template void PushSBClass (lua_State* L, SBClass* obj); void PushSBClass (lua_State* L, lldb::SBFrame* frame_sb) { SWIG_NewPointerObj(L, frame_sb, SWIGTYPE_p_lldb__SBFrame, 0); } void PushSBClass (lua_State* L, lldb::SBBreakpointLocation* breakpoint_location_sb) { SWIG_NewPointerObj(L, breakpoint_location_sb, SWIGTYPE_p_lldb__SBBreakpointLocation, 0); } void PushSBClass (lua_State* L, lldb::SBWatchpoint* watchpoint_sb) { SWIG_NewPointerObj(L, watchpoint_sb, SWIGTYPE_p_lldb__SBWatchpoint, 0); } void PushSBClass (lua_State* L, lldb::SBStructuredData* structured_data_sb) { SWIG_NewPointerObj(L, structured_data_sb, SWIGTYPE_p_lldb__SBStructuredData, 0); }