Lines Matching refs:lineup
144 void assemble_firing_squad ( firing_squad_lineup_t *lineup, in assemble_firing_squad() argument
156 lineup->targets[index] = ( shoot << bit ) | in assemble_firing_squad()
157 ( lineup->targets[index] & ~( 1 << bit ) ); in assemble_firing_squad()
161 void shoot_targets ( firing_squad_lineup_t *lineup ) { in shoot_targets() argument
170 lineup->targets[FIRING_SQUAD_TARGET_INDEX(target)] ); in shoot_targets()
776 firing_squad_lineup_t lineup; in undi_unload_base_code() local
808 memset ( &lineup, 0, sizeof(lineup) ); in undi_unload_base_code()
810 assemble_firing_squad( &lineup, bc_code, bc_code_size, SHOOT ); in undi_unload_base_code()
812 assemble_firing_squad( &lineup, bc_data, bc_data_size, SHOOT ); in undi_unload_base_code()
814 assemble_firing_squad( &lineup, bc_stck, bc_stck_size, SHOOT ); in undi_unload_base_code()
816 assemble_firing_squad ( &lineup, in undi_unload_base_code()
819 assemble_firing_squad ( &lineup, in undi_unload_base_code()