//===-- AMDGPUMemoryUtils.cpp - -------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "AMDGPUMemoryUtils.h" #include "AMDGPU.h" #include "AMDGPUBaseInfo.h" #include "llvm/ADT/SmallSet.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/MemorySSA.h" #include "llvm/IR/DataLayout.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/IntrinsicsAMDGPU.h" #include "llvm/IR/ReplaceConstant.h" #define DEBUG_TYPE "amdgpu-memory-utils" using namespace llvm; namespace llvm { namespace AMDGPU { Align getAlign(DataLayout const &DL, const GlobalVariable *GV) { return DL.getValueOrABITypeAlignment(GV->getPointerAlignment(DL), GV->getValueType()); } bool isDynamicLDS(const GlobalVariable &GV) { // external zero size addrspace(3) without initializer implies cuda/hip extern // __shared__ the semantics for such a variable appears to be that all extern // __shared__ variables alias one another. This hits different handling. const Module *M = GV.getParent(); const DataLayout &DL = M->getDataLayout(); if (GV.getType()->getPointerAddressSpace() != AMDGPUAS::LOCAL_ADDRESS) { return false; } uint64_t AllocSize = DL.getTypeAllocSize(GV.getValueType()); return GV.hasExternalLinkage() && AllocSize == 0; } bool isLDSVariableToLower(const GlobalVariable &GV) { if (GV.getType()->getPointerAddressSpace() != AMDGPUAS::LOCAL_ADDRESS) { return false; } if (isDynamicLDS(GV)) { return true; } if (GV.isConstant()) { // A constant undef variable can't be written to, and any load is // undef, so it should be eliminated by the optimizer. It could be // dropped by the back end if not. This pass skips over it. return false; } if (GV.hasInitializer() && !isa(GV.getInitializer())) { // Initializers are unimplemented for LDS address space. // Leave such variables in place for consistent error reporting. return false; } return true; } bool isReallyAClobber(const Value *Ptr, MemoryDef *Def, AAResults *AA) { Instruction *DefInst = Def->getMemoryInst(); if (isa(DefInst)) return false; if (const IntrinsicInst *II = dyn_cast(DefInst)) { switch (II->getIntrinsicID()) { case Intrinsic::amdgcn_s_barrier: case Intrinsic::amdgcn_s_barrier_signal: case Intrinsic::amdgcn_s_barrier_signal_var: case Intrinsic::amdgcn_s_barrier_signal_isfirst: case Intrinsic::amdgcn_s_barrier_signal_isfirst_var: case Intrinsic::amdgcn_s_barrier_init: case Intrinsic::amdgcn_s_barrier_join: case Intrinsic::amdgcn_s_barrier_wait: case Intrinsic::amdgcn_s_barrier_leave: case Intrinsic::amdgcn_s_get_barrier_state: case Intrinsic::amdgcn_s_wakeup_barrier: case Intrinsic::amdgcn_wave_barrier: case Intrinsic::amdgcn_sched_barrier: case Intrinsic::amdgcn_sched_group_barrier: return false; default: break; } } // Ignore atomics not aliasing with the original load, any atomic is a // universal MemoryDef from MSSA's point of view too, just like a fence. const auto checkNoAlias = [AA, Ptr](auto I) -> bool { return I && AA->isNoAlias(I->getPointerOperand(), Ptr); }; if (checkNoAlias(dyn_cast(DefInst)) || checkNoAlias(dyn_cast(DefInst))) return false; return true; } bool isClobberedInFunction(const LoadInst *Load, MemorySSA *MSSA, AAResults *AA) { MemorySSAWalker *Walker = MSSA->getWalker(); SmallVector WorkList{Walker->getClobberingMemoryAccess(Load)}; SmallSet Visited; MemoryLocation Loc(MemoryLocation::get(Load)); LLVM_DEBUG(dbgs() << "Checking clobbering of: " << *Load << '\n'); // Start with a nearest dominating clobbering access, it will be either // live on entry (nothing to do, load is not clobbered), MemoryDef, or // MemoryPhi if several MemoryDefs can define this memory state. In that // case add all Defs to WorkList and continue going up and checking all // the definitions of this memory location until the root. When all the // defs are exhausted and came to the entry state we have no clobber. // Along the scan ignore barriers and fences which are considered clobbers // by the MemorySSA, but not really writing anything into the memory. while (!WorkList.empty()) { MemoryAccess *MA = WorkList.pop_back_val(); if (!Visited.insert(MA).second) continue; if (MSSA->isLiveOnEntryDef(MA)) continue; if (MemoryDef *Def = dyn_cast(MA)) { LLVM_DEBUG(dbgs() << " Def: " << *Def->getMemoryInst() << '\n'); if (isReallyAClobber(Load->getPointerOperand(), Def, AA)) { LLVM_DEBUG(dbgs() << " -> load is clobbered\n"); return true; } WorkList.push_back( Walker->getClobberingMemoryAccess(Def->getDefiningAccess(), Loc)); continue; } const MemoryPhi *Phi = cast(MA); for (const auto &Use : Phi->incoming_values()) WorkList.push_back(cast(&Use)); } LLVM_DEBUG(dbgs() << " -> no clobber\n"); return false; } } // end namespace AMDGPU } // end namespace llvm