0) return Va; if (Amount == VecLen) return Vb; MVT Ty = getSingleVT(MVT::i8); const SDLoc &dl(Results.InpNode); if (Amount < 0) Amount += VecLen; if (Amount > VecLen) { Amount -= VecLen; std::swap(Va, Vb); } if (isUInt<3>(Amount)) { SDValue A = getConst32(Amount, dl); Results.push(Hexagon::V6_valignbi, Ty, {Vb, Va, A}); } else if (isUInt<3>(VecLen - Amount)) { SDValue A = getConst32(VecLen - Amount, dl); Results.push(Hexagon::V6_vlalignbi, Ty, {Vb, Va, A}); } else { SDValue A = getConst32(Amount, dl); Results.push(Hexagon::A2_tfrsi, Ty, {A}); Results.push(Hexagon::V6_valignb, Ty, {Vb, Va, OpRef::res(-1)}); } return OpRef::res(Results.top()); } // Va, Vb are single vectors. If SM only uses two vector halves from Va/Vb, // pack these halves into a single vector, and remap SM into NewMask to use // the new vector instead. OpRef HvxSelector::packs(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results, MutableArrayRef NewMask, unsigned Options) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); if (!Va.isValid() || !Vb.isValid()) return OpRef::fail(); if (Vb.isUndef()) { std::copy(SM.Mask.begin(), SM.Mask.end(), NewMask.begin()); return Va; } if (Va.isUndef()) { std::copy(SM.Mask.begin(), SM.Mask.end(), NewMask.begin()); ShuffleVectorSDNode::commuteMask(NewMask); return Vb; } MVT Ty = getSingleVT(MVT::i8); MVT PairTy = getPairVT(MVT::i8); OpRef Inp[2] = {Va, Vb}; unsigned VecLen = SM.Mask.size(); auto valign = [this](OpRef Lo, OpRef Hi, unsigned Amt, MVT Ty, ResultStack &Results) { if (Amt == 0) return Lo; const SDLoc &dl(Results.InpNode); if (isUInt<3>(Amt) || isUInt<3>(HwLen - Amt)) { bool IsRight = isUInt<3>(Amt); // Right align. SDValue S = getConst32(IsRight ? Amt : HwLen - Amt, dl); unsigned Opc = IsRight ? Hexagon::V6_valignbi : Hexagon::V6_vlalignbi; Results.push(Opc, Ty, {Hi, Lo, S}); return OpRef::res(Results.top()); } Results.push(Hexagon::A2_tfrsi, MVT::i32, {getConst32(Amt, dl)}); OpRef A = OpRef::res(Results.top()); Results.push(Hexagon::V6_valignb, Ty, {Hi, Lo, A}); return OpRef::res(Results.top()); }; // Segment is a vector half. unsigned SegLen = HwLen / 2; // Check if we can shuffle vector halves around to get the used elements // into a single vector. shuffles::MaskT MaskH(SM.Mask); SmallVector SegList = getInputSegmentList(SM.Mask, SegLen); unsigned SegCount = SegList.size(); SmallVector SegMap = getOutputSegmentMap(SM.Mask, SegLen); if (SegList.empty()) return OpRef::undef(Ty); // NOTE: // In the following part of the function, where the segments are rearranged, // the shuffle mask SM can be of any length that is a multiple of a vector // (i.e. a multiple of 2*SegLen), and non-zero. // The output segment map is computed, and it may have any even number of // entries, but the rearrangement of input segments will be done based only // on the first two (non-undef) entries in the segment map. // For example, if the output map is 3, 1, 1, 3 (it can have at most two // distinct entries!), the segments 1 and 3 of Va/Vb will be packaged into // a single vector V = 3:1. The output mask will then be updated to use // seg(0,V), seg(1,V), seg(1,V), seg(0,V). // // Picking the segments based on the output map is an optimization. For // correctness it is only necessary that Seg0 and Seg1 are the two input // segments that are used in the output. unsigned Seg0 = ~0u, Seg1 = ~0u; for (unsigned X : SegMap) { if (X == ~0u) continue; if (Seg0 == ~0u) Seg0 = X; else if (Seg1 != ~0u) break; if (X == ~1u || X != Seg0) Seg1 = X; } if (SegCount == 1) { unsigned SrcOp = SegList[0] / 2; for (int I = 0; I != static_cast(VecLen); ++I) { int M = SM.Mask[I]; if (M >= 0) { M -= SrcOp * HwLen; assert(M >= 0); } NewMask[I] = M; } return Inp[SrcOp]; } if (SegCount == 2) { // Seg0 should not be undef here: this would imply a SegList // with <= 1 elements, which was checked earlier. assert(Seg0 != ~0u); // If Seg0 or Seg1 are "multi-defined", pick them from the input // segment list instead. if (Seg0 == ~1u || Seg1 == ~1u) { if (Seg0 == Seg1) { Seg0 = SegList[0]; Seg1 = SegList[1]; } else if (Seg0 == ~1u) { Seg0 = SegList[0] != Seg1 ? SegList[0] : SegList[1]; } else { assert(Seg1 == ~1u); Seg1 = SegList[0] != Seg0 ? SegList[0] : SegList[1]; } } assert(Seg0 != ~1u && Seg1 != ~1u); assert(Seg0 != Seg1 && "Expecting different segments"); const SDLoc &dl(Results.InpNode); Results.push(Hexagon::A2_tfrsi, MVT::i32, {getConst32(SegLen, dl)}); OpRef HL = OpRef::res(Results.top()); // Va = AB, Vb = CD if (Seg0 / 2 == Seg1 / 2) { // Same input vector. Va = Inp[Seg0 / 2]; if (Seg0 > Seg1) { // Swap halves. Results.push(Hexagon::V6_vror, Ty, {Inp[Seg0 / 2], HL}); Va = OpRef::res(Results.top()); } packSegmentMask(SM.Mask, {Seg0, Seg1}, SegLen, MaskH); } else if (Seg0 % 2 == Seg1 % 2) { // Picking AC, BD, CA, or DB. // vshuff(CD,AB,HL) -> BD:AC // vshuff(AB,CD,HL) -> DB:CA auto Vs = (Seg0 == 0 || Seg0 == 1) ? std::make_pair(Vb, Va) // AC or BD : std::make_pair(Va, Vb); // CA or DB Results.push(Hexagon::V6_vshuffvdd, PairTy, {Vs.first, Vs.second, HL}); OpRef P = OpRef::res(Results.top()); Va = (Seg0 == 0 || Seg0 == 2) ? OpRef::lo(P) : OpRef::hi(P); packSegmentMask(SM.Mask, {Seg0, Seg1}, SegLen, MaskH); } else { // Picking AD, BC, CB, or DA. if ((Seg0 == 0 && Seg1 == 3) || (Seg0 == 2 && Seg1 == 1)) { // AD or BC: this can be done using vmux. // Q = V6_pred_scalar2 SegLen // V = V6_vmux Q, (Va, Vb) or (Vb, Va) Results.push(Hexagon::V6_pred_scalar2, getBoolVT(), {HL}); OpRef Qt = OpRef::res(Results.top()); auto Vs = (Seg0 == 0) ? std::make_pair(Va, Vb) // AD : std::make_pair(Vb, Va); // CB Results.push(Hexagon::V6_vmux, Ty, {Qt, Vs.first, Vs.second}); Va = OpRef::res(Results.top()); packSegmentMask(SM.Mask, {Seg0, Seg1}, SegLen, MaskH); } else { // BC or DA: this could be done via valign by SegLen. // Do nothing here, because valign (if possible) will be generated // later on (make sure the Seg0 values are as expected). assert(Seg0 == 1 || Seg0 == 3); } } } // Check if the arguments can be packed by valign(Va,Vb) or valign(Vb,Va). // FIXME: maybe remove this? ShuffleMask SMH(MaskH); assert(SMH.Mask.size() == VecLen); shuffles::MaskT MaskA(SMH.Mask); if (SMH.MaxSrc - SMH.MinSrc >= static_cast(HwLen)) { // valign(Lo=Va,Hi=Vb) won't work. Try swapping Va/Vb. shuffles::MaskT Swapped(SMH.Mask); ShuffleVectorSDNode::commuteMask(Swapped); ShuffleMask SW(Swapped); if (SW.MaxSrc - SW.MinSrc < static_cast(HwLen)) { MaskA.assign(SW.Mask.begin(), SW.Mask.end()); std::swap(Va, Vb); } } ShuffleMask SMA(MaskA); assert(SMA.Mask.size() == VecLen); if (SMA.MaxSrc - SMA.MinSrc < static_cast(HwLen)) { int ShiftR = SMA.MinSrc; if (ShiftR >= static_cast(HwLen)) { Va = Vb; Vb = OpRef::undef(Ty); ShiftR -= HwLen; } OpRef RetVal = valign(Va, Vb, ShiftR, Ty, Results); for (int I = 0; I != static_cast(VecLen); ++I) { int M = SMA.Mask[I]; if (M != -1) M -= SMA.MinSrc; NewMask[I] = M; } return RetVal; } // By here, packing by segment (half-vector) shuffling, and vector alignment // failed. Try vmux. // Note: since this is using the original mask, Va and Vb must not have been // modified. if (Options & PackMux) { // If elements picked from Va and Vb have all different (source) indexes // (relative to the start of the argument), do a mux, and update the mask. BitVector Picked(HwLen); SmallVector MuxBytes(HwLen); bool CanMux = true; for (int I = 0; I != static_cast(VecLen); ++I) { int M = SM.Mask[I]; if (M == -1) continue; if (M >= static_cast(HwLen)) M -= HwLen; else MuxBytes[M] = 0xFF; if (Picked[M]) { CanMux = false; break; } NewMask[I] = M; } if (CanMux) return vmuxs(MuxBytes, Va, Vb, Results); } return OpRef::fail(); } // Va, Vb are vector pairs. If SM only uses two single vectors from Va/Vb, // pack these vectors into a pair, and remap SM into NewMask to use the // new pair instead. OpRef HvxSelector::packp(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results, MutableArrayRef NewMask) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); SmallVector SegList = getInputSegmentList(SM.Mask, HwLen); if (SegList.empty()) return OpRef::undef(getPairVT(MVT::i8)); // If more than two halves are used, bail. // TODO: be more aggressive here? unsigned SegCount = SegList.size(); if (SegCount > 2) return OpRef::fail(); MVT HalfTy = getSingleVT(MVT::i8); OpRef Inp[2] = { Va, Vb }; OpRef Out[2] = { OpRef::undef(HalfTy), OpRef::undef(HalfTy) }; // Really make sure we have at most 2 vectors used in the mask. assert(SegCount <= 2); for (int I = 0, E = SegList.size(); I != E; ++I) { unsigned S = SegList[I]; OpRef Op = Inp[S / 2]; Out[I] = (S & 1) ? OpRef::hi(Op) : OpRef::lo(Op); } // NOTE: Using SegList as the packing map here (not SegMap). This works, // because we're not concerned here about the order of the segments (i.e. // single vectors) in the output pair. Changing the order of vectors is // free (as opposed to changing the order of vector halves as in packs), // and so there is no extra cost added in case the order needs to be // changed later. packSegmentMask(SM.Mask, SegList, HwLen, NewMask); return concats(Out[0], Out[1], Results); } OpRef HvxSelector::vmuxs(ArrayRef Bytes, OpRef Va, OpRef Vb, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); MVT ByteTy = getSingleVT(MVT::i8); MVT BoolTy = MVT::getVectorVT(MVT::i1, HwLen); const SDLoc &dl(Results.InpNode); SDValue B = getVectorConstant(Bytes, dl); Results.push(Hexagon::V6_vd0, ByteTy, {}); Results.push(Hexagon::V6_veqb, BoolTy, {OpRef(B), OpRef::res(-1)}); Results.push(Hexagon::V6_vmux, ByteTy, {OpRef::res(-1), Vb, Va}); return OpRef::res(Results.top()); } OpRef HvxSelector::vmuxp(ArrayRef Bytes, OpRef Va, OpRef Vb, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); size_t S = Bytes.size() / 2; OpRef L = vmuxs(Bytes.take_front(S), OpRef::lo(Va), OpRef::lo(Vb), Results); OpRef H = vmuxs(Bytes.drop_front(S), OpRef::hi(Va), OpRef::hi(Vb), Results); return concats(L, H, Results); } OpRef HvxSelector::shuffs1(ShuffleMask SM, OpRef Va, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); unsigned VecLen = SM.Mask.size(); assert(HwLen == VecLen); (void)VecLen; assert(all_of(SM.Mask, [this](int M) { return M == -1 || M < int(HwLen); })); if (isIdentity(SM.Mask)) return Va; if (isUndef(SM.Mask)) return OpRef::undef(getSingleVT(MVT::i8)); // First, check for rotations. if (auto Dist = rotationDistance(SM, VecLen)) { OpRef Rotate = funnels(Va, Va, *Dist, Results); if (Rotate.isValid()) return Rotate; } unsigned HalfLen = HwLen / 2; assert(isPowerOf2_32(HalfLen)); // Handle special case where the output is the same half of the input // repeated twice, i.e. if Va = AB, then handle the output of AA or BB. std::pair Strip1 = findStrip(SM.Mask, 1, HalfLen); if ((Strip1.first & ~HalfLen) == 0 && Strip1.second == HalfLen) { std::pair Strip2 = findStrip(SM.Mask.drop_front(HalfLen), 1, HalfLen); if (Strip1 == Strip2) { const SDLoc &dl(Results.InpNode); Results.push(Hexagon::A2_tfrsi, MVT::i32, {getConst32(HalfLen, dl)}); Results.push(Hexagon::V6_vshuffvdd, getPairVT(MVT::i8), {Va, Va, OpRef::res(Results.top())}); OpRef S = OpRef::res(Results.top()); return (Strip1.first == 0) ? OpRef::lo(S) : OpRef::hi(S); } } OpRef P = perfect(SM, Va, Results); if (P.isValid()) return P; return butterfly(SM, Va, Results); } OpRef HvxSelector::shuffs2(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); if (isUndef(SM.Mask)) return OpRef::undef(getSingleVT(MVT::i8)); OpRef C = contracting(SM, Va, Vb, Results); if (C.isValid()) return C; int VecLen = SM.Mask.size(); shuffles::MaskT PackedMask(VecLen); OpRef P = packs(SM, Va, Vb, Results, PackedMask); if (P.isValid()) return shuffs1(ShuffleMask(PackedMask), P, Results); // TODO: Before we split the mask, try perfect shuffle on concatenated // operands. shuffles::MaskT MaskL(VecLen), MaskR(VecLen); splitMask(SM.Mask, MaskL, MaskR); OpRef L = shuffs1(ShuffleMask(MaskL), Va, Results); OpRef R = shuffs1(ShuffleMask(MaskR), Vb, Results); if (!L.isValid() || !R.isValid()) return OpRef::fail(); SmallVector Bytes(VecLen); for (int I = 0; I != VecLen; ++I) { if (MaskL[I] != -1) Bytes[I] = 0xFF; } return vmuxs(Bytes, L, R, Results); } OpRef HvxSelector::shuffp1(ShuffleMask SM, OpRef Va, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); int VecLen = SM.Mask.size(); if (isIdentity(SM.Mask)) return Va; if (isUndef(SM.Mask)) return OpRef::undef(getPairVT(MVT::i8)); shuffles::MaskT PackedMask(VecLen); OpRef P = packs(SM, OpRef::lo(Va), OpRef::hi(Va), Results, PackedMask); if (P.isValid()) { ShuffleMask PM(PackedMask); OpRef E = expanding(PM, P, Results); if (E.isValid()) return E; OpRef L = shuffs1(PM.lo(), P, Results); OpRef H = shuffs1(PM.hi(), P, Results); if (L.isValid() && H.isValid()) return concats(L, H, Results); } if (!isLowHalfOnly(SM.Mask)) { // Doing a perfect shuffle on a low-half mask (i.e. where the upper half // is all-undef) may produce a perfect shuffle that generates legitimate // upper half. This isn't wrong, but if the perfect shuffle was possible, // then there is a good chance that a shorter (contracting) code may be // used as well (e.g. V6_vshuffeb, etc). OpRef R = perfect(SM, Va, Results); if (R.isValid()) return R; // TODO commute the mask and try the opposite order of the halves. } OpRef L = shuffs2(SM.lo(), OpRef::lo(Va), OpRef::hi(Va), Results); OpRef H = shuffs2(SM.hi(), OpRef::lo(Va), OpRef::hi(Va), Results); if (L.isValid() && H.isValid()) return concats(L, H, Results); return OpRef::fail(); } OpRef HvxSelector::shuffp2(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); if (isUndef(SM.Mask)) return OpRef::undef(getPairVT(MVT::i8)); int VecLen = SM.Mask.size(); SmallVector PackedMask(VecLen); OpRef P = packp(SM, Va, Vb, Results, PackedMask); if (P.isValid()) return shuffp1(ShuffleMask(PackedMask), P, Results); SmallVector MaskL(VecLen), MaskR(VecLen); splitMask(SM.Mask, MaskL, MaskR); OpRef L = shuffp1(ShuffleMask(MaskL), Va, Results); OpRef R = shuffp1(ShuffleMask(MaskR), Vb, Results); if (!L.isValid() || !R.isValid()) return OpRef::fail(); // Mux the results. SmallVector Bytes(VecLen); for (int I = 0; I != VecLen; ++I) { if (MaskL[I] != -1) Bytes[I] = 0xFF; } return vmuxp(Bytes, L, R, Results); } namespace { struct Deleter : public SelectionDAG::DAGNodeDeletedListener { template Deleter(SelectionDAG &D, T &C) : SelectionDAG::DAGNodeDeletedListener(D, [&C] (SDNode *N, SDNode *E) { C.erase(N); }) {} }; template struct NullifyingVector : public T { DenseMap Refs; NullifyingVector(T &&V) : T(V) { for (unsigned i = 0, e = T::size(); i != e; ++i) { SDNode *&N = T::operator[](i); Refs[N] = &N; } } void erase(SDNode *N) { auto F = Refs.find(N); if (F != Refs.end()) *F->second = nullptr; } }; } void HvxSelector::select(SDNode *ISelN) { // What's important here is to select the right set of nodes. The main // selection algorithm loops over nodes in a topological order, i.e. users // are visited before their operands. // // It is an error to have an unselected node with a selected operand, and // there is an assertion in the main selector code to enforce that. // // Such a situation could occur if we selected a node, which is both a // subnode of ISelN, and a subnode of an unrelated (and yet unselected) // node in the DAG. assert(ISelN->getOpcode() == HexagonISD::ISEL); SDNode *N0 = ISelN->getOperand(0).getNode(); // There could have been nodes created (i.e. inserted into the DAG) // that are now dead. Remove them, in case they use any of the nodes // to select (and make them look shared). DAG.RemoveDeadNodes(); SetVector SubNodes; if (!N0->isMachineOpcode()) { // Don't want to select N0 if it's shared with another node, except if // it's shared with other ISELs. auto IsISelN = [](SDNode *T) { return T->getOpcode() == HexagonISD::ISEL; }; if (llvm::all_of(N0->uses(), IsISelN)) SubNodes.insert(N0); } if (SubNodes.empty()) { ISel.ReplaceNode(ISelN, N0); return; } // Need to manually select the nodes that are dominated by the ISEL. Other // nodes are reachable from the rest of the DAG, and so will be selected // by the DAG selection routine. SetVector Dom, NonDom; Dom.insert(N0); auto IsDomRec = [&Dom, &NonDom] (SDNode *T, auto Rec) -> bool { if (Dom.count(T)) return true; if (T->use_empty() || NonDom.count(T)) return false; for (SDNode *U : T->uses()) { // If T is reachable from a known non-dominated node, then T itself // is non-dominated. if (!Rec(U, Rec)) { NonDom.insert(T); return false; } } Dom.insert(T); return true; }; auto IsDom = [&IsDomRec] (SDNode *T) { return IsDomRec(T, IsDomRec); }; // Add the rest of nodes dominated by ISEL to SubNodes. for (unsigned I = 0; I != SubNodes.size(); ++I) { for (SDValue Op : SubNodes[I]->ops()) { SDNode *O = Op.getNode(); if (IsDom(O)) SubNodes.insert(O); } } // Do a topological sort of nodes from Dom. SetVector TmpQ; std::map OpCount; for (SDNode *T : Dom) { unsigned NumDomOps = llvm::count_if(T->ops(), [&Dom](const SDUse &U) { return Dom.count(U.getNode()); }); OpCount.insert({T, NumDomOps}); if (NumDomOps == 0) TmpQ.insert(T); } for (unsigned I = 0; I != TmpQ.size(); ++I) { SDNode *S = TmpQ[I]; for (SDNode *U : S->uses()) { if (U == ISelN) continue; auto F = OpCount.find(U); assert(F != OpCount.end()); if (F->second > 0 && !--F->second) TmpQ.insert(F->first); } } // Remove the marker. ISel.ReplaceNode(ISelN, N0); assert(SubNodes.size() == TmpQ.size()); NullifyingVector Queue(TmpQ.takeVector()); Deleter DUQ(DAG, Queue); for (SDNode *S : reverse(Queue)) { if (S == nullptr) continue; DEBUG_WITH_TYPE("isel", {dbgs() << "HVX selecting: "; S->dump(&DAG);}); ISel.Select(S); } } bool HvxSelector::scalarizeShuffle(ArrayRef Mask, const SDLoc &dl, MVT ResTy, SDValue Va, SDValue Vb, SDNode *N) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); MVT ElemTy = ResTy.getVectorElementType(); assert(ElemTy == MVT::i8); unsigned VecLen = Mask.size(); bool HavePairs = (2*HwLen == VecLen); MVT SingleTy = getSingleVT(MVT::i8); // The prior attempts to handle this shuffle may have left a bunch of // dead nodes in the DAG (such as constants). These nodes will be added // at the end of DAG's node list, which at that point had already been // sorted topologically. In the main selection loop, the node list is // traversed backwards from the root node, which means that any new // nodes (from the end of the list) will not be visited. // Scalarization will replace the shuffle node with the scalarized // expression, and if that expression reused any if the leftoever (dead) // nodes, these nodes would not be selected (since the "local" selection // only visits nodes that are not in AllNodes). // To avoid this issue, remove all dead nodes from the DAG now. // DAG.RemoveDeadNodes(); SmallVector Ops; LLVMContext &Ctx = *DAG.getContext(); MVT LegalTy = Lower.getTypeToTransformTo(Ctx, ElemTy).getSimpleVT(); for (int I : Mask) { if (I < 0) { Ops.push_back(ISel.selectUndef(dl, LegalTy)); continue; } SDValue Vec; unsigned M = I; if (M < VecLen) { Vec = Va; } else { Vec = Vb; M -= VecLen; } if (HavePairs) { if (M < HwLen) { Vec = DAG.getTargetExtractSubreg(Hexagon::vsub_lo, dl, SingleTy, Vec); } else { Vec = DAG.getTargetExtractSubreg(Hexagon::vsub_hi, dl, SingleTy, Vec); M -= HwLen; } } SDValue Idx = DAG.getConstant(M, dl, MVT::i32); SDValue Ex = DAG.getNode(ISD::EXTRACT_VECTOR_ELT, dl, LegalTy, {Vec, Idx}); SDValue L = Lower.LowerOperation(Ex, DAG); assert(L.getNode()); Ops.push_back(L); } SDValue LV; if (2*HwLen == VecLen) { SDValue B0 = DAG.getBuildVector(SingleTy, dl, {Ops.data(), HwLen}); SDValue L0 = Lower.LowerOperation(B0, DAG); SDValue B1 = DAG.getBuildVector(SingleTy, dl, {Ops.data()+HwLen, HwLen}); SDValue L1 = Lower.LowerOperation(B1, DAG); // XXX CONCAT_VECTORS is legal for HVX vectors. Legalizing (lowering) // functions may expect to be called only for illegal operations, so // make sure that they are not called for legal ones. Develop a better // mechanism for dealing with this. LV = DAG.getNode(ISD::CONCAT_VECTORS, dl, ResTy, {L0, L1}); } else { SDValue BV = DAG.getBuildVector(ResTy, dl, Ops); LV = Lower.LowerOperation(BV, DAG); } assert(!N->use_empty()); SDValue IS = DAG.getNode(HexagonISD::ISEL, dl, ResTy, LV); ISel.ReplaceNode(N, IS.getNode()); select(IS.getNode()); DAG.RemoveDeadNodes(); return true; } SmallVector HvxSelector::getPerfectCompletions(ShuffleMask SM, unsigned Width) { auto possibilities = [](ArrayRef Bs, unsigned Width) -> uint32_t { unsigned Impossible = ~(1u << Width) + 1; for (unsigned I = 0, E = Bs.size(); I != E; ++I) { uint8_t B = Bs[I]; if (B == 0xff) continue; if (~Impossible == 0) break; for (unsigned Log = 0; Log != Width; ++Log) { if (Impossible & (1u << Log)) continue; unsigned Expected = (I >> Log) % 2; if (B != Expected) Impossible |= (1u << Log); } } return ~Impossible; }; SmallVector Worklist(Width); for (unsigned BitIdx = 0; BitIdx != Width; ++BitIdx) { SmallVector BitValues(SM.Mask.size()); for (int i = 0, e = SM.Mask.size(); i != e; ++i) { int M = SM.Mask[i]; if (M < 0) BitValues[i] = 0xff; else BitValues[i] = (M & (1u << BitIdx)) != 0; } Worklist[BitIdx] = possibilities(BitValues, Width); } // If there is a word P in Worklist that matches multiple possibilities, // then if any other word Q matches any of the possibilities matched by P, // then Q matches all the possibilities matched by P. In fact, P == Q. // In other words, for each words P, Q, the sets of possibilities matched // by P and Q are either equal or disjoint (no partial overlap). // // Illustration: For 4-bit values there are 4 complete sequences: // a: 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 // b: 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 // c: 0 0 0 0 1 1 1 1 0 0 0 0 1 1 1 1 // d: 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 // // Words containing unknown bits that match two of the complete // sequences: // ab: 0 u u 1 0 u u 1 0 u u 1 0 u u 1 // ac: 0 u 0 u u 1 u 1 0 u 0 u u 1 u 1 // ad: 0 u 0 u 0 u 0 u u 1 u 1 u 1 u 1 // bc: 0 0 u u u u 1 1 0 0 u u u u 1 1 // bd: 0 0 u u 0 0 u u u u 1 1 u u 1 1 // cd: 0 0 0 0 u u u u u u u u 1 1 1 1 // // Proof of the claim above: // Let P be a word that matches s0 and s1. For that to happen, all known // bits in P must match s0 and s1 exactly. // Assume there is Q that matches s1. Note that since P and Q came from // the same shuffle mask, the positions of unknown bits in P and Q match // exactly, which makes the indices of known bits be exactly the same // between P and Q. Since P matches s0 and s1, the known bits of P much // match both s0 and s1. Also, since Q matches s1, the known bits in Q // are exactly the same as in s1, which means that they are exactly the // same as in P. This implies that P == Q. // There can be a situation where there are more entries with the same // bits set than there are set bits (e.g. value 9 occuring more than 2 // times). In such cases it will be impossible to complete this to a // perfect shuffle. SmallVector Sorted(Worklist); llvm::sort(Sorted.begin(), Sorted.end()); for (unsigned I = 0, E = Sorted.size(); I != E;) { unsigned P = Sorted[I], Count = 1; while (++I != E && P == Sorted[I]) ++Count; if ((unsigned)llvm::popcount(P) < Count) { // Reset all occurences of P, if there are more occurrences of P // than there are bits in P. for (unsigned &Q : Worklist) { if (Q == P) Q = 0; } } } return Worklist; } SmallVector HvxSelector::completeToPerfect(ArrayRef Completions, unsigned Width) { // Pick a completion if there are multiple possibilities. For now just // select any valid completion. SmallVector Comps(Completions); for (unsigned I = 0; I != Width; ++I) { uint32_t P = Comps[I]; assert(P != 0); if (isPowerOf2_32(P)) continue; // T = least significant bit of P. uint32_t T = P ^ ((P - 1) & P); // Clear T in all remaining words matching P. for (unsigned J = I + 1; J != Width; ++J) { if (Comps[J] == P) Comps[J] ^= T; } Comps[I] = T; } #ifndef NDEBUG // Check that we have generated a valid completion. uint32_t OrAll = 0; for (uint32_t C : Comps) { assert(isPowerOf2_32(C)); OrAll |= C; } assert(OrAll == (1u << Width) -1); #endif return Comps; } std::optional HvxSelector::rotationDistance(ShuffleMask SM, unsigned WrapAt) { std::optional Dist; for (int I = 0, E = SM.Mask.size(); I != E; ++I) { int M = SM.Mask[I]; if (M < 0) continue; if (Dist) { if ((I + *Dist) % static_cast(WrapAt) != M) return std::nullopt; } else { // Integer a%b operator assumes rounding towards zero by /, so it // "misbehaves" when a crosses 0 (the remainder also changes sign). // Add WrapAt in an attempt to keep I+Dist non-negative. Dist = M - I; if (Dist < 0) Dist = *Dist + WrapAt; } } return Dist; } OpRef HvxSelector::contracting(ShuffleMask SM, OpRef Va, OpRef Vb, ResultStack &Results) { DEBUG_WITH_TYPE("isel", { dbgs() << __func__ << '\n'; }); if (!Va.isValid() || !Vb.isValid()) return OpRef::fail(); // Contracting shuffles, i.e. instructions that always discard some bytes // from the operand vectors. // // Funnel shifts // V6_vshuff{e,o}b // V6_vshuf{e,o}h // V6_vdealb4w // V6_vpack{e,o}{b,h} int VecLen = SM.Mask.size(); // First, check for funnel shifts. if (auto Dist = rotationDistance(SM, 2 * VecLen)) { OpRef Funnel = funnels(Va, Vb, *Dist, Results); if (Funnel.isValid()) return Funnel; } MVT SingleTy = getSingleVT(MVT::i8); MVT PairTy = getPairVT(MVT::i8); auto same = [](ArrayRef Mask1, ArrayRef Mask2) -> bool { return Mask1 == Mask2; }; using PackConfig = std::pair; PackConfig Packs[] = { {1, false}, // byte, even {1, true}, // byte, odd {2, false}, // half, even {2, true}, // half, odd }; { // Check vpack unsigned Opcodes[] = { Hexagon::V6_vpackeb, Hexagon::V6_vpackob, Hexagon::V6_vpackeh, Hexagon::V6_vpackoh, }; for (int i = 0, e = std::size(Opcodes); i != e; ++i) { auto [Size, Odd] = Packs[i]; if (same(SM.Mask, shuffles::mask(shuffles::vpack, HwLen, Size, Odd))) { Results.push(Opcodes[i], SingleTy, {Vb, Va}); return OpRef::res(Results.top()); } } } { // Check vshuff unsigned Opcodes[] = { Hexagon::V6_vshuffeb, Hexagon::V6_vshuffob, Hexagon::V6_vshufeh, Hexagon::V6_vshufoh, }; for (int i = 0, e = std::size(Opcodes); i != e; ++i) { auto [Size, Odd] = Packs[i]; if (same(SM.Mask, shuffles::mask(shuffles::vshuff, HwLen, Size, Odd))) { Results.push(Opcodes[i], SingleTy, {Vb, Va}); return OpRef::res(Results.top()); } } } { // Check vdeal // There is no "V6_vdealeb", etc, but the supposed behavior of vdealeb // is equivalent to "(V6_vpackeb (V6_vdealvdd Vu, Vv, -2))". Other such // variants of "deal" can be done similarly. unsigned Opcodes[] = { Hexagon::V6_vpackeb, Hexagon::V6_vpackob, Hexagon::V6_vpackeh, Hexagon::V6_vpackoh, }; const SDLoc &dl(Results.InpNode); for (int i = 0, e = std::size(Opcodes); i != e; ++i) { auto [Size, Odd] = Packs[i]; if (same(SM.Mask, shuffles::mask(shuffles::vdeal, HwLen, Size, Odd))) { Results.push(Hexagon::A2_tfrsi, MVT::i32, {getConst32(-2 * Size, dl)}); Results.push(Hexagon::V6_vdealvdd, PairTy, {Vb, Va, OpRef::res(-1)}); auto vdeal = OpRef::res(Results.top()); Results.push(Opcodes[i], SingleTy, {OpRef::hi(vdeal), OpRef::lo(vdeal)}); return OpRef::res(Results.top()); } } } if (same(SM.Mask, shuffles::mask(shuffles::vdealb4w, HwLen))) { Results.push(Hexagon::V6_vdealb4w, SingleTy, {Vb, Va}); return OpRef::res(Results.top()); } return OpRef::fail(); } OpRef HvxSelector::expanding(ShuffleMask SM, OpRef Va, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); // Expanding shuffles (using all elements and inserting into larger vector): // // V6_vunpacku{b,h} [*] // // [*] Only if the upper elements (filled with 0s) are "don't care" in Mask. // // Note: V6_vunpacko{b,h} are or-ing the high byte/half in the result, so // they are not shuffles. // // The argument is a single vector. int VecLen = SM.Mask.size(); assert(2*HwLen == unsigned(VecLen) && "Expecting vector-pair type"); std::pair Strip = findStrip(SM.Mask, 1, VecLen); // The patterns for the unpacks, in terms of the starting offsets of the // consecutive strips (L = length of the strip, N = VecLen): // // vunpacku: 0, -1, L, -1, 2L, -1 ... if (Strip.first != 0) return OpRef::fail(); // The vunpackus only handle byte and half-word. if (Strip.second != 1 && Strip.second != 2) return OpRef::fail(); int N = VecLen; int L = Strip.second; // First, check the non-ignored strips. for (int I = 2*L; I < N; I += 2*L) { auto S = findStrip(SM.Mask.drop_front(I), 1, N-I); if (S.second != unsigned(L)) return OpRef::fail(); if (2*S.first != I) return OpRef::fail(); } // Check the -1s. for (int I = L; I < N; I += 2*L) { auto S = findStrip(SM.Mask.drop_front(I), 0, N-I); if (S.first != -1 || S.second != unsigned(L)) return OpRef::fail(); } unsigned Opc = Strip.second == 1 ? Hexagon::V6_vunpackub : Hexagon::V6_vunpackuh; Results.push(Opc, getPairVT(MVT::i8), {Va}); return OpRef::res(Results.top()); } OpRef HvxSelector::perfect(ShuffleMask SM, OpRef Va, ResultStack &Results) { DEBUG_WITH_TYPE("isel", { dbgs() << __func__ << '\n'; }); // V6_vdeal{b,h} // V6_vshuff{b,h} // V6_vshufoe{b,h} those are quivalent to vshuffvdd(..,{1,2}) // V6_vshuffvdd (V6_vshuff) // V6_dealvdd (V6_vdeal) int VecLen = SM.Mask.size(); assert(isPowerOf2_32(VecLen) && Log2_32(VecLen) <= 8); unsigned LogLen = Log2_32(VecLen); unsigned HwLog = Log2_32(HwLen); // The result length must be the same as the length of a single vector, // or a vector pair. assert(LogLen == HwLog || LogLen == HwLog + 1); bool HavePairs = LogLen == HwLog + 1; SmallVector Perm(LogLen); // Check if this could be a perfect shuffle, or a combination of perfect // shuffles. // // Consider this permutation (using hex digits to make the ASCII diagrams // easier to read): // { 0, 8, 1, 9, 2, A, 3, B, 4, C, 5, D, 6, E, 7, F }. // This is a "deal" operation: divide the input into two halves, and // create the output by picking elements by alternating between these two // halves: // 0 1 2 3 4 5 6 7 --> 0 8 1 9 2 A 3 B 4 C 5 D 6 E 7 F [*] // 8 9 A B C D E F // // Aside from a few special explicit cases (V6_vdealb, etc.), HVX provides // a somwehat different mechanism that could be used to perform shuffle/ // deal operations: a 2x2 transpose. // Consider the halves of inputs again, they can be interpreted as a 2x8 // matrix. A 2x8 matrix can be looked at four 2x2 matrices concatenated // together. Now, when considering 2 elements at a time, it will be a 2x4 // matrix (with elements 01, 23, 45, etc.), or two 2x2 matrices: // 01 23 45 67 // 89 AB CD EF // With groups of 4, this will become a single 2x2 matrix, and so on. // // The 2x2 transpose instruction works by transposing each of the 2x2 // matrices (or "sub-matrices"), given a specific group size. For example, // if the group size is 1 (i.e. each element is its own group), there // will be four transposes of the four 2x2 matrices that form the 2x8. // For example, with the inputs as above, the result will be: // 0 8 2 A 4 C 6 E // 1 9 3 B 5 D 7 F // Now, this result can be tranposed again, but with the group size of 2: // 08 19 4C 5D // 2A 3B 6E 7F // If we then transpose that result, but with the group size of 4, we get: // 0819 2A3B // 4C5D 6E7F // If we concatenate these two rows, it will be // 0 8 1 9 2 A 3 B 4 C 5 D 6 E 7 F // which is the same as the "deal" [*] above. // // In general, a "deal" of individual elements is a series of 2x2 transposes, // with changing group size. HVX has two instructions: // Vdd = V6_vdealvdd Vu, Vv, Rt // Vdd = V6_shufvdd Vu, Vv, Rt // that perform exactly that. The register Rt controls which transposes are // going to happen: a bit at position n (counting from 0) indicates that a // transpose with a group size of 2^n will take place. If multiple bits are // set, multiple transposes will happen: vdealvdd will perform them starting // with the largest group size, vshuffvdd will do them in the reverse order. // // The main observation is that each 2x2 transpose corresponds to swapping // columns of bits in the binary representation of the values. // // The numbers {3,2,1,0} and the log2 of the number of contiguous 1 bits // in a given column. The * denote the columns that will be swapped. // The transpose with the group size 2^n corresponds to swapping columns // 3 (the highest log) and log2(n): // // 3 2 1 0 0 2 1 3 0 2 3 1 // * * * * * * // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 // 1 0 0 0 1 8 1 0 0 0 8 1 0 0 0 8 1 0 0 0 // 2 0 0 1 0 2 0 0 1 0 1 0 0 0 1 1 0 0 0 1 // 3 0 0 1 1 A 1 0 1 0 9 1 0 0 1 9 1 0 0 1 // 4 0 1 0 0 4 0 1 0 0 4 0 1 0 0 2 0 0 1 0 // 5 0 1 0 1 C 1 1 0 0 C 1 1 0 0 A 1 0 1 0 // 6 0 1 1 0 6 0 1 1 0 5 0 1 0 1 3 0 0 1 1 // 7 0 1 1 1 E 1 1 1 0 D 1 1 0 1 B 1 0 1 1 // 8 1 0 0 0 1 0 0 0 1 2 0 0 1 0 4 0 1 0 0 // 9 1 0 0 1 9 1 0 0 1 A 1 0 1 0 C 1 1 0 0 // A 1 0 1 0 3 0 0 1 1 3 0 0 1 1 5 0 1 0 1 // B 1 0 1 1 B 1 0 1 1 B 1 0 1 1 D 1 1 0 1 // C 1 1 0 0 5 0 1 0 1 6 0 1 1 0 6 0 1 1 0 // D 1 1 0 1 D 1 1 0 1 E 1 1 1 0 E 1 1 1 0 // E 1 1 1 0 7 0 1 1 1 7 0 1 1 1 7 0 1 1 1 // F 1 1 1 1 F 1 1 1 1 F 1 1 1 1 F 1 1 1 1 // There is one special case that is not a perfect shuffle, but can be // turned into one easily: when the shuffle operates on a vector pair, // but the two vectors in the pair are swapped. The code that identifies // perfect shuffles will reject it, unless the order is reversed. shuffles::MaskT MaskStorage(SM.Mask); bool InvertedPair = false; if (HavePairs && SM.Mask[0] >= int(HwLen)) { for (int i = 0, e = SM.Mask.size(); i != e; ++i) { int M = SM.Mask[i]; MaskStorage[i] = M >= int(HwLen) ? M - HwLen : M + HwLen; } InvertedPair = true; SM = ShuffleMask(MaskStorage); } auto Comps = getPerfectCompletions(SM, LogLen); if (llvm::is_contained(Comps, 0)) return OpRef::fail(); auto Pick = completeToPerfect(Comps, LogLen); for (unsigned I = 0; I != LogLen; ++I) Perm[I] = Log2_32(Pick[I]); // Once we have Perm, represent it as cycles. Denote the maximum log2 // (equal to log2(VecLen)-1) as M. The cycle containing M can then be // written as (M a1 a2 a3 ... an). That cycle can be broken up into // simple swaps as (M a1)(M a2)(M a3)...(M an), with the composition // order being from left to right. Any (contiguous) segment where the // values ai, ai+1...aj are either all increasing or all decreasing, // can be implemented via a single vshuffvdd/vdealvdd respectively. // // If there is a cycle (a1 a2 ... an) that does not involve M, it can // be written as (M an)(a1 a2 ... an)(M a1). The first two cycles can // then be folded to get (M a1 a2 ... an)(M a1), and the above procedure // can be used to generate a sequence of vshuffvdd/vdealvdd. // // Example: // Assume M = 4 and consider a permutation (0 1)(2 3). It can be written // as (4 0 1)(4 0) composed with (4 2 3)(4 2), or simply // (4 0 1)(4 0)(4 2 3)(4 2). // It can then be expanded into swaps as // (4 0)(4 1)(4 0)(4 2)(4 3)(4 2), // and broken up into "increasing" segments as // [(4 0)(4 1)] [(4 0)(4 2)(4 3)] [(4 2)]. // This is equivalent to // (4 0 1)(4 0 2 3)(4 2), // which can be implemented as 3 vshufvdd instructions. using CycleType = SmallVector; std::set Cycles; std::set All; for (unsigned I : Perm) All.insert(I); // If the cycle contains LogLen-1, move it to the front of the cycle. // Otherwise, return the cycle unchanged. auto canonicalize = [LogLen](const CycleType &C) -> CycleType { unsigned LogPos, N = C.size(); for (LogPos = 0; LogPos != N; ++LogPos) if (C[LogPos] == LogLen - 1) break; if (LogPos == N) return C; CycleType NewC(C.begin() + LogPos, C.end()); NewC.append(C.begin(), C.begin() + LogPos); return NewC; }; auto pfs = [](const std::set &Cs, unsigned Len) { // Ordering: shuff: 5 0 1 2 3 4, deal: 5 4 3 2 1 0 (for Log=6), // for bytes zero is included, for halfwords is not. if (Cs.size() != 1) return 0u; const CycleType &C = *Cs.begin(); if (C[0] != Len - 1) return 0u; int D = Len - C.size(); if (D != 0 && D != 1) return 0u; bool IsDeal = true, IsShuff = true; for (unsigned I = 1; I != Len - D; ++I) { if (C[I] != Len - 1 - I) IsDeal = false; if (C[I] != I - (1 - D)) // I-1, I IsShuff = false; } // At most one, IsDeal or IsShuff, can be non-zero. assert(!(IsDeal || IsShuff) || IsDeal != IsShuff); static unsigned Deals[] = {Hexagon::V6_vdealb, Hexagon::V6_vdealh}; static unsigned Shufs[] = {Hexagon::V6_vshuffb, Hexagon::V6_vshuffh}; return IsDeal ? Deals[D] : (IsShuff ? Shufs[D] : 0); }; while (!All.empty()) { unsigned A = *All.begin(); All.erase(A); CycleType C; C.push_back(A); for (unsigned B = Perm[A]; B != A; B = Perm[B]) { C.push_back(B); All.erase(B); } if (C.size() <= 1) continue; Cycles.insert(canonicalize(C)); } MVT SingleTy = getSingleVT(MVT::i8); MVT PairTy = getPairVT(MVT::i8); // Recognize patterns for V6_vdeal{b,h} and V6_vshuff{b,h}. if (unsigned(VecLen) == HwLen) { if (unsigned SingleOpc = pfs(Cycles, LogLen)) { Results.push(SingleOpc, SingleTy, {Va}); return OpRef::res(Results.top()); } } // From the cycles, construct the sequence of values that will // then form the control values for vdealvdd/vshuffvdd, i.e. // (M a1 a2)(M a3 a4 a5)... -> a1 a2 a3 a4 a5 // This essentially strips the M value from the cycles where // it's present, and performs the insertion of M (then stripping) // for cycles without M (as described in an earlier comment). SmallVector SwapElems; // When the input is extended (i.e. single vector becomes a pair), // this is done by using an "undef" vector as the second input. // However, then we get // input 1: GOODBITS // input 2: ........ // but we need // input 1: ....BITS // input 2: ....GOOD // Then at the end, this needs to be undone. To accomplish this, // artificially add "LogLen-1" at both ends of the sequence. if (!HavePairs) SwapElems.push_back(LogLen - 1); for (const CycleType &C : Cycles) { // Do the transformation: (a1..an) -> (M a1..an)(M a1). unsigned First = (C[0] == LogLen - 1) ? 1 : 0; SwapElems.append(C.begin() + First, C.end()); if (First == 0) SwapElems.push_back(C[0]); } if (!HavePairs) SwapElems.push_back(LogLen - 1); const SDLoc &dl(Results.InpNode); OpRef Arg = HavePairs ? Va : concats(Va, OpRef::undef(SingleTy), Results); if (InvertedPair) Arg = concats(OpRef::hi(Arg), OpRef::lo(Arg), Results); for (unsigned I = 0, E = SwapElems.size(); I != E;) { bool IsInc = I == E - 1 || SwapElems[I] < SwapElems[I + 1]; unsigned S = (1u << SwapElems[I]); if (I < E - 1) { while (++I < E - 1 && IsInc == (SwapElems[I] < SwapElems[I + 1])) S |= 1u << SwapElems[I]; // The above loop will not add a bit for the final SwapElems[I+1], // so add it here. S |= 1u << SwapElems[I]; } ++I; NodeTemplate Res; Results.push(Hexagon::A2_tfrsi, MVT::i32, {getConst32(S, dl)}); Res.Opc = IsInc ? Hexagon::V6_vshuffvdd : Hexagon::V6_vdealvdd; Res.Ty = PairTy; Res.Ops = {OpRef::hi(Arg), OpRef::lo(Arg), OpRef::res(-1)}; Results.push(Res); Arg = OpRef::res(Results.top()); } return HavePairs ? Arg : OpRef::lo(Arg); } OpRef HvxSelector::butterfly(ShuffleMask SM, OpRef Va, ResultStack &Results) { DEBUG_WITH_TYPE("isel", {dbgs() << __func__ << '\n';}); // Butterfly shuffles. // // V6_vdelta // V6_vrdelta // V6_vror // The assumption here is that all elements picked by Mask are in the // first operand to the vector_shuffle. This assumption is enforced // by the caller. MVT ResTy = getSingleVT(MVT::i8); PermNetwork::Controls FC, RC; const SDLoc &dl(Results.InpNode); int VecLen = SM.Mask.size(); for (int M : SM.Mask) { if (M != -1 && M >= VecLen) return OpRef::fail(); } // Try the deltas/benes for both single vectors and vector pairs. ForwardDeltaNetwork FN(SM.Mask); if (FN.run(FC)) { SDValue Ctl = getVectorConstant(FC, dl); Results.push(Hexagon::V6_vdelta, ResTy, {Va, OpRef(Ctl)}); return OpRef::res(Results.top()); } // Try reverse delta. ReverseDeltaNetwork RN(SM.Mask); if (RN.run(RC)) { SDValue Ctl = getVectorConstant(RC, dl); Results.push(Hexagon::V6_vrdelta, ResTy, {Va, OpRef(Ctl)}); return OpRef::res(Results.top()); } // Do Benes. BenesNetwork BN(SM.Mask); if (BN.run(FC, RC)) { SDValue CtlF = getVectorConstant(FC, dl); SDValue CtlR = getVectorConstant(RC, dl); Results.push(Hexagon::V6_vdelta, ResTy, {Va, OpRef(CtlF)}); Results.push(Hexagon::V6_vrdelta, ResTy, {OpRef::res(-1), OpRef(CtlR)}); return OpRef::res(Results.top()); } return OpRef::fail(); } SDValue HvxSelector::getConst32(int Val, const SDLoc &dl) { return DAG.getTargetConstant(Val, dl, MVT::i32); } SDValue HvxSelector::getVectorConstant(ArrayRef Data, const SDLoc &dl) { SmallVector Elems; for (uint8_t C : Data) Elems.push_back(DAG.getConstant(C, dl, MVT::i8)); MVT VecTy = MVT::getVectorVT(MVT::i8, Data.size()); SDValue BV = DAG.getBuildVector(VecTy, dl, Elems); SDValue LV = Lower.LowerOperation(BV, DAG); DAG.RemoveDeadNode(BV.getNode()); return DAG.getNode(HexagonISD::ISEL, dl, VecTy, LV); } void HvxSelector::selectExtractSubvector(SDNode *N) { SDValue Inp = N->getOperand(0); MVT ResTy = N->getValueType(0).getSimpleVT(); unsigned Idx = N->getConstantOperandVal(1); [[maybe_unused]] MVT InpTy = Inp.getValueType().getSimpleVT(); [[maybe_unused]] unsigned ResLen = ResTy.getVectorNumElements(); assert(InpTy.getVectorElementType() == ResTy.getVectorElementType()); assert(2 * ResLen == InpTy.getVectorNumElements()); assert(Idx == 0 || Idx == ResLen); unsigned SubReg = Idx == 0 ? Hexagon::vsub_lo : Hexagon::vsub_hi; SDValue Ext = DAG.getTargetExtractSubreg(SubReg, SDLoc(N), ResTy, Inp); ISel.ReplaceNode(N, Ext.getNode()); } void HvxSelector::selectShuffle(SDNode *N) { DEBUG_WITH_TYPE("isel", { dbgs() << "Starting " << __func__ << " on node:\n"; N->dump(&DAG); }); MVT ResTy = N->getValueType(0).getSimpleVT(); // Assume that vector shuffles operate on vectors of bytes. assert(ResTy.isVector() && ResTy.getVectorElementType() == MVT::i8); auto *SN = cast(N); std::vector Mask(SN->getMask().begin(), SN->getMask().end()); // This shouldn't really be necessary. Is it? for (int &Idx : Mask) if (Idx != -1 && Idx < 0) Idx = -1; unsigned VecLen = Mask.size(); bool HavePairs = (2*HwLen == VecLen); assert(ResTy.getSizeInBits() / 8 == VecLen); // Vd = vector_shuffle Va, Vb, Mask // bool UseLeft = false, UseRight = false; for (unsigned I = 0; I != VecLen; ++I) { if (Mask[I] == -1) continue; unsigned Idx = Mask[I]; assert(Idx < 2*VecLen); if (Idx < VecLen) UseLeft = true; else UseRight = true; } DEBUG_WITH_TYPE("isel", { dbgs() << "VecLen=" << VecLen << " HwLen=" << HwLen << " UseLeft=" << UseLeft << " UseRight=" << UseRight << " HavePairs=" << HavePairs << '\n'; }); // If the mask is all -1's, generate "undef". if (!UseLeft && !UseRight) { ISel.ReplaceNode(N, ISel.selectUndef(SDLoc(SN), ResTy).getNode()); return; } SDValue Vec0 = N->getOperand(0); SDValue Vec1 = N->getOperand(1); assert(Vec0.getValueType() == ResTy && Vec1.getValueType() == ResTy); ResultStack Results(SN); OpRef Va = OpRef::undef(ResTy); OpRef Vb = OpRef::undef(ResTy); if (!Vec0.isUndef()) { Results.push(TargetOpcode::COPY, ResTy, {Vec0}); Va = OpRef::OpRef::res(Results.top()); } if (!Vec1.isUndef()) { Results.push(TargetOpcode::COPY, ResTy, {Vec1}); Vb = OpRef::res(Results.top()); } OpRef Res = !HavePairs ? shuffs2(ShuffleMask(Mask), Va, Vb, Results) : shuffp2(ShuffleMask(Mask), Va, Vb, Results); bool Done = Res.isValid(); if (Done) { // Make sure that Res is on the stack before materializing. Results.push(TargetOpcode::COPY, ResTy, {Res}); materialize(Results); } else { Done = scalarizeShuffle(Mask, SDLoc(N), ResTy, Vec0, Vec1, N); } if (!Done) { #ifndef NDEBUG dbgs() << "Unhandled shuffle:\n"; SN->dumpr(&DAG); #endif llvm_unreachable("Failed to select vector shuffle"); } } void HvxSelector::selectRor(SDNode *N) { // If this is a rotation by less than 8, use V6_valignbi. MVT Ty = N->getValueType(0).getSimpleVT(); const SDLoc &dl(N); SDValue VecV = N->getOperand(0); SDValue RotV = N->getOperand(1); SDNode *NewN = nullptr; if (auto *CN = dyn_cast(RotV.getNode())) { unsigned S = CN->getZExtValue() % HST.getVectorLength(); if (S == 0) { NewN = VecV.getNode(); } else if (isUInt<3>(S)) { NewN = DAG.getMachineNode(Hexagon::V6_valignbi, dl, Ty, {VecV, VecV, getConst32(S, dl)}); } } if (!NewN) NewN = DAG.getMachineNode(Hexagon::V6_vror, dl, Ty, {VecV, RotV}); ISel.ReplaceNode(N, NewN); } void HvxSelector::selectVAlign(SDNode *N) { SDValue Vv = N->getOperand(0); SDValue Vu = N->getOperand(1); SDValue Rt = N->getOperand(2); SDNode *NewN = DAG.getMachineNode(Hexagon::V6_valignb, SDLoc(N), N->getValueType(0), {Vv, Vu, Rt}); ISel.ReplaceNode(N, NewN); DAG.RemoveDeadNode(N); } void HexagonDAGToDAGISel::PreprocessHvxISelDAG() { auto getNodes = [this]() -> std::vector { std::vector T; T.reserve(CurDAG->allnodes_size()); for (SDNode &N : CurDAG->allnodes()) T.push_back(&N); return T; }; ppHvxShuffleOfShuffle(getNodes()); } template <> struct std::hash { std::size_t operator()(SDValue V) const { return std::hash()(V.getNode()) + std::hash()(V.getResNo()); }; }; void HexagonDAGToDAGISel::ppHvxShuffleOfShuffle(std::vector &&Nodes) { // Motivating case: // t10: v64i32 = ... // t46: v128i8 = vector_shuffle<...> t44, t45 // t48: v128i8 = vector_shuffle<...> t44, t45 // t42: v128i8 = vector_shuffle<...> t46, t48 // t12: v32i32 = extract_subvector t10, Constant:i32<0> // t44: v128i8 = bitcast t12 // t15: v32i32 = extract_subvector t10, Constant:i32<32> // t45: v128i8 = bitcast t15 SelectionDAG &DAG = *CurDAG; unsigned HwLen = HST->getVectorLength(); struct SubVectorInfo { SubVectorInfo(SDValue S, unsigned H) : Src(S), HalfIdx(H) {} SDValue Src; unsigned HalfIdx; }; using MapType = std::unordered_map; auto getMaskElt = [&](unsigned Idx, ShuffleVectorSDNode *Shuff0, ShuffleVectorSDNode *Shuff1, const MapType &OpMap) -> int { // Treat Shuff0 and Shuff1 as operands to another vector shuffle, and // Idx as a (non-undef) element of the top level shuffle's mask, that // is, index into concat(Shuff0, Shuff1). // Assuming that Shuff0 and Shuff1 both operate on subvectors of the // same source vector (as described by OpMap), return the index of // that source vector corresponding to Idx. ShuffleVectorSDNode *OpShuff = Idx < HwLen ? Shuff0 : Shuff1; if (Idx >= HwLen) Idx -= HwLen; // Get the mask index that M points at in the corresponding operand. int MaybeN = OpShuff->getMaskElt(Idx); if (MaybeN < 0) return -1; auto N = static_cast(MaybeN); unsigned SrcBase = N < HwLen ? OpMap.at(OpShuff->getOperand(0)) : OpMap.at(OpShuff->getOperand(1)); if (N >= HwLen) N -= HwLen; return N + SrcBase; }; auto fold3 = [&](SDValue TopShuff, SDValue Inp, MapType &&OpMap) -> SDValue { // Fold all 3 shuffles into a single one. auto *This = cast(TopShuff); auto *S0 = cast(TopShuff.getOperand(0)); auto *S1 = cast(TopShuff.getOperand(1)); ArrayRef TopMask = This->getMask(); // This should be guaranteed by type checks in the caller, and the fact // that all shuffles should have been promoted to operate on MVT::i8. assert(TopMask.size() == S0->getMask().size() && TopMask.size() == S1->getMask().size()); assert(TopMask.size() == HwLen); SmallVector FoldedMask(2 * HwLen); for (unsigned I = 0; I != HwLen; ++I) { int MaybeM = TopMask[I]; if (MaybeM >= 0) { FoldedMask[I] = getMaskElt(static_cast(MaybeM), S0, S1, OpMap); } else { FoldedMask[I] = -1; } } // The second half of the result will be all-undef. std::fill(FoldedMask.begin() + HwLen, FoldedMask.end(), -1); // Return // FoldedShuffle = (Shuffle Inp, undef, FoldedMask) // (LoHalf FoldedShuffle) const SDLoc &dl(TopShuff); MVT SingleTy = MVT::getVectorVT(MVT::i8, HwLen); MVT PairTy = MVT::getVectorVT(MVT::i8, 2 * HwLen); SDValue FoldedShuff = DAG.getVectorShuffle(PairTy, dl, DAG.getBitcast(PairTy, Inp), DAG.getUNDEF(PairTy), FoldedMask); return DAG.getNode(ISD::EXTRACT_SUBVECTOR, dl, SingleTy, FoldedShuff, DAG.getConstant(0, dl, MVT::i32)); }; auto getSourceInfo = [](SDValue V) -> std::optional { while (V.getOpcode() == ISD::BITCAST) V = V.getOperand(0); if (V.getOpcode() != ISD::EXTRACT_SUBVECTOR) return std::nullopt; return SubVectorInfo(V.getOperand(0), !cast(V.getOperand(1))->isZero()); }; for (SDNode *N : Nodes) { if (N->getOpcode() != ISD::VECTOR_SHUFFLE) continue; EVT ResTy = N->getValueType(0); if (ResTy.getVectorElementType() != MVT::i8) continue; if (ResTy.getVectorNumElements() != HwLen) continue; SDValue V0 = N->getOperand(0); SDValue V1 = N->getOperand(1); if (V0.getOpcode() != ISD::VECTOR_SHUFFLE) continue; if (V1.getOpcode() != ISD::VECTOR_SHUFFLE) continue; if (V0.getValueType() != ResTy || V1.getValueType() != ResTy) continue; // Check if all operands of the two operand shuffles are extract_subvectors // from the same vector pair. auto V0A = getSourceInfo(V0.getOperand(0)); if (!V0A.has_value()) continue; auto V0B = getSourceInfo(V0.getOperand(1)); if (!V0B.has_value() || V0B->Src != V0A->Src) continue; auto V1A = getSourceInfo(V1.getOperand(0)); if (!V1A.has_value() || V1A->Src != V0A->Src) continue; auto V1B = getSourceInfo(V1.getOperand(1)); if (!V1B.has_value() || V1B->Src != V0A->Src) continue; // The source must be a pair. This should be guaranteed here, // but check just in case. assert(V0A->Src.getValueType().getSizeInBits() == 16 * HwLen); MapType OpMap = { {V0.getOperand(0), V0A->HalfIdx * HwLen}, {V0.getOperand(1), V0B->HalfIdx * HwLen}, {V1.getOperand(0), V1A->HalfIdx * HwLen}, {V1.getOperand(1), V1B->HalfIdx * HwLen}, }; SDValue NewS = fold3(SDValue(N, 0), V0A->Src, std::move(OpMap)); ReplaceNode(N, NewS.getNode()); } } void HexagonDAGToDAGISel::SelectHvxExtractSubvector(SDNode *N) { HvxSelector(*this, *CurDAG).selectExtractSubvector(N); } void HexagonDAGToDAGISel::SelectHvxShuffle(SDNode *N) { HvxSelector(*this, *CurDAG).selectShuffle(N); } void HexagonDAGToDAGISel::SelectHvxRor(SDNode *N) { HvxSelector(*this, *CurDAG).selectRor(N); } void HexagonDAGToDAGISel::SelectHvxVAlign(SDNode *N) { HvxSelector(*this, *CurDAG).selectVAlign(N); } void HexagonDAGToDAGISel::SelectV65GatherPred(SDNode *N) { const SDLoc &dl(N); SDValue Chain = N->getOperand(0); SDValue Address = N->getOperand(2); SDValue Predicate = N->getOperand(3); SDValue Base = N->getOperand(4); SDValue Modifier = N->getOperand(5); SDValue Offset = N->getOperand(6); SDValue ImmOperand = CurDAG->getTargetConstant(0, dl, MVT::i32); unsigned Opcode; unsigned IntNo = N->getConstantOperandVal(1); switch (IntNo) { default: llvm_unreachable("Unexpected HVX gather intrinsic."); case Intrinsic::hexagon_V6_vgathermhq: case Intrinsic::hexagon_V6_vgathermhq_128B: Opcode = Hexagon::V6_vgathermhq_pseudo; break; case Intrinsic::hexagon_V6_vgathermwq: case Intrinsic::hexagon_V6_vgathermwq_128B: Opcode = Hexagon::V6_vgathermwq_pseudo; break; case Intrinsic::hexagon_V6_vgathermhwq: case Intrinsic::hexagon_V6_vgathermhwq_128B: Opcode = Hexagon::V6_vgathermhwq_pseudo; break; } SDVTList VTs = CurDAG->getVTList(MVT::Other); SDValue Ops[] = { Address, ImmOperand, Predicate, Base, Modifier, Offset, Chain }; SDNode *Result = CurDAG->getMachineNode(Opcode, dl, VTs, Ops); MachineMemOperand *MemOp = cast(N)->getMemOperand(); CurDAG->setNodeMemRefs(cast(Result), {MemOp}); ReplaceNode(N, Result); } void HexagonDAGToDAGISel::SelectV65Gather(SDNode *N) { const SDLoc &dl(N); SDValue Chain = N->getOperand(0); SDValue Address = N->getOperand(2); SDValue Base = N->getOperand(3); SDValue Modifier = N->getOperand(4); SDValue Offset = N->getOperand(5); SDValue ImmOperand = CurDAG->getTargetConstant(0, dl, MVT::i32); unsigned Opcode; unsigned IntNo = N->getConstantOperandVal(1); switch (IntNo) { default: llvm_unreachable("Unexpected HVX gather intrinsic."); case Intrinsic::hexagon_V6_vgathermh: case Intrinsic::hexagon_V6_vgathermh_128B: Opcode = Hexagon::V6_vgathermh_pseudo; break; case Intrinsic::hexagon_V6_vgathermw: case Intrinsic::hexagon_V6_vgathermw_128B: Opcode = Hexagon::V6_vgathermw_pseudo; break; case Intrinsic::hexagon_V6_vgathermhw: case Intrinsic::hexagon_V6_vgathermhw_128B: Opcode = Hexagon::V6_vgathermhw_pseudo; break; } SDVTList VTs = CurDAG->getVTList(MVT::Other); SDValue Ops[] = { Address, ImmOperand, Base, Modifier, Offset, Chain }; SDNode *Result = CurDAG->getMachineNode(Opcode, dl, VTs, Ops); MachineMemOperand *MemOp = cast(N)->getMemOperand(); CurDAG->setNodeMemRefs(cast(Result), {MemOp}); ReplaceNode(N, Result); } void HexagonDAGToDAGISel::SelectHVXDualOutput(SDNode *N) { unsigned IID = N->getConstantOperandVal(0); SDNode *Result; switch (IID) { case Intrinsic::hexagon_V6_vaddcarry: { std::array Ops = { {N->getOperand(1), N->getOperand(2), N->getOperand(3)}}; SDVTList VTs = CurDAG->getVTList(MVT::v16i32, MVT::v64i1); Result = CurDAG->getMachineNode(Hexagon::V6_vaddcarry, SDLoc(N), VTs, Ops); break; } case Intrinsic::hexagon_V6_vaddcarry_128B: { std::array Ops = { {N->getOperand(1), N->getOperand(2), N->getOperand(3)}}; SDVTList VTs = CurDAG->getVTList(MVT::v32i32, MVT::v128i1); Result = CurDAG->getMachineNode(Hexagon::V6_vaddcarry, SDLoc(N), VTs, Ops); break; } case Intrinsic::hexagon_V6_vsubcarry: { std::array Ops = { {N->getOperand(1), N->getOperand(2), N->getOperand(3)}}; SDVTList VTs = CurDAG->getVTList(MVT::v16i32, MVT::v64i1); Result = CurDAG->getMachineNode(Hexagon::V6_vsubcarry, SDLoc(N), VTs, Ops); break; } case Intrinsic::hexagon_V6_vsubcarry_128B: { std::array Ops = { {N->getOperand(1), N->getOperand(2), N->getOperand(3)}}; SDVTList VTs = CurDAG->getVTList(MVT::v32i32, MVT::v128i1); Result = CurDAG->getMachineNode(Hexagon::V6_vsubcarry, SDLoc(N), VTs, Ops); break; } default: llvm_unreachable("Unexpected HVX dual output intrinsic."); } ReplaceUses(N, Result); ReplaceUses(SDValue(N, 0), SDValue(Result, 0)); ReplaceUses(SDValue(N, 1), SDValue(Result, 1)); CurDAG->RemoveDeadNode(N); }