//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "charconv" #include #include "include/ryu/digit_table.h" #include "include/to_chars_floating_point.h" _LIBCPP_BEGIN_NAMESPACE_STD namespace __itoa { template inline _LIBCPP_INLINE_VISIBILITY char* append1(char* buffer, T i) noexcept { *buffer = '0' + static_cast(i); return buffer + 1; } template inline _LIBCPP_INLINE_VISIBILITY char* append2(char* buffer, T i) noexcept { memcpy(buffer, &__DIGIT_TABLE[(i)*2], 2); return buffer + 2; } template inline _LIBCPP_INLINE_VISIBILITY char* append3(char* buffer, T i) noexcept { return append2(append1(buffer, (i) / 100), (i) % 100); } template inline _LIBCPP_INLINE_VISIBILITY char* append4(char* buffer, T i) noexcept { return append2(append2(buffer, (i) / 100), (i) % 100); } template inline _LIBCPP_INLINE_VISIBILITY char* append2_no_zeros(char* buffer, T v) noexcept { if (v < 10) return append1(buffer, v); else return append2(buffer, v); } template inline _LIBCPP_INLINE_VISIBILITY char* append4_no_zeros(char* buffer, T v) noexcept { if (v < 100) return append2_no_zeros(buffer, v); else if (v < 1000) return append3(buffer, v); else return append4(buffer, v); } template inline _LIBCPP_INLINE_VISIBILITY char* append8_no_zeros(char* buffer, T v) noexcept { if (v < 10000) { buffer = append4_no_zeros(buffer, v); } else { buffer = append4_no_zeros(buffer, v / 10000); buffer = append4(buffer, v % 10000); } return buffer; } char* __u32toa(uint32_t value, char* buffer) noexcept { if (value < 100000000) { buffer = append8_no_zeros(buffer, value); } else { // value = aabbbbcccc in decimal const uint32_t a = value / 100000000; // 1 to 42 value %= 100000000; buffer = append2_no_zeros(buffer, a); buffer = append4(buffer, value / 10000); buffer = append4(buffer, value % 10000); } return buffer; } char* __u64toa(uint64_t value, char* buffer) noexcept { if (value < 100000000) { uint32_t v = static_cast(value); buffer = append8_no_zeros(buffer, v); } else if (value < 10000000000000000) { const uint32_t v0 = static_cast(value / 100000000); const uint32_t v1 = static_cast(value % 100000000); buffer = append8_no_zeros(buffer, v0); buffer = append4(buffer, v1 / 10000); buffer = append4(buffer, v1 % 10000); } else { const uint32_t a = static_cast(value / 10000000000000000); // 1 to 1844 value %= 10000000000000000; buffer = append4_no_zeros(buffer, a); const uint32_t v0 = static_cast(value / 100000000); const uint32_t v1 = static_cast(value % 100000000); buffer = append4(buffer, v0 / 10000); buffer = append4(buffer, v0 % 10000); buffer = append4(buffer, v1 / 10000); buffer = append4(buffer, v1 % 10000); } return buffer; } } // namespace __itoa // The original version of floating-point to_chars was written by Microsoft and // contributed with the following license. // Copyright (c) Microsoft Corporation. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // This implementation is dedicated to the memory of Mary and Thavatchai. to_chars_result to_chars(char* __first, char* __last, float __value) { return _Floating_to_chars<_Floating_to_chars_overload::_Plain>(__first, __last, __value, chars_format{}, 0); } to_chars_result to_chars(char* __first, char* __last, double __value) { return _Floating_to_chars<_Floating_to_chars_overload::_Plain>(__first, __last, __value, chars_format{}, 0); } to_chars_result to_chars(char* __first, char* __last, long double __value) { return _Floating_to_chars<_Floating_to_chars_overload::_Plain>(__first, __last, static_cast(__value), chars_format{}, 0); } to_chars_result to_chars(char* __first, char* __last, float __value, chars_format __fmt) { return _Floating_to_chars<_Floating_to_chars_overload::_Format_only>(__first, __last, __value, __fmt, 0); } to_chars_result to_chars(char* __first, char* __last, double __value, chars_format __fmt) { return _Floating_to_chars<_Floating_to_chars_overload::_Format_only>(__first, __last, __value, __fmt, 0); } to_chars_result to_chars(char* __first, char* __last, long double __value, chars_format __fmt) { return _Floating_to_chars<_Floating_to_chars_overload::_Format_only>(__first, __last, static_cast(__value), __fmt, 0); } to_chars_result to_chars(char* __first, char* __last, float __value, chars_format __fmt, int __precision) { return _Floating_to_chars<_Floating_to_chars_overload::_Format_precision>(__first, __last, __value, __fmt, __precision); } to_chars_result to_chars(char* __first, char* __last, double __value, chars_format __fmt, int __precision) { return _Floating_to_chars<_Floating_to_chars_overload::_Format_precision>(__first, __last, __value, __fmt, __precision); } to_chars_result to_chars(char* __first, char* __last, long double __value, chars_format __fmt, int __precision) { return _Floating_to_chars<_Floating_to_chars_overload::_Format_precision>( __first, __last, static_cast(__value), __fmt, __precision); } _LIBCPP_END_NAMESPACE_STD