// -*- C++ -*- //===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef _LIBCPP___STOP_TOKEN_STOP_STATE_H #define _LIBCPP___STOP_TOKEN_STOP_STATE_H #include <__availability> #include <__config> #include <__stop_token/atomic_unique_lock.h> #include <__stop_token/intrusive_list_view.h> #include #include #include #if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER) # pragma GCC system_header #endif _LIBCPP_BEGIN_NAMESPACE_STD #if _LIBCPP_STD_VER >= 20 struct __stop_callback_base : __intrusive_node_base<__stop_callback_base> { using __callback_fn_t = void(__stop_callback_base*) noexcept; _LIBCPP_HIDE_FROM_ABI explicit __stop_callback_base(__callback_fn_t* __callback_fn) : __callback_fn_(__callback_fn) {} _LIBCPP_HIDE_FROM_ABI void __invoke() noexcept { __callback_fn_(this); } __callback_fn_t* __callback_fn_; atomic __completed_ = false; bool* __destroyed_ = nullptr; }; class __stop_state { static constexpr uint32_t __stop_requested_bit = 1; static constexpr uint32_t __callback_list_locked_bit = 1 << 1; static constexpr uint32_t __stop_source_counter_shift = 2; // The "stop_source counter" is not used for lifetime reference counting. // When the number of stop_source reaches 0, the remaining stop_tokens's // stop_possible will return false. We need this counter to track this. // // The "callback list locked" bit implements the atomic_unique_lock to // guard the operations on the callback list // // 31 - 2 | 1 | 0 | // stop_source counter | callback list locked | stop_requested | atomic __state_ = 0; // Reference count for stop_token + stop_callback + stop_source // When the counter reaches zero, the state is destroyed // It is used by __intrusive_shared_ptr, but it is stored here for better layout atomic __ref_count_ = 0; using __state_t = uint32_t; using __callback_list_lock = __atomic_unique_lock<__state_t, __callback_list_locked_bit>; using __callback_list = __intrusive_list_view<__stop_callback_base>; __callback_list __callback_list_; thread::id __requesting_thread_; public: _LIBCPP_HIDE_FROM_ABI __stop_state() noexcept = default; _LIBCPP_HIDE_FROM_ABI void __increment_stop_source_counter() noexcept { _LIBCPP_ASSERT_UNCATEGORIZED( __state_.load(std::memory_order_relaxed) <= static_cast<__state_t>(~(1 << __stop_source_counter_shift)), "stop_source's counter reaches the maximum. Incrementing the counter will overflow"); __state_.fetch_add(1 << __stop_source_counter_shift, std::memory_order_relaxed); } // We are not destroying the object after counter decrements to zero, nor do we have // operations depend on the ordering of decrementing the counter. relaxed is enough. _LIBCPP_HIDE_FROM_ABI void __decrement_stop_source_counter() noexcept { _LIBCPP_ASSERT_UNCATEGORIZED( __state_.load(std::memory_order_relaxed) >= static_cast<__state_t>(1 << __stop_source_counter_shift), "stop_source's counter is 0. Decrementing the counter will underflow"); __state_.fetch_sub(1 << __stop_source_counter_shift, std::memory_order_relaxed); } _LIBCPP_HIDE_FROM_ABI bool __stop_requested() const noexcept { // acquire because [thread.stoptoken.intro] A call to request_stop that returns true // synchronizes with a call to stop_requested on an associated stop_token or stop_source // object that returns true. // request_stop's compare_exchange_weak has release which syncs with this acquire return (__state_.load(std::memory_order_acquire) & __stop_requested_bit) != 0; } _LIBCPP_HIDE_FROM_ABI bool __stop_possible_for_stop_token() const noexcept { // [stoptoken.mem] false if "a stop request was not made and there are no associated stop_source objects" // Todo: Can this be std::memory_order_relaxed as the standard does not say anything except not to introduce data // race? __state_t __curent_state = __state_.load(std::memory_order_acquire); return ((__curent_state & __stop_requested_bit) != 0) || ((__curent_state >> __stop_source_counter_shift) != 0); } _LIBCPP_AVAILABILITY_SYNC _LIBCPP_HIDE_FROM_ABI bool __request_stop() noexcept { auto __cb_list_lock = __try_lock_for_request_stop(); if (!__cb_list_lock.__owns_lock()) { return false; } __requesting_thread_ = this_thread::get_id(); while (!__callback_list_.__empty()) { auto __cb = __callback_list_.__pop_front(); // allow other callbacks to be removed while invoking the current callback __cb_list_lock.__unlock(); bool __destroyed = false; __cb->__destroyed_ = &__destroyed; __cb->__invoke(); // __cb's invoke function could potentially delete itself. We need to check before accessing __cb's member if (!__destroyed) { // needs to set __destroyed_ pointer to nullptr, otherwise it points to a local variable // which is to be destroyed at the end of the loop __cb->__destroyed_ = nullptr; // [stopcallback.cons] If callback is concurrently executing on another thread, then the return // from the invocation of callback strongly happens before ([intro.races]) callback is destroyed. // this release syncs with the acquire in the remove_callback __cb->__completed_.store(true, std::memory_order_release); __cb->__completed_.notify_all(); } __cb_list_lock.__lock(); } return true; } _LIBCPP_AVAILABILITY_SYNC _LIBCPP_HIDE_FROM_ABI bool __add_callback(__stop_callback_base* __cb) noexcept { // If it is already stop_requested. Do not try to request it again. const auto __give_up_trying_to_lock_condition = [__cb](__state_t __state) { if ((__state & __stop_requested_bit) != 0) { // already stop requested, synchronously run the callback and no need to lock the list again __cb->__invoke(); return true; } // no stop source. no need to lock the list to add the callback as it can never be invoked return (__state >> __stop_source_counter_shift) == 0; }; __callback_list_lock __cb_list_lock(__state_, __give_up_trying_to_lock_condition); if (!__cb_list_lock.__owns_lock()) { return false; } __callback_list_.__push_front(__cb); return true; // unlock here: [thread.stoptoken.intro] Registration of a callback synchronizes with the invocation of // that callback. // Note: this release sync with the acquire in the request_stop' __try_lock_for_request_stop } // called by the destructor of stop_callback _LIBCPP_AVAILABILITY_SYNC _LIBCPP_HIDE_FROM_ABI void __remove_callback(__stop_callback_base* __cb) noexcept { __callback_list_lock __cb_list_lock(__state_); // under below condition, the request_stop call just popped __cb from the list and could execute it now bool __potentially_executing_now = __cb->__prev_ == nullptr && !__callback_list_.__is_head(__cb); if (__potentially_executing_now) { auto __requested_thread = __requesting_thread_; __cb_list_lock.__unlock(); if (std::this_thread::get_id() != __requested_thread) { // [stopcallback.cons] If callback is concurrently executing on another thread, then the return // from the invocation of callback strongly happens before ([intro.races]) callback is destroyed. __cb->__completed_.wait(false, std::memory_order_acquire); } else { // The destructor of stop_callback runs on the same thread of the thread that invokes the callback. // The callback is potentially invoking its own destuctor. Set the flag to avoid accessing destroyed // members on the invoking side if (__cb->__destroyed_) { *__cb->__destroyed_ = true; } } } else { __callback_list_.__remove(__cb); } } private: _LIBCPP_AVAILABILITY_SYNC _LIBCPP_HIDE_FROM_ABI __callback_list_lock __try_lock_for_request_stop() noexcept { // If it is already stop_requested, do not try to request stop or lock the list again. const auto __lock_fail_condition = [](__state_t __state) { return (__state & __stop_requested_bit) != 0; }; // set locked and requested bit at the same time const auto __after_lock_state = [](__state_t __state) { return __state | __callback_list_locked_bit | __stop_requested_bit; }; // acq because [thread.stoptoken.intro] Registration of a callback synchronizes with the invocation of that // callback. We are going to invoke the callback after getting the lock, acquire so that we can see the // registration of a callback (and other writes that happens-before the add_callback) // Note: the rel (unlock) in the add_callback syncs with this acq // rel because [thread.stoptoken.intro] A call to request_stop that returns true synchronizes with a call // to stop_requested on an associated stop_token or stop_source object that returns true. // We need to make sure that all writes (including user code) before request_stop will be made visible // to the threads that waiting for `stop_requested == true` // Note: this rel syncs with the acq in `stop_requested` const auto __locked_ordering = std::memory_order_acq_rel; return __callback_list_lock(__state_, __lock_fail_condition, __after_lock_state, __locked_ordering); } template friend struct __intrusive_shared_ptr_traits; }; template struct __intrusive_shared_ptr_traits; template <> struct __intrusive_shared_ptr_traits<__stop_state> { _LIBCPP_HIDE_FROM_ABI static atomic& __get_atomic_ref_count(__stop_state& __state) { return __state.__ref_count_; } }; #endif // _LIBCPP_STD_VER >= 20 _LIBCPP_END_NAMESPACE_STD #endif // _LIBCPP___STOP_TOKEN_STOP_STATE_H