Lines Matching refs:lastBitMask
725 bits32 lastBitMask, roundBitsMask; in float32_round_to_int() local
755 lastBitMask = 1; in float32_round_to_int()
756 lastBitMask <<= 0x96 - aExp; in float32_round_to_int()
757 roundBitsMask = lastBitMask - 1; in float32_round_to_int()
761 z += lastBitMask>>1; in float32_round_to_int()
762 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; in float32_round_to_int()
1564 bits32 lastBitMask, roundBitsMask; in float64_round_to_int() local
1577 lastBitMask = 1; in float64_round_to_int()
1578 lastBitMask = ( lastBitMask<<( 0x432 - aExp ) )<<1; in float64_round_to_int()
1579 roundBitsMask = lastBitMask - 1; in float64_round_to_int()
1583 if ( lastBitMask ) { in float64_round_to_int()
1584 add64( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low ); in float64_round_to_int()
1585 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; in float64_round_to_int()
1626 lastBitMask = 1; in float64_round_to_int()
1627 lastBitMask <<= 0x413 - aExp; in float64_round_to_int()
1628 roundBitsMask = lastBitMask - 1; in float64_round_to_int()
1633 z.high += lastBitMask>>1; in float64_round_to_int()
1635 z.high &= ~ lastBitMask; in float64_round_to_int()