//===- AttributeImpl.h - Attribute Internals --------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file /// This file defines various helper methods and classes used by /// LLVMContextImpl for creating and managing attributes. /// //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_IR_ATTRIBUTEIMPL_H #define LLVM_LIB_IR_ATTRIBUTEIMPL_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/FoldingSet.h" #include "llvm/ADT/StringRef.h" #include "llvm/IR/Attributes.h" #include "llvm/Support/TrailingObjects.h" #include #include #include #include #include namespace llvm { class LLVMContext; class Type; //===----------------------------------------------------------------------===// /// \class /// This class represents a single, uniqued attribute. That attribute /// could be a single enum, a tuple, or a string. class AttributeImpl : public FoldingSetNode { unsigned char KindID; ///< Holds the AttrEntryKind of the attribute protected: enum AttrEntryKind { EnumAttrEntry, IntAttrEntry, StringAttrEntry, TypeAttrEntry, }; AttributeImpl(AttrEntryKind KindID) : KindID(KindID) {} public: // AttributesImpl is uniqued, these should not be available. AttributeImpl(const AttributeImpl &) = delete; AttributeImpl &operator=(const AttributeImpl &) = delete; bool isEnumAttribute() const { return KindID == EnumAttrEntry; } bool isIntAttribute() const { return KindID == IntAttrEntry; } bool isStringAttribute() const { return KindID == StringAttrEntry; } bool isTypeAttribute() const { return KindID == TypeAttrEntry; } bool hasAttribute(Attribute::AttrKind A) const; bool hasAttribute(StringRef Kind) const; Attribute::AttrKind getKindAsEnum() const; uint64_t getValueAsInt() const; bool getValueAsBool() const; StringRef getKindAsString() const; StringRef getValueAsString() const; Type *getValueAsType() const; /// Used when sorting the attributes. bool operator<(const AttributeImpl &AI) const; void Profile(FoldingSetNodeID &ID) const { if (isEnumAttribute()) Profile(ID, getKindAsEnum(), static_cast(0)); else if (isIntAttribute()) Profile(ID, getKindAsEnum(), getValueAsInt()); else if (isStringAttribute()) Profile(ID, getKindAsString(), getValueAsString()); else Profile(ID, getKindAsEnum(), getValueAsType()); } static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind, uint64_t Val) { ID.AddInteger(Kind); if (Val) ID.AddInteger(Val); } static void Profile(FoldingSetNodeID &ID, StringRef Kind, StringRef Values) { ID.AddString(Kind); if (!Values.empty()) ID.AddString(Values); } static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind, Type *Ty) { ID.AddInteger(Kind); ID.AddPointer(Ty); } }; static_assert(std::is_trivially_destructible::value, "AttributeImpl should be trivially destructible"); //===----------------------------------------------------------------------===// /// \class /// A set of classes that contain the value of the /// attribute object. There are three main categories: enum attribute entries, /// represented by Attribute::AttrKind; alignment attribute entries; and string /// attribute enties, which are for target-dependent attributes. class EnumAttributeImpl : public AttributeImpl { Attribute::AttrKind Kind; protected: EnumAttributeImpl(AttrEntryKind ID, Attribute::AttrKind Kind) : AttributeImpl(ID), Kind(Kind) {} public: EnumAttributeImpl(Attribute::AttrKind Kind) : AttributeImpl(EnumAttrEntry), Kind(Kind) { assert(Kind != Attribute::AttrKind::None && "Can't create a None attribute!"); } Attribute::AttrKind getEnumKind() const { return Kind; } }; class IntAttributeImpl : public EnumAttributeImpl { uint64_t Val; public: IntAttributeImpl(Attribute::AttrKind Kind, uint64_t Val) : EnumAttributeImpl(IntAttrEntry, Kind), Val(Val) { assert(Attribute::isIntAttrKind(Kind) && "Wrong kind for int attribute!"); } uint64_t getValue() const { return Val; } }; class StringAttributeImpl final : public AttributeImpl, private TrailingObjects { friend TrailingObjects; unsigned KindSize; unsigned ValSize; size_t numTrailingObjects(OverloadToken) const { return KindSize + 1 + ValSize + 1; } public: StringAttributeImpl(StringRef Kind, StringRef Val = StringRef()) : AttributeImpl(StringAttrEntry), KindSize(Kind.size()), ValSize(Val.size()) { char *TrailingString = getTrailingObjects(); // Some users rely on zero-termination. llvm::copy(Kind, TrailingString); TrailingString[KindSize] = '\0'; llvm::copy(Val, &TrailingString[KindSize + 1]); TrailingString[KindSize + 1 + ValSize] = '\0'; } StringRef getStringKind() const { return StringRef(getTrailingObjects(), KindSize); } StringRef getStringValue() const { return StringRef(getTrailingObjects() + KindSize + 1, ValSize); } static size_t totalSizeToAlloc(StringRef Kind, StringRef Val) { return TrailingObjects::totalSizeToAlloc(Kind.size() + 1 + Val.size() + 1); } }; class TypeAttributeImpl : public EnumAttributeImpl { Type *Ty; public: TypeAttributeImpl(Attribute::AttrKind Kind, Type *Ty) : EnumAttributeImpl(TypeAttrEntry, Kind), Ty(Ty) {} Type *getTypeValue() const { return Ty; } }; class AttributeBitSet { /// Bitset with a bit for each available attribute Attribute::AttrKind. uint8_t AvailableAttrs[12] = {}; static_assert(Attribute::EndAttrKinds <= sizeof(AvailableAttrs) * CHAR_BIT, "Too many attributes"); public: bool hasAttribute(Attribute::AttrKind Kind) const { return AvailableAttrs[Kind / 8] & (1 << (Kind % 8)); } void addAttribute(Attribute::AttrKind Kind) { AvailableAttrs[Kind / 8] |= 1 << (Kind % 8); } }; //===----------------------------------------------------------------------===// /// \class /// This class represents a group of attributes that apply to one /// element: function, return type, or parameter. class AttributeSetNode final : public FoldingSetNode, private TrailingObjects { friend TrailingObjects; unsigned NumAttrs; ///< Number of attributes in this node. AttributeBitSet AvailableAttrs; ///< Available enum attributes. DenseMap StringAttrs; AttributeSetNode(ArrayRef Attrs); static AttributeSetNode *getSorted(LLVMContext &C, ArrayRef SortedAttrs); Optional findEnumAttribute(Attribute::AttrKind Kind) const; public: // AttributesSetNode is uniqued, these should not be available. AttributeSetNode(const AttributeSetNode &) = delete; AttributeSetNode &operator=(const AttributeSetNode &) = delete; void operator delete(void *p) { ::operator delete(p); } static AttributeSetNode *get(LLVMContext &C, const AttrBuilder &B); static AttributeSetNode *get(LLVMContext &C, ArrayRef Attrs); /// Return the number of attributes this AttributeList contains. unsigned getNumAttributes() const { return NumAttrs; } bool hasAttribute(Attribute::AttrKind Kind) const { return AvailableAttrs.hasAttribute(Kind); } bool hasAttribute(StringRef Kind) const; bool hasAttributes() const { return NumAttrs != 0; } Attribute getAttribute(Attribute::AttrKind Kind) const; Attribute getAttribute(StringRef Kind) const; MaybeAlign getAlignment() const; MaybeAlign getStackAlignment() const; uint64_t getDereferenceableBytes() const; uint64_t getDereferenceableOrNullBytes() const; std::pair> getAllocSizeArgs() const; unsigned getVScaleRangeMin() const; Optional getVScaleRangeMax() const; std::string getAsString(bool InAttrGrp) const; Type *getAttributeType(Attribute::AttrKind Kind) const; using iterator = const Attribute *; iterator begin() const { return getTrailingObjects(); } iterator end() const { return begin() + NumAttrs; } void Profile(FoldingSetNodeID &ID) const { Profile(ID, makeArrayRef(begin(), end())); } static void Profile(FoldingSetNodeID &ID, ArrayRef AttrList) { for (const auto &Attr : AttrList) Attr.Profile(ID); } }; //===----------------------------------------------------------------------===// /// \class /// This class represents a set of attributes that apply to the function, /// return type, and parameters. class AttributeListImpl final : public FoldingSetNode, private TrailingObjects { friend class AttributeList; friend TrailingObjects; private: unsigned NumAttrSets; ///< Number of entries in this set. /// Available enum function attributes. AttributeBitSet AvailableFunctionAttrs; /// Union of enum attributes available at any index. AttributeBitSet AvailableSomewhereAttrs; // Helper fn for TrailingObjects class. size_t numTrailingObjects(OverloadToken) { return NumAttrSets; } public: AttributeListImpl(ArrayRef Sets); // AttributesSetImpt is uniqued, these should not be available. AttributeListImpl(const AttributeListImpl &) = delete; AttributeListImpl &operator=(const AttributeListImpl &) = delete; /// Return true if the AttributeSet or the FunctionIndex has an /// enum attribute of the given kind. bool hasFnAttribute(Attribute::AttrKind Kind) const { return AvailableFunctionAttrs.hasAttribute(Kind); } /// Return true if the specified attribute is set for at least one /// parameter or for the return value. If Index is not nullptr, the index /// of a parameter with the specified attribute is provided. bool hasAttrSomewhere(Attribute::AttrKind Kind, unsigned *Index = nullptr) const; using iterator = const AttributeSet *; iterator begin() const { return getTrailingObjects(); } iterator end() const { return begin() + NumAttrSets; } void Profile(FoldingSetNodeID &ID) const; static void Profile(FoldingSetNodeID &ID, ArrayRef Nodes); void dump() const; }; static_assert(std::is_trivially_destructible::value, "AttributeListImpl should be trivially destructible"); } // end namespace llvm #endif // LLVM_LIB_IR_ATTRIBUTEIMPL_H