%feature("docstring", "SBDebugger is the primordial object that creates SBTargets and provides access to them. It also manages the overall debugging experiences. For example (from example/disasm.py),:: import lldb import os import sys def disassemble_instructions (insts): for i in insts: print i ... # Create a new debugger instance debugger = lldb.SBDebugger.Create() # When we step or continue, don't return from the function until the process # stops. We do this by setting the async mode to false. debugger.SetAsync (False) # Create a target from a file and arch print('Creating a target for \'%s\'' % exe) target = debugger.CreateTargetWithFileAndArch (exe, lldb.LLDB_ARCH_DEFAULT) if target: # If the target is valid set a breakpoint at main main_bp = target.BreakpointCreateByName (fname, target.GetExecutable().GetFilename()); print main_bp # Launch the process. Since we specified synchronous mode, we won't return # from this function until we hit the breakpoint at main process = target.LaunchSimple (None, None, os.getcwd()) # Make sure the launch went ok if process: # Print some simple process info state = process.GetState () print process if state == lldb.eStateStopped: # Get the first thread thread = process.GetThreadAtIndex (0) if thread: # Print some simple thread info print thread # Get the first frame frame = thread.GetFrameAtIndex (0) if frame: # Print some simple frame info print frame function = frame.GetFunction() # See if we have debug info (a function) if function: # We do have a function, print some info for the function print function # Now get all instructions for this function and print them insts = function.GetInstructions(target) disassemble_instructions (insts) else: # See if we have a symbol in the symbol table for where we stopped symbol = frame.GetSymbol(); if symbol: # We do have a symbol, print some info for the symbol print symbol # Now get all instructions for this symbol and print them insts = symbol.GetInstructions(target) disassemble_instructions (insts) registerList = frame.GetRegisters() print('Frame registers (size of register set = %d):' % registerList.GetSize()) for value in registerList: #print value print('%s (number of children = %d):' % (value.GetName(), value.GetNumChildren())) for child in value: print('Name: ', child.GetName(), ' Value: ', child.GetValue()) print('Hit the breakpoint at main, enter to continue and wait for program to exit or \'Ctrl-D\'/\'quit\' to terminate the program') next = sys.stdin.readline() if not next or next.rstrip('\\n') == 'quit': print('Terminating the inferior process...') process.Kill() else: # Now continue to the program exit process.Continue() # When we return from the above function we will hopefully be at the # program exit. Print out some process info print process elif state == lldb.eStateExited: print('Didn\'t hit the breakpoint at main, program has exited...') else: print('Unexpected process state: %s, killing process...' % debugger.StateAsCString (state)) process.Kill() Sometimes you need to create an empty target that will get filled in later. The most common use for this is to attach to a process by name or pid where you don't know the executable up front. The most convenient way to do this is: :: target = debugger.CreateTarget('') error = lldb.SBError() process = target.AttachToProcessWithName(debugger.GetListener(), 'PROCESS_NAME', False, error) or the equivalent arguments for :py:class:`SBTarget.AttachToProcessWithID` ." ) lldb::SBDebugger; %feature("docstring", "The dummy target holds breakpoints and breakpoint names that will prime newly created targets." ) lldb::SBDebugger::GetDummyTarget; %feature("docstring", "Return true if target is deleted from the target list of the debugger." ) lldb::SBDebugger::DeleteTarget; %feature("docstring", "Get the number of currently active platforms." ) lldb::SBDebugger::GetNumPlatforms; %feature("docstring", "Get one of the currently active platforms." ) lldb::SBDebugger::GetPlatformAtIndex; %feature("docstring", "Get the number of available platforms." ) lldb::SBDebugger::GetNumAvailablePlatforms; %feature("docstring", " Get the name and description of one of the available platforms. @param idx Zero-based index of the platform for which info should be retrieved, must be less than the value returned by GetNumAvailablePlatforms()." ) lldb::SBDebugger::GetAvailablePlatformInfoAtIndex; %feature("docstring", "Launch a command interpreter session. Commands are read from standard input or from the input handle specified for the debugger object. Output/errors are similarly redirected to standard output/error or the configured handles. @param[in] auto_handle_events If true, automatically handle resulting events. @param[in] spawn_thread If true, start a new thread for IO handling. @param[in] options Parameter collection of type SBCommandInterpreterRunOptions. @param[in] num_errors Initial error counter. @param[in] quit_requested Initial quit request flag. @param[in] stopped_for_crash Initial crash flag. @return A tuple with the number of errors encountered by the interpreter, a boolean indicating whether quitting the interpreter was requested and another boolean set to True in case of a crash. Example: :: # Start an interactive lldb session from a script (with a valid debugger object # created beforehand): n_errors, quit_requested, has_crashed = debugger.RunCommandInterpreter(True, False, lldb.SBCommandInterpreterRunOptions(), 0, False, False)" ) lldb::SBDebugger::RunCommandInterpreter;