//===- FileOutputBuffer.cpp - File Output Buffer ----------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Utility for creating a in-memory buffer that will be written to a file. // //===----------------------------------------------------------------------===// #include "llvm/Support/FileOutputBuffer.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallString.h" #include "llvm/Support/Errc.h" #include "llvm/Support/Memory.h" #include "llvm/Support/Path.h" #include #if !defined(_MSC_VER) && !defined(__MINGW32__) #include #else #include #endif using namespace llvm; using namespace llvm::sys; namespace { // A FileOutputBuffer which creates a temporary file in the same directory // as the final output file. The final output file is atomically replaced // with the temporary file on commit(). class OnDiskBuffer : public FileOutputBuffer { public: OnDiskBuffer(StringRef Path, fs::TempFile Temp, std::unique_ptr Buf) : FileOutputBuffer(Path), Buffer(std::move(Buf)), Temp(std::move(Temp)) {} uint8_t *getBufferStart() const override { return (uint8_t *)Buffer->data(); } uint8_t *getBufferEnd() const override { return (uint8_t *)Buffer->data() + Buffer->size(); } size_t getBufferSize() const override { return Buffer->size(); } Error commit() override { // Unmap buffer, letting OS flush dirty pages to file on disk. Buffer.reset(); // Atomically replace the existing file with the new one. return Temp.keep(FinalPath); } ~OnDiskBuffer() override { // Close the mapping before deleting the temp file, so that the removal // succeeds. Buffer.reset(); consumeError(Temp.discard()); } void discard() override { // Delete the temp file if it still was open, but keeping the mapping // active. consumeError(Temp.discard()); } private: std::unique_ptr Buffer; fs::TempFile Temp; }; // A FileOutputBuffer which keeps data in memory and writes to the final // output file on commit(). This is used only when we cannot use OnDiskBuffer. class InMemoryBuffer : public FileOutputBuffer { public: InMemoryBuffer(StringRef Path, MemoryBlock Buf, std::size_t BufSize, unsigned Mode) : FileOutputBuffer(Path), Buffer(Buf), BufferSize(BufSize), Mode(Mode) {} uint8_t *getBufferStart() const override { return (uint8_t *)Buffer.base(); } uint8_t *getBufferEnd() const override { return (uint8_t *)Buffer.base() + BufferSize; } size_t getBufferSize() const override { return BufferSize; } Error commit() override { if (FinalPath == "-") { llvm::outs() << StringRef((const char *)Buffer.base(), BufferSize); llvm::outs().flush(); return Error::success(); } using namespace sys::fs; int FD; std::error_code EC; if (auto EC = openFileForWrite(FinalPath, FD, CD_CreateAlways, OF_None, Mode)) return errorCodeToError(EC); raw_fd_ostream OS(FD, /*shouldClose=*/true, /*unbuffered=*/true); OS << StringRef((const char *)Buffer.base(), BufferSize); return Error::success(); } private: // Buffer may actually contain a larger memory block than BufferSize OwningMemoryBlock Buffer; size_t BufferSize; unsigned Mode; }; } // namespace static Expected> createInMemoryBuffer(StringRef Path, size_t Size, unsigned Mode) { std::error_code EC; MemoryBlock MB = Memory::allocateMappedMemory( Size, nullptr, sys::Memory::MF_READ | sys::Memory::MF_WRITE, EC); if (EC) return errorCodeToError(EC); return std::make_unique(Path, MB, Size, Mode); } static Expected> createOnDiskBuffer(StringRef Path, size_t Size, unsigned Mode) { Expected FileOrErr = fs::TempFile::create(Path + ".tmp%%%%%%%", Mode); if (!FileOrErr) return FileOrErr.takeError(); fs::TempFile File = std::move(*FileOrErr); #ifndef _WIN32 // On Windows, CreateFileMapping (the mmap function on Windows) // automatically extends the underlying file. We don't need to // extend the file beforehand. _chsize (ftruncate on Windows) is // pretty slow just like it writes specified amount of bytes, // so we should avoid calling that function. if (auto EC = fs::resize_file(File.FD, Size)) { consumeError(File.discard()); return errorCodeToError(EC); } #endif // Mmap it. std::error_code EC; auto MappedFile = std::make_unique( fs::convertFDToNativeFile(File.FD), fs::mapped_file_region::readwrite, Size, 0, EC); // mmap(2) can fail if the underlying filesystem does not support it. // If that happens, we fall back to in-memory buffer as the last resort. if (EC) { consumeError(File.discard()); return createInMemoryBuffer(Path, Size, Mode); } return std::make_unique(Path, std::move(File), std::move(MappedFile)); } // Create an instance of FileOutputBuffer. Expected> FileOutputBuffer::create(StringRef Path, size_t Size, unsigned Flags) { // Handle "-" as stdout just like llvm::raw_ostream does. if (Path == "-") return createInMemoryBuffer("-", Size, /*Mode=*/0); unsigned Mode = fs::all_read | fs::all_write; if (Flags & F_executable) Mode |= fs::all_exe; fs::file_status Stat; fs::status(Path, Stat); // Usually, we want to create OnDiskBuffer to create a temporary file in // the same directory as the destination file and atomically replaces it // by rename(2). // // However, if the destination file is a special file, we don't want to // use rename (e.g. we don't want to replace /dev/null with a regular // file.) If that's the case, we create an in-memory buffer, open the // destination file and write to it on commit(). switch (Stat.type()) { case fs::file_type::directory_file: return errorCodeToError(errc::is_a_directory); case fs::file_type::regular_file: case fs::file_type::file_not_found: case fs::file_type::status_error: return createOnDiskBuffer(Path, Size, Mode); default: return createInMemoryBuffer(Path, Size, Mode); } }