//===-- SlotIndexes.cpp - Slot Indexes Pass ------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/SlotIndexes.h" #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/Config/llvm-config.h" #include "llvm/InitializePasses.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; #define DEBUG_TYPE "slotindexes" char SlotIndexes::ID = 0; SlotIndexes::SlotIndexes() : MachineFunctionPass(ID) { initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); } SlotIndexes::~SlotIndexes() { // The indexList's nodes are all allocated in the BumpPtrAllocator. indexList.clearAndLeakNodesUnsafely(); } INITIALIZE_PASS(SlotIndexes, DEBUG_TYPE, "Slot index numbering", false, false) STATISTIC(NumLocalRenum, "Number of local renumberings"); void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const { au.setPreservesAll(); MachineFunctionPass::getAnalysisUsage(au); } void SlotIndexes::releaseMemory() { mi2iMap.clear(); MBBRanges.clear(); idx2MBBMap.clear(); indexList.clear(); ileAllocator.Reset(); } bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) { // Compute numbering as follows: // Grab an iterator to the start of the index list. // Iterate over all MBBs, and within each MBB all MIs, keeping the MI // iterator in lock-step (though skipping it over indexes which have // null pointers in the instruction field). // At each iteration assert that the instruction pointed to in the index // is the same one pointed to by the MI iterator. This // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should // only need to be set up once after the first numbering is computed. mf = &fn; // Check that the list contains only the sentinal. assert(indexList.empty() && "Index list non-empty at initial numbering?"); assert(idx2MBBMap.empty() && "Index -> MBB mapping non-empty at initial numbering?"); assert(MBBRanges.empty() && "MBB -> Index mapping non-empty at initial numbering?"); assert(mi2iMap.empty() && "MachineInstr -> Index mapping non-empty at initial numbering?"); unsigned index = 0; MBBRanges.resize(mf->getNumBlockIDs()); idx2MBBMap.reserve(mf->size()); indexList.push_back(createEntry(nullptr, index)); // Iterate over the function. for (MachineBasicBlock &MBB : *mf) { // Insert an index for the MBB start. SlotIndex blockStartIndex(&indexList.back(), SlotIndex::Slot_Block); for (MachineInstr &MI : MBB) { if (MI.isDebugOrPseudoInstr()) continue; // Insert a store index for the instr. indexList.push_back(createEntry(&MI, index += SlotIndex::InstrDist)); // Save this base index in the maps. mi2iMap.insert(std::make_pair( &MI, SlotIndex(&indexList.back(), SlotIndex::Slot_Block))); } // We insert one blank instructions between basic blocks. indexList.push_back(createEntry(nullptr, index += SlotIndex::InstrDist)); MBBRanges[MBB.getNumber()].first = blockStartIndex; MBBRanges[MBB.getNumber()].second = SlotIndex(&indexList.back(), SlotIndex::Slot_Block); idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, &MBB)); } // Sort the Idx2MBBMap llvm::sort(idx2MBBMap, less_first()); LLVM_DEBUG(mf->print(dbgs(), this)); // And we're done! return false; } void SlotIndexes::removeMachineInstrFromMaps(MachineInstr &MI, bool AllowBundled) { assert((AllowBundled || !MI.isBundledWithPred()) && "Use removeSingleMachineInstrFromMaps() instead"); Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI); if (mi2iItr == mi2iMap.end()) return; SlotIndex MIIndex = mi2iItr->second; IndexListEntry &MIEntry = *MIIndex.listEntry(); assert(MIEntry.getInstr() == &MI && "Instruction indexes broken."); mi2iMap.erase(mi2iItr); // FIXME: Eventually we want to actually delete these indexes. MIEntry.setInstr(nullptr); } void SlotIndexes::removeSingleMachineInstrFromMaps(MachineInstr &MI) { Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI); if (mi2iItr == mi2iMap.end()) return; SlotIndex MIIndex = mi2iItr->second; IndexListEntry &MIEntry = *MIIndex.listEntry(); assert(MIEntry.getInstr() == &MI && "Instruction indexes broken."); mi2iMap.erase(mi2iItr); // When removing the first instruction of a bundle update mapping to next // instruction. if (MI.isBundledWithSucc()) { // Only the first instruction of a bundle should have an index assigned. assert(!MI.isBundledWithPred() && "Should be first bundle instruction"); MachineBasicBlock::instr_iterator Next = std::next(MI.getIterator()); MachineInstr &NextMI = *Next; MIEntry.setInstr(&NextMI); mi2iMap.insert(std::make_pair(&NextMI, MIIndex)); return; } else { // FIXME: Eventually we want to actually delete these indexes. MIEntry.setInstr(nullptr); } } // Renumber indexes locally after curItr was inserted, but failed to get a new // index. void SlotIndexes::renumberIndexes(IndexList::iterator curItr) { // Number indexes with half the default spacing so we can catch up quickly. const unsigned Space = SlotIndex::InstrDist/2; static_assert((Space & 3) == 0, "InstrDist must be a multiple of 2*NUM"); IndexList::iterator startItr = std::prev(curItr); unsigned index = startItr->getIndex(); do { curItr->setIndex(index += Space); ++curItr; // If the next index is bigger, we have caught up. } while (curItr != indexList.end() && curItr->getIndex() <= index); LLVM_DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << startItr->getIndex() << '-' << index << " ***\n"); ++NumLocalRenum; } // Repair indexes after adding and removing instructions. void SlotIndexes::repairIndexesInRange(MachineBasicBlock *MBB, MachineBasicBlock::iterator Begin, MachineBasicBlock::iterator End) { bool includeStart = (Begin == MBB->begin()); SlotIndex startIdx; if (includeStart) startIdx = getMBBStartIdx(MBB); else startIdx = getInstructionIndex(*--Begin); SlotIndex endIdx; if (End == MBB->end()) endIdx = getMBBEndIdx(MBB); else endIdx = getInstructionIndex(*End); // FIXME: Conceptually, this code is implementing an iterator on MBB that // optionally includes an additional position prior to MBB->begin(), indicated // by the includeStart flag. This is done so that we can iterate MIs in a MBB // in parallel with SlotIndexes, but there should be a better way to do this. IndexList::iterator ListB = startIdx.listEntry()->getIterator(); IndexList::iterator ListI = endIdx.listEntry()->getIterator(); MachineBasicBlock::iterator MBBI = End; bool pastStart = false; while (ListI != ListB || MBBI != Begin || (includeStart && !pastStart)) { assert(ListI->getIndex() >= startIdx.getIndex() && (includeStart || !pastStart) && "Decremented past the beginning of region to repair."); MachineInstr *SlotMI = ListI->getInstr(); MachineInstr *MI = (MBBI != MBB->end() && !pastStart) ? &*MBBI : nullptr; bool MBBIAtBegin = MBBI == Begin && (!includeStart || pastStart); if (SlotMI == MI && !MBBIAtBegin) { --ListI; if (MBBI != Begin) --MBBI; else pastStart = true; } else if (MI && mi2iMap.find(MI) == mi2iMap.end()) { if (MBBI != Begin) --MBBI; else pastStart = true; } else { --ListI; if (SlotMI) removeMachineInstrFromMaps(*SlotMI); } } // In theory this could be combined with the previous loop, but it is tricky // to update the IndexList while we are iterating it. for (MachineBasicBlock::iterator I = End; I != Begin;) { --I; MachineInstr &MI = *I; if (!MI.isDebugOrPseudoInstr() && mi2iMap.find(&MI) == mi2iMap.end()) insertMachineInstrInMaps(MI); } } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) LLVM_DUMP_METHOD void SlotIndexes::dump() const { for (const IndexListEntry &ILE : indexList) { dbgs() << ILE.getIndex() << " "; if (ILE.getInstr()) { dbgs() << *ILE.getInstr(); } else { dbgs() << "\n"; } } for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i) dbgs() << "%bb." << i << "\t[" << MBBRanges[i].first << ';' << MBBRanges[i].second << ")\n"; } #endif // Print a SlotIndex to a raw_ostream. void SlotIndex::print(raw_ostream &os) const { if (isValid()) os << listEntry()->getIndex() << "Berd"[getSlot()]; else os << "invalid"; } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) // Dump a SlotIndex to stderr. LLVM_DUMP_METHOD void SlotIndex::dump() const { print(dbgs()); dbgs() << "\n"; } #endif