//===-- primary32.h ---------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef SCUDO_PRIMARY32_H_ #define SCUDO_PRIMARY32_H_ #include "bytemap.h" #include "common.h" #include "list.h" #include "local_cache.h" #include "options.h" #include "release.h" #include "report.h" #include "stats.h" #include "string_utils.h" namespace scudo { // SizeClassAllocator32 is an allocator for 32 or 64-bit address space. // // It maps Regions of 2^RegionSizeLog bytes aligned on a 2^RegionSizeLog bytes // boundary, and keeps a bytemap of the mappable address space to track the size // class they are associated with. // // Mapped regions are split into equally sized Blocks according to the size // class they belong to, and the associated pointers are shuffled to prevent any // predictable address pattern (the predictability increases with the block // size). // // Regions for size class 0 are special and used to hold TransferBatches, which // allow to transfer arrays of pointers from the global size class freelist to // the thread specific freelist for said class, and back. // // Memory used by this allocator is never unmapped but can be partially // reclaimed if the platform allows for it. template class SizeClassAllocator32 { public: typedef typename Config::PrimaryCompactPtrT CompactPtrT; typedef typename Config::SizeClassMap SizeClassMap; static const uptr GroupSizeLog = Config::PrimaryGroupSizeLog; // The bytemap can only track UINT8_MAX - 1 classes. static_assert(SizeClassMap::LargestClassId <= (UINT8_MAX - 1), ""); // Regions should be large enough to hold the largest Block. static_assert((1UL << Config::PrimaryRegionSizeLog) >= SizeClassMap::MaxSize, ""); typedef SizeClassAllocator32 ThisT; typedef SizeClassAllocatorLocalCache CacheT; typedef typename CacheT::TransferBatch TransferBatch; typedef typename CacheT::BatchGroup BatchGroup; static uptr getSizeByClassId(uptr ClassId) { return (ClassId == SizeClassMap::BatchClassId) ? sizeof(TransferBatch) : SizeClassMap::getSizeByClassId(ClassId); } static bool canAllocate(uptr Size) { return Size <= SizeClassMap::MaxSize; } void init(s32 ReleaseToOsInterval) { if (SCUDO_FUCHSIA) reportError("SizeClassAllocator32 is not supported on Fuchsia"); if (SCUDO_TRUSTY) reportError("SizeClassAllocator32 is not supported on Trusty"); DCHECK(isAligned(reinterpret_cast(this), alignof(ThisT))); PossibleRegions.init(); u32 Seed; const u64 Time = getMonotonicTime(); if (!getRandom(reinterpret_cast(&Seed), sizeof(Seed))) Seed = static_cast( Time ^ (reinterpret_cast(SizeClassInfoArray) >> 6)); for (uptr I = 0; I < NumClasses; I++) { SizeClassInfo *Sci = getSizeClassInfo(I); Sci->RandState = getRandomU32(&Seed); // Sci->MaxRegionIndex is already initialized to 0. Sci->MinRegionIndex = NumRegions; Sci->ReleaseInfo.LastReleaseAtNs = Time; } setOption(Option::ReleaseInterval, static_cast(ReleaseToOsInterval)); } void unmapTestOnly() { while (NumberOfStashedRegions > 0) unmap(reinterpret_cast(RegionsStash[--NumberOfStashedRegions]), RegionSize); uptr MinRegionIndex = NumRegions, MaxRegionIndex = 0; for (uptr I = 0; I < NumClasses; I++) { SizeClassInfo *Sci = getSizeClassInfo(I); if (Sci->MinRegionIndex < MinRegionIndex) MinRegionIndex = Sci->MinRegionIndex; if (Sci->MaxRegionIndex > MaxRegionIndex) MaxRegionIndex = Sci->MaxRegionIndex; *Sci = {}; } for (uptr I = MinRegionIndex; I < MaxRegionIndex; I++) if (PossibleRegions[I]) unmap(reinterpret_cast(I * RegionSize), RegionSize); PossibleRegions.unmapTestOnly(); } CompactPtrT compactPtr(UNUSED uptr ClassId, uptr Ptr) const { return static_cast(Ptr); } void *decompactPtr(UNUSED uptr ClassId, CompactPtrT CompactPtr) const { return reinterpret_cast(static_cast(CompactPtr)); } uptr compactPtrGroup(CompactPtrT CompactPtr) { return CompactPtr >> GroupSizeLog; } TransferBatch *popBatch(CacheT *C, uptr ClassId) { DCHECK_LT(ClassId, NumClasses); SizeClassInfo *Sci = getSizeClassInfo(ClassId); ScopedLock L(Sci->Mutex); TransferBatch *B = popBatchImpl(C, ClassId); if (UNLIKELY(!B)) { if (UNLIKELY(!populateFreeList(C, ClassId, Sci))) return nullptr; B = popBatchImpl(C, ClassId); // if `populateFreeList` succeeded, we are supposed to get free blocks. DCHECK_NE(B, nullptr); } Sci->Stats.PoppedBlocks += B->getCount(); return B; } // Push the array of free blocks to the designated batch group. void pushBlocks(CacheT *C, uptr ClassId, CompactPtrT *Array, u32 Size) { DCHECK_LT(ClassId, NumClasses); DCHECK_GT(Size, 0); SizeClassInfo *Sci = getSizeClassInfo(ClassId); if (ClassId == SizeClassMap::BatchClassId) { ScopedLock L(Sci->Mutex); // Constructing a batch group in the free list will use two blocks in // BatchClassId. If we are pushing BatchClassId blocks, we will use the // blocks in the array directly (can't delegate local cache which will // cause a recursive allocation). However, The number of free blocks may // be less than two. Therefore, populate the free list before inserting // the blocks. if (Size == 1 && !populateFreeList(C, ClassId, Sci)) return; pushBlocksImpl(C, ClassId, Array, Size); Sci->Stats.PushedBlocks += Size; return; } // TODO(chiahungduan): Consider not doing grouping if the group size is not // greater than the block size with a certain scale. // Sort the blocks so that blocks belonging to the same group can be pushed // together. bool SameGroup = true; for (u32 I = 1; I < Size; ++I) { if (compactPtrGroup(Array[I - 1]) != compactPtrGroup(Array[I])) SameGroup = false; CompactPtrT Cur = Array[I]; u32 J = I; while (J > 0 && compactPtrGroup(Cur) < compactPtrGroup(Array[J - 1])) { Array[J] = Array[J - 1]; --J; } Array[J] = Cur; } ScopedLock L(Sci->Mutex); pushBlocksImpl(C, ClassId, Array, Size, SameGroup); Sci->Stats.PushedBlocks += Size; if (ClassId != SizeClassMap::BatchClassId) releaseToOSMaybe(Sci, ClassId); } void disable() { // The BatchClassId must be locked last since other classes can use it. for (sptr I = static_cast(NumClasses) - 1; I >= 0; I--) { if (static_cast(I) == SizeClassMap::BatchClassId) continue; getSizeClassInfo(static_cast(I))->Mutex.lock(); } getSizeClassInfo(SizeClassMap::BatchClassId)->Mutex.lock(); RegionsStashMutex.lock(); PossibleRegions.disable(); } void enable() { PossibleRegions.enable(); RegionsStashMutex.unlock(); getSizeClassInfo(SizeClassMap::BatchClassId)->Mutex.unlock(); for (uptr I = 0; I < NumClasses; I++) { if (I == SizeClassMap::BatchClassId) continue; getSizeClassInfo(I)->Mutex.unlock(); } } template void iterateOverBlocks(F Callback) { uptr MinRegionIndex = NumRegions, MaxRegionIndex = 0; for (uptr I = 0; I < NumClasses; I++) { SizeClassInfo *Sci = getSizeClassInfo(I); if (Sci->MinRegionIndex < MinRegionIndex) MinRegionIndex = Sci->MinRegionIndex; if (Sci->MaxRegionIndex > MaxRegionIndex) MaxRegionIndex = Sci->MaxRegionIndex; } for (uptr I = MinRegionIndex; I <= MaxRegionIndex; I++) if (PossibleRegions[I] && (PossibleRegions[I] - 1U) != SizeClassMap::BatchClassId) { const uptr BlockSize = getSizeByClassId(PossibleRegions[I] - 1U); const uptr From = I * RegionSize; const uptr To = From + (RegionSize / BlockSize) * BlockSize; for (uptr Block = From; Block < To; Block += BlockSize) Callback(Block); } } void getStats(ScopedString *Str) { // TODO(kostyak): get the RSS per region. uptr TotalMapped = 0; uptr PoppedBlocks = 0; uptr PushedBlocks = 0; for (uptr I = 0; I < NumClasses; I++) { SizeClassInfo *Sci = getSizeClassInfo(I); TotalMapped += Sci->AllocatedUser; PoppedBlocks += Sci->Stats.PoppedBlocks; PushedBlocks += Sci->Stats.PushedBlocks; } Str->append("Stats: SizeClassAllocator32: %zuM mapped in %zu allocations; " "remains %zu\n", TotalMapped >> 20, PoppedBlocks, PoppedBlocks - PushedBlocks); for (uptr I = 0; I < NumClasses; I++) getStats(Str, I, 0); } bool setOption(Option O, sptr Value) { if (O == Option::ReleaseInterval) { const s32 Interval = Max( Min(static_cast(Value), Config::PrimaryMaxReleaseToOsIntervalMs), Config::PrimaryMinReleaseToOsIntervalMs); atomic_store_relaxed(&ReleaseToOsIntervalMs, Interval); return true; } // Not supported by the Primary, but not an error either. return true; } uptr releaseToOS() { uptr TotalReleasedBytes = 0; for (uptr I = 0; I < NumClasses; I++) { if (I == SizeClassMap::BatchClassId) continue; SizeClassInfo *Sci = getSizeClassInfo(I); ScopedLock L(Sci->Mutex); TotalReleasedBytes += releaseToOSMaybe(Sci, I, /*Force=*/true); } return TotalReleasedBytes; } const char *getRegionInfoArrayAddress() const { return nullptr; } static uptr getRegionInfoArraySize() { return 0; } static BlockInfo findNearestBlock(UNUSED const char *RegionInfoData, UNUSED uptr Ptr) { return {}; } AtomicOptions Options; private: static const uptr NumClasses = SizeClassMap::NumClasses; static const uptr RegionSize = 1UL << Config::PrimaryRegionSizeLog; static const uptr NumRegions = SCUDO_MMAP_RANGE_SIZE >> Config::PrimaryRegionSizeLog; static const u32 MaxNumBatches = SCUDO_ANDROID ? 4U : 8U; typedef FlatByteMap ByteMap; struct SizeClassStats { uptr PoppedBlocks; uptr PushedBlocks; }; struct ReleaseToOsInfo { uptr PushedBlocksAtLastRelease; uptr RangesReleased; uptr LastReleasedBytes; u64 LastReleaseAtNs; }; struct alignas(SCUDO_CACHE_LINE_SIZE) SizeClassInfo { HybridMutex Mutex; SinglyLinkedList FreeList; uptr CurrentRegion; uptr CurrentRegionAllocated; SizeClassStats Stats; u32 RandState; uptr AllocatedUser; // Lowest & highest region index allocated for this size class, to avoid // looping through the whole NumRegions. uptr MinRegionIndex; uptr MaxRegionIndex; ReleaseToOsInfo ReleaseInfo; }; static_assert(sizeof(SizeClassInfo) % SCUDO_CACHE_LINE_SIZE == 0, ""); uptr computeRegionId(uptr Mem) { const uptr Id = Mem >> Config::PrimaryRegionSizeLog; CHECK_LT(Id, NumRegions); return Id; } uptr allocateRegionSlow() { uptr MapSize = 2 * RegionSize; const uptr MapBase = reinterpret_cast( map(nullptr, MapSize, "scudo:primary", MAP_ALLOWNOMEM)); if (!MapBase) return 0; const uptr MapEnd = MapBase + MapSize; uptr Region = MapBase; if (isAligned(Region, RegionSize)) { ScopedLock L(RegionsStashMutex); if (NumberOfStashedRegions < MaxStashedRegions) RegionsStash[NumberOfStashedRegions++] = MapBase + RegionSize; else MapSize = RegionSize; } else { Region = roundUpTo(MapBase, RegionSize); unmap(reinterpret_cast(MapBase), Region - MapBase); MapSize = RegionSize; } const uptr End = Region + MapSize; if (End != MapEnd) unmap(reinterpret_cast(End), MapEnd - End); return Region; } uptr allocateRegion(SizeClassInfo *Sci, uptr ClassId) { DCHECK_LT(ClassId, NumClasses); uptr Region = 0; { ScopedLock L(RegionsStashMutex); if (NumberOfStashedRegions > 0) Region = RegionsStash[--NumberOfStashedRegions]; } if (!Region) Region = allocateRegionSlow(); if (LIKELY(Region)) { // Sci->Mutex is held by the caller, updating the Min/Max is safe. const uptr RegionIndex = computeRegionId(Region); if (RegionIndex < Sci->MinRegionIndex) Sci->MinRegionIndex = RegionIndex; if (RegionIndex > Sci->MaxRegionIndex) Sci->MaxRegionIndex = RegionIndex; PossibleRegions.set(RegionIndex, static_cast(ClassId + 1U)); } return Region; } SizeClassInfo *getSizeClassInfo(uptr ClassId) { DCHECK_LT(ClassId, NumClasses); return &SizeClassInfoArray[ClassId]; } // Push the blocks to their batch group. The layout will be like, // // FreeList - > BG -> BG -> BG // | | | // v v v // TB TB TB // | // v // TB // // Each BlockGroup(BG) will associate with unique group id and the free blocks // are managed by a list of TransferBatch(TB). To reduce the time of inserting // blocks, BGs are sorted and the input `Array` are supposed to be sorted so // that we can get better performance of maintaining sorted property. // Use `SameGroup=true` to indicate that all blocks in the array are from the // same group then we will skip checking the group id of each block. // // Note that this aims to have a better management of dirty pages, i.e., the // RSS usage won't grow indefinitely. There's an exception that we may not put // a block to its associated group. While populating new blocks, we may have // blocks cross different groups. However, most cases will fall into same // group and they are supposed to be popped soon. In that case, it's not worth // sorting the array with the almost-sorted property. Therefore, we use // `SameGroup=true` instead. // // The region mutex needs to be held while calling this method. void pushBlocksImpl(CacheT *C, uptr ClassId, CompactPtrT *Array, u32 Size, bool SameGroup = false) { DCHECK_GT(Size, 0U); SizeClassInfo *Sci = getSizeClassInfo(ClassId); auto CreateGroup = [&](uptr GroupId) { BatchGroup *BG = nullptr; TransferBatch *TB = nullptr; if (ClassId == SizeClassMap::BatchClassId) { DCHECK_GE(Size, 2U); BG = reinterpret_cast( decompactPtr(ClassId, Array[Size - 1])); BG->Batches.clear(); TB = reinterpret_cast( decompactPtr(ClassId, Array[Size - 2])); TB->clear(); } else { BG = C->createGroup(); BG->Batches.clear(); TB = C->createBatch(ClassId, nullptr); TB->clear(); } BG->GroupId = GroupId; BG->Batches.push_front(TB); BG->PushedBlocks = 0; BG->PushedBlocksAtLastCheckpoint = 0; BG->MaxCachedPerBatch = TransferBatch::getMaxCached(getSizeByClassId(ClassId)); return BG; }; auto InsertBlocks = [&](BatchGroup *BG, CompactPtrT *Array, u32 Size) { SinglyLinkedList &Batches = BG->Batches; TransferBatch *CurBatch = Batches.front(); DCHECK_NE(CurBatch, nullptr); for (u32 I = 0; I < Size;) { DCHECK_GE(BG->MaxCachedPerBatch, CurBatch->getCount()); u16 UnusedSlots = static_cast(BG->MaxCachedPerBatch - CurBatch->getCount()); if (UnusedSlots == 0) { CurBatch = C->createBatch( ClassId, reinterpret_cast(decompactPtr(ClassId, Array[I]))); CurBatch->clear(); Batches.push_front(CurBatch); UnusedSlots = BG->MaxCachedPerBatch; } // `UnusedSlots` is u16 so the result will be also fit in u16. u16 AppendSize = static_cast(Min(UnusedSlots, Size - I)); CurBatch->appendFromArray(&Array[I], AppendSize); I += AppendSize; } BG->PushedBlocks += Size; }; BatchGroup *Cur = Sci->FreeList.front(); if (ClassId == SizeClassMap::BatchClassId) { if (Cur == nullptr) { // Don't need to classify BatchClassId. Cur = CreateGroup(/*GroupId=*/0); Sci->FreeList.push_front(Cur); } InsertBlocks(Cur, Array, Size); return; } // In the following, `Cur` always points to the BatchGroup for blocks that // will be pushed next. `Prev` is the element right before `Cur`. BatchGroup *Prev = nullptr; while (Cur != nullptr && compactPtrGroup(Array[0]) > Cur->GroupId) { Prev = Cur; Cur = Cur->Next; } if (Cur == nullptr || compactPtrGroup(Array[0]) != Cur->GroupId) { Cur = CreateGroup(compactPtrGroup(Array[0])); if (Prev == nullptr) Sci->FreeList.push_front(Cur); else Sci->FreeList.insert(Prev, Cur); } // All the blocks are from the same group, just push without checking group // id. if (SameGroup) { InsertBlocks(Cur, Array, Size); return; } // The blocks are sorted by group id. Determine the segment of group and // push them to their group together. u32 Count = 1; for (u32 I = 1; I < Size; ++I) { if (compactPtrGroup(Array[I - 1]) != compactPtrGroup(Array[I])) { DCHECK_EQ(compactPtrGroup(Array[I - 1]), Cur->GroupId); InsertBlocks(Cur, Array + I - Count, Count); while (Cur != nullptr && compactPtrGroup(Array[I]) > Cur->GroupId) { Prev = Cur; Cur = Cur->Next; } if (Cur == nullptr || compactPtrGroup(Array[I]) != Cur->GroupId) { Cur = CreateGroup(compactPtrGroup(Array[I])); DCHECK_NE(Prev, nullptr); Sci->FreeList.insert(Prev, Cur); } Count = 1; } else { ++Count; } } InsertBlocks(Cur, Array + Size - Count, Count); } // Pop one TransferBatch from a BatchGroup. The BatchGroup with the smallest // group id will be considered first. // // The region mutex needs to be held while calling this method. TransferBatch *popBatchImpl(CacheT *C, uptr ClassId) { SizeClassInfo *Sci = getSizeClassInfo(ClassId); if (Sci->FreeList.empty()) return nullptr; SinglyLinkedList &Batches = Sci->FreeList.front()->Batches; DCHECK(!Batches.empty()); TransferBatch *B = Batches.front(); Batches.pop_front(); DCHECK_NE(B, nullptr); DCHECK_GT(B->getCount(), 0U); if (Batches.empty()) { BatchGroup *BG = Sci->FreeList.front(); Sci->FreeList.pop_front(); // We don't keep BatchGroup with zero blocks to avoid empty-checking while // allocating. Note that block used by constructing BatchGroup is recorded // as free blocks in the last element of BatchGroup::Batches. Which means, // once we pop the last TransferBatch, the block is implicitly // deallocated. if (ClassId != SizeClassMap::BatchClassId) C->deallocate(SizeClassMap::BatchClassId, BG); } return B; } NOINLINE bool populateFreeList(CacheT *C, uptr ClassId, SizeClassInfo *Sci) { uptr Region; uptr Offset; // If the size-class currently has a region associated to it, use it. The // newly created blocks will be located after the currently allocated memory // for that region (up to RegionSize). Otherwise, create a new region, where // the new blocks will be carved from the beginning. if (Sci->CurrentRegion) { Region = Sci->CurrentRegion; DCHECK_GT(Sci->CurrentRegionAllocated, 0U); Offset = Sci->CurrentRegionAllocated; } else { DCHECK_EQ(Sci->CurrentRegionAllocated, 0U); Region = allocateRegion(Sci, ClassId); if (UNLIKELY(!Region)) return false; C->getStats().add(StatMapped, RegionSize); Sci->CurrentRegion = Region; Offset = 0; } const uptr Size = getSizeByClassId(ClassId); const u16 MaxCount = TransferBatch::getMaxCached(Size); DCHECK_GT(MaxCount, 0U); // The maximum number of blocks we should carve in the region is dictated // by the maximum number of batches we want to fill, and the amount of // memory left in the current region (we use the lowest of the two). This // will not be 0 as we ensure that a region can at least hold one block (via // static_assert and at the end of this function). const u32 NumberOfBlocks = Min(MaxNumBatches * MaxCount, static_cast((RegionSize - Offset) / Size)); DCHECK_GT(NumberOfBlocks, 0U); constexpr u32 ShuffleArraySize = MaxNumBatches * TransferBatch::MaxNumCached; // Fill the transfer batches and put them in the size-class freelist. We // need to randomize the blocks for security purposes, so we first fill a // local array that we then shuffle before populating the batches. CompactPtrT ShuffleArray[ShuffleArraySize]; DCHECK_LE(NumberOfBlocks, ShuffleArraySize); uptr P = Region + Offset; for (u32 I = 0; I < NumberOfBlocks; I++, P += Size) ShuffleArray[I] = reinterpret_cast(P); // No need to shuffle the batches size class. if (ClassId != SizeClassMap::BatchClassId) shuffle(ShuffleArray, NumberOfBlocks, &Sci->RandState); for (u32 I = 0; I < NumberOfBlocks;) { // `MaxCount` is u16 so the result will also fit in u16. const u16 N = static_cast(Min(MaxCount, NumberOfBlocks - I)); // Note that the N blocks here may have different group ids. Given that // it only happens when it crosses the group size boundary. Instead of // sorting them, treat them as same group here to avoid sorting the // almost-sorted blocks. pushBlocksImpl(C, ClassId, &ShuffleArray[I], N, /*SameGroup=*/true); I += N; } const uptr AllocatedUser = Size * NumberOfBlocks; C->getStats().add(StatFree, AllocatedUser); DCHECK_LE(Sci->CurrentRegionAllocated + AllocatedUser, RegionSize); // If there is not enough room in the region currently associated to fit // more blocks, we deassociate the region by resetting CurrentRegion and // CurrentRegionAllocated. Otherwise, update the allocated amount. if (RegionSize - (Sci->CurrentRegionAllocated + AllocatedUser) < Size) { Sci->CurrentRegion = 0; Sci->CurrentRegionAllocated = 0; } else { Sci->CurrentRegionAllocated += AllocatedUser; } Sci->AllocatedUser += AllocatedUser; return true; } void getStats(ScopedString *Str, uptr ClassId, uptr Rss) { SizeClassInfo *Sci = getSizeClassInfo(ClassId); if (Sci->AllocatedUser == 0) return; const uptr InUse = Sci->Stats.PoppedBlocks - Sci->Stats.PushedBlocks; const uptr AvailableChunks = Sci->AllocatedUser / getSizeByClassId(ClassId); Str->append(" %02zu (%6zu): mapped: %6zuK popped: %7zu pushed: %7zu " "inuse: %6zu avail: %6zu rss: %6zuK releases: %6zu\n", ClassId, getSizeByClassId(ClassId), Sci->AllocatedUser >> 10, Sci->Stats.PoppedBlocks, Sci->Stats.PushedBlocks, InUse, AvailableChunks, Rss >> 10, Sci->ReleaseInfo.RangesReleased); } NOINLINE uptr releaseToOSMaybe(SizeClassInfo *Sci, uptr ClassId, bool Force = false) { const uptr BlockSize = getSizeByClassId(ClassId); const uptr PageSize = getPageSizeCached(); DCHECK_GE(Sci->Stats.PoppedBlocks, Sci->Stats.PushedBlocks); const uptr BytesInFreeList = Sci->AllocatedUser - (Sci->Stats.PoppedBlocks - Sci->Stats.PushedBlocks) * BlockSize; if (BytesInFreeList < PageSize) return 0; // No chance to release anything. const uptr BytesPushed = (Sci->Stats.PushedBlocks - Sci->ReleaseInfo.PushedBlocksAtLastRelease) * BlockSize; if (BytesPushed < PageSize) return 0; // Nothing new to release. const bool CheckDensity = BlockSize < PageSize / 16U; // Releasing smaller blocks is expensive, so we want to make sure that a // significant amount of bytes are free, and that there has been a good // amount of batches pushed to the freelist before attempting to release. if (CheckDensity) { if (!Force && BytesPushed < Sci->AllocatedUser / 16U) return 0; } if (!Force) { const s32 IntervalMs = atomic_load_relaxed(&ReleaseToOsIntervalMs); if (IntervalMs < 0) return 0; if (Sci->ReleaseInfo.LastReleaseAtNs + static_cast(IntervalMs) * 1000000 > getMonotonicTime()) { return 0; // Memory was returned recently. } } const uptr First = Sci->MinRegionIndex; const uptr Last = Sci->MaxRegionIndex; DCHECK_NE(Last, 0U); DCHECK_LE(First, Last); uptr TotalReleasedBytes = 0; const uptr Base = First * RegionSize; const uptr NumberOfRegions = Last - First + 1U; const uptr GroupSize = (1U << GroupSizeLog); const uptr CurRegionGroupId = compactPtrGroup(compactPtr(ClassId, Sci->CurrentRegion)); ReleaseRecorder Recorder(Base); PageReleaseContext Context(BlockSize, RegionSize, NumberOfRegions); auto DecompactPtr = [](CompactPtrT CompactPtr) { return reinterpret_cast(CompactPtr); }; for (BatchGroup &BG : Sci->FreeList) { const uptr PushedBytesDelta = BG.PushedBlocks - BG.PushedBlocksAtLastCheckpoint; if (PushedBytesDelta * BlockSize < PageSize) continue; uptr AllocatedGroupSize = BG.GroupId == CurRegionGroupId ? Sci->CurrentRegionAllocated : GroupSize; if (AllocatedGroupSize == 0) continue; // TransferBatches are pushed in front of BG.Batches. The first one may // not have all caches used. const uptr NumBlocks = (BG.Batches.size() - 1) * BG.MaxCachedPerBatch + BG.Batches.front()->getCount(); const uptr BytesInBG = NumBlocks * BlockSize; // Given the randomness property, we try to release the pages only if the // bytes used by free blocks exceed certain proportion of allocated // spaces. if (CheckDensity && (BytesInBG * 100U) / AllocatedGroupSize < (100U - 1U - BlockSize / 16U)) { continue; } BG.PushedBlocksAtLastCheckpoint = BG.PushedBlocks; // Note that we don't always visit blocks in each BatchGroup so that we // may miss the chance of releasing certain pages that cross BatchGroups. Context.markFreeBlocks(BG.Batches, DecompactPtr, Base); } if (!Context.hasBlockMarked()) return 0; auto SkipRegion = [this, First, ClassId](uptr RegionIndex) { return (PossibleRegions[First + RegionIndex] - 1U) != ClassId; }; releaseFreeMemoryToOS(Context, Recorder, SkipRegion); if (Recorder.getReleasedRangesCount() > 0) { Sci->ReleaseInfo.PushedBlocksAtLastRelease = Sci->Stats.PushedBlocks; Sci->ReleaseInfo.RangesReleased += Recorder.getReleasedRangesCount(); Sci->ReleaseInfo.LastReleasedBytes = Recorder.getReleasedBytes(); TotalReleasedBytes += Sci->ReleaseInfo.LastReleasedBytes; } Sci->ReleaseInfo.LastReleaseAtNs = getMonotonicTime(); return TotalReleasedBytes; } SizeClassInfo SizeClassInfoArray[NumClasses] = {}; // Track the regions in use, 0 is unused, otherwise store ClassId + 1. ByteMap PossibleRegions = {}; atomic_s32 ReleaseToOsIntervalMs = {}; // Unless several threads request regions simultaneously from different size // classes, the stash rarely contains more than 1 entry. static constexpr uptr MaxStashedRegions = 4; HybridMutex RegionsStashMutex; uptr NumberOfStashedRegions = 0; uptr RegionsStash[MaxStashedRegions] = {}; }; } // namespace scudo #endif // SCUDO_PRIMARY32_H_