//=====-- GCNSubtarget.h - Define GCN Subtarget for AMDGPU ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //==-----------------------------------------------------------------------===// // /// \file /// AMD GCN specific subclass of TargetSubtarget. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_AMDGPU_GCNSUBTARGET_H #define LLVM_LIB_TARGET_AMDGPU_GCNSUBTARGET_H #include "AMDGPUCallLowering.h" #include "AMDGPURegisterBankInfo.h" #include "AMDGPUSubtarget.h" #include "SIFrameLowering.h" #include "SIISelLowering.h" #include "SIInstrInfo.h" #include "Utils/AMDGPUBaseInfo.h" #include "llvm/CodeGen/SelectionDAGTargetInfo.h" #include "llvm/Support/ErrorHandling.h" #define GET_SUBTARGETINFO_HEADER #include "AMDGPUGenSubtargetInfo.inc" namespace llvm { class GCNTargetMachine; class GCNSubtarget final : public AMDGPUGenSubtargetInfo, public AMDGPUSubtarget { public: using AMDGPUSubtarget::getMaxWavesPerEU; // Following 2 enums are documented at: // - https://llvm.org/docs/AMDGPUUsage.html#trap-handler-abi enum class TrapHandlerAbi { NONE = 0x00, AMDHSA = 0x01, }; enum class TrapID { LLVMAMDHSATrap = 0x02, LLVMAMDHSADebugTrap = 0x03, }; private: /// GlobalISel related APIs. std::unique_ptr CallLoweringInfo; std::unique_ptr InlineAsmLoweringInfo; std::unique_ptr InstSelector; std::unique_ptr Legalizer; std::unique_ptr RegBankInfo; protected: // Basic subtarget description. Triple TargetTriple; AMDGPU::IsaInfo::AMDGPUTargetID TargetID; unsigned Gen = INVALID; InstrItineraryData InstrItins; int LDSBankCount = 0; unsigned MaxPrivateElementSize = 0; // Possibly statically set by tablegen, but may want to be overridden. bool FastDenormalF32 = false; bool HalfRate64Ops = false; bool FullRate64Ops = false; // Dynamically set bits that enable features. bool FlatForGlobal = false; bool AutoWaitcntBeforeBarrier = false; bool BackOffBarrier = false; bool UnalignedScratchAccess = false; bool UnalignedAccessMode = false; bool HasApertureRegs = false; bool SupportsXNACK = false; bool KernargPreload = false; // This should not be used directly. 'TargetID' tracks the dynamic settings // for XNACK. bool EnableXNACK = false; bool EnableTgSplit = false; bool EnableCuMode = false; bool TrapHandler = false; // Used as options. bool EnableLoadStoreOpt = false; bool EnableUnsafeDSOffsetFolding = false; bool EnableSIScheduler = false; bool EnableDS128 = false; bool EnablePRTStrictNull = false; bool DumpCode = false; // Subtarget statically properties set by tablegen bool FP64 = false; bool FMA = false; bool MIMG_R128 = false; bool CIInsts = false; bool GFX8Insts = false; bool GFX9Insts = false; bool GFX90AInsts = false; bool GFX940Insts = false; bool GFX10Insts = false; bool GFX11Insts = false; bool GFX12Insts = false; bool GFX10_3Insts = false; bool GFX7GFX8GFX9Insts = false; bool SGPRInitBug = false; bool UserSGPRInit16Bug = false; bool NegativeScratchOffsetBug = false; bool NegativeUnalignedScratchOffsetBug = false; bool HasSMemRealTime = false; bool HasIntClamp = false; bool HasFmaMixInsts = false; bool HasMovrel = false; bool HasVGPRIndexMode = false; bool HasScalarDwordx3Loads = false; bool HasScalarStores = false; bool HasScalarAtomics = false; bool HasSDWAOmod = false; bool HasSDWAScalar = false; bool HasSDWASdst = false; bool HasSDWAMac = false; bool HasSDWAOutModsVOPC = false; bool HasDPP = false; bool HasDPP8 = false; bool HasDPALU_DPP = false; bool HasDPPSrc1SGPR = false; bool HasPackedFP32Ops = false; bool HasImageInsts = false; bool HasExtendedImageInsts = false; bool HasR128A16 = false; bool HasA16 = false; bool HasG16 = false; bool HasNSAEncoding = false; bool HasPartialNSAEncoding = false; bool GFX10_AEncoding = false; bool GFX10_BEncoding = false; bool HasDLInsts = false; bool HasFmacF64Inst = false; bool HasDot1Insts = false; bool HasDot2Insts = false; bool HasDot3Insts = false; bool HasDot4Insts = false; bool HasDot5Insts = false; bool HasDot6Insts = false; bool HasDot7Insts = false; bool HasDot8Insts = false; bool HasDot9Insts = false; bool HasDot10Insts = false; bool HasMAIInsts = false; bool HasFP8Insts = false; bool HasFP8ConversionInsts = false; bool HasPkFmacF16Inst = false; bool HasAtomicDsPkAdd16Insts = false; bool HasAtomicFlatPkAdd16Insts = false; bool HasAtomicFaddRtnInsts = false; bool HasAtomicFaddNoRtnInsts = false; bool HasAtomicBufferGlobalPkAddF16NoRtnInsts = false; bool HasAtomicBufferGlobalPkAddF16Insts = false; bool HasAtomicCSubNoRtnInsts = false; bool HasAtomicGlobalPkAddBF16Inst = false; bool HasFlatAtomicFaddF32Inst = false; bool HasDefaultComponentZero = false; bool HasDefaultComponentBroadcast = false; bool SupportsSRAMECC = false; // This should not be used directly. 'TargetID' tracks the dynamic settings // for SRAMECC. bool EnableSRAMECC = false; bool HasNoSdstCMPX = false; bool HasVscnt = false; bool HasGetWaveIdInst = false; bool HasSMemTimeInst = false; bool HasShaderCyclesRegister = false; bool HasShaderCyclesHiLoRegisters = false; bool HasVOP3Literal = false; bool HasNoDataDepHazard = false; bool FlatAddressSpace = false; bool FlatInstOffsets = false; bool FlatGlobalInsts = false; bool FlatScratchInsts = false; bool ScalarFlatScratchInsts = false; bool HasArchitectedFlatScratch = false; bool EnableFlatScratch = false; bool HasArchitectedSGPRs = false; bool HasGDS = false; bool HasGWS = false; bool AddNoCarryInsts = false; bool HasUnpackedD16VMem = false; bool LDSMisalignedBug = false; bool HasMFMAInlineLiteralBug = false; bool UnalignedBufferAccess = false; bool UnalignedDSAccess = false; bool HasPackedTID = false; bool ScalarizeGlobal = false; bool HasSALUFloatInsts = false; bool HasVGPRSingleUseHintInsts = false; bool HasPseudoScalarTrans = false; bool HasRestrictedSOffset = false; bool HasVcmpxPermlaneHazard = false; bool HasVMEMtoScalarWriteHazard = false; bool HasSMEMtoVectorWriteHazard = false; bool HasInstFwdPrefetchBug = false; bool HasVcmpxExecWARHazard = false; bool HasLdsBranchVmemWARHazard = false; bool HasNSAtoVMEMBug = false; bool HasNSAClauseBug = false; bool HasOffset3fBug = false; bool HasFlatSegmentOffsetBug = false; bool HasImageStoreD16Bug = false; bool HasImageGather4D16Bug = false; bool HasMSAALoadDstSelBug = false; bool HasGFX11FullVGPRs = false; bool HasMADIntraFwdBug = false; bool HasVOPDInsts = false; bool HasVALUTransUseHazard = false; bool HasForceStoreSC0SC1 = false; // Dummy feature to use for assembler in tablegen. bool FeatureDisable = false; SelectionDAGTargetInfo TSInfo; private: SIInstrInfo InstrInfo; SITargetLowering TLInfo; SIFrameLowering FrameLowering; public: GCNSubtarget(const Triple &TT, StringRef GPU, StringRef FS, const GCNTargetMachine &TM); ~GCNSubtarget() override; GCNSubtarget &initializeSubtargetDependencies(const Triple &TT, StringRef GPU, StringRef FS); const SIInstrInfo *getInstrInfo() const override { return &InstrInfo; } const SIFrameLowering *getFrameLowering() const override { return &FrameLowering; } const SITargetLowering *getTargetLowering() const override { return &TLInfo; } const SIRegisterInfo *getRegisterInfo() const override { return &InstrInfo.getRegisterInfo(); } const CallLowering *getCallLowering() const override { return CallLoweringInfo.get(); } const InlineAsmLowering *getInlineAsmLowering() const override { return InlineAsmLoweringInfo.get(); } InstructionSelector *getInstructionSelector() const override { return InstSelector.get(); } const LegalizerInfo *getLegalizerInfo() const override { return Legalizer.get(); } const AMDGPURegisterBankInfo *getRegBankInfo() const override { return RegBankInfo.get(); } const AMDGPU::IsaInfo::AMDGPUTargetID &getTargetID() const { return TargetID; } // Nothing implemented, just prevent crashes on use. const SelectionDAGTargetInfo *getSelectionDAGInfo() const override { return &TSInfo; } const InstrItineraryData *getInstrItineraryData() const override { return &InstrItins; } void ParseSubtargetFeatures(StringRef CPU, StringRef TuneCPU, StringRef FS); Generation getGeneration() const { return (Generation)Gen; } unsigned getMaxWaveScratchSize() const { // See COMPUTE_TMPRING_SIZE.WAVESIZE. if (getGeneration() >= GFX12) { // 18-bit field in units of 64-dword. return (64 * 4) * ((1 << 18) - 1); } if (getGeneration() == GFX11) { // 15-bit field in units of 64-dword. return (64 * 4) * ((1 << 15) - 1); } // 13-bit field in units of 256-dword. return (256 * 4) * ((1 << 13) - 1); } /// Return the number of high bits known to be zero for a frame index. unsigned getKnownHighZeroBitsForFrameIndex() const { return llvm::countl_zero(getMaxWaveScratchSize()) + getWavefrontSizeLog2(); } int getLDSBankCount() const { return LDSBankCount; } unsigned getMaxPrivateElementSize(bool ForBufferRSrc = false) const { return (ForBufferRSrc || !enableFlatScratch()) ? MaxPrivateElementSize : 16; } unsigned getConstantBusLimit(unsigned Opcode) const; /// Returns if the result of this instruction with a 16-bit result returned in /// a 32-bit register implicitly zeroes the high 16-bits, rather than preserve /// the original value. bool zeroesHigh16BitsOfDest(unsigned Opcode) const; bool supportsWGP() const { return getGeneration() >= GFX10; } bool hasIntClamp() const { return HasIntClamp; } bool hasFP64() const { return FP64; } bool hasMIMG_R128() const { return MIMG_R128; } bool hasHWFP64() const { return FP64; } bool hasHalfRate64Ops() const { return HalfRate64Ops; } bool hasFullRate64Ops() const { return FullRate64Ops; } bool hasAddr64() const { return (getGeneration() < AMDGPUSubtarget::VOLCANIC_ISLANDS); } bool hasFlat() const { return (getGeneration() > AMDGPUSubtarget::SOUTHERN_ISLANDS); } // Return true if the target only has the reverse operand versions of VALU // shift instructions (e.g. v_lshrrev_b32, and no v_lshr_b32). bool hasOnlyRevVALUShifts() const { return getGeneration() >= VOLCANIC_ISLANDS; } bool hasFractBug() const { return getGeneration() == SOUTHERN_ISLANDS; } bool hasBFE() const { return true; } bool hasBFI() const { return true; } bool hasBFM() const { return hasBFE(); } bool hasBCNT(unsigned Size) const { return true; } bool hasFFBL() const { return true; } bool hasFFBH() const { return true; } bool hasMed3_16() const { return getGeneration() >= AMDGPUSubtarget::GFX9; } bool hasMin3Max3_16() const { return getGeneration() >= AMDGPUSubtarget::GFX9; } bool hasFmaMixInsts() const { return HasFmaMixInsts; } bool hasCARRY() const { return true; } bool hasFMA() const { return FMA; } bool hasSwap() const { return GFX9Insts; } bool hasScalarPackInsts() const { return GFX9Insts; } bool hasScalarMulHiInsts() const { return GFX9Insts; } bool hasScalarSubwordLoads() const { return getGeneration() >= GFX12; } TrapHandlerAbi getTrapHandlerAbi() const { return isAmdHsaOS() ? TrapHandlerAbi::AMDHSA : TrapHandlerAbi::NONE; } bool supportsGetDoorbellID() const { // The S_GETREG DOORBELL_ID is supported by all GFX9 onward targets. return getGeneration() >= GFX9; } /// True if the offset field of DS instructions works as expected. On SI, the /// offset uses a 16-bit adder and does not always wrap properly. bool hasUsableDSOffset() const { return getGeneration() >= SEA_ISLANDS; } bool unsafeDSOffsetFoldingEnabled() const { return EnableUnsafeDSOffsetFolding; } /// Condition output from div_scale is usable. bool hasUsableDivScaleConditionOutput() const { return getGeneration() != SOUTHERN_ISLANDS; } /// Extra wait hazard is needed in some cases before /// s_cbranch_vccnz/s_cbranch_vccz. bool hasReadVCCZBug() const { return getGeneration() <= SEA_ISLANDS; } /// Writes to VCC_LO/VCC_HI update the VCCZ flag. bool partialVCCWritesUpdateVCCZ() const { return getGeneration() >= GFX10; } /// A read of an SGPR by SMRD instruction requires 4 wait states when the SGPR /// was written by a VALU instruction. bool hasSMRDReadVALUDefHazard() const { return getGeneration() == SOUTHERN_ISLANDS; } /// A read of an SGPR by a VMEM instruction requires 5 wait states when the /// SGPR was written by a VALU Instruction. bool hasVMEMReadSGPRVALUDefHazard() const { return getGeneration() >= VOLCANIC_ISLANDS; } bool hasRFEHazards() const { return getGeneration() >= VOLCANIC_ISLANDS; } /// Number of hazard wait states for s_setreg_b32/s_setreg_imm32_b32. unsigned getSetRegWaitStates() const { return getGeneration() <= SEA_ISLANDS ? 1 : 2; } bool dumpCode() const { return DumpCode; } /// Return the amount of LDS that can be used that will not restrict the /// occupancy lower than WaveCount. unsigned getMaxLocalMemSizeWithWaveCount(unsigned WaveCount, const Function &) const; bool supportsMinMaxDenormModes() const { return getGeneration() >= AMDGPUSubtarget::GFX9; } /// \returns If target supports S_DENORM_MODE. bool hasDenormModeInst() const { return getGeneration() >= AMDGPUSubtarget::GFX10; } bool useFlatForGlobal() const { return FlatForGlobal; } /// \returns If target supports ds_read/write_b128 and user enables generation /// of ds_read/write_b128. bool useDS128() const { return CIInsts && EnableDS128; } /// \return If target supports ds_read/write_b96/128. bool hasDS96AndDS128() const { return CIInsts; } /// Have v_trunc_f64, v_ceil_f64, v_rndne_f64 bool haveRoundOpsF64() const { return CIInsts; } /// \returns If MUBUF instructions always perform range checking, even for /// buffer resources used for private memory access. bool privateMemoryResourceIsRangeChecked() const { return getGeneration() < AMDGPUSubtarget::GFX9; } /// \returns If target requires PRT Struct NULL support (zero result registers /// for sparse texture support). bool usePRTStrictNull() const { return EnablePRTStrictNull; } bool hasAutoWaitcntBeforeBarrier() const { return AutoWaitcntBeforeBarrier; } /// \returns true if the target supports backing off of s_barrier instructions /// when an exception is raised. bool supportsBackOffBarrier() const { return BackOffBarrier; } bool hasUnalignedBufferAccess() const { return UnalignedBufferAccess; } bool hasUnalignedBufferAccessEnabled() const { return UnalignedBufferAccess && UnalignedAccessMode; } bool hasUnalignedDSAccess() const { return UnalignedDSAccess; } bool hasUnalignedDSAccessEnabled() const { return UnalignedDSAccess && UnalignedAccessMode; } bool hasUnalignedScratchAccess() const { return UnalignedScratchAccess; } bool hasUnalignedAccessMode() const { return UnalignedAccessMode; } bool hasApertureRegs() const { return HasApertureRegs; } bool isTrapHandlerEnabled() const { return TrapHandler; } bool isXNACKEnabled() const { return TargetID.isXnackOnOrAny(); } bool isTgSplitEnabled() const { return EnableTgSplit; } bool isCuModeEnabled() const { return EnableCuMode; } bool hasFlatAddressSpace() const { return FlatAddressSpace; } bool hasFlatScrRegister() const { return hasFlatAddressSpace(); } bool hasFlatInstOffsets() const { return FlatInstOffsets; } bool hasFlatGlobalInsts() const { return FlatGlobalInsts; } bool hasFlatScratchInsts() const { return FlatScratchInsts; } // Check if target supports ST addressing mode with FLAT scratch instructions. // The ST addressing mode means no registers are used, either VGPR or SGPR, // but only immediate offset is swizzled and added to the FLAT scratch base. bool hasFlatScratchSTMode() const { return hasFlatScratchInsts() && (hasGFX10_3Insts() || hasGFX940Insts()); } bool hasFlatScratchSVSMode() const { return GFX940Insts || GFX11Insts; } bool hasScalarFlatScratchInsts() const { return ScalarFlatScratchInsts; } bool enableFlatScratch() const { return flatScratchIsArchitected() || (EnableFlatScratch && hasFlatScratchInsts()); } bool hasGlobalAddTidInsts() const { return GFX10_BEncoding; } bool hasAtomicCSub() const { return GFX10_BEncoding; } bool hasMultiDwordFlatScratchAddressing() const { return getGeneration() >= GFX9; } bool hasFlatSegmentOffsetBug() const { return HasFlatSegmentOffsetBug; } bool hasFlatLgkmVMemCountInOrder() const { return getGeneration() > GFX9; } bool hasD16LoadStore() const { return getGeneration() >= GFX9; } bool d16PreservesUnusedBits() const { return hasD16LoadStore() && !TargetID.isSramEccOnOrAny(); } bool hasD16Images() const { return getGeneration() >= VOLCANIC_ISLANDS; } /// Return if most LDS instructions have an m0 use that require m0 to be /// initialized. bool ldsRequiresM0Init() const { return getGeneration() < GFX9; } // True if the hardware rewinds and replays GWS operations if a wave is // preempted. // // If this is false, a GWS operation requires testing if a nack set the // MEM_VIOL bit, and repeating if so. bool hasGWSAutoReplay() const { return getGeneration() >= GFX9; } /// \returns if target has ds_gws_sema_release_all instruction. bool hasGWSSemaReleaseAll() const { return CIInsts; } /// \returns true if the target has integer add/sub instructions that do not /// produce a carry-out. This includes v_add_[iu]32, v_sub_[iu]32, /// v_add_[iu]16, and v_sub_[iu]16, all of which support the clamp modifier /// for saturation. bool hasAddNoCarry() const { return AddNoCarryInsts; } bool hasScalarAddSub64() const { return getGeneration() >= GFX12; } bool hasScalarSMulU64() const { return getGeneration() >= GFX12; } bool hasUnpackedD16VMem() const { return HasUnpackedD16VMem; } // Covers VS/PS/CS graphics shaders bool isMesaGfxShader(const Function &F) const { return isMesa3DOS() && AMDGPU::isShader(F.getCallingConv()); } bool hasMad64_32() const { return getGeneration() >= SEA_ISLANDS; } bool hasSDWAOmod() const { return HasSDWAOmod; } bool hasSDWAScalar() const { return HasSDWAScalar; } bool hasSDWASdst() const { return HasSDWASdst; } bool hasSDWAMac() const { return HasSDWAMac; } bool hasSDWAOutModsVOPC() const { return HasSDWAOutModsVOPC; } bool hasDLInsts() const { return HasDLInsts; } bool hasFmacF64Inst() const { return HasFmacF64Inst; } bool hasDot1Insts() const { return HasDot1Insts; } bool hasDot2Insts() const { return HasDot2Insts; } bool hasDot3Insts() const { return HasDot3Insts; } bool hasDot4Insts() const { return HasDot4Insts; } bool hasDot5Insts() const { return HasDot5Insts; } bool hasDot6Insts() const { return HasDot6Insts; } bool hasDot7Insts() const { return HasDot7Insts; } bool hasDot8Insts() const { return HasDot8Insts; } bool hasDot9Insts() const { return HasDot9Insts; } bool hasDot10Insts() const { return HasDot10Insts; } bool hasMAIInsts() const { return HasMAIInsts; } bool hasFP8Insts() const { return HasFP8Insts; } bool hasFP8ConversionInsts() const { return HasFP8ConversionInsts; } bool hasPkFmacF16Inst() const { return HasPkFmacF16Inst; } bool hasAtomicDsPkAdd16Insts() const { return HasAtomicDsPkAdd16Insts; } bool hasAtomicFlatPkAdd16Insts() const { return HasAtomicFlatPkAdd16Insts; } bool hasAtomicFaddInsts() const { return HasAtomicFaddRtnInsts || HasAtomicFaddNoRtnInsts; } bool hasAtomicFaddRtnInsts() const { return HasAtomicFaddRtnInsts; } bool hasAtomicFaddNoRtnInsts() const { return HasAtomicFaddNoRtnInsts; } bool hasAtomicBufferGlobalPkAddF16NoRtnInsts() const { return HasAtomicBufferGlobalPkAddF16NoRtnInsts; } bool hasAtomicBufferGlobalPkAddF16Insts() const { return HasAtomicBufferGlobalPkAddF16Insts; } bool hasAtomicGlobalPkAddBF16Inst() const { return HasAtomicGlobalPkAddBF16Inst; } bool hasFlatAtomicFaddF32Inst() const { return HasFlatAtomicFaddF32Inst; } bool hasDefaultComponentZero() const { return HasDefaultComponentZero; } bool hasDefaultComponentBroadcast() const { return HasDefaultComponentBroadcast; } bool hasNoSdstCMPX() const { return HasNoSdstCMPX; } bool hasVscnt() const { return HasVscnt; } bool hasGetWaveIdInst() const { return HasGetWaveIdInst; } bool hasSMemTimeInst() const { return HasSMemTimeInst; } bool hasShaderCyclesRegister() const { return HasShaderCyclesRegister; } bool hasShaderCyclesHiLoRegisters() const { return HasShaderCyclesHiLoRegisters; } bool hasVOP3Literal() const { return HasVOP3Literal; } bool hasNoDataDepHazard() const { return HasNoDataDepHazard; } bool vmemWriteNeedsExpWaitcnt() const { return getGeneration() < SEA_ISLANDS; } bool hasInstPrefetch() const { return getGeneration() == GFX10 || getGeneration() == GFX11; } bool hasPrefetch() const { return GFX12Insts; } // Has s_cmpk_* instructions. bool hasSCmpK() const { return getGeneration() < GFX12; } // Scratch is allocated in 256 dword per wave blocks for the entire // wavefront. When viewed from the perspective of an arbitrary workitem, this // is 4-byte aligned. // // Only 4-byte alignment is really needed to access anything. Transformations // on the pointer value itself may rely on the alignment / known low bits of // the pointer. Set this to something above the minimum to avoid needing // dynamic realignment in common cases. Align getStackAlignment() const { return Align(16); } bool enableMachineScheduler() const override { return true; } bool useAA() const override; bool enableSubRegLiveness() const override { return true; } void setScalarizeGlobalBehavior(bool b) { ScalarizeGlobal = b; } bool getScalarizeGlobalBehavior() const { return ScalarizeGlobal; } // static wrappers static bool hasHalfRate64Ops(const TargetSubtargetInfo &STI); // XXX - Why is this here if it isn't in the default pass set? bool enableEarlyIfConversion() const override { return true; } void overrideSchedPolicy(MachineSchedPolicy &Policy, unsigned NumRegionInstrs) const override; unsigned getMaxNumUserSGPRs() const { return AMDGPU::getMaxNumUserSGPRs(*this); } bool hasSMemRealTime() const { return HasSMemRealTime; } bool hasMovrel() const { return HasMovrel; } bool hasVGPRIndexMode() const { return HasVGPRIndexMode; } bool useVGPRIndexMode() const; bool hasScalarCompareEq64() const { return getGeneration() >= VOLCANIC_ISLANDS; } bool hasScalarDwordx3Loads() const { return HasScalarDwordx3Loads; } bool hasScalarStores() const { return HasScalarStores; } bool hasScalarAtomics() const { return HasScalarAtomics; } bool hasLDSFPAtomicAdd() const { return GFX8Insts; } /// \returns true if the subtarget has the v_permlanex16_b32 instruction. bool hasPermLaneX16() const { return getGeneration() >= GFX10; } /// \returns true if the subtarget has the v_permlane64_b32 instruction. bool hasPermLane64() const { return getGeneration() >= GFX11; } bool hasDPP() const { return HasDPP; } bool hasDPPBroadcasts() const { return HasDPP && getGeneration() < GFX10; } bool hasDPPWavefrontShifts() const { return HasDPP && getGeneration() < GFX10; } bool hasDPP8() const { return HasDPP8; } bool hasDPALU_DPP() const { return HasDPALU_DPP; } bool hasDPPSrc1SGPR() const { return HasDPPSrc1SGPR; } bool hasPackedFP32Ops() const { return HasPackedFP32Ops; } // Has V_PK_MOV_B32 opcode bool hasPkMovB32() const { return GFX90AInsts; } bool hasFmaakFmamkF32Insts() const { return getGeneration() >= GFX10 || hasGFX940Insts(); } bool hasImageInsts() const { return HasImageInsts; } bool hasExtendedImageInsts() const { return HasExtendedImageInsts; } bool hasR128A16() const { return HasR128A16; } bool hasA16() const { return HasA16; } bool hasG16() const { return HasG16; } bool hasOffset3fBug() const { return HasOffset3fBug; } bool hasImageStoreD16Bug() const { return HasImageStoreD16Bug; } bool hasImageGather4D16Bug() const { return HasImageGather4D16Bug; } bool hasMADIntraFwdBug() const { return HasMADIntraFwdBug; } bool hasMSAALoadDstSelBug() const { return HasMSAALoadDstSelBug; } bool hasNSAEncoding() const { return HasNSAEncoding; } bool hasNonNSAEncoding() const { return getGeneration() < GFX12; } bool hasPartialNSAEncoding() const { return HasPartialNSAEncoding; } unsigned getNSAMaxSize(bool HasSampler = false) const { return AMDGPU::getNSAMaxSize(*this, HasSampler); } bool hasGFX10_AEncoding() const { return GFX10_AEncoding; } bool hasGFX10_BEncoding() const { return GFX10_BEncoding; } bool hasGFX10_3Insts() const { return GFX10_3Insts; } bool hasMadF16() const; bool hasMovB64() const { return GFX940Insts; } bool hasLshlAddB64() const { return GFX940Insts; } bool enableSIScheduler() const { return EnableSIScheduler; } bool loadStoreOptEnabled() const { return EnableLoadStoreOpt; } bool hasSGPRInitBug() const { return SGPRInitBug; } bool hasUserSGPRInit16Bug() const { return UserSGPRInit16Bug && isWave32(); } bool hasNegativeScratchOffsetBug() const { return NegativeScratchOffsetBug; } bool hasNegativeUnalignedScratchOffsetBug() const { return NegativeUnalignedScratchOffsetBug; } bool hasMFMAInlineLiteralBug() const { return HasMFMAInlineLiteralBug; } bool has12DWordStoreHazard() const { return getGeneration() != AMDGPUSubtarget::SOUTHERN_ISLANDS; } // \returns true if the subtarget supports DWORDX3 load/store instructions. bool hasDwordx3LoadStores() const { return CIInsts; } bool hasReadM0MovRelInterpHazard() const { return getGeneration() == AMDGPUSubtarget::GFX9; } bool hasReadM0SendMsgHazard() const { return getGeneration() >= AMDGPUSubtarget::VOLCANIC_ISLANDS && getGeneration() <= AMDGPUSubtarget::GFX9; } bool hasReadM0LdsDmaHazard() const { return getGeneration() == AMDGPUSubtarget::GFX9; } bool hasReadM0LdsDirectHazard() const { return getGeneration() == AMDGPUSubtarget::GFX9; } bool hasVcmpxPermlaneHazard() const { return HasVcmpxPermlaneHazard; } bool hasVMEMtoScalarWriteHazard() const { return HasVMEMtoScalarWriteHazard; } bool hasSMEMtoVectorWriteHazard() const { return HasSMEMtoVectorWriteHazard; } bool hasLDSMisalignedBug() const { return LDSMisalignedBug && !EnableCuMode; } bool hasInstFwdPrefetchBug() const { return HasInstFwdPrefetchBug; } bool hasVcmpxExecWARHazard() const { return HasVcmpxExecWARHazard; } bool hasLdsBranchVmemWARHazard() const { return HasLdsBranchVmemWARHazard; } // Shift amount of a 64 bit shift cannot be a highest allocated register // if also at the end of the allocation block. bool hasShift64HighRegBug() const { return GFX90AInsts && !GFX940Insts; } // Has one cycle hazard on transcendental instruction feeding a // non transcendental VALU. bool hasTransForwardingHazard() const { return GFX940Insts; } // Has one cycle hazard on a VALU instruction partially writing dst with // a shift of result bits feeding another VALU instruction. bool hasDstSelForwardingHazard() const { return GFX940Insts; } // Cannot use op_sel with v_dot instructions. bool hasDOTOpSelHazard() const { return GFX940Insts || GFX11Insts; } // Does not have HW interlocs for VALU writing and then reading SGPRs. bool hasVDecCoExecHazard() const { return GFX940Insts; } bool hasNSAtoVMEMBug() const { return HasNSAtoVMEMBug; } bool hasNSAClauseBug() const { return HasNSAClauseBug; } bool hasHardClauses() const { return getGeneration() >= GFX10; } bool hasGFX90AInsts() const { return GFX90AInsts; } bool hasFPAtomicToDenormModeHazard() const { return getGeneration() == GFX10; } bool hasVOP3DPP() const { return getGeneration() >= GFX11; } bool hasLdsDirect() const { return getGeneration() >= GFX11; } bool hasLdsWaitVMSRC() const { return getGeneration() >= GFX12; } bool hasVALUPartialForwardingHazard() const { return getGeneration() == GFX11; } bool hasVALUTransUseHazard() const { return HasVALUTransUseHazard; } bool hasForceStoreSC0SC1() const { return HasForceStoreSC0SC1; } bool hasVALUMaskWriteHazard() const { return getGeneration() == GFX11; } /// Return if operations acting on VGPR tuples require even alignment. bool needsAlignedVGPRs() const { return GFX90AInsts; } /// Return true if the target has the S_PACK_HL_B32_B16 instruction. bool hasSPackHL() const { return GFX11Insts; } /// Return true if the target's EXP instruction has the COMPR flag, which /// affects the meaning of the EN (enable) bits. bool hasCompressedExport() const { return !GFX11Insts; } /// Return true if the target's EXP instruction supports the NULL export /// target. bool hasNullExportTarget() const { return !GFX11Insts; } bool hasGFX11FullVGPRs() const { return HasGFX11FullVGPRs; } bool hasVOPDInsts() const { return HasVOPDInsts; } bool hasFlatScratchSVSSwizzleBug() const { return getGeneration() == GFX11; } /// Return true if the target has the S_DELAY_ALU instruction. bool hasDelayAlu() const { return GFX11Insts; } bool hasPackedTID() const { return HasPackedTID; } // GFX940 is a derivation to GFX90A. hasGFX940Insts() being true implies that // hasGFX90AInsts is also true. bool hasGFX940Insts() const { return GFX940Insts; } bool hasSALUFloatInsts() const { return HasSALUFloatInsts; } bool hasVGPRSingleUseHintInsts() const { return HasVGPRSingleUseHintInsts; } bool hasPseudoScalarTrans() const { return HasPseudoScalarTrans; } bool hasRestrictedSOffset() const { return HasRestrictedSOffset; } /// \returns true if the target uses LOADcnt/SAMPLEcnt/BVHcnt, DScnt/KMcnt /// and STOREcnt rather than VMcnt, LGKMcnt and VScnt respectively. bool hasExtendedWaitCounts() const { return getGeneration() >= GFX12; } /// Return the maximum number of waves per SIMD for kernels using \p SGPRs /// SGPRs unsigned getOccupancyWithNumSGPRs(unsigned SGPRs) const; /// Return the maximum number of waves per SIMD for kernels using \p VGPRs /// VGPRs unsigned getOccupancyWithNumVGPRs(unsigned VGPRs) const; /// Return occupancy for the given function. Used LDS and a number of /// registers if provided. /// Note, occupancy can be affected by the scratch allocation as well, but /// we do not have enough information to compute it. unsigned computeOccupancy(const Function &F, unsigned LDSSize = 0, unsigned NumSGPRs = 0, unsigned NumVGPRs = 0) const; /// \returns true if the flat_scratch register should be initialized with the /// pointer to the wave's scratch memory rather than a size and offset. bool flatScratchIsPointer() const { return getGeneration() >= AMDGPUSubtarget::GFX9; } /// \returns true if the flat_scratch register is initialized by the HW. /// In this case it is readonly. bool flatScratchIsArchitected() const { return HasArchitectedFlatScratch; } /// \returns true if the architected SGPRs are enabled. bool hasArchitectedSGPRs() const { return HasArchitectedSGPRs; } /// \returns true if Global Data Share is supported. bool hasGDS() const { return HasGDS; } /// \returns true if Global Wave Sync is supported. bool hasGWS() const { return HasGWS; } /// \returns true if the machine has merged shaders in which s0-s7 are /// reserved by the hardware and user SGPRs start at s8 bool hasMergedShaders() const { return getGeneration() >= GFX9; } // \returns true if the target supports the pre-NGG legacy geometry path. bool hasLegacyGeometry() const { return getGeneration() < GFX11; } // \returns true if preloading kernel arguments is supported. bool hasKernargPreload() const { return KernargPreload; } // \returns true if we need to generate backwards compatible code when // preloading kernel arguments. bool needsKernargPreloadBackwardsCompatibility() const { return hasKernargPreload() && !hasGFX940Insts(); } // \returns true if the target has split barriers feature bool hasSplitBarriers() const { return getGeneration() >= GFX12; } // \returns true if FP8/BF8 VOP1 form of conversion to F32 is unreliable. bool hasCvtFP8VOP1Bug() const { return true; } // \returns true if CSUB (a.k.a. SUB_CLAMP on GFX12) atomics support a // no-return form. bool hasAtomicCSubNoRtnInsts() const { return HasAtomicCSubNoRtnInsts; } // \returns true if the target has DX10_CLAMP kernel descriptor mode bit bool hasDX10ClampMode() const { return getGeneration() < GFX12; } // \returns true if the target has IEEE kernel descriptor mode bit bool hasIEEEMode() const { return getGeneration() < GFX12; } // \returns true if the target has IEEE fminimum/fmaximum instructions bool hasIEEEMinMax() const { return getGeneration() >= GFX12; } // \returns true if the target has WG_RR_MODE kernel descriptor mode bit bool hasRrWGMode() const { return getGeneration() >= GFX12; } /// \returns true if VADDR and SADDR fields in VSCRATCH can use negative /// values. bool hasSignedScratchOffsets() const { return getGeneration() >= GFX12; } // \returns true if S_GETPC_B64 zero-extends the result from 48 bits instead // of sign-extending. bool hasGetPCZeroExtension() const { return GFX12Insts; } /// \returns SGPR allocation granularity supported by the subtarget. unsigned getSGPRAllocGranule() const { return AMDGPU::IsaInfo::getSGPRAllocGranule(this); } /// \returns SGPR encoding granularity supported by the subtarget. unsigned getSGPREncodingGranule() const { return AMDGPU::IsaInfo::getSGPREncodingGranule(this); } /// \returns Total number of SGPRs supported by the subtarget. unsigned getTotalNumSGPRs() const { return AMDGPU::IsaInfo::getTotalNumSGPRs(this); } /// \returns Addressable number of SGPRs supported by the subtarget. unsigned getAddressableNumSGPRs() const { return AMDGPU::IsaInfo::getAddressableNumSGPRs(this); } /// \returns Minimum number of SGPRs that meets the given number of waves per /// execution unit requirement supported by the subtarget. unsigned getMinNumSGPRs(unsigned WavesPerEU) const { return AMDGPU::IsaInfo::getMinNumSGPRs(this, WavesPerEU); } /// \returns Maximum number of SGPRs that meets the given number of waves per /// execution unit requirement supported by the subtarget. unsigned getMaxNumSGPRs(unsigned WavesPerEU, bool Addressable) const { return AMDGPU::IsaInfo::getMaxNumSGPRs(this, WavesPerEU, Addressable); } /// \returns Reserved number of SGPRs. This is common /// utility function called by MachineFunction and /// Function variants of getReservedNumSGPRs. unsigned getBaseReservedNumSGPRs(const bool HasFlatScratch) const; /// \returns Reserved number of SGPRs for given machine function \p MF. unsigned getReservedNumSGPRs(const MachineFunction &MF) const; /// \returns Reserved number of SGPRs for given function \p F. unsigned getReservedNumSGPRs(const Function &F) const; /// \returns max num SGPRs. This is the common utility /// function called by MachineFunction and Function /// variants of getMaxNumSGPRs. unsigned getBaseMaxNumSGPRs(const Function &F, std::pair WavesPerEU, unsigned PreloadedSGPRs, unsigned ReservedNumSGPRs) const; /// \returns Maximum number of SGPRs that meets number of waves per execution /// unit requirement for function \p MF, or number of SGPRs explicitly /// requested using "amdgpu-num-sgpr" attribute attached to function \p MF. /// /// \returns Value that meets number of waves per execution unit requirement /// if explicitly requested value cannot be converted to integer, violates /// subtarget's specifications, or does not meet number of waves per execution /// unit requirement. unsigned getMaxNumSGPRs(const MachineFunction &MF) const; /// \returns Maximum number of SGPRs that meets number of waves per execution /// unit requirement for function \p F, or number of SGPRs explicitly /// requested using "amdgpu-num-sgpr" attribute attached to function \p F. /// /// \returns Value that meets number of waves per execution unit requirement /// if explicitly requested value cannot be converted to integer, violates /// subtarget's specifications, or does not meet number of waves per execution /// unit requirement. unsigned getMaxNumSGPRs(const Function &F) const; /// \returns VGPR allocation granularity supported by the subtarget. unsigned getVGPRAllocGranule() const { return AMDGPU::IsaInfo::getVGPRAllocGranule(this); } /// \returns VGPR encoding granularity supported by the subtarget. unsigned getVGPREncodingGranule() const { return AMDGPU::IsaInfo::getVGPREncodingGranule(this); } /// \returns Total number of VGPRs supported by the subtarget. unsigned getTotalNumVGPRs() const { return AMDGPU::IsaInfo::getTotalNumVGPRs(this); } /// \returns Addressable number of VGPRs supported by the subtarget. unsigned getAddressableNumVGPRs() const { return AMDGPU::IsaInfo::getAddressableNumVGPRs(this); } /// \returns the minimum number of VGPRs that will prevent achieving more than /// the specified number of waves \p WavesPerEU. unsigned getMinNumVGPRs(unsigned WavesPerEU) const { return AMDGPU::IsaInfo::getMinNumVGPRs(this, WavesPerEU); } /// \returns the maximum number of VGPRs that can be used and still achieved /// at least the specified number of waves \p WavesPerEU. unsigned getMaxNumVGPRs(unsigned WavesPerEU) const { return AMDGPU::IsaInfo::getMaxNumVGPRs(this, WavesPerEU); } /// \returns max num VGPRs. This is the common utility function /// called by MachineFunction and Function variants of getMaxNumVGPRs. unsigned getBaseMaxNumVGPRs(const Function &F, std::pair WavesPerEU) const; /// \returns Maximum number of VGPRs that meets number of waves per execution /// unit requirement for function \p F, or number of VGPRs explicitly /// requested using "amdgpu-num-vgpr" attribute attached to function \p F. /// /// \returns Value that meets number of waves per execution unit requirement /// if explicitly requested value cannot be converted to integer, violates /// subtarget's specifications, or does not meet number of waves per execution /// unit requirement. unsigned getMaxNumVGPRs(const Function &F) const; unsigned getMaxNumAGPRs(const Function &F) const { return getMaxNumVGPRs(F); } /// \returns Maximum number of VGPRs that meets number of waves per execution /// unit requirement for function \p MF, or number of VGPRs explicitly /// requested using "amdgpu-num-vgpr" attribute attached to function \p MF. /// /// \returns Value that meets number of waves per execution unit requirement /// if explicitly requested value cannot be converted to integer, violates /// subtarget's specifications, or does not meet number of waves per execution /// unit requirement. unsigned getMaxNumVGPRs(const MachineFunction &MF) const; void getPostRAMutations( std::vector> &Mutations) const override; std::unique_ptr createFillMFMAShadowMutation(const TargetInstrInfo *TII) const; bool isWave32() const { return getWavefrontSize() == 32; } bool isWave64() const { return getWavefrontSize() == 64; } const TargetRegisterClass *getBoolRC() const { return getRegisterInfo()->getBoolRC(); } /// \returns Maximum number of work groups per compute unit supported by the /// subtarget and limited by given \p FlatWorkGroupSize. unsigned getMaxWorkGroupsPerCU(unsigned FlatWorkGroupSize) const override { return AMDGPU::IsaInfo::getMaxWorkGroupsPerCU(this, FlatWorkGroupSize); } /// \returns Minimum flat work group size supported by the subtarget. unsigned getMinFlatWorkGroupSize() const override { return AMDGPU::IsaInfo::getMinFlatWorkGroupSize(this); } /// \returns Maximum flat work group size supported by the subtarget. unsigned getMaxFlatWorkGroupSize() const override { return AMDGPU::IsaInfo::getMaxFlatWorkGroupSize(this); } /// \returns Number of waves per execution unit required to support the given /// \p FlatWorkGroupSize. unsigned getWavesPerEUForWorkGroup(unsigned FlatWorkGroupSize) const override { return AMDGPU::IsaInfo::getWavesPerEUForWorkGroup(this, FlatWorkGroupSize); } /// \returns Minimum number of waves per execution unit supported by the /// subtarget. unsigned getMinWavesPerEU() const override { return AMDGPU::IsaInfo::getMinWavesPerEU(this); } void adjustSchedDependency(SUnit *Def, int DefOpIdx, SUnit *Use, int UseOpIdx, SDep &Dep) const override; // \returns true if it's beneficial on this subtarget for the scheduler to // cluster stores as well as loads. bool shouldClusterStores() const { return getGeneration() >= GFX11; } // \returns the number of address arguments from which to enable MIMG NSA // on supported architectures. unsigned getNSAThreshold(const MachineFunction &MF) const; // \returns true if the subtarget has a hazard requiring an "s_nop 0" // instruction before "s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)". bool requiresNopBeforeDeallocVGPRs() const { // Currently all targets that support the dealloc VGPRs message also require // the nop. return true; } }; class GCNUserSGPRUsageInfo { public: bool hasImplicitBufferPtr() const { return ImplicitBufferPtr; } bool hasPrivateSegmentBuffer() const { return PrivateSegmentBuffer; } bool hasDispatchPtr() const { return DispatchPtr; } bool hasQueuePtr() const { return QueuePtr; } bool hasKernargSegmentPtr() const { return KernargSegmentPtr; } bool hasDispatchID() const { return DispatchID; } bool hasFlatScratchInit() const { return FlatScratchInit; } unsigned getNumKernargPreloadSGPRs() const { return NumKernargPreloadSGPRs; } unsigned getNumUsedUserSGPRs() const { return NumUsedUserSGPRs; } unsigned getNumFreeUserSGPRs(); void allocKernargPreloadSGPRs(unsigned NumSGPRs); enum UserSGPRID : unsigned { ImplicitBufferPtrID = 0, PrivateSegmentBufferID = 1, DispatchPtrID = 2, QueuePtrID = 3, KernargSegmentPtrID = 4, DispatchIdID = 5, FlatScratchInitID = 6, PrivateSegmentSizeID = 7 }; // Returns the size in number of SGPRs for preload user SGPR field. static unsigned getNumUserSGPRForField(UserSGPRID ID) { switch (ID) { case ImplicitBufferPtrID: return 2; case PrivateSegmentBufferID: return 4; case DispatchPtrID: return 2; case QueuePtrID: return 2; case KernargSegmentPtrID: return 2; case DispatchIdID: return 2; case FlatScratchInitID: return 2; case PrivateSegmentSizeID: return 1; } llvm_unreachable("Unknown UserSGPRID."); } GCNUserSGPRUsageInfo(const Function &F, const GCNSubtarget &ST); private: const GCNSubtarget &ST; // Private memory buffer // Compute directly in sgpr[0:1] // Other shaders indirect 64-bits at sgpr[0:1] bool ImplicitBufferPtr = false; bool PrivateSegmentBuffer = false; bool DispatchPtr = false; bool QueuePtr = false; bool KernargSegmentPtr = false; bool DispatchID = false; bool FlatScratchInit = false; unsigned NumKernargPreloadSGPRs = 0; unsigned NumUsedUserSGPRs = 0; }; } // end namespace llvm #endif // LLVM_LIB_TARGET_AMDGPU_GCNSUBTARGET_H