//===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the RegAllocBase class, which is the skeleton of a basic // register allocation algorithm and interface for extending it. It provides the // building blocks on which to construct other experimental allocators and test // the validity of two principles: // // - If virtual and physical register liveness is modeled using intervals, then // on-the-fly interference checking is cheap. Furthermore, interferences can be // lazily cached and reused. // // - Register allocation complexity, and generated code performance is // determined by the effectiveness of live range splitting rather than optimal // coloring. // // Following the first principle, interfering checking revolves around the // LiveIntervalUnion data structure. // // To fulfill the second principle, the basic allocator provides a driver for // incremental splitting. It essentially punts on the problem of register // coloring, instead driving the assignment of virtual to physical registers by // the cost of splitting. The basic allocator allows for heuristic reassignment // of registers, if a more sophisticated allocator chooses to do that. // // This framework provides a way to engineer the compile time vs. code // quality trade-off without relying on a particular theoretical solver. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H #define LLVM_LIB_CODEGEN_REGALLOCBASE_H #include "llvm/ADT/SmallPtrSet.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/RegAllocCommon.h" #include "llvm/CodeGen/RegisterClassInfo.h" namespace llvm { class LiveInterval; class LiveIntervals; class LiveRegMatrix; class MachineInstr; class MachineRegisterInfo; template class SmallVectorImpl; class Spiller; class TargetRegisterInfo; class VirtRegMap; /// RegAllocBase provides the register allocation driver and interface that can /// be extended to add interesting heuristics. /// /// Register allocators must override the selectOrSplit() method to implement /// live range splitting. They must also override enqueue/dequeue to provide an /// assignment order. class RegAllocBase { virtual void anchor(); protected: const TargetRegisterInfo *TRI = nullptr; MachineRegisterInfo *MRI = nullptr; VirtRegMap *VRM = nullptr; LiveIntervals *LIS = nullptr; LiveRegMatrix *Matrix = nullptr; RegisterClassInfo RegClassInfo; private: /// Private, callees should go through shouldAllocateRegister const RegAllocFilterFunc shouldAllocateRegisterImpl; protected: /// Inst which is a def of an original reg and whose defs are already all /// dead after remat is saved in DeadRemats. The deletion of such inst is /// postponed till all the allocations are done, so its remat expr is /// always available for the remat of all the siblings of the original reg. SmallPtrSet DeadRemats; RegAllocBase(const RegAllocFilterFunc F = nullptr) : shouldAllocateRegisterImpl(F) {} virtual ~RegAllocBase() = default; // A RegAlloc pass should call this before allocatePhysRegs. void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat); /// Get whether a given register should be allocated bool shouldAllocateRegister(Register Reg) { if (!shouldAllocateRegisterImpl) return true; return shouldAllocateRegisterImpl(*TRI, *MRI, Reg); } // The top-level driver. The output is a VirtRegMap that us updated with // physical register assignments. void allocatePhysRegs(); // Include spiller post optimization and removing dead defs left because of // rematerialization. virtual void postOptimization(); // Get a temporary reference to a Spiller instance. virtual Spiller &spiller() = 0; /// enqueue - Add VirtReg to the priority queue of unassigned registers. virtual void enqueueImpl(const LiveInterval *LI) = 0; /// enqueue - Add VirtReg to the priority queue of unassigned registers. void enqueue(const LiveInterval *LI); /// dequeue - Return the next unassigned register, or NULL. virtual const LiveInterval *dequeue() = 0; // A RegAlloc pass should override this to provide the allocation heuristics. // Each call must guarantee forward progess by returning an available PhysReg // or new set of split live virtual registers. It is up to the splitter to // converge quickly toward fully spilled live ranges. virtual MCRegister selectOrSplit(const LiveInterval &VirtReg, SmallVectorImpl &splitLVRs) = 0; // Use this group name for NamedRegionTimer. static const char TimerGroupName[]; static const char TimerGroupDescription[]; /// Method called when the allocator is about to remove a LiveInterval. virtual void aboutToRemoveInterval(const LiveInterval &LI) {} public: /// VerifyEnabled - True when -verify-regalloc is given. static bool VerifyEnabled; private: void seedLiveRegs(); }; } // end namespace llvm #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H