//===- ThreadSafety.cpp ---------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // A intra-procedural analysis for thread safety (e.g. deadlocks and race // conditions), based off of an annotation system. // // See http://clang.llvm.org/docs/ThreadSafetyAnalysis.html // for more information. // //===----------------------------------------------------------------------===// #include "clang/Analysis/Analyses/ThreadSafety.h" #include "clang/AST/Attr.h" #include "clang/AST/Decl.h" #include "clang/AST/DeclCXX.h" #include "clang/AST/DeclGroup.h" #include "clang/AST/Expr.h" #include "clang/AST/ExprCXX.h" #include "clang/AST/OperationKinds.h" #include "clang/AST/Stmt.h" #include "clang/AST/StmtVisitor.h" #include "clang/AST/Type.h" #include "clang/Analysis/Analyses/PostOrderCFGView.h" #include "clang/Analysis/Analyses/ThreadSafetyCommon.h" #include "clang/Analysis/Analyses/ThreadSafetyTIL.h" #include "clang/Analysis/Analyses/ThreadSafetyTraverse.h" #include "clang/Analysis/Analyses/ThreadSafetyUtil.h" #include "clang/Analysis/AnalysisDeclContext.h" #include "clang/Analysis/CFG.h" #include "clang/Basic/Builtins.h" #include "clang/Basic/LLVM.h" #include "clang/Basic/OperatorKinds.h" #include "clang/Basic/SourceLocation.h" #include "clang/Basic/Specifiers.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/ImmutableMap.h" #include "llvm/ADT/Optional.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/Casting.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" #include #include #include #include #include #include #include #include #include using namespace clang; using namespace threadSafety; // Key method definition ThreadSafetyHandler::~ThreadSafetyHandler() = default; /// Issue a warning about an invalid lock expression static void warnInvalidLock(ThreadSafetyHandler &Handler, const Expr *MutexExp, const NamedDecl *D, const Expr *DeclExp, StringRef Kind) { SourceLocation Loc; if (DeclExp) Loc = DeclExp->getExprLoc(); // FIXME: add a note about the attribute location in MutexExp or D if (Loc.isValid()) Handler.handleInvalidLockExp(Loc); } namespace { /// A set of CapabilityExpr objects, which are compiled from thread safety /// attributes on a function. class CapExprSet : public SmallVector { public: /// Push M onto list, but discard duplicates. void push_back_nodup(const CapabilityExpr &CapE) { if (llvm::none_of(*this, [=](const CapabilityExpr &CapE2) { return CapE.equals(CapE2); })) push_back(CapE); } }; class FactManager; class FactSet; /// This is a helper class that stores a fact that is known at a /// particular point in program execution. Currently, a fact is a capability, /// along with additional information, such as where it was acquired, whether /// it is exclusive or shared, etc. /// /// FIXME: this analysis does not currently support re-entrant locking. class FactEntry : public CapabilityExpr { public: /// Where a fact comes from. enum SourceKind { Acquired, ///< The fact has been directly acquired. Asserted, ///< The fact has been asserted to be held. Declared, ///< The fact is assumed to be held by callers. Managed, ///< The fact has been acquired through a scoped capability. }; private: /// Exclusive or shared. LockKind LKind : 8; // How it was acquired. SourceKind Source : 8; /// Where it was acquired. SourceLocation AcquireLoc; public: FactEntry(const CapabilityExpr &CE, LockKind LK, SourceLocation Loc, SourceKind Src) : CapabilityExpr(CE), LKind(LK), Source(Src), AcquireLoc(Loc) {} virtual ~FactEntry() = default; LockKind kind() const { return LKind; } SourceLocation loc() const { return AcquireLoc; } bool asserted() const { return Source == Asserted; } bool declared() const { return Source == Declared; } bool managed() const { return Source == Managed; } virtual void handleRemovalFromIntersection(const FactSet &FSet, FactManager &FactMan, SourceLocation JoinLoc, LockErrorKind LEK, ThreadSafetyHandler &Handler) const = 0; virtual void handleLock(FactSet &FSet, FactManager &FactMan, const FactEntry &entry, ThreadSafetyHandler &Handler) const = 0; virtual void handleUnlock(FactSet &FSet, FactManager &FactMan, const CapabilityExpr &Cp, SourceLocation UnlockLoc, bool FullyRemove, ThreadSafetyHandler &Handler) const = 0; // Return true if LKind >= LK, where exclusive > shared bool isAtLeast(LockKind LK) const { return (LKind == LK_Exclusive) || (LK == LK_Shared); } }; using FactID = unsigned short; /// FactManager manages the memory for all facts that are created during /// the analysis of a single routine. class FactManager { private: std::vector> Facts; public: FactID newFact(std::unique_ptr Entry) { Facts.push_back(std::move(Entry)); return static_cast(Facts.size() - 1); } const FactEntry &operator[](FactID F) const { return *Facts[F]; } }; /// A FactSet is the set of facts that are known to be true at a /// particular program point. FactSets must be small, because they are /// frequently copied, and are thus implemented as a set of indices into a /// table maintained by a FactManager. A typical FactSet only holds 1 or 2 /// locks, so we can get away with doing a linear search for lookup. Note /// that a hashtable or map is inappropriate in this case, because lookups /// may involve partial pattern matches, rather than exact matches. class FactSet { private: using FactVec = SmallVector; FactVec FactIDs; public: using iterator = FactVec::iterator; using const_iterator = FactVec::const_iterator; iterator begin() { return FactIDs.begin(); } const_iterator begin() const { return FactIDs.begin(); } iterator end() { return FactIDs.end(); } const_iterator end() const { return FactIDs.end(); } bool isEmpty() const { return FactIDs.size() == 0; } // Return true if the set contains only negative facts bool isEmpty(FactManager &FactMan) const { for (const auto FID : *this) { if (!FactMan[FID].negative()) return false; } return true; } void addLockByID(FactID ID) { FactIDs.push_back(ID); } FactID addLock(FactManager &FM, std::unique_ptr Entry) { FactID F = FM.newFact(std::move(Entry)); FactIDs.push_back(F); return F; } bool removeLock(FactManager& FM, const CapabilityExpr &CapE) { unsigned n = FactIDs.size(); if (n == 0) return false; for (unsigned i = 0; i < n-1; ++i) { if (FM[FactIDs[i]].matches(CapE)) { FactIDs[i] = FactIDs[n-1]; FactIDs.pop_back(); return true; } } if (FM[FactIDs[n-1]].matches(CapE)) { FactIDs.pop_back(); return true; } return false; } iterator findLockIter(FactManager &FM, const CapabilityExpr &CapE) { return std::find_if(begin(), end(), [&](FactID ID) { return FM[ID].matches(CapE); }); } const FactEntry *findLock(FactManager &FM, const CapabilityExpr &CapE) const { auto I = std::find_if(begin(), end(), [&](FactID ID) { return FM[ID].matches(CapE); }); return I != end() ? &FM[*I] : nullptr; } const FactEntry *findLockUniv(FactManager &FM, const CapabilityExpr &CapE) const { auto I = std::find_if(begin(), end(), [&](FactID ID) -> bool { return FM[ID].matchesUniv(CapE); }); return I != end() ? &FM[*I] : nullptr; } const FactEntry *findPartialMatch(FactManager &FM, const CapabilityExpr &CapE) const { auto I = std::find_if(begin(), end(), [&](FactID ID) -> bool { return FM[ID].partiallyMatches(CapE); }); return I != end() ? &FM[*I] : nullptr; } bool containsMutexDecl(FactManager &FM, const ValueDecl* Vd) const { auto I = std::find_if(begin(), end(), [&](FactID ID) -> bool { return FM[ID].valueDecl() == Vd; }); return I != end(); } }; class ThreadSafetyAnalyzer; } // namespace namespace clang { namespace threadSafety { class BeforeSet { private: using BeforeVect = SmallVector; struct BeforeInfo { BeforeVect Vect; int Visited = 0; BeforeInfo() = default; BeforeInfo(BeforeInfo &&) = default; }; using BeforeMap = llvm::DenseMap>; using CycleMap = llvm::DenseMap; public: BeforeSet() = default; BeforeInfo* insertAttrExprs(const ValueDecl* Vd, ThreadSafetyAnalyzer& Analyzer); BeforeInfo *getBeforeInfoForDecl(const ValueDecl *Vd, ThreadSafetyAnalyzer &Analyzer); void checkBeforeAfter(const ValueDecl* Vd, const FactSet& FSet, ThreadSafetyAnalyzer& Analyzer, SourceLocation Loc, StringRef CapKind); private: BeforeMap BMap; CycleMap CycMap; }; } // namespace threadSafety } // namespace clang namespace { class LocalVariableMap; using LocalVarContext = llvm::ImmutableMap; /// A side (entry or exit) of a CFG node. enum CFGBlockSide { CBS_Entry, CBS_Exit }; /// CFGBlockInfo is a struct which contains all the information that is /// maintained for each block in the CFG. See LocalVariableMap for more /// information about the contexts. struct CFGBlockInfo { // Lockset held at entry to block FactSet EntrySet; // Lockset held at exit from block FactSet ExitSet; // Context held at entry to block LocalVarContext EntryContext; // Context held at exit from block LocalVarContext ExitContext; // Location of first statement in block SourceLocation EntryLoc; // Location of last statement in block. SourceLocation ExitLoc; // Used to replay contexts later unsigned EntryIndex; // Is this block reachable? bool Reachable = false; const FactSet &getSet(CFGBlockSide Side) const { return Side == CBS_Entry ? EntrySet : ExitSet; } SourceLocation getLocation(CFGBlockSide Side) const { return Side == CBS_Entry ? EntryLoc : ExitLoc; } private: CFGBlockInfo(LocalVarContext EmptyCtx) : EntryContext(EmptyCtx), ExitContext(EmptyCtx) {} public: static CFGBlockInfo getEmptyBlockInfo(LocalVariableMap &M); }; // A LocalVariableMap maintains a map from local variables to their currently // valid definitions. It provides SSA-like functionality when traversing the // CFG. Like SSA, each definition or assignment to a variable is assigned a // unique name (an integer), which acts as the SSA name for that definition. // The total set of names is shared among all CFG basic blocks. // Unlike SSA, we do not rewrite expressions to replace local variables declrefs // with their SSA-names. Instead, we compute a Context for each point in the // code, which maps local variables to the appropriate SSA-name. This map // changes with each assignment. // // The map is computed in a single pass over the CFG. Subsequent analyses can // then query the map to find the appropriate Context for a statement, and use // that Context to look up the definitions of variables. class LocalVariableMap { public: using Context = LocalVarContext; /// A VarDefinition consists of an expression, representing the value of the /// variable, along with the context in which that expression should be /// interpreted. A reference VarDefinition does not itself contain this /// information, but instead contains a pointer to a previous VarDefinition. struct VarDefinition { public: friend class LocalVariableMap; // The original declaration for this variable. const NamedDecl *Dec; // The expression for this variable, OR const Expr *Exp = nullptr; // Reference to another VarDefinition unsigned Ref = 0; // The map with which Exp should be interpreted. Context Ctx; bool isReference() { return !Exp; } private: // Create ordinary variable definition VarDefinition(const NamedDecl *D, const Expr *E, Context C) : Dec(D), Exp(E), Ctx(C) {} // Create reference to previous definition VarDefinition(const NamedDecl *D, unsigned R, Context C) : Dec(D), Ref(R), Ctx(C) {} }; private: Context::Factory ContextFactory; std::vector VarDefinitions; std::vector> SavedContexts; public: LocalVariableMap() { // index 0 is a placeholder for undefined variables (aka phi-nodes). VarDefinitions.push_back(VarDefinition(nullptr, 0u, getEmptyContext())); } /// Look up a definition, within the given context. const VarDefinition* lookup(const NamedDecl *D, Context Ctx) { const unsigned *i = Ctx.lookup(D); if (!i) return nullptr; assert(*i < VarDefinitions.size()); return &VarDefinitions[*i]; } /// Look up the definition for D within the given context. Returns /// NULL if the expression is not statically known. If successful, also /// modifies Ctx to hold the context of the return Expr. const Expr* lookupExpr(const NamedDecl *D, Context &Ctx) { const unsigned *P = Ctx.lookup(D); if (!P) return nullptr; unsigned i = *P; while (i > 0) { if (VarDefinitions[i].Exp) { Ctx = VarDefinitions[i].Ctx; return VarDefinitions[i].Exp; } i = VarDefinitions[i].Ref; } return nullptr; } Context getEmptyContext() { return ContextFactory.getEmptyMap(); } /// Return the next context after processing S. This function is used by /// clients of the class to get the appropriate context when traversing the /// CFG. It must be called for every assignment or DeclStmt. Context getNextContext(unsigned &CtxIndex, const Stmt *S, Context C) { if (SavedContexts[CtxIndex+1].first == S) { CtxIndex++; Context Result = SavedContexts[CtxIndex].second; return Result; } return C; } void dumpVarDefinitionName(unsigned i) { if (i == 0) { llvm::errs() << "Undefined"; return; } const NamedDecl *Dec = VarDefinitions[i].Dec; if (!Dec) { llvm::errs() << "<>"; return; } Dec->printName(llvm::errs()); llvm::errs() << "." << i << " " << ((const void*) Dec); } /// Dumps an ASCII representation of the variable map to llvm::errs() void dump() { for (unsigned i = 1, e = VarDefinitions.size(); i < e; ++i) { const Expr *Exp = VarDefinitions[i].Exp; unsigned Ref = VarDefinitions[i].Ref; dumpVarDefinitionName(i); llvm::errs() << " = "; if (Exp) Exp->dump(); else { dumpVarDefinitionName(Ref); llvm::errs() << "\n"; } } } /// Dumps an ASCII representation of a Context to llvm::errs() void dumpContext(Context C) { for (Context::iterator I = C.begin(), E = C.end(); I != E; ++I) { const NamedDecl *D = I.getKey(); D->printName(llvm::errs()); const unsigned *i = C.lookup(D); llvm::errs() << " -> "; dumpVarDefinitionName(*i); llvm::errs() << "\n"; } } /// Builds the variable map. void traverseCFG(CFG *CFGraph, const PostOrderCFGView *SortedGraph, std::vector &BlockInfo); protected: friend class VarMapBuilder; // Get the current context index unsigned getContextIndex() { return SavedContexts.size()-1; } // Save the current context for later replay void saveContext(const Stmt *S, Context C) { SavedContexts.push_back(std::make_pair(S, C)); } // Adds a new definition to the given context, and returns a new context. // This method should be called when declaring a new variable. Context addDefinition(const NamedDecl *D, const Expr *Exp, Context Ctx) { assert(!Ctx.contains(D)); unsigned newID = VarDefinitions.size(); Context NewCtx = ContextFactory.add(Ctx, D, newID); VarDefinitions.push_back(VarDefinition(D, Exp, Ctx)); return NewCtx; } // Add a new reference to an existing definition. Context addReference(const NamedDecl *D, unsigned i, Context Ctx) { unsigned newID = VarDefinitions.size(); Context NewCtx = ContextFactory.add(Ctx, D, newID); VarDefinitions.push_back(VarDefinition(D, i, Ctx)); return NewCtx; } // Updates a definition only if that definition is already in the map. // This method should be called when assigning to an existing variable. Context updateDefinition(const NamedDecl *D, Expr *Exp, Context Ctx) { if (Ctx.contains(D)) { unsigned newID = VarDefinitions.size(); Context NewCtx = ContextFactory.remove(Ctx, D); NewCtx = ContextFactory.add(NewCtx, D, newID); VarDefinitions.push_back(VarDefinition(D, Exp, Ctx)); return NewCtx; } return Ctx; } // Removes a definition from the context, but keeps the variable name // as a valid variable. The index 0 is a placeholder for cleared definitions. Context clearDefinition(const NamedDecl *D, Context Ctx) { Context NewCtx = Ctx; if (NewCtx.contains(D)) { NewCtx = ContextFactory.remove(NewCtx, D); NewCtx = ContextFactory.add(NewCtx, D, 0); } return NewCtx; } // Remove a definition entirely frmo the context. Context removeDefinition(const NamedDecl *D, Context Ctx) { Context NewCtx = Ctx; if (NewCtx.contains(D)) { NewCtx = ContextFactory.remove(NewCtx, D); } return NewCtx; } Context intersectContexts(Context C1, Context C2); Context createReferenceContext(Context C); void intersectBackEdge(Context C1, Context C2); }; } // namespace // This has to be defined after LocalVariableMap. CFGBlockInfo CFGBlockInfo::getEmptyBlockInfo(LocalVariableMap &M) { return CFGBlockInfo(M.getEmptyContext()); } namespace { /// Visitor which builds a LocalVariableMap class VarMapBuilder : public ConstStmtVisitor { public: LocalVariableMap* VMap; LocalVariableMap::Context Ctx; VarMapBuilder(LocalVariableMap *VM, LocalVariableMap::Context C) : VMap(VM), Ctx(C) {} void VisitDeclStmt(const DeclStmt *S); void VisitBinaryOperator(const BinaryOperator *BO); }; } // namespace // Add new local variables to the variable map void VarMapBuilder::VisitDeclStmt(const DeclStmt *S) { bool modifiedCtx = false; const DeclGroupRef DGrp = S->getDeclGroup(); for (const auto *D : DGrp) { if (const auto *VD = dyn_cast_or_null(D)) { const Expr *E = VD->getInit(); // Add local variables with trivial type to the variable map QualType T = VD->getType(); if (T.isTrivialType(VD->getASTContext())) { Ctx = VMap->addDefinition(VD, E, Ctx); modifiedCtx = true; } } } if (modifiedCtx) VMap->saveContext(S, Ctx); } // Update local variable definitions in variable map void VarMapBuilder::VisitBinaryOperator(const BinaryOperator *BO) { if (!BO->isAssignmentOp()) return; Expr *LHSExp = BO->getLHS()->IgnoreParenCasts(); // Update the variable map and current context. if (const auto *DRE = dyn_cast(LHSExp)) { const ValueDecl *VDec = DRE->getDecl(); if (Ctx.lookup(VDec)) { if (BO->getOpcode() == BO_Assign) Ctx = VMap->updateDefinition(VDec, BO->getRHS(), Ctx); else // FIXME -- handle compound assignment operators Ctx = VMap->clearDefinition(VDec, Ctx); VMap->saveContext(BO, Ctx); } } } // Computes the intersection of two contexts. The intersection is the // set of variables which have the same definition in both contexts; // variables with different definitions are discarded. LocalVariableMap::Context LocalVariableMap::intersectContexts(Context C1, Context C2) { Context Result = C1; for (const auto &P : C1) { const NamedDecl *Dec = P.first; const unsigned *i2 = C2.lookup(Dec); if (!i2) // variable doesn't exist on second path Result = removeDefinition(Dec, Result); else if (*i2 != P.second) // variable exists, but has different definition Result = clearDefinition(Dec, Result); } return Result; } // For every variable in C, create a new variable that refers to the // definition in C. Return a new context that contains these new variables. // (We use this for a naive implementation of SSA on loop back-edges.) LocalVariableMap::Context LocalVariableMap::createReferenceContext(Context C) { Context Result = getEmptyContext(); for (const auto &P : C) Result = addReference(P.first, P.second, Result); return Result; } // This routine also takes the intersection of C1 and C2, but it does so by // altering the VarDefinitions. C1 must be the result of an earlier call to // createReferenceContext. void LocalVariableMap::intersectBackEdge(Context C1, Context C2) { for (const auto &P : C1) { unsigned i1 = P.second; VarDefinition *VDef = &VarDefinitions[i1]; assert(VDef->isReference()); const unsigned *i2 = C2.lookup(P.first); if (!i2 || (*i2 != i1)) VDef->Ref = 0; // Mark this variable as undefined } } // Traverse the CFG in topological order, so all predecessors of a block // (excluding back-edges) are visited before the block itself. At // each point in the code, we calculate a Context, which holds the set of // variable definitions which are visible at that point in execution. // Visible variables are mapped to their definitions using an array that // contains all definitions. // // At join points in the CFG, the set is computed as the intersection of // the incoming sets along each edge, E.g. // // { Context | VarDefinitions } // int x = 0; { x -> x1 | x1 = 0 } // int y = 0; { x -> x1, y -> y1 | y1 = 0, x1 = 0 } // if (b) x = 1; { x -> x2, y -> y1 | x2 = 1, y1 = 0, ... } // else x = 2; { x -> x3, y -> y1 | x3 = 2, x2 = 1, ... } // ... { y -> y1 (x is unknown) | x3 = 2, x2 = 1, ... } // // This is essentially a simpler and more naive version of the standard SSA // algorithm. Those definitions that remain in the intersection are from blocks // that strictly dominate the current block. We do not bother to insert proper // phi nodes, because they are not used in our analysis; instead, wherever // a phi node would be required, we simply remove that definition from the // context (E.g. x above). // // The initial traversal does not capture back-edges, so those need to be // handled on a separate pass. Whenever the first pass encounters an // incoming back edge, it duplicates the context, creating new definitions // that refer back to the originals. (These correspond to places where SSA // might have to insert a phi node.) On the second pass, these definitions are // set to NULL if the variable has changed on the back-edge (i.e. a phi // node was actually required.) E.g. // // { Context | VarDefinitions } // int x = 0, y = 0; { x -> x1, y -> y1 | y1 = 0, x1 = 0 } // while (b) { x -> x2, y -> y1 | [1st:] x2=x1; [2nd:] x2=NULL; } // x = x+1; { x -> x3, y -> y1 | x3 = x2 + 1, ... } // ... { y -> y1 | x3 = 2, x2 = 1, ... } void LocalVariableMap::traverseCFG(CFG *CFGraph, const PostOrderCFGView *SortedGraph, std::vector &BlockInfo) { PostOrderCFGView::CFGBlockSet VisitedBlocks(CFGraph); for (const auto *CurrBlock : *SortedGraph) { unsigned CurrBlockID = CurrBlock->getBlockID(); CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlockID]; VisitedBlocks.insert(CurrBlock); // Calculate the entry context for the current block bool HasBackEdges = false; bool CtxInit = true; for (CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(), PE = CurrBlock->pred_end(); PI != PE; ++PI) { // if *PI -> CurrBlock is a back edge, so skip it if (*PI == nullptr || !VisitedBlocks.alreadySet(*PI)) { HasBackEdges = true; continue; } unsigned PrevBlockID = (*PI)->getBlockID(); CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID]; if (CtxInit) { CurrBlockInfo->EntryContext = PrevBlockInfo->ExitContext; CtxInit = false; } else { CurrBlockInfo->EntryContext = intersectContexts(CurrBlockInfo->EntryContext, PrevBlockInfo->ExitContext); } } // Duplicate the context if we have back-edges, so we can call // intersectBackEdges later. if (HasBackEdges) CurrBlockInfo->EntryContext = createReferenceContext(CurrBlockInfo->EntryContext); // Create a starting context index for the current block saveContext(nullptr, CurrBlockInfo->EntryContext); CurrBlockInfo->EntryIndex = getContextIndex(); // Visit all the statements in the basic block. VarMapBuilder VMapBuilder(this, CurrBlockInfo->EntryContext); for (const auto &BI : *CurrBlock) { switch (BI.getKind()) { case CFGElement::Statement: { CFGStmt CS = BI.castAs(); VMapBuilder.Visit(CS.getStmt()); break; } default: break; } } CurrBlockInfo->ExitContext = VMapBuilder.Ctx; // Mark variables on back edges as "unknown" if they've been changed. for (CFGBlock::const_succ_iterator SI = CurrBlock->succ_begin(), SE = CurrBlock->succ_end(); SI != SE; ++SI) { // if CurrBlock -> *SI is *not* a back edge if (*SI == nullptr || !VisitedBlocks.alreadySet(*SI)) continue; CFGBlock *FirstLoopBlock = *SI; Context LoopBegin = BlockInfo[FirstLoopBlock->getBlockID()].EntryContext; Context LoopEnd = CurrBlockInfo->ExitContext; intersectBackEdge(LoopBegin, LoopEnd); } } // Put an extra entry at the end of the indexed context array unsigned exitID = CFGraph->getExit().getBlockID(); saveContext(nullptr, BlockInfo[exitID].ExitContext); } /// Find the appropriate source locations to use when producing diagnostics for /// each block in the CFG. static void findBlockLocations(CFG *CFGraph, const PostOrderCFGView *SortedGraph, std::vector &BlockInfo) { for (const auto *CurrBlock : *SortedGraph) { CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlock->getBlockID()]; // Find the source location of the last statement in the block, if the // block is not empty. if (const Stmt *S = CurrBlock->getTerminatorStmt()) { CurrBlockInfo->EntryLoc = CurrBlockInfo->ExitLoc = S->getBeginLoc(); } else { for (CFGBlock::const_reverse_iterator BI = CurrBlock->rbegin(), BE = CurrBlock->rend(); BI != BE; ++BI) { // FIXME: Handle other CFGElement kinds. if (Optional CS = BI->getAs()) { CurrBlockInfo->ExitLoc = CS->getStmt()->getBeginLoc(); break; } } } if (CurrBlockInfo->ExitLoc.isValid()) { // This block contains at least one statement. Find the source location // of the first statement in the block. for (const auto &BI : *CurrBlock) { // FIXME: Handle other CFGElement kinds. if (Optional CS = BI.getAs()) { CurrBlockInfo->EntryLoc = CS->getStmt()->getBeginLoc(); break; } } } else if (CurrBlock->pred_size() == 1 && *CurrBlock->pred_begin() && CurrBlock != &CFGraph->getExit()) { // The block is empty, and has a single predecessor. Use its exit // location. CurrBlockInfo->EntryLoc = CurrBlockInfo->ExitLoc = BlockInfo[(*CurrBlock->pred_begin())->getBlockID()].ExitLoc; } else if (CurrBlock->succ_size() == 1 && *CurrBlock->succ_begin()) { // The block is empty, and has a single successor. Use its entry // location. CurrBlockInfo->EntryLoc = CurrBlockInfo->ExitLoc = BlockInfo[(*CurrBlock->succ_begin())->getBlockID()].EntryLoc; } } } namespace { class LockableFactEntry : public FactEntry { public: LockableFactEntry(const CapabilityExpr &CE, LockKind LK, SourceLocation Loc, SourceKind Src = Acquired) : FactEntry(CE, LK, Loc, Src) {} void handleRemovalFromIntersection(const FactSet &FSet, FactManager &FactMan, SourceLocation JoinLoc, LockErrorKind LEK, ThreadSafetyHandler &Handler) const override { if (!asserted() && !negative() && !isUniversal()) { Handler.handleMutexHeldEndOfScope(getKind(), toString(), loc(), JoinLoc, LEK); } } void handleLock(FactSet &FSet, FactManager &FactMan, const FactEntry &entry, ThreadSafetyHandler &Handler) const override { Handler.handleDoubleLock(entry.getKind(), entry.toString(), loc(), entry.loc()); } void handleUnlock(FactSet &FSet, FactManager &FactMan, const CapabilityExpr &Cp, SourceLocation UnlockLoc, bool FullyRemove, ThreadSafetyHandler &Handler) const override { FSet.removeLock(FactMan, Cp); if (!Cp.negative()) { FSet.addLock(FactMan, std::make_unique( !Cp, LK_Exclusive, UnlockLoc)); } } }; class ScopedLockableFactEntry : public FactEntry { private: enum UnderlyingCapabilityKind { UCK_Acquired, ///< Any kind of acquired capability. UCK_ReleasedShared, ///< Shared capability that was released. UCK_ReleasedExclusive, ///< Exclusive capability that was released. }; struct UnderlyingCapability { CapabilityExpr Cap; UnderlyingCapabilityKind Kind; }; SmallVector UnderlyingMutexes; public: ScopedLockableFactEntry(const CapabilityExpr &CE, SourceLocation Loc) : FactEntry(CE, LK_Exclusive, Loc, Acquired) {} void addLock(const CapabilityExpr &M) { UnderlyingMutexes.push_back(UnderlyingCapability{M, UCK_Acquired}); } void addExclusiveUnlock(const CapabilityExpr &M) { UnderlyingMutexes.push_back(UnderlyingCapability{M, UCK_ReleasedExclusive}); } void addSharedUnlock(const CapabilityExpr &M) { UnderlyingMutexes.push_back(UnderlyingCapability{M, UCK_ReleasedShared}); } void handleRemovalFromIntersection(const FactSet &FSet, FactManager &FactMan, SourceLocation JoinLoc, LockErrorKind LEK, ThreadSafetyHandler &Handler) const override { for (const auto &UnderlyingMutex : UnderlyingMutexes) { const auto *Entry = FSet.findLock(FactMan, UnderlyingMutex.Cap); if ((UnderlyingMutex.Kind == UCK_Acquired && Entry) || (UnderlyingMutex.Kind != UCK_Acquired && !Entry)) { // If this scoped lock manages another mutex, and if the underlying // mutex is still/not held, then warn about the underlying mutex. Handler.handleMutexHeldEndOfScope(UnderlyingMutex.Cap.getKind(), UnderlyingMutex.Cap.toString(), loc(), JoinLoc, LEK); } } } void handleLock(FactSet &FSet, FactManager &FactMan, const FactEntry &entry, ThreadSafetyHandler &Handler) const override { for (const auto &UnderlyingMutex : UnderlyingMutexes) { if (UnderlyingMutex.Kind == UCK_Acquired) lock(FSet, FactMan, UnderlyingMutex.Cap, entry.kind(), entry.loc(), &Handler); else unlock(FSet, FactMan, UnderlyingMutex.Cap, entry.loc(), &Handler); } } void handleUnlock(FactSet &FSet, FactManager &FactMan, const CapabilityExpr &Cp, SourceLocation UnlockLoc, bool FullyRemove, ThreadSafetyHandler &Handler) const override { assert(!Cp.negative() && "Managing object cannot be negative."); for (const auto &UnderlyingMutex : UnderlyingMutexes) { // Remove/lock the underlying mutex if it exists/is still unlocked; warn // on double unlocking/locking if we're not destroying the scoped object. ThreadSafetyHandler *TSHandler = FullyRemove ? nullptr : &Handler; if (UnderlyingMutex.Kind == UCK_Acquired) { unlock(FSet, FactMan, UnderlyingMutex.Cap, UnlockLoc, TSHandler); } else { LockKind kind = UnderlyingMutex.Kind == UCK_ReleasedShared ? LK_Shared : LK_Exclusive; lock(FSet, FactMan, UnderlyingMutex.Cap, kind, UnlockLoc, TSHandler); } } if (FullyRemove) FSet.removeLock(FactMan, Cp); } private: void lock(FactSet &FSet, FactManager &FactMan, const CapabilityExpr &Cp, LockKind kind, SourceLocation loc, ThreadSafetyHandler *Handler) const { if (const FactEntry *Fact = FSet.findLock(FactMan, Cp)) { if (Handler) Handler->handleDoubleLock(Cp.getKind(), Cp.toString(), Fact->loc(), loc); } else { FSet.removeLock(FactMan, !Cp); FSet.addLock(FactMan, std::make_unique(Cp, kind, loc, Managed)); } } void unlock(FactSet &FSet, FactManager &FactMan, const CapabilityExpr &Cp, SourceLocation loc, ThreadSafetyHandler *Handler) const { if (FSet.findLock(FactMan, Cp)) { FSet.removeLock(FactMan, Cp); FSet.addLock(FactMan, std::make_unique( !Cp, LK_Exclusive, loc)); } else if (Handler) { SourceLocation PrevLoc; if (const FactEntry *Neg = FSet.findLock(FactMan, !Cp)) PrevLoc = Neg->loc(); Handler->handleUnmatchedUnlock(Cp.getKind(), Cp.toString(), loc, PrevLoc); } } }; /// Class which implements the core thread safety analysis routines. class ThreadSafetyAnalyzer { friend class BuildLockset; friend class threadSafety::BeforeSet; llvm::BumpPtrAllocator Bpa; threadSafety::til::MemRegionRef Arena; threadSafety::SExprBuilder SxBuilder; ThreadSafetyHandler &Handler; const CXXMethodDecl *CurrentMethod; LocalVariableMap LocalVarMap; FactManager FactMan; std::vector BlockInfo; BeforeSet *GlobalBeforeSet; public: ThreadSafetyAnalyzer(ThreadSafetyHandler &H, BeforeSet* Bset) : Arena(&Bpa), SxBuilder(Arena), Handler(H), GlobalBeforeSet(Bset) {} bool inCurrentScope(const CapabilityExpr &CapE); void addLock(FactSet &FSet, std::unique_ptr Entry, bool ReqAttr = false); void removeLock(FactSet &FSet, const CapabilityExpr &CapE, SourceLocation UnlockLoc, bool FullyRemove, LockKind Kind); template void getMutexIDs(CapExprSet &Mtxs, AttrType *Attr, const Expr *Exp, const NamedDecl *D, VarDecl *SelfDecl = nullptr); template void getMutexIDs(CapExprSet &Mtxs, AttrType *Attr, const Expr *Exp, const NamedDecl *D, const CFGBlock *PredBlock, const CFGBlock *CurrBlock, Expr *BrE, bool Neg); const CallExpr* getTrylockCallExpr(const Stmt *Cond, LocalVarContext C, bool &Negate); void getEdgeLockset(FactSet &Result, const FactSet &ExitSet, const CFGBlock* PredBlock, const CFGBlock *CurrBlock); bool join(const FactEntry &a, const FactEntry &b, bool CanModify); void intersectAndWarn(FactSet &EntrySet, const FactSet &ExitSet, SourceLocation JoinLoc, LockErrorKind EntryLEK, LockErrorKind ExitLEK); void intersectAndWarn(FactSet &EntrySet, const FactSet &ExitSet, SourceLocation JoinLoc, LockErrorKind LEK) { intersectAndWarn(EntrySet, ExitSet, JoinLoc, LEK, LEK); } void runAnalysis(AnalysisDeclContext &AC); }; } // namespace /// Process acquired_before and acquired_after attributes on Vd. BeforeSet::BeforeInfo* BeforeSet::insertAttrExprs(const ValueDecl* Vd, ThreadSafetyAnalyzer& Analyzer) { // Create a new entry for Vd. BeforeInfo *Info = nullptr; { // Keep InfoPtr in its own scope in case BMap is modified later and the // reference becomes invalid. std::unique_ptr &InfoPtr = BMap[Vd]; if (!InfoPtr) InfoPtr.reset(new BeforeInfo()); Info = InfoPtr.get(); } for (const auto *At : Vd->attrs()) { switch (At->getKind()) { case attr::AcquiredBefore: { const auto *A = cast(At); // Read exprs from the attribute, and add them to BeforeVect. for (const auto *Arg : A->args()) { CapabilityExpr Cp = Analyzer.SxBuilder.translateAttrExpr(Arg, nullptr); if (const ValueDecl *Cpvd = Cp.valueDecl()) { Info->Vect.push_back(Cpvd); const auto It = BMap.find(Cpvd); if (It == BMap.end()) insertAttrExprs(Cpvd, Analyzer); } } break; } case attr::AcquiredAfter: { const auto *A = cast(At); // Read exprs from the attribute, and add them to BeforeVect. for (const auto *Arg : A->args()) { CapabilityExpr Cp = Analyzer.SxBuilder.translateAttrExpr(Arg, nullptr); if (const ValueDecl *ArgVd = Cp.valueDecl()) { // Get entry for mutex listed in attribute BeforeInfo *ArgInfo = getBeforeInfoForDecl(ArgVd, Analyzer); ArgInfo->Vect.push_back(Vd); } } break; } default: break; } } return Info; } BeforeSet::BeforeInfo * BeforeSet::getBeforeInfoForDecl(const ValueDecl *Vd, ThreadSafetyAnalyzer &Analyzer) { auto It = BMap.find(Vd); BeforeInfo *Info = nullptr; if (It == BMap.end()) Info = insertAttrExprs(Vd, Analyzer); else Info = It->second.get(); assert(Info && "BMap contained nullptr?"); return Info; } /// Return true if any mutexes in FSet are in the acquired_before set of Vd. void BeforeSet::checkBeforeAfter(const ValueDecl* StartVd, const FactSet& FSet, ThreadSafetyAnalyzer& Analyzer, SourceLocation Loc, StringRef CapKind) { SmallVector InfoVect; // Do a depth-first traversal of Vd. // Return true if there are cycles. std::function traverse = [&](const ValueDecl* Vd) { if (!Vd) return false; BeforeSet::BeforeInfo *Info = getBeforeInfoForDecl(Vd, Analyzer); if (Info->Visited == 1) return true; if (Info->Visited == 2) return false; if (Info->Vect.empty()) return false; InfoVect.push_back(Info); Info->Visited = 1; for (const auto *Vdb : Info->Vect) { // Exclude mutexes in our immediate before set. if (FSet.containsMutexDecl(Analyzer.FactMan, Vdb)) { StringRef L1 = StartVd->getName(); StringRef L2 = Vdb->getName(); Analyzer.Handler.handleLockAcquiredBefore(CapKind, L1, L2, Loc); } // Transitively search other before sets, and warn on cycles. if (traverse(Vdb)) { if (CycMap.find(Vd) == CycMap.end()) { CycMap.insert(std::make_pair(Vd, true)); StringRef L1 = Vd->getName(); Analyzer.Handler.handleBeforeAfterCycle(L1, Vd->getLocation()); } } } Info->Visited = 2; return false; }; traverse(StartVd); for (auto *Info : InfoVect) Info->Visited = 0; } /// Gets the value decl pointer from DeclRefExprs or MemberExprs. static const ValueDecl *getValueDecl(const Expr *Exp) { if (const auto *CE = dyn_cast(Exp)) return getValueDecl(CE->getSubExpr()); if (const auto *DR = dyn_cast(Exp)) return DR->getDecl(); if (const auto *ME = dyn_cast(Exp)) return ME->getMemberDecl(); return nullptr; } namespace { template class has_arg_iterator_range { using yes = char[1]; using no = char[2]; template static yes& test(Inner *I, decltype(I->args()) * = nullptr); template static no& test(...); public: static const bool value = sizeof(test(nullptr)) == sizeof(yes); }; } // namespace bool ThreadSafetyAnalyzer::inCurrentScope(const CapabilityExpr &CapE) { const threadSafety::til::SExpr *SExp = CapE.sexpr(); assert(SExp && "Null expressions should be ignored"); if (const auto *LP = dyn_cast(SExp)) { const ValueDecl *VD = LP->clangDecl(); // Variables defined in a function are always inaccessible. if (!VD->isDefinedOutsideFunctionOrMethod()) return false; // For now we consider static class members to be inaccessible. if (isa(VD->getDeclContext())) return false; // Global variables are always in scope. return true; } // Members are in scope from methods of the same class. if (const auto *P = dyn_cast(SExp)) { if (!CurrentMethod) return false; const ValueDecl *VD = P->clangDecl(); return VD->getDeclContext() == CurrentMethod->getDeclContext(); } return false; } /// Add a new lock to the lockset, warning if the lock is already there. /// \param ReqAttr -- true if this is part of an initial Requires attribute. void ThreadSafetyAnalyzer::addLock(FactSet &FSet, std::unique_ptr Entry, bool ReqAttr) { if (Entry->shouldIgnore()) return; if (!ReqAttr && !Entry->negative()) { // look for the negative capability, and remove it from the fact set. CapabilityExpr NegC = !*Entry; const FactEntry *Nen = FSet.findLock(FactMan, NegC); if (Nen) { FSet.removeLock(FactMan, NegC); } else { if (inCurrentScope(*Entry) && !Entry->asserted()) Handler.handleNegativeNotHeld(Entry->getKind(), Entry->toString(), NegC.toString(), Entry->loc()); } } // Check before/after constraints if (Handler.issueBetaWarnings() && !Entry->asserted() && !Entry->declared()) { GlobalBeforeSet->checkBeforeAfter(Entry->valueDecl(), FSet, *this, Entry->loc(), Entry->getKind()); } // FIXME: Don't always warn when we have support for reentrant locks. if (const FactEntry *Cp = FSet.findLock(FactMan, *Entry)) { if (!Entry->asserted()) Cp->handleLock(FSet, FactMan, *Entry, Handler); } else { FSet.addLock(FactMan, std::move(Entry)); } } /// Remove a lock from the lockset, warning if the lock is not there. /// \param UnlockLoc The source location of the unlock (only used in error msg) void ThreadSafetyAnalyzer::removeLock(FactSet &FSet, const CapabilityExpr &Cp, SourceLocation UnlockLoc, bool FullyRemove, LockKind ReceivedKind) { if (Cp.shouldIgnore()) return; const FactEntry *LDat = FSet.findLock(FactMan, Cp); if (!LDat) { SourceLocation PrevLoc; if (const FactEntry *Neg = FSet.findLock(FactMan, !Cp)) PrevLoc = Neg->loc(); Handler.handleUnmatchedUnlock(Cp.getKind(), Cp.toString(), UnlockLoc, PrevLoc); return; } // Generic lock removal doesn't care about lock kind mismatches, but // otherwise diagnose when the lock kinds are mismatched. if (ReceivedKind != LK_Generic && LDat->kind() != ReceivedKind) { Handler.handleIncorrectUnlockKind(Cp.getKind(), Cp.toString(), LDat->kind(), ReceivedKind, LDat->loc(), UnlockLoc); } LDat->handleUnlock(FSet, FactMan, Cp, UnlockLoc, FullyRemove, Handler); } /// Extract the list of mutexIDs from the attribute on an expression, /// and push them onto Mtxs, discarding any duplicates. template void ThreadSafetyAnalyzer::getMutexIDs(CapExprSet &Mtxs, AttrType *Attr, const Expr *Exp, const NamedDecl *D, VarDecl *SelfDecl) { if (Attr->args_size() == 0) { // The mutex held is the "this" object. CapabilityExpr Cp = SxBuilder.translateAttrExpr(nullptr, D, Exp, SelfDecl); if (Cp.isInvalid()) { warnInvalidLock(Handler, nullptr, D, Exp, Cp.getKind()); return; } //else if (!Cp.shouldIgnore()) Mtxs.push_back_nodup(Cp); return; } for (const auto *Arg : Attr->args()) { CapabilityExpr Cp = SxBuilder.translateAttrExpr(Arg, D, Exp, SelfDecl); if (Cp.isInvalid()) { warnInvalidLock(Handler, nullptr, D, Exp, Cp.getKind()); continue; } //else if (!Cp.shouldIgnore()) Mtxs.push_back_nodup(Cp); } } /// Extract the list of mutexIDs from a trylock attribute. If the /// trylock applies to the given edge, then push them onto Mtxs, discarding /// any duplicates. template void ThreadSafetyAnalyzer::getMutexIDs(CapExprSet &Mtxs, AttrType *Attr, const Expr *Exp, const NamedDecl *D, const CFGBlock *PredBlock, const CFGBlock *CurrBlock, Expr *BrE, bool Neg) { // Find out which branch has the lock bool branch = false; if (const auto *BLE = dyn_cast_or_null(BrE)) branch = BLE->getValue(); else if (const auto *ILE = dyn_cast_or_null(BrE)) branch = ILE->getValue().getBoolValue(); int branchnum = branch ? 0 : 1; if (Neg) branchnum = !branchnum; // If we've taken the trylock branch, then add the lock int i = 0; for (CFGBlock::const_succ_iterator SI = PredBlock->succ_begin(), SE = PredBlock->succ_end(); SI != SE && i < 2; ++SI, ++i) { if (*SI == CurrBlock && i == branchnum) getMutexIDs(Mtxs, Attr, Exp, D); } } static bool getStaticBooleanValue(Expr *E, bool &TCond) { if (isa(E) || isa(E)) { TCond = false; return true; } else if (const auto *BLE = dyn_cast(E)) { TCond = BLE->getValue(); return true; } else if (const auto *ILE = dyn_cast(E)) { TCond = ILE->getValue().getBoolValue(); return true; } else if (auto *CE = dyn_cast(E)) return getStaticBooleanValue(CE->getSubExpr(), TCond); return false; } // If Cond can be traced back to a function call, return the call expression. // The negate variable should be called with false, and will be set to true // if the function call is negated, e.g. if (!mu.tryLock(...)) const CallExpr* ThreadSafetyAnalyzer::getTrylockCallExpr(const Stmt *Cond, LocalVarContext C, bool &Negate) { if (!Cond) return nullptr; if (const auto *CallExp = dyn_cast(Cond)) { if (CallExp->getBuiltinCallee() == Builtin::BI__builtin_expect) return getTrylockCallExpr(CallExp->getArg(0), C, Negate); return CallExp; } else if (const auto *PE = dyn_cast(Cond)) return getTrylockCallExpr(PE->getSubExpr(), C, Negate); else if (const auto *CE = dyn_cast(Cond)) return getTrylockCallExpr(CE->getSubExpr(), C, Negate); else if (const auto *FE = dyn_cast(Cond)) return getTrylockCallExpr(FE->getSubExpr(), C, Negate); else if (const auto *DRE = dyn_cast(Cond)) { const Expr *E = LocalVarMap.lookupExpr(DRE->getDecl(), C); return getTrylockCallExpr(E, C, Negate); } else if (const auto *UOP = dyn_cast(Cond)) { if (UOP->getOpcode() == UO_LNot) { Negate = !Negate; return getTrylockCallExpr(UOP->getSubExpr(), C, Negate); } return nullptr; } else if (const auto *BOP = dyn_cast(Cond)) { if (BOP->getOpcode() == BO_EQ || BOP->getOpcode() == BO_NE) { if (BOP->getOpcode() == BO_NE) Negate = !Negate; bool TCond = false; if (getStaticBooleanValue(BOP->getRHS(), TCond)) { if (!TCond) Negate = !Negate; return getTrylockCallExpr(BOP->getLHS(), C, Negate); } TCond = false; if (getStaticBooleanValue(BOP->getLHS(), TCond)) { if (!TCond) Negate = !Negate; return getTrylockCallExpr(BOP->getRHS(), C, Negate); } return nullptr; } if (BOP->getOpcode() == BO_LAnd) { // LHS must have been evaluated in a different block. return getTrylockCallExpr(BOP->getRHS(), C, Negate); } if (BOP->getOpcode() == BO_LOr) return getTrylockCallExpr(BOP->getRHS(), C, Negate); return nullptr; } else if (const auto *COP = dyn_cast(Cond)) { bool TCond, FCond; if (getStaticBooleanValue(COP->getTrueExpr(), TCond) && getStaticBooleanValue(COP->getFalseExpr(), FCond)) { if (TCond && !FCond) return getTrylockCallExpr(COP->getCond(), C, Negate); if (!TCond && FCond) { Negate = !Negate; return getTrylockCallExpr(COP->getCond(), C, Negate); } } } return nullptr; } /// Find the lockset that holds on the edge between PredBlock /// and CurrBlock. The edge set is the exit set of PredBlock (passed /// as the ExitSet parameter) plus any trylocks, which are conditionally held. void ThreadSafetyAnalyzer::getEdgeLockset(FactSet& Result, const FactSet &ExitSet, const CFGBlock *PredBlock, const CFGBlock *CurrBlock) { Result = ExitSet; const Stmt *Cond = PredBlock->getTerminatorCondition(); // We don't acquire try-locks on ?: branches, only when its result is used. if (!Cond || isa(PredBlock->getTerminatorStmt())) return; bool Negate = false; const CFGBlockInfo *PredBlockInfo = &BlockInfo[PredBlock->getBlockID()]; const LocalVarContext &LVarCtx = PredBlockInfo->ExitContext; const auto *Exp = getTrylockCallExpr(Cond, LVarCtx, Negate); if (!Exp) return; auto *FunDecl = dyn_cast_or_null(Exp->getCalleeDecl()); if(!FunDecl || !FunDecl->hasAttrs()) return; CapExprSet ExclusiveLocksToAdd; CapExprSet SharedLocksToAdd; // If the condition is a call to a Trylock function, then grab the attributes for (const auto *Attr : FunDecl->attrs()) { switch (Attr->getKind()) { case attr::TryAcquireCapability: { auto *A = cast(Attr); getMutexIDs(A->isShared() ? SharedLocksToAdd : ExclusiveLocksToAdd, A, Exp, FunDecl, PredBlock, CurrBlock, A->getSuccessValue(), Negate); break; }; case attr::ExclusiveTrylockFunction: { const auto *A = cast(Attr); getMutexIDs(ExclusiveLocksToAdd, A, Exp, FunDecl, PredBlock, CurrBlock, A->getSuccessValue(), Negate); break; } case attr::SharedTrylockFunction: { const auto *A = cast(Attr); getMutexIDs(SharedLocksToAdd, A, Exp, FunDecl, PredBlock, CurrBlock, A->getSuccessValue(), Negate); break; } default: break; } } // Add and remove locks. SourceLocation Loc = Exp->getExprLoc(); for (const auto &ExclusiveLockToAdd : ExclusiveLocksToAdd) addLock(Result, std::make_unique(ExclusiveLockToAdd, LK_Exclusive, Loc)); for (const auto &SharedLockToAdd : SharedLocksToAdd) addLock(Result, std::make_unique(SharedLockToAdd, LK_Shared, Loc)); } namespace { /// We use this class to visit different types of expressions in /// CFGBlocks, and build up the lockset. /// An expression may cause us to add or remove locks from the lockset, or else /// output error messages related to missing locks. /// FIXME: In future, we may be able to not inherit from a visitor. class BuildLockset : public ConstStmtVisitor { friend class ThreadSafetyAnalyzer; ThreadSafetyAnalyzer *Analyzer; FactSet FSet; LocalVariableMap::Context LVarCtx; unsigned CtxIndex; // helper functions void warnIfMutexNotHeld(const NamedDecl *D, const Expr *Exp, AccessKind AK, Expr *MutexExp, ProtectedOperationKind POK, SourceLocation Loc); void warnIfMutexHeld(const NamedDecl *D, const Expr *Exp, Expr *MutexExp); void checkAccess(const Expr *Exp, AccessKind AK, ProtectedOperationKind POK = POK_VarAccess); void checkPtAccess(const Expr *Exp, AccessKind AK, ProtectedOperationKind POK = POK_VarAccess); void handleCall(const Expr *Exp, const NamedDecl *D, VarDecl *VD = nullptr); void examineArguments(const FunctionDecl *FD, CallExpr::const_arg_iterator ArgBegin, CallExpr::const_arg_iterator ArgEnd, bool SkipFirstParam = false); public: BuildLockset(ThreadSafetyAnalyzer *Anlzr, CFGBlockInfo &Info) : ConstStmtVisitor(), Analyzer(Anlzr), FSet(Info.EntrySet), LVarCtx(Info.EntryContext), CtxIndex(Info.EntryIndex) {} void VisitUnaryOperator(const UnaryOperator *UO); void VisitBinaryOperator(const BinaryOperator *BO); void VisitCastExpr(const CastExpr *CE); void VisitCallExpr(const CallExpr *Exp); void VisitCXXConstructExpr(const CXXConstructExpr *Exp); void VisitDeclStmt(const DeclStmt *S); }; } // namespace /// Warn if the LSet does not contain a lock sufficient to protect access /// of at least the passed in AccessKind. void BuildLockset::warnIfMutexNotHeld(const NamedDecl *D, const Expr *Exp, AccessKind AK, Expr *MutexExp, ProtectedOperationKind POK, SourceLocation Loc) { LockKind LK = getLockKindFromAccessKind(AK); CapabilityExpr Cp = Analyzer->SxBuilder.translateAttrExpr(MutexExp, D, Exp); if (Cp.isInvalid()) { warnInvalidLock(Analyzer->Handler, MutexExp, D, Exp, Cp.getKind()); return; } else if (Cp.shouldIgnore()) { return; } if (Cp.negative()) { // Negative capabilities act like locks excluded const FactEntry *LDat = FSet.findLock(Analyzer->FactMan, !Cp); if (LDat) { Analyzer->Handler.handleFunExcludesLock( Cp.getKind(), D->getNameAsString(), (!Cp).toString(), Loc); return; } // If this does not refer to a negative capability in the same class, // then stop here. if (!Analyzer->inCurrentScope(Cp)) return; // Otherwise the negative requirement must be propagated to the caller. LDat = FSet.findLock(Analyzer->FactMan, Cp); if (!LDat) { Analyzer->Handler.handleNegativeNotHeld(D, Cp.toString(), Loc); } return; } const FactEntry *LDat = FSet.findLockUniv(Analyzer->FactMan, Cp); bool NoError = true; if (!LDat) { // No exact match found. Look for a partial match. LDat = FSet.findPartialMatch(Analyzer->FactMan, Cp); if (LDat) { // Warn that there's no precise match. std::string PartMatchStr = LDat->toString(); StringRef PartMatchName(PartMatchStr); Analyzer->Handler.handleMutexNotHeld(Cp.getKind(), D, POK, Cp.toString(), LK, Loc, &PartMatchName); } else { // Warn that there's no match at all. Analyzer->Handler.handleMutexNotHeld(Cp.getKind(), D, POK, Cp.toString(), LK, Loc); } NoError = false; } // Make sure the mutex we found is the right kind. if (NoError && LDat && !LDat->isAtLeast(LK)) { Analyzer->Handler.handleMutexNotHeld(Cp.getKind(), D, POK, Cp.toString(), LK, Loc); } } /// Warn if the LSet contains the given lock. void BuildLockset::warnIfMutexHeld(const NamedDecl *D, const Expr *Exp, Expr *MutexExp) { CapabilityExpr Cp = Analyzer->SxBuilder.translateAttrExpr(MutexExp, D, Exp); if (Cp.isInvalid()) { warnInvalidLock(Analyzer->Handler, MutexExp, D, Exp, Cp.getKind()); return; } else if (Cp.shouldIgnore()) { return; } const FactEntry *LDat = FSet.findLock(Analyzer->FactMan, Cp); if (LDat) { Analyzer->Handler.handleFunExcludesLock(Cp.getKind(), D->getNameAsString(), Cp.toString(), Exp->getExprLoc()); } } /// Checks guarded_by and pt_guarded_by attributes. /// Whenever we identify an access (read or write) to a DeclRefExpr that is /// marked with guarded_by, we must ensure the appropriate mutexes are held. /// Similarly, we check if the access is to an expression that dereferences /// a pointer marked with pt_guarded_by. void BuildLockset::checkAccess(const Expr *Exp, AccessKind AK, ProtectedOperationKind POK) { Exp = Exp->IgnoreImplicit()->IgnoreParenCasts(); SourceLocation Loc = Exp->getExprLoc(); // Local variables of reference type cannot be re-assigned; // map them to their initializer. while (const auto *DRE = dyn_cast(Exp)) { const auto *VD = dyn_cast(DRE->getDecl()->getCanonicalDecl()); if (VD && VD->isLocalVarDecl() && VD->getType()->isReferenceType()) { if (const auto *E = VD->getInit()) { // Guard against self-initialization. e.g., int &i = i; if (E == Exp) break; Exp = E; continue; } } break; } if (const auto *UO = dyn_cast(Exp)) { // For dereferences if (UO->getOpcode() == UO_Deref) checkPtAccess(UO->getSubExpr(), AK, POK); return; } if (const auto *BO = dyn_cast(Exp)) { switch (BO->getOpcode()) { case BO_PtrMemD: // .* return checkAccess(BO->getLHS(), AK, POK); case BO_PtrMemI: // ->* return checkPtAccess(BO->getLHS(), AK, POK); default: return; } } if (const auto *AE = dyn_cast(Exp)) { checkPtAccess(AE->getLHS(), AK, POK); return; } if (const auto *ME = dyn_cast(Exp)) { if (ME->isArrow()) checkPtAccess(ME->getBase(), AK, POK); else checkAccess(ME->getBase(), AK, POK); } const ValueDecl *D = getValueDecl(Exp); if (!D || !D->hasAttrs()) return; if (D->hasAttr() && FSet.isEmpty(Analyzer->FactMan)) { Analyzer->Handler.handleNoMutexHeld(D, POK, AK, Loc); } for (const auto *I : D->specific_attrs()) warnIfMutexNotHeld(D, Exp, AK, I->getArg(), POK, Loc); } /// Checks pt_guarded_by and pt_guarded_var attributes. /// POK is the same operationKind that was passed to checkAccess. void BuildLockset::checkPtAccess(const Expr *Exp, AccessKind AK, ProtectedOperationKind POK) { while (true) { if (const auto *PE = dyn_cast(Exp)) { Exp = PE->getSubExpr(); continue; } if (const auto *CE = dyn_cast(Exp)) { if (CE->getCastKind() == CK_ArrayToPointerDecay) { // If it's an actual array, and not a pointer, then it's elements // are protected by GUARDED_BY, not PT_GUARDED_BY; checkAccess(CE->getSubExpr(), AK, POK); return; } Exp = CE->getSubExpr(); continue; } break; } // Pass by reference warnings are under a different flag. ProtectedOperationKind PtPOK = POK_VarDereference; if (POK == POK_PassByRef) PtPOK = POK_PtPassByRef; const ValueDecl *D = getValueDecl(Exp); if (!D || !D->hasAttrs()) return; if (D->hasAttr() && FSet.isEmpty(Analyzer->FactMan)) Analyzer->Handler.handleNoMutexHeld(D, PtPOK, AK, Exp->getExprLoc()); for (auto const *I : D->specific_attrs()) warnIfMutexNotHeld(D, Exp, AK, I->getArg(), PtPOK, Exp->getExprLoc()); } /// Process a function call, method call, constructor call, /// or destructor call. This involves looking at the attributes on the /// corresponding function/method/constructor/destructor, issuing warnings, /// and updating the locksets accordingly. /// /// FIXME: For classes annotated with one of the guarded annotations, we need /// to treat const method calls as reads and non-const method calls as writes, /// and check that the appropriate locks are held. Non-const method calls with /// the same signature as const method calls can be also treated as reads. /// void BuildLockset::handleCall(const Expr *Exp, const NamedDecl *D, VarDecl *VD) { SourceLocation Loc = Exp->getExprLoc(); CapExprSet ExclusiveLocksToAdd, SharedLocksToAdd; CapExprSet ExclusiveLocksToRemove, SharedLocksToRemove, GenericLocksToRemove; CapExprSet ScopedReqsAndExcludes; // Figure out if we're constructing an object of scoped lockable class bool isScopedVar = false; if (VD) { if (const auto *CD = dyn_cast(D)) { const CXXRecordDecl* PD = CD->getParent(); if (PD && PD->hasAttr()) isScopedVar = true; } } for(const Attr *At : D->attrs()) { switch (At->getKind()) { // When we encounter a lock function, we need to add the lock to our // lockset. case attr::AcquireCapability: { const auto *A = cast(At); Analyzer->getMutexIDs(A->isShared() ? SharedLocksToAdd : ExclusiveLocksToAdd, A, Exp, D, VD); break; } // An assert will add a lock to the lockset, but will not generate // a warning if it is already there, and will not generate a warning // if it is not removed. case attr::AssertExclusiveLock: { const auto *A = cast(At); CapExprSet AssertLocks; Analyzer->getMutexIDs(AssertLocks, A, Exp, D, VD); for (const auto &AssertLock : AssertLocks) Analyzer->addLock( FSet, std::make_unique( AssertLock, LK_Exclusive, Loc, FactEntry::Asserted)); break; } case attr::AssertSharedLock: { const auto *A = cast(At); CapExprSet AssertLocks; Analyzer->getMutexIDs(AssertLocks, A, Exp, D, VD); for (const auto &AssertLock : AssertLocks) Analyzer->addLock( FSet, std::make_unique( AssertLock, LK_Shared, Loc, FactEntry::Asserted)); break; } case attr::AssertCapability: { const auto *A = cast(At); CapExprSet AssertLocks; Analyzer->getMutexIDs(AssertLocks, A, Exp, D, VD); for (const auto &AssertLock : AssertLocks) Analyzer->addLock(FSet, std::make_unique( AssertLock, A->isShared() ? LK_Shared : LK_Exclusive, Loc, FactEntry::Asserted)); break; } // When we encounter an unlock function, we need to remove unlocked // mutexes from the lockset, and flag a warning if they are not there. case attr::ReleaseCapability: { const auto *A = cast(At); if (A->isGeneric()) Analyzer->getMutexIDs(GenericLocksToRemove, A, Exp, D, VD); else if (A->isShared()) Analyzer->getMutexIDs(SharedLocksToRemove, A, Exp, D, VD); else Analyzer->getMutexIDs(ExclusiveLocksToRemove, A, Exp, D, VD); break; } case attr::RequiresCapability: { const auto *A = cast(At); for (auto *Arg : A->args()) { warnIfMutexNotHeld(D, Exp, A->isShared() ? AK_Read : AK_Written, Arg, POK_FunctionCall, Exp->getExprLoc()); // use for adopting a lock if (isScopedVar) Analyzer->getMutexIDs(ScopedReqsAndExcludes, A, Exp, D, VD); } break; } case attr::LocksExcluded: { const auto *A = cast(At); for (auto *Arg : A->args()) { warnIfMutexHeld(D, Exp, Arg); // use for deferring a lock if (isScopedVar) Analyzer->getMutexIDs(ScopedReqsAndExcludes, A, Exp, D, VD); } break; } // Ignore attributes unrelated to thread-safety default: break; } } // Remove locks first to allow lock upgrading/downgrading. // FIXME -- should only fully remove if the attribute refers to 'this'. bool Dtor = isa(D); for (const auto &M : ExclusiveLocksToRemove) Analyzer->removeLock(FSet, M, Loc, Dtor, LK_Exclusive); for (const auto &M : SharedLocksToRemove) Analyzer->removeLock(FSet, M, Loc, Dtor, LK_Shared); for (const auto &M : GenericLocksToRemove) Analyzer->removeLock(FSet, M, Loc, Dtor, LK_Generic); // Add locks. FactEntry::SourceKind Source = isScopedVar ? FactEntry::Managed : FactEntry::Acquired; for (const auto &M : ExclusiveLocksToAdd) Analyzer->addLock(FSet, std::make_unique(M, LK_Exclusive, Loc, Source)); for (const auto &M : SharedLocksToAdd) Analyzer->addLock( FSet, std::make_unique(M, LK_Shared, Loc, Source)); if (isScopedVar) { // Add the managing object as a dummy mutex, mapped to the underlying mutex. SourceLocation MLoc = VD->getLocation(); DeclRefExpr DRE(VD->getASTContext(), VD, false, VD->getType(), VK_LValue, VD->getLocation()); // FIXME: does this store a pointer to DRE? CapabilityExpr Scp = Analyzer->SxBuilder.translateAttrExpr(&DRE, nullptr); auto ScopedEntry = std::make_unique(Scp, MLoc); for (const auto &M : ExclusiveLocksToAdd) ScopedEntry->addLock(M); for (const auto &M : SharedLocksToAdd) ScopedEntry->addLock(M); for (const auto &M : ScopedReqsAndExcludes) ScopedEntry->addLock(M); for (const auto &M : ExclusiveLocksToRemove) ScopedEntry->addExclusiveUnlock(M); for (const auto &M : SharedLocksToRemove) ScopedEntry->addSharedUnlock(M); Analyzer->addLock(FSet, std::move(ScopedEntry)); } } /// For unary operations which read and write a variable, we need to /// check whether we hold any required mutexes. Reads are checked in /// VisitCastExpr. void BuildLockset::VisitUnaryOperator(const UnaryOperator *UO) { switch (UO->getOpcode()) { case UO_PostDec: case UO_PostInc: case UO_PreDec: case UO_PreInc: checkAccess(UO->getSubExpr(), AK_Written); break; default: break; } } /// For binary operations which assign to a variable (writes), we need to check /// whether we hold any required mutexes. /// FIXME: Deal with non-primitive types. void BuildLockset::VisitBinaryOperator(const BinaryOperator *BO) { if (!BO->isAssignmentOp()) return; // adjust the context LVarCtx = Analyzer->LocalVarMap.getNextContext(CtxIndex, BO, LVarCtx); checkAccess(BO->getLHS(), AK_Written); } /// Whenever we do an LValue to Rvalue cast, we are reading a variable and /// need to ensure we hold any required mutexes. /// FIXME: Deal with non-primitive types. void BuildLockset::VisitCastExpr(const CastExpr *CE) { if (CE->getCastKind() != CK_LValueToRValue) return; checkAccess(CE->getSubExpr(), AK_Read); } void BuildLockset::examineArguments(const FunctionDecl *FD, CallExpr::const_arg_iterator ArgBegin, CallExpr::const_arg_iterator ArgEnd, bool SkipFirstParam) { // Currently we can't do anything if we don't know the function declaration. if (!FD) return; // NO_THREAD_SAFETY_ANALYSIS does double duty here. Normally it // only turns off checking within the body of a function, but we also // use it to turn off checking in arguments to the function. This // could result in some false negatives, but the alternative is to // create yet another attribute. if (FD->hasAttr()) return; const ArrayRef Params = FD->parameters(); auto Param = Params.begin(); if (SkipFirstParam) ++Param; // There can be default arguments, so we stop when one iterator is at end(). for (auto Arg = ArgBegin; Param != Params.end() && Arg != ArgEnd; ++Param, ++Arg) { QualType Qt = (*Param)->getType(); if (Qt->isReferenceType()) checkAccess(*Arg, AK_Read, POK_PassByRef); } } void BuildLockset::VisitCallExpr(const CallExpr *Exp) { if (const auto *CE = dyn_cast(Exp)) { const auto *ME = dyn_cast(CE->getCallee()); // ME can be null when calling a method pointer const CXXMethodDecl *MD = CE->getMethodDecl(); if (ME && MD) { if (ME->isArrow()) { // Should perhaps be AK_Written if !MD->isConst(). checkPtAccess(CE->getImplicitObjectArgument(), AK_Read); } else { // Should perhaps be AK_Written if !MD->isConst(). checkAccess(CE->getImplicitObjectArgument(), AK_Read); } } examineArguments(CE->getDirectCallee(), CE->arg_begin(), CE->arg_end()); } else if (const auto *OE = dyn_cast(Exp)) { OverloadedOperatorKind OEop = OE->getOperator(); switch (OEop) { case OO_Equal: case OO_PlusEqual: case OO_MinusEqual: case OO_StarEqual: case OO_SlashEqual: case OO_PercentEqual: case OO_CaretEqual: case OO_AmpEqual: case OO_PipeEqual: case OO_LessLessEqual: case OO_GreaterGreaterEqual: checkAccess(OE->getArg(1), AK_Read); LLVM_FALLTHROUGH; case OO_PlusPlus: case OO_MinusMinus: checkAccess(OE->getArg(0), AK_Written); break; case OO_Star: case OO_ArrowStar: case OO_Arrow: case OO_Subscript: if (!(OEop == OO_Star && OE->getNumArgs() > 1)) { // Grrr. operator* can be multiplication... checkPtAccess(OE->getArg(0), AK_Read); } LLVM_FALLTHROUGH; default: { // TODO: get rid of this, and rely on pass-by-ref instead. const Expr *Obj = OE->getArg(0); checkAccess(Obj, AK_Read); // Check the remaining arguments. For method operators, the first // argument is the implicit self argument, and doesn't appear in the // FunctionDecl, but for non-methods it does. const FunctionDecl *FD = OE->getDirectCallee(); examineArguments(FD, std::next(OE->arg_begin()), OE->arg_end(), /*SkipFirstParam*/ !isa(FD)); break; } } } else { examineArguments(Exp->getDirectCallee(), Exp->arg_begin(), Exp->arg_end()); } auto *D = dyn_cast_or_null(Exp->getCalleeDecl()); if(!D || !D->hasAttrs()) return; handleCall(Exp, D); } void BuildLockset::VisitCXXConstructExpr(const CXXConstructExpr *Exp) { const CXXConstructorDecl *D = Exp->getConstructor(); if (D && D->isCopyConstructor()) { const Expr* Source = Exp->getArg(0); checkAccess(Source, AK_Read); } else { examineArguments(D, Exp->arg_begin(), Exp->arg_end()); } } static CXXConstructorDecl * findConstructorForByValueReturn(const CXXRecordDecl *RD) { // Prefer a move constructor over a copy constructor. If there's more than // one copy constructor or more than one move constructor, we arbitrarily // pick the first declared such constructor rather than trying to guess which // one is more appropriate. CXXConstructorDecl *CopyCtor = nullptr; for (auto *Ctor : RD->ctors()) { if (Ctor->isDeleted()) continue; if (Ctor->isMoveConstructor()) return Ctor; if (!CopyCtor && Ctor->isCopyConstructor()) CopyCtor = Ctor; } return CopyCtor; } static Expr *buildFakeCtorCall(CXXConstructorDecl *CD, ArrayRef Args, SourceLocation Loc) { ASTContext &Ctx = CD->getASTContext(); return CXXConstructExpr::Create(Ctx, Ctx.getRecordType(CD->getParent()), Loc, CD, true, Args, false, false, false, false, CXXConstructExpr::CK_Complete, SourceRange(Loc, Loc)); } void BuildLockset::VisitDeclStmt(const DeclStmt *S) { // adjust the context LVarCtx = Analyzer->LocalVarMap.getNextContext(CtxIndex, S, LVarCtx); for (auto *D : S->getDeclGroup()) { if (auto *VD = dyn_cast_or_null(D)) { Expr *E = VD->getInit(); if (!E) continue; E = E->IgnoreParens(); // handle constructors that involve temporaries if (auto *EWC = dyn_cast(E)) E = EWC->getSubExpr()->IgnoreParens(); if (auto *CE = dyn_cast(E)) if (CE->getCastKind() == CK_NoOp || CE->getCastKind() == CK_ConstructorConversion || CE->getCastKind() == CK_UserDefinedConversion) E = CE->getSubExpr()->IgnoreParens(); if (auto *BTE = dyn_cast(E)) E = BTE->getSubExpr()->IgnoreParens(); if (const auto *CE = dyn_cast(E)) { const auto *CtorD = dyn_cast_or_null(CE->getConstructor()); if (!CtorD || !CtorD->hasAttrs()) continue; handleCall(E, CtorD, VD); } else if (isa(E) && E->isPRValue()) { // If the object is initialized by a function call that returns a // scoped lockable by value, use the attributes on the copy or move // constructor to figure out what effect that should have on the // lockset. // FIXME: Is this really the best way to handle this situation? auto *RD = E->getType()->getAsCXXRecordDecl(); if (!RD || !RD->hasAttr()) continue; CXXConstructorDecl *CtorD = findConstructorForByValueReturn(RD); if (!CtorD || !CtorD->hasAttrs()) continue; handleCall(buildFakeCtorCall(CtorD, {E}, E->getBeginLoc()), CtorD, VD); } } } } /// Given two facts merging on a join point, possibly warn and decide whether to /// keep or replace. /// /// \param CanModify Whether we can replace \p A by \p B. /// \return false if we should keep \p A, true if we should take \p B. bool ThreadSafetyAnalyzer::join(const FactEntry &A, const FactEntry &B, bool CanModify) { if (A.kind() != B.kind()) { // For managed capabilities, the destructor should unlock in the right mode // anyway. For asserted capabilities no unlocking is needed. if ((A.managed() || A.asserted()) && (B.managed() || B.asserted())) { // The shared capability subsumes the exclusive capability, if possible. bool ShouldTakeB = B.kind() == LK_Shared; if (CanModify || !ShouldTakeB) return ShouldTakeB; } Handler.handleExclusiveAndShared(B.getKind(), B.toString(), B.loc(), A.loc()); // Take the exclusive capability to reduce further warnings. return CanModify && B.kind() == LK_Exclusive; } else { // The non-asserted capability is the one we want to track. return CanModify && A.asserted() && !B.asserted(); } } /// Compute the intersection of two locksets and issue warnings for any /// locks in the symmetric difference. /// /// This function is used at a merge point in the CFG when comparing the lockset /// of each branch being merged. For example, given the following sequence: /// A; if () then B; else C; D; we need to check that the lockset after B and C /// are the same. In the event of a difference, we use the intersection of these /// two locksets at the start of D. /// /// \param EntrySet A lockset for entry into a (possibly new) block. /// \param ExitSet The lockset on exiting a preceding block. /// \param JoinLoc The location of the join point for error reporting /// \param EntryLEK The warning if a mutex is missing from \p EntrySet. /// \param ExitLEK The warning if a mutex is missing from \p ExitSet. void ThreadSafetyAnalyzer::intersectAndWarn(FactSet &EntrySet, const FactSet &ExitSet, SourceLocation JoinLoc, LockErrorKind EntryLEK, LockErrorKind ExitLEK) { FactSet EntrySetOrig = EntrySet; // Find locks in ExitSet that conflict or are not in EntrySet, and warn. for (const auto &Fact : ExitSet) { const FactEntry &ExitFact = FactMan[Fact]; FactSet::iterator EntryIt = EntrySet.findLockIter(FactMan, ExitFact); if (EntryIt != EntrySet.end()) { if (join(FactMan[*EntryIt], ExitFact, EntryLEK != LEK_LockedSomeLoopIterations)) *EntryIt = Fact; } else if (!ExitFact.managed()) { ExitFact.handleRemovalFromIntersection(ExitSet, FactMan, JoinLoc, EntryLEK, Handler); } } // Find locks in EntrySet that are not in ExitSet, and remove them. for (const auto &Fact : EntrySetOrig) { const FactEntry *EntryFact = &FactMan[Fact]; const FactEntry *ExitFact = ExitSet.findLock(FactMan, *EntryFact); if (!ExitFact) { if (!EntryFact->managed() || ExitLEK == LEK_LockedSomeLoopIterations) EntryFact->handleRemovalFromIntersection(EntrySetOrig, FactMan, JoinLoc, ExitLEK, Handler); if (ExitLEK == LEK_LockedSomePredecessors) EntrySet.removeLock(FactMan, *EntryFact); } } } // Return true if block B never continues to its successors. static bool neverReturns(const CFGBlock *B) { if (B->hasNoReturnElement()) return true; if (B->empty()) return false; CFGElement Last = B->back(); if (Optional S = Last.getAs()) { if (isa(S->getStmt())) return true; } return false; } /// Check a function's CFG for thread-safety violations. /// /// We traverse the blocks in the CFG, compute the set of mutexes that are held /// at the end of each block, and issue warnings for thread safety violations. /// Each block in the CFG is traversed exactly once. void ThreadSafetyAnalyzer::runAnalysis(AnalysisDeclContext &AC) { // TODO: this whole function needs be rewritten as a visitor for CFGWalker. // For now, we just use the walker to set things up. threadSafety::CFGWalker walker; if (!walker.init(AC)) return; // AC.dumpCFG(true); // threadSafety::printSCFG(walker); CFG *CFGraph = walker.getGraph(); const NamedDecl *D = walker.getDecl(); const auto *CurrentFunction = dyn_cast(D); CurrentMethod = dyn_cast(D); if (D->hasAttr()) return; // FIXME: Do something a bit more intelligent inside constructor and // destructor code. Constructors and destructors must assume unique access // to 'this', so checks on member variable access is disabled, but we should // still enable checks on other objects. if (isa(D)) return; // Don't check inside constructors. if (isa(D)) return; // Don't check inside destructors. Handler.enterFunction(CurrentFunction); BlockInfo.resize(CFGraph->getNumBlockIDs(), CFGBlockInfo::getEmptyBlockInfo(LocalVarMap)); // We need to explore the CFG via a "topological" ordering. // That way, we will be guaranteed to have information about required // predecessor locksets when exploring a new block. const PostOrderCFGView *SortedGraph = walker.getSortedGraph(); PostOrderCFGView::CFGBlockSet VisitedBlocks(CFGraph); // Mark entry block as reachable BlockInfo[CFGraph->getEntry().getBlockID()].Reachable = true; // Compute SSA names for local variables LocalVarMap.traverseCFG(CFGraph, SortedGraph, BlockInfo); // Fill in source locations for all CFGBlocks. findBlockLocations(CFGraph, SortedGraph, BlockInfo); CapExprSet ExclusiveLocksAcquired; CapExprSet SharedLocksAcquired; CapExprSet LocksReleased; // Add locks from exclusive_locks_required and shared_locks_required // to initial lockset. Also turn off checking for lock and unlock functions. // FIXME: is there a more intelligent way to check lock/unlock functions? if (!SortedGraph->empty() && D->hasAttrs()) { const CFGBlock *FirstBlock = *SortedGraph->begin(); FactSet &InitialLockset = BlockInfo[FirstBlock->getBlockID()].EntrySet; CapExprSet ExclusiveLocksToAdd; CapExprSet SharedLocksToAdd; SourceLocation Loc = D->getLocation(); for (const auto *Attr : D->attrs()) { Loc = Attr->getLocation(); if (const auto *A = dyn_cast(Attr)) { getMutexIDs(A->isShared() ? SharedLocksToAdd : ExclusiveLocksToAdd, A, nullptr, D); } else if (const auto *A = dyn_cast(Attr)) { // UNLOCK_FUNCTION() is used to hide the underlying lock implementation. // We must ignore such methods. if (A->args_size() == 0) return; getMutexIDs(A->isShared() ? SharedLocksToAdd : ExclusiveLocksToAdd, A, nullptr, D); getMutexIDs(LocksReleased, A, nullptr, D); } else if (const auto *A = dyn_cast(Attr)) { if (A->args_size() == 0) return; getMutexIDs(A->isShared() ? SharedLocksAcquired : ExclusiveLocksAcquired, A, nullptr, D); } else if (isa(Attr)) { // Don't try to check trylock functions for now. return; } else if (isa(Attr)) { // Don't try to check trylock functions for now. return; } else if (isa(Attr)) { // Don't try to check trylock functions for now. return; } } // FIXME -- Loc can be wrong here. for (const auto &Mu : ExclusiveLocksToAdd) { auto Entry = std::make_unique(Mu, LK_Exclusive, Loc, FactEntry::Declared); addLock(InitialLockset, std::move(Entry), true); } for (const auto &Mu : SharedLocksToAdd) { auto Entry = std::make_unique(Mu, LK_Shared, Loc, FactEntry::Declared); addLock(InitialLockset, std::move(Entry), true); } } for (const auto *CurrBlock : *SortedGraph) { unsigned CurrBlockID = CurrBlock->getBlockID(); CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlockID]; // Use the default initial lockset in case there are no predecessors. VisitedBlocks.insert(CurrBlock); // Iterate through the predecessor blocks and warn if the lockset for all // predecessors is not the same. We take the entry lockset of the current // block to be the intersection of all previous locksets. // FIXME: By keeping the intersection, we may output more errors in future // for a lock which is not in the intersection, but was in the union. We // may want to also keep the union in future. As an example, let's say // the intersection contains Mutex L, and the union contains L and M. // Later we unlock M. At this point, we would output an error because we // never locked M; although the real error is probably that we forgot to // lock M on all code paths. Conversely, let's say that later we lock M. // In this case, we should compare against the intersection instead of the // union because the real error is probably that we forgot to unlock M on // all code paths. bool LocksetInitialized = false; for (CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(), PE = CurrBlock->pred_end(); PI != PE; ++PI) { // if *PI -> CurrBlock is a back edge if (*PI == nullptr || !VisitedBlocks.alreadySet(*PI)) continue; unsigned PrevBlockID = (*PI)->getBlockID(); CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID]; // Ignore edges from blocks that can't return. if (neverReturns(*PI) || !PrevBlockInfo->Reachable) continue; // Okay, we can reach this block from the entry. CurrBlockInfo->Reachable = true; FactSet PrevLockset; getEdgeLockset(PrevLockset, PrevBlockInfo->ExitSet, *PI, CurrBlock); if (!LocksetInitialized) { CurrBlockInfo->EntrySet = PrevLockset; LocksetInitialized = true; } else { // Surprisingly 'continue' doesn't always produce back edges, because // the CFG has empty "transition" blocks where they meet with the end // of the regular loop body. We still want to diagnose them as loop. intersectAndWarn( CurrBlockInfo->EntrySet, PrevLockset, CurrBlockInfo->EntryLoc, isa_and_nonnull((*PI)->getTerminatorStmt()) ? LEK_LockedSomeLoopIterations : LEK_LockedSomePredecessors); } } // Skip rest of block if it's not reachable. if (!CurrBlockInfo->Reachable) continue; BuildLockset LocksetBuilder(this, *CurrBlockInfo); // Visit all the statements in the basic block. for (const auto &BI : *CurrBlock) { switch (BI.getKind()) { case CFGElement::Statement: { CFGStmt CS = BI.castAs(); LocksetBuilder.Visit(CS.getStmt()); break; } // Ignore BaseDtor, MemberDtor, and TemporaryDtor for now. case CFGElement::AutomaticObjectDtor: { CFGAutomaticObjDtor AD = BI.castAs(); const auto *DD = AD.getDestructorDecl(AC.getASTContext()); if (!DD->hasAttrs()) break; // Create a dummy expression, auto *VD = const_cast(AD.getVarDecl()); DeclRefExpr DRE(VD->getASTContext(), VD, false, VD->getType().getNonReferenceType(), VK_LValue, AD.getTriggerStmt()->getEndLoc()); LocksetBuilder.handleCall(&DRE, DD); break; } default: break; } } CurrBlockInfo->ExitSet = LocksetBuilder.FSet; // For every back edge from CurrBlock (the end of the loop) to another block // (FirstLoopBlock) we need to check that the Lockset of Block is equal to // the one held at the beginning of FirstLoopBlock. We can look up the // Lockset held at the beginning of FirstLoopBlock in the EntryLockSets map. for (CFGBlock::const_succ_iterator SI = CurrBlock->succ_begin(), SE = CurrBlock->succ_end(); SI != SE; ++SI) { // if CurrBlock -> *SI is *not* a back edge if (*SI == nullptr || !VisitedBlocks.alreadySet(*SI)) continue; CFGBlock *FirstLoopBlock = *SI; CFGBlockInfo *PreLoop = &BlockInfo[FirstLoopBlock->getBlockID()]; CFGBlockInfo *LoopEnd = &BlockInfo[CurrBlockID]; intersectAndWarn(PreLoop->EntrySet, LoopEnd->ExitSet, PreLoop->EntryLoc, LEK_LockedSomeLoopIterations); } } CFGBlockInfo *Initial = &BlockInfo[CFGraph->getEntry().getBlockID()]; CFGBlockInfo *Final = &BlockInfo[CFGraph->getExit().getBlockID()]; // Skip the final check if the exit block is unreachable. if (!Final->Reachable) return; // By default, we expect all locks held on entry to be held on exit. FactSet ExpectedExitSet = Initial->EntrySet; // Adjust the expected exit set by adding or removing locks, as declared // by *-LOCK_FUNCTION and UNLOCK_FUNCTION. The intersect below will then // issue the appropriate warning. // FIXME: the location here is not quite right. for (const auto &Lock : ExclusiveLocksAcquired) ExpectedExitSet.addLock(FactMan, std::make_unique( Lock, LK_Exclusive, D->getLocation())); for (const auto &Lock : SharedLocksAcquired) ExpectedExitSet.addLock(FactMan, std::make_unique( Lock, LK_Shared, D->getLocation())); for (const auto &Lock : LocksReleased) ExpectedExitSet.removeLock(FactMan, Lock); // FIXME: Should we call this function for all blocks which exit the function? intersectAndWarn(ExpectedExitSet, Final->ExitSet, Final->ExitLoc, LEK_LockedAtEndOfFunction, LEK_NotLockedAtEndOfFunction); Handler.leaveFunction(CurrentFunction); } /// Check a function's CFG for thread-safety violations. /// /// We traverse the blocks in the CFG, compute the set of mutexes that are held /// at the end of each block, and issue warnings for thread safety violations. /// Each block in the CFG is traversed exactly once. void threadSafety::runThreadSafetyAnalysis(AnalysisDeclContext &AC, ThreadSafetyHandler &Handler, BeforeSet **BSet) { if (!*BSet) *BSet = new BeforeSet; ThreadSafetyAnalyzer Analyzer(Handler, *BSet); Analyzer.runAnalysis(AC); } void threadSafety::threadSafetyCleanup(BeforeSet *Cache) { delete Cache; } /// Helper function that returns a LockKind required for the given level /// of access. LockKind threadSafety::getLockKindFromAccessKind(AccessKind AK) { switch (AK) { case AK_Read : return LK_Shared; case AK_Written : return LK_Exclusive; } llvm_unreachable("Unknown AccessKind"); }