//===- Dominators.cpp - Dominator Calculation -----------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements simple dominator construction algorithms for finding // forward dominators. Postdominators are available in libanalysis, but are not // included in libvmcore, because it's not needed. Forward dominators are // needed to support the Verifier pass. // //===----------------------------------------------------------------------===// #include "llvm/IR/Dominators.h" #include "llvm/ADT/StringRef.h" #include "llvm/Config/llvm-config.h" #include "llvm/IR/CFG.h" #include "llvm/IR/Function.h" #include "llvm/IR/Instruction.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/PassManager.h" #include "llvm/InitializePasses.h" #include "llvm/PassRegistry.h" #include "llvm/Support/Casting.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/raw_ostream.h" #include namespace llvm { class Argument; class Constant; class Value; } // namespace llvm using namespace llvm; bool llvm::VerifyDomInfo = false; static cl::opt VerifyDomInfoX("verify-dom-info", cl::location(VerifyDomInfo), cl::Hidden, cl::desc("Verify dominator info (time consuming)")); #ifdef EXPENSIVE_CHECKS static constexpr bool ExpensiveChecksEnabled = true; #else static constexpr bool ExpensiveChecksEnabled = false; #endif bool BasicBlockEdge::isSingleEdge() const { const Instruction *TI = Start->getTerminator(); unsigned NumEdgesToEnd = 0; for (unsigned int i = 0, n = TI->getNumSuccessors(); i < n; ++i) { if (TI->getSuccessor(i) == End) ++NumEdgesToEnd; if (NumEdgesToEnd >= 2) return false; } assert(NumEdgesToEnd == 1); return true; } //===----------------------------------------------------------------------===// // DominatorTree Implementation //===----------------------------------------------------------------------===// // // Provide public access to DominatorTree information. Implementation details // can be found in Dominators.h, GenericDomTree.h, and // GenericDomTreeConstruction.h. // //===----------------------------------------------------------------------===// template class llvm::DomTreeNodeBase; template class llvm::DominatorTreeBase; // DomTreeBase template class llvm::DominatorTreeBase; // PostDomTreeBase template class llvm::cfg::Update; template void llvm::DomTreeBuilder::Calculate( DomTreeBuilder::BBDomTree &DT); template void llvm::DomTreeBuilder::CalculateWithUpdates( DomTreeBuilder::BBDomTree &DT, BBUpdates U); template void llvm::DomTreeBuilder::Calculate( DomTreeBuilder::BBPostDomTree &DT); // No CalculateWithUpdates instantiation, unless a usecase arises. template void llvm::DomTreeBuilder::InsertEdge( DomTreeBuilder::BBDomTree &DT, BasicBlock *From, BasicBlock *To); template void llvm::DomTreeBuilder::InsertEdge( DomTreeBuilder::BBPostDomTree &DT, BasicBlock *From, BasicBlock *To); template void llvm::DomTreeBuilder::DeleteEdge( DomTreeBuilder::BBDomTree &DT, BasicBlock *From, BasicBlock *To); template void llvm::DomTreeBuilder::DeleteEdge( DomTreeBuilder::BBPostDomTree &DT, BasicBlock *From, BasicBlock *To); template void llvm::DomTreeBuilder::ApplyUpdates( DomTreeBuilder::BBDomTree &DT, DomTreeBuilder::BBDomTreeGraphDiff &, DomTreeBuilder::BBDomTreeGraphDiff *); template void llvm::DomTreeBuilder::ApplyUpdates( DomTreeBuilder::BBPostDomTree &DT, DomTreeBuilder::BBPostDomTreeGraphDiff &, DomTreeBuilder::BBPostDomTreeGraphDiff *); template bool llvm::DomTreeBuilder::Verify( const DomTreeBuilder::BBDomTree &DT, DomTreeBuilder::BBDomTree::VerificationLevel VL); template bool llvm::DomTreeBuilder::Verify( const DomTreeBuilder::BBPostDomTree &DT, DomTreeBuilder::BBPostDomTree::VerificationLevel VL); bool DominatorTree::invalidate(Function &F, const PreservedAnalyses &PA, FunctionAnalysisManager::Invalidator &) { // Check whether the analysis, all analyses on functions, or the function's // CFG have been preserved. auto PAC = PA.getChecker(); return !(PAC.preserved() || PAC.preservedSet>() || PAC.preservedSet()); } bool DominatorTree::dominates(const BasicBlock *BB, const Use &U) const { Instruction *UserInst = cast(U.getUser()); if (auto *PN = dyn_cast(UserInst)) // A phi use using a value from a block is dominated by the end of that // block. Note that the phi's parent block may not be. return dominates(BB, PN->getIncomingBlock(U)); else return properlyDominates(BB, UserInst->getParent()); } // dominates - Return true if Def dominates a use in User. This performs // the special checks necessary if Def and User are in the same basic block. // Note that Def doesn't dominate a use in Def itself! bool DominatorTree::dominates(const Value *DefV, const Instruction *User) const { const Instruction *Def = dyn_cast(DefV); if (!Def) { assert((isa(DefV) || isa(DefV)) && "Should be called with an instruction, argument or constant"); return true; // Arguments and constants dominate everything. } const BasicBlock *UseBB = User->getParent(); const BasicBlock *DefBB = Def->getParent(); // Any unreachable use is dominated, even if Def == User. if (!isReachableFromEntry(UseBB)) return true; // Unreachable definitions don't dominate anything. if (!isReachableFromEntry(DefBB)) return false; // An instruction doesn't dominate a use in itself. if (Def == User) return false; // The value defined by an invoke dominates an instruction only if it // dominates every instruction in UseBB. // A PHI is dominated only if the instruction dominates every possible use in // the UseBB. if (isa(Def) || isa(Def) || isa(User)) return dominates(Def, UseBB); if (DefBB != UseBB) return dominates(DefBB, UseBB); return Def->comesBefore(User); } // true if Def would dominate a use in any instruction in UseBB. // note that dominates(Def, Def->getParent()) is false. bool DominatorTree::dominates(const Instruction *Def, const BasicBlock *UseBB) const { const BasicBlock *DefBB = Def->getParent(); // Any unreachable use is dominated, even if DefBB == UseBB. if (!isReachableFromEntry(UseBB)) return true; // Unreachable definitions don't dominate anything. if (!isReachableFromEntry(DefBB)) return false; if (DefBB == UseBB) return false; // Invoke results are only usable in the normal destination, not in the // exceptional destination. if (const auto *II = dyn_cast(Def)) { BasicBlock *NormalDest = II->getNormalDest(); BasicBlockEdge E(DefBB, NormalDest); return dominates(E, UseBB); } return dominates(DefBB, UseBB); } bool DominatorTree::dominates(const BasicBlockEdge &BBE, const BasicBlock *UseBB) const { // If the BB the edge ends in doesn't dominate the use BB, then the // edge also doesn't. const BasicBlock *Start = BBE.getStart(); const BasicBlock *End = BBE.getEnd(); if (!dominates(End, UseBB)) return false; // Simple case: if the end BB has a single predecessor, the fact that it // dominates the use block implies that the edge also does. if (End->getSinglePredecessor()) return true; // The normal edge from the invoke is critical. Conceptually, what we would // like to do is split it and check if the new block dominates the use. // With X being the new block, the graph would look like: // // DefBB // /\ . . // / \ . . // / \ . . // / \ | | // A X B C // | \ | / // . \|/ // . NormalDest // . // // Given the definition of dominance, NormalDest is dominated by X iff X // dominates all of NormalDest's predecessors (X, B, C in the example). X // trivially dominates itself, so we only have to find if it dominates the // other predecessors. Since the only way out of X is via NormalDest, X can // only properly dominate a node if NormalDest dominates that node too. int IsDuplicateEdge = 0; for (const BasicBlock *BB : predecessors(End)) { if (BB == Start) { // If there are multiple edges between Start and End, by definition they // can't dominate anything. if (IsDuplicateEdge++) return false; continue; } if (!dominates(End, BB)) return false; } return true; } bool DominatorTree::dominates(const BasicBlockEdge &BBE, const Use &U) const { Instruction *UserInst = cast(U.getUser()); // A PHI in the end of the edge is dominated by it. PHINode *PN = dyn_cast(UserInst); if (PN && PN->getParent() == BBE.getEnd() && PN->getIncomingBlock(U) == BBE.getStart()) return true; // Otherwise use the edge-dominates-block query, which // handles the crazy critical edge cases properly. const BasicBlock *UseBB; if (PN) UseBB = PN->getIncomingBlock(U); else UseBB = UserInst->getParent(); return dominates(BBE, UseBB); } bool DominatorTree::dominates(const Value *DefV, const Use &U) const { const Instruction *Def = dyn_cast(DefV); if (!Def) { assert((isa(DefV) || isa(DefV)) && "Should be called with an instruction, argument or constant"); return true; // Arguments and constants dominate everything. } Instruction *UserInst = cast(U.getUser()); const BasicBlock *DefBB = Def->getParent(); // Determine the block in which the use happens. PHI nodes use // their operands on edges; simulate this by thinking of the use // happening at the end of the predecessor block. const BasicBlock *UseBB; if (PHINode *PN = dyn_cast(UserInst)) UseBB = PN->getIncomingBlock(U); else UseBB = UserInst->getParent(); // Any unreachable use is dominated, even if Def == User. if (!isReachableFromEntry(UseBB)) return true; // Unreachable definitions don't dominate anything. if (!isReachableFromEntry(DefBB)) return false; // Invoke instructions define their return values on the edges to their normal // successors, so we have to handle them specially. // Among other things, this means they don't dominate anything in // their own block, except possibly a phi, so we don't need to // walk the block in any case. if (const InvokeInst *II = dyn_cast(Def)) { BasicBlock *NormalDest = II->getNormalDest(); BasicBlockEdge E(DefBB, NormalDest); return dominates(E, U); } // If the def and use are in different blocks, do a simple CFG dominator // tree query. if (DefBB != UseBB) return dominates(DefBB, UseBB); // Ok, def and use are in the same block. If the def is an invoke, it // doesn't dominate anything in the block. If it's a PHI, it dominates // everything in the block. if (isa(UserInst)) return true; return Def->comesBefore(UserInst); } bool DominatorTree::isReachableFromEntry(const Use &U) const { Instruction *I = dyn_cast(U.getUser()); // ConstantExprs aren't really reachable from the entry block, but they // don't need to be treated like unreachable code either. if (!I) return true; // PHI nodes use their operands on their incoming edges. if (PHINode *PN = dyn_cast(I)) return isReachableFromEntry(PN->getIncomingBlock(U)); // Everything else uses their operands in their own block. return isReachableFromEntry(I->getParent()); } // Edge BBE1 dominates edge BBE2 if they match or BBE1 dominates start of BBE2. bool DominatorTree::dominates(const BasicBlockEdge &BBE1, const BasicBlockEdge &BBE2) const { if (BBE1.getStart() == BBE2.getStart() && BBE1.getEnd() == BBE2.getEnd()) return true; return dominates(BBE1, BBE2.getStart()); } Instruction *DominatorTree::findNearestCommonDominator(Instruction *I1, Instruction *I2) const { BasicBlock *BB1 = I1->getParent(); BasicBlock *BB2 = I2->getParent(); if (BB1 == BB2) return I1->comesBefore(I2) ? I1 : I2; if (!isReachableFromEntry(BB2)) return I1; if (!isReachableFromEntry(BB1)) return I2; BasicBlock *DomBB = findNearestCommonDominator(BB1, BB2); if (BB1 == DomBB) return I1; if (BB2 == DomBB) return I2; return DomBB->getTerminator(); } //===----------------------------------------------------------------------===// // DominatorTreeAnalysis and related pass implementations //===----------------------------------------------------------------------===// // // This implements the DominatorTreeAnalysis which is used with the new pass // manager. It also implements some methods from utility passes. // //===----------------------------------------------------------------------===// DominatorTree DominatorTreeAnalysis::run(Function &F, FunctionAnalysisManager &) { DominatorTree DT; DT.recalculate(F); return DT; } AnalysisKey DominatorTreeAnalysis::Key; DominatorTreePrinterPass::DominatorTreePrinterPass(raw_ostream &OS) : OS(OS) {} PreservedAnalyses DominatorTreePrinterPass::run(Function &F, FunctionAnalysisManager &AM) { OS << "DominatorTree for function: " << F.getName() << "\n"; AM.getResult(F).print(OS); return PreservedAnalyses::all(); } PreservedAnalyses DominatorTreeVerifierPass::run(Function &F, FunctionAnalysisManager &AM) { auto &DT = AM.getResult(F); assert(DT.verify()); (void)DT; return PreservedAnalyses::all(); } //===----------------------------------------------------------------------===// // DominatorTreeWrapperPass Implementation //===----------------------------------------------------------------------===// // // The implementation details of the wrapper pass that holds a DominatorTree // suitable for use with the legacy pass manager. // //===----------------------------------------------------------------------===// char DominatorTreeWrapperPass::ID = 0; DominatorTreeWrapperPass::DominatorTreeWrapperPass() : FunctionPass(ID) { initializeDominatorTreeWrapperPassPass(*PassRegistry::getPassRegistry()); } INITIALIZE_PASS(DominatorTreeWrapperPass, "domtree", "Dominator Tree Construction", true, true) bool DominatorTreeWrapperPass::runOnFunction(Function &F) { DT.recalculate(F); return false; } void DominatorTreeWrapperPass::verifyAnalysis() const { if (VerifyDomInfo) assert(DT.verify(DominatorTree::VerificationLevel::Full)); else if (ExpensiveChecksEnabled) assert(DT.verify(DominatorTree::VerificationLevel::Basic)); } void DominatorTreeWrapperPass::print(raw_ostream &OS, const Module *) const { DT.print(OS); }